fix progressive shadows in rough/outline by using terrain top/bottom derived from new fit option

This commit is contained in:
Stewart Allen 2020-11-04 11:13:06 -05:00
commit 41d95c5585
3 changed files with 29 additions and 15 deletions

View file

@ -1313,7 +1313,6 @@
if (src[0].isEquivalent(dst[0]) && src[1].isEquivalent(dst[1])) {
return null;
}
return union;
}
return union;
}