improve shift + z split snapping
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3 changed files with 27 additions and 23 deletions
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@ -115,6 +115,10 @@ mesh.model = class MeshModel extends mesh.object {
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return this.mesh.matrixWorld.elements;
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}
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get matrixWorld() {
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return this.mesh.matrixWorld;
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}
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// override and translate mesh
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move(x = 0, y = 0, z = 0) {
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let arr = this.attributes.position.array;
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