Merge branch 'rel-4.3' into improved-register

This commit is contained in:
bakedpotatolord 2025-07-21 09:23:53 -06:00
commit 333a965566
336 changed files with 19582 additions and 25184 deletions

View file

@ -0,0 +1,307 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
// WORKER BACK END ANIMATION CODE for 2D
import { Tool } from './tool.js';
const asPoints = false;
const asLines = false;
let stock, center, grid, gridX, gridY, rez;
let path, pathIndex, tool, tools, last, toolID = 1;
export function init(worker) {
const { dispatch } = worker;
dispatch.animate_setup = function(data, send) {
const { settings } = data;
const { process } = settings;
const print = worker.current.print;
const density = parseInt(settings.controller.animesh) * 1000;
pathIndex = 0;
path = print.output.flat();
tools = settings.tools;
stock = settings.stock;
rez = 1/Math.sqrt(density/(stock.x * stock.y));
// destructure arcs into path points
path = path.map(o =>
o.arcPoints ? [ ...o.arcPoints.map(point => ({ ...o, point })), o ] : [ o ]
).flat();
const step = rez;
const stepsX = Math.floor(stock.x / step);
const stepsY = Math.floor(stock.y / step);
const { pos, ind, sab } = createGrid(stepsX, stepsY, stock, step, true);
const offset = {
x: process.camOriginCenter ? 0 : stock.x / 2,
y: process.camOriginCenter ? 0 : stock.y / 2,
z: process.camOriginTop ? -stock.z : 0
}
grid = pos;
gridX = stepsX;
gridY = stepsY;
tool = null;
last = null;
animating = false;
animateClear = false;
center = Object.assign({}, stock.center);
center.z -= stock.z / 2;
send.data({ mesh_add: { id: 0, ind, offset, sab } }, [ ]); // sab not transferrable
send.data({ mesh_move: { id: 0, pos: center } });
send.done();
};
dispatch.animate = function(data, send) {
renderPause = data.pause || renderPause;
renderSpeed = data.speed || 0;
if (animating) {
return send.done();
}
renderSteps = data.steps || 1;
renderDone = false;
animating = renderSpeed > 0;
renderPath(send);
};
dispatch.animate_cleanup = function(data, send) {
if (animating) {
animateClear = true;
}
};
}
function createGrid(stepsX, stepsY, size, step, stock) {
const gridPoints = stepsX * stepsY;
const sab = new SharedArrayBuffer(gridPoints * 3 * 4)
const pos = new Float32Array(sab);
const ind = [];
const ox = size.x / 2;
const oy = size.y / 2;
let ex = stepsX - 1;
let ey = stepsY - 1;
// initialize grid points
for (let x=0, ai=0; x<stepsX; x++) {
for (let y=0; y<stepsY; y++) {
let px = pos[ai++] = x * step - ox + step / 2;
let py = pos[ai++] = y * step - oy + step / 2;
pos[ai++] = stock && (x * y === 0 || x === ex || y === ey) ? 0 : size.z;
if (asPoints) {
continue;
}
if (asLines) {
if (y > 0) ind.appendAll([
(stepsY * x) + (y - 1),
(stepsY * x) + (y )
]);
if (x > 0) ind.appendAll([
(stepsY * (x - 1)) + y,
(stepsY * (x )) + y
]);
} else {
if (x > 0 && y > 0) {
let v0 = stepsY * (x - 1) + y - 1;
let v1 = stepsY * (x - 0) + y - 1;
let v2 = stepsY * (x - 0) + y;
let v3 = stepsY * (x - 1) + y;
ind.appendAll([
v0, v1, v2, v0, v2, v3
]);
}
}
}
}
return { pos, ind, sab };
}
let animateClear = false;
let animating = false;
let renderDist = 0;
let renderDone = false;
let renderPause = 10;
let renderSteps = 0;
let renderSpeed = 0;
let skipMove = null;
let toolUpdate;
let depth = 0;
// send latest tool position and progress bar
function renderUpdate(send) {
if (toolUpdate) {
send.data(toolUpdate);
}
send.data({ progress: pathIndex / path.length, id: 0, mesh_update: 1 });
}
function renderPath(send) {
if (renderDone) {
return;
}
if (renderSteps-- === 0) {
animating = false;
renderPath(send);
return;
}
if (animating === false || animateClear || renderSpeed === 0) {
renderUpdate(send);
renderDone = true;
animating = false;
animateClear = false;
send.done();
return;
}
let next = path[pathIndex];
while (next && next.type === 'laser') {
last = next;
next = path[++pathIndex];
}
if (!next) {
animating = false;
renderPath(send);
return;
}
pathIndex++;
const firstTool = !tool && next.tool;
const toolChange = !firstTool && (tool.getID() !== next.tool.getID());
if (firstTool || toolChange) {
// on real tool change, go to safe Z first
if (tool && last.point) {
let pos = last.point = {
x: last.point.x,
y: last.point.y,
z: stock.z
};
send.data({ mesh_move: { toolID, pos }});
}
updateTool(next.tool, send);
}
const id = toolID;
const rezstep = rez;
if (last) {
const lp = last.point, np = next.point;
last = next;
// dwell ops have no point
if (!np || !lp) {
return renderPath(send);
}
const dx = np.x - lp.x, dy = np.y - lp.y, dz = np.z - lp.z;
const dist = Math.sqrt(dx*dx + dy*dy + dz*dz);
renderDist += dist;
// skip moves that are less than grid resolution
if (renderDist < rezstep) {
renderPath(send);
return;
}
const md = Math.max(Math.abs(dx), Math.abs(dy), Math.abs(dz));
const st = Math.ceil(md / rezstep);
const mx = dx / st, my = dy / st, mz = dz / st;
const moves = [];
for (let i=0, x=lp.x, y=lp.y, z=lp.z; i<st; i++) {
moves.push({x,y,z});
x += mx;
y += my;
z += mz;
}
moves.push(next.point);
renderMoves(id, moves, send);
} else {
last = next;
if (tool) {
tool.pos = next.point;
toolUpdate = { mesh_move: { id, pos: next.point }};
}
renderPath(send);
}
}
function renderMoves(id, moves, send, seed = 0) {
for (let index = seed; index<moves.length; index++) {
const pos = moves[index];
if (!pos) {
throw `no pos @ ${index} of ${moves.length}`;
}
tool.pos = pos;
deformMesh(pos, send);
toolUpdate = { mesh_move: { id, pos }};
// pause renderer at specified offsets
if ((renderSpeed && renderDist >= renderSpeed) || (depth > 600)) {
renderDist = depth = 0;
renderUpdate(send);
setTimeout(() => {
renderMoves(id, moves, send, index);
}, renderPause);
return;
}
}
depth++;
renderPath(send);
}
// update stock mesh to reflect tool tip geometry at given XYZ position
function deformMesh(pos, send) {
const prof = tool.profile;
const { size, pix } = tool.profileDim;
const mid = Math.floor(pix / 2);
const rx = Math.floor((pos.x + stock.x / 2 - size / 2 - center.x) / rez);
const ry = Math.floor((pos.y + stock.y / 2 - size / 2 - center.y) / rez);
let upos = 0;
// deform mesh to lowest point on tool profile
for (let i=0, il=prof.length; i < il; ) {
const dx = mid + prof[i++];
const dy = mid + prof[i++];
const dz = prof[i++];
const gx = rx + dx;
const gy = ry + dy;
if (gx < 0|| gy < 0 || gx > gridX-1 || gy > gridY-1) {
continue;
}
const gi = gx * gridY + gy;
const iz = gi * 3 + 2;
const cz = grid[iz];
const tz = tool.pos.z - dz;
if (tz < cz) {
upos++;
grid[iz] = tz;
}
}
}
function updateTool(toolobj, send) {
if (tool) {
send.data({ mesh_del: toolID });
}
tool = new Tool({ tools }, toolobj.getID());
tool.generateProfile(rez);
const flen = tool.fluteLength() || 15;
const slen = tool.shaftLength() || 15;
// const frad = tool.fluteDiameter() / 2;
const prof = tool.profile;
const { size, pix } = tool.profileDim;
const { pos, ind, sab } = createGrid(pix, pix, {x:size, y:size, z:flen+slen}, rez);
const mid = Math.floor(pix/2);
// deform mesh to fit tool profile
for (let i=0, il=prof.length; i < il; ) {
const dx = mid + prof[i++];
const dy = mid + prof[i++];
const dz = prof[i++];
pos[(dx * pix + dy) * 3 + 2] = -dz;
}
send.data({ mesh_add: { id:++toolID, ind, sab }});
}

View file

@ -0,0 +1,309 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
// UI FRONT END ANIMATION CODE for 2D
import { api } from '../../core/api.js';
import { space } from '../../../moto/space.js';
const { client } = api;
const asLines = false;
const asPoints = false;
let meshes = {},
button = {},
label = {},
unitScale = 1,
speedValues = [ 1, 2, 4, 8, 32 ],
speedPauses = [ 30, 20, 10, 5, 0 ],
speedNames = [ "1x", "2x", "4x", "8x", "!!" ],
speedMax = speedValues.length - 1,
speedIndex = 0,
speed,
color = 0,
material,
origin,
posOffset = { x:0, y:0, z:0 };
export function animate_clear(api) {
let { anim } = api.ui;
space.platform.showGridBelow(true);
client.animate_cleanup();
Object.keys(meshes).forEach(id => deleteMesh(id));
toggleStock(undefined,true,false);
api.uc.setVisible(anim.laba, false);
api.uc.setVisible(anim.vala, false);
}
export function animate(api, delay) {
let alert = api.alerts.show("building animation");
let settings = api.conf.get();
client.animate_setup(settings, data => {
checkMeshCommands(data);
if (!(data && data.mesh_add)) {
return;
}
let { anim } = api.ui;
Object.assign(button, {
replay: anim.replay,
play: anim.play,
step: anim.step,
pause: anim.pause,
speed: anim.speed,
trans: anim.trans,
model: anim.model,
shade: anim.shade
});
Object.assign(label, {
progress: anim.progress,
speed: anim.labspd,
x: anim.valx,
y: anim.valy,
z: anim.valz,
});
origin = settings.origin;
speedIndex = api.local.getInt('cam.anim.speed') || 0;
updateSpeed();
setTimeout(step, delay || 0);
button.replay.onclick = replay;
button.play.onclick = play;
button.step.onclick = step;
button.pause.onclick = pause;
button.speed.onclick = fast;
button.trans.onclick = toggleTrans;
button.model.onclick = toggleModel;
button.shade.onclick = toggleStock;
button.play.style.display = '';
button.pause.style.display = 'none';
api.event.emit('animate', 'CAM');
api.alerts.hide(alert);
space.platform.showGridBelow(false);
toggleTrans(0,api.local.getBoolean('cam.anim.trans', true));
toggleModel(0,api.local.getBoolean('cam.anim.model', false));
toggleStock(0,api.local.getBoolean('cam.anim.stock', false));
});
}
Object.assign(client, {
animate(data, ondone) {
client.send("animate", data, ondone);
},
animate_setup(settings, ondone) {
color = settings.controller.dark ? 0x48607B : 0x607FA4;
unitScale = settings.controller.units === 'in' ? 1/25.4 : 1;
let flatShading = true,
transparent = true,
opacity = 0.9,
side = THREE.DoubleSide;
material = new THREE.MeshPhongMaterial({
flatShading,
transparent,
opacity,
color,
side
});
add_red_neg_z(material);
client.send("animate_setup", {settings}, ondone);
},
animate_cleanup(data, ondone) {
client.send("animate_cleanup", data, ondone);
}
});
function meshAdd(id, ind, pos, sab) {
const geo = new THREE.BufferGeometry();
if (sab) {
// use array buffer shared with worker
pos = new Float32Array(sab);
}
geo.setAttribute('position', new THREE.BufferAttribute(pos, 3));
if (ind.length) {
geo.setIndex(new THREE.BufferAttribute(new Uint32Array(ind), 1));
}
let mesh;
if (asPoints) {
const mat = new THREE.PointsMaterial({
transparent: true,
opacity: 0.75,
color: 0x888888,
size: 0.3
});
mesh = new THREE.Points(geo, mat);
} else if (asLines) {
const mat = new THREE.LineBasicMaterial({
transparent: true,
opacity: 0.75,
color
});
mesh = new THREE.LineSegments(geo, mat);
} else {
geo.computeVertexNormals();
mesh = new THREE.Mesh(geo, material);
mesh.renderOrder = -10;
}
space.world.add(mesh);
meshes[id] = mesh;
}
function meshUpdates(id) {
const mesh = meshes[id];
if (!mesh) {
return; // animate cancelled
}
mesh.geometry.attributes.position.needsUpdate = true;
space.update();
}
function deleteMesh(id) {
space.world.remove(meshes[id]);
delete meshes[id];
}
function toggleModel(ev,bool) {
api.local.toggle('cam.anim.model', bool);
api.widgets.all().forEach(w => w.toggleVisibility(bool));
}
function toggleStock(ev,bool,set) {
set !== false && api.local.toggle('cam.anim.stock', bool);
return api.event.emit('cam.stock.toggle', bool ?? undefined);
}
function toggleTrans(ev,bool) {
bool = api.local.toggle('cam.anim.trans', bool);
material.transparent = bool;
material.needsUpdate = true;
}
function step() {
updateSpeed();
client.animate({speed, steps: 1}, handleGridUpdate);
}
function play(opts) {
const { steps } = opts;
updateSpeed();
if (steps !== 1) {
button.play.style.display = 'none';
button.pause.style.display = '';
}
client.animate({
speed,
steps: steps || Infinity,
pause: speedPauses[speedIndex]
}, handleGridUpdate);
}
function fast(opts) {
const { steps } = opts;
updateSpeed(1);
button.play.style.display = 'none';
button.pause.style.display = '';
client.animate({
speed,
steps: steps || Infinity,
pause: speedPauses[speedIndex]
}, handleGridUpdate);
}
function pause() {
button.play.style.display = '';
button.pause.style.display = 'none';
client.animate({speed: 0}, handleGridUpdate);
}
function handleGridUpdate(data) {
checkMeshCommands(data);
if (data && data.progress) {
label.progress.value = (data.progress * 100).toFixed(1);
}
}
function updateSpeed(inc = 0) {
if (inc === Infinity) {
speedIndex = speedMax;
} else if (inc > 0) {
speedIndex = (speedIndex + inc) % speedValues.length;
}
api.local.set('cam.anim.speed', speedIndex);
speed = speedValues[speedIndex];
label.speed.value = speedNames[speedIndex];
}
function replay() {
animate_clear(api);
setTimeout(() => {
animate(api, 50);
}, 250);
}
function checkMeshCommands(data) {
if (!data) {
return;
}
if (data.mesh_add) {
const { id, ind, pos, offset, sab } = data.mesh_add;
meshAdd(id, ind, pos, sab);
space.refresh();
if (offset) {
posOffset = offset;
}
}
if (data.mesh_del) {
deleteMesh(data.mesh_del);
}
if (data.mesh_move) {
const { id, pos } = data.mesh_move;
const mesh = meshes[id];
if (mesh) {
mesh.position.x = pos.x;
mesh.position.y = pos.y;
mesh.position.z = pos.z;
space.update();
}
label.x.value = (pos.x - origin.x).toFixed(2);
label.y.value = (pos.y + origin.y).toFixed(2);
label.z.value = (pos.z - origin.z).toFixed(2);
}
if (data.mesh_update) {
meshUpdates(data.id);
}
}
// SHADER: tint points below z=0 with red
function add_red_neg_z(material) {
material.onBeforeCompile = (shader) => {
shader.vertexShader = shader.vertexShader.replace(
`#include <worldpos_vertex>`,
`
#include <worldpos_vertex>
vWorldPosition = vec3(transformed);
`
);
shader.vertexShader = `
varying vec3 vWorldPosition;
` + shader.vertexShader;
shader.fragmentShader = `
varying vec3 vWorldPosition;
` + shader.fragmentShader;
shader.fragmentShader = shader.fragmentShader.replace(
`#include <dithering_fragment>`,
`
#include <dithering_fragment>
if (vWorldPosition.z < 0.0) {
gl_FragColor.rgb += vec3(0.5, 0.0, 0.0); // Add red tint
}
`
);
};
return material;
}

View file

@ -0,0 +1,396 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
// WORKER BACK END ANIMATION CODE for 3D (indexed)
import { CSG } from '../../../geo/csg.js';
import { Tool } from './tool.js';
let nextMeshID = 1;
let stock, center, rez;
let path, pathIndex, tool, tools, last;
let stockZ;
let stockIndexMsg = false;
let stockSlices;
let stockIndex;
let startTime;
let toolID = -1;
let toolMesh;
let toolRadius;
let toolUpdateMsg;
let animateClear = false;
let animating = false;
let moveDist = 0;
let renderDist = 0;
let renderDone = false;
let renderPause = 10;
let renderSteps = 0;
let renderSpeed = 0;
let indexCount = 0;
let updates = 0;
export function init(worker) {
const { dispatch } = worker;
dispatch.animate_setup2 = function (data, send) {
const { settings } = data;
const { process } = settings;
const print = worker.current.print;
const density = parseInt(settings.controller.animesh) * 1000;
const isIndexed = process.camStockIndexed;
pathIndex = 0;
path = print.output.flat();
tools = settings.tools;
stock = settings.stock;
rez = 1 / Math.sqrt(density / (stock.x * stock.y));
tool = null;
last = null;
animating = false;
animateClear = false;
stockIndex = 0;
indexCount = 0;
startTime = 0;
updates = 0;
stockZ = isIndexed ? 0 : stock.z;
stockSlices = [];
const { x, y, z } = stock;
const sliceCount = parseInt(settings.controller.animesh || 2000) / 100;
const sliceWidth = stock.x / sliceCount;
for (let i = 0; i < sliceCount; i++) {
let xmin = -(x / 2) + (i * sliceWidth) + sliceWidth / 2;
let slice = new Stock(sliceWidth, y, z).translate(xmin, 0, 0);
stockSlices.push(slice);
slice.updateMesh([]);
slice.send(send);
// send({ mesh_move: { id: slice.id, pos: { x:0, y:0, z: stock.z/2} } });
}
send.done();
};
dispatch.animate2 = function (data, send) {
renderPause = data.pause || renderPause;
renderSpeed = data.speed || 0;
if (animating) {
return send.done();
}
renderSteps = data.steps || 1;
renderDone = false;
animating = renderSpeed > 0;
startTime = startTime || Date.now();
renderPath(send);
};
dispatch.animate_cleanup2 = function (data, send) {
if (animating) {
animateClear = true;
}
};
}
function renderPath(send) {
if (renderDone) {
return;
}
if (renderSteps-- === 0) {
animating = false;
renderPath(send);
return;
}
if (animating === false || animateClear || renderSpeed === 0) {
renderUpdate(send);
renderDone = true;
animating = false;
animateClear = false;
send.done();
return;
}
let next = path[pathIndex];
while (next && next.type === 'laser') {
last = next;
next = path[++pathIndex];
}
if (!next) {
console.log('animation completed in ', ((Date.now() - startTime) / 1000).round(2));
animating = false;
renderPath(send);
return;
}
pathIndex++;
// console.log(next.point.z);
if (next.tool && (!tool || tool.getID() !== next.tool.getID())) {
// on real tool change, go to safe Z first
if (tool && last.point) {
let pos = last.point = {
x: last.point.x,
y: last.point.y,
z: stock.z
};
toolMove(pos);
send.data(toolUpdateMsg);
}
toolUpdate(next.tool.getID(), send);
}
const id = toolID;
const rezstep = rez * 2;
if (last) {
const lp = last.point, np = next.point;
last = next;
// dwell ops have no point
if (!np || !lp) {
return renderPath(send);
}
let dx = np.x - lp.x,
dy = np.y - lp.y,
dz = np.z - lp.z,
da = Math.abs((np.a || 0) - (lp.a || 0)),
dr = (da / 360) * (2 * Math.PI * Math.max(np.z, lp.z)),
dist = Math.sqrt(dx * dx + dy * dy + dz * dz + dr * dr);
moveDist += dist;
// skip moves that are less than grid resolution
if (moveDist < rezstep) {
// console.log('skip', moveDist, rezstep, next);
renderPath(send);
return;
}
const md = Math.max(Math.abs(dx), Math.abs(dy), Math.abs(dz), dr);
const st = Math.ceil(md / rezstep);
const mx = dx / st, my = dy / st, mz = dz / st;
// const sd = Math.sqrt(mx*mx + my*my + mz*mz + dr*dr);
const sd = Math.sqrt(mx * mx + my * my + Math.min(1, mz * mz) + dr * dr);
const moves = [];
for (let i = 0, x = lp.x, y = lp.y, z = lp.z; i < st; i++) {
moves.push({ x, y, z, a: lp.a, md: sd, dx, dy, dz });
x += mx;
y += my;
z += mz;
}
moveDist = 0;
moves.push({ ...next.point, md: sd });
renderMoves(id, moves, send);
} else {
last = next;
if (tool) {
toolMove(next.point);
}
renderPath(send);
}
}
function renderMoves(id, moves, send, seed = 0) {
for (let index = seed; index < moves.length; index++) {
const pos = moves[index];
if (!pos) {
throw `no pos @ ${index} of ${moves.length}`;
}
const { dx, dy, dz } = pos;
toolMove(pos);
// console.log('renderMoves', {id, moves, seed});
let subs = 0;
if (dx || dy || dz < 0)
for (let slice of stockSlices) {
if (slice.bounds.intersectsBox(toolMesh.bounds)) {
slice.subtractTool(toolMesh);
subs++;
}
}
// console.log({ index, subs });
renderDist += pos.md;
// pause renderer at specified offsets
if (renderSpeed && renderDist >= renderSpeed) {
renderDist = 0;
renderUpdate(send);
setTimeout(() => {
renderMoves(id, moves, send, index + 1);
}, renderPause);
return;
}
}
renderPath(send);
}
// send latest tool position and progress bar
function renderUpdate(send) {
const updated = []
for (let slice of stockSlices) {
slice.updateMesh(updated);
}
for (let slice of updated) {
slice.send(send);
}
if (toolUpdateMsg) {
send.data(toolUpdateMsg);
}
if (stockIndexMsg) {
send.data({ stock_index: stockIndex });
for (let slice of stockSlices) {
send.data({ mesh_index: { id: slice.id, index: -stockIndex } });
}
stockIndexMsg = false;
}
send.data({ progress: pathIndex / path.length });
updates++;
}
// move tool mesh animation space, update client
function toolMove(pos) {
toolUpdateMsg = { mesh_move: { id: toolID, pos: { x: pos.x, y: pos.y, z: pos.z } } };
if (toolMesh.mesh) {
toolMesh.mesh.delete();
}
toolMesh.mesh = toolMesh.root.translate(pos.x, pos.y, pos.z);
if (pos.a !== undefined) {
let tmp = toolMesh.mesh.rotate([pos.a, 0, 0]);
toolMesh.mesh.delete();
toolMesh.mesh = tmp;
if (pos.a !== stockIndex) {
stockIndexMsg = true;
stockIndex = pos.a;
}
}
toolMesh.bounds = CSG.toBox3(toolMesh.mesh);
}
// delete old tool mesh, generate tool mesh, send to client
function toolUpdate(toolid, send) {
if (tool) {
send.data({ mesh_del: toolID });
}
tool = new Tool({ tools }, toolid);
const Instance = CSG.Instance();
const slen = tool.shaftLength() || 15;
const srad = tool.shaftDiameter() / 2;
const flen = tool.fluteLength() || 15;
const frad = toolRadius = tool.fluteDiameter() / 2;
const tlen = slen + flen; // total tool length
let { cylinder, sphere } = Instance.Manifold;
let mesh;
if (tool.isBallMill()) {
mesh = cylinder(tlen - frad * 2, frad, frad, 20, true)
.add(sphere(frad, 20).translate(0, 0, -(tlen - frad * 2) / 2))
.add(cylinder(slen, srad, srad, 20, true).translate(0, 0, flen / 2));
} else if (tool.isTaperMill()) {
const trad = Math.max(tool.tipDiameter() / 2, 0.001);
mesh = cylinder(slen, srad, srad, 20, true).translate(0, 0, slen / 2)
.add(cylinder(flen, trad, frad, 20, true).translate(0, 0, -flen / 2));
} else {
mesh = cylinder(tlen, frad, frad, 20, true)
.add(cylinder(slen, srad, srad, 20, true).translate(0, 0, flen / 2));
}
mesh = mesh.translate(0, 0, (tlen - stockZ) / 2);
const raw = mesh.getMesh();
const vertex = raw.vertProperties;
const index = raw.triVerts;
toolMesh = { root: mesh, index, vertex, bounds: CSG.toBox3(mesh) };
send.data({ mesh_add: { id: --toolID, ind: index, pos: vertex } });
}
class Stock {
constructor(x, y, z) {
this.id = nextMeshID++;
this.vbuf = undefined;
this.ibuf = undefined;
this.ilen = 0;
this.sends = 0;
this.newbuf = true;
this.subtracts = 0;
this.mesh = CSG.Instance().Manifold.cube([x, y, z], true);
}
send(send) {
const newbuf = this.newbuf;
const action = this.sends++ === 0 ? 'mesh_add' : 'mesh_update';
send.data({
[action]: {
id: this.id,
ind: newbuf ? this.ibuf : undefined,
pos: newbuf ? this.vbuf : undefined,
ilen: this.ilen,
plen: this.plen
}
});
this.newbuf = false;
this.sends++;
// console.log({ send: this.id, newbuf, action });
}
translate(x, y, z) {
// console.log({ translate: this.id, x, y, z });
const oldmesh = this.mesh;
this.mesh = this.mesh.translate(x, y, z);
this.bounds = CSG.toBox3(this.mesh);
oldmesh.delete();
return this;
}
updateMesh(updates) {
if (this.sends > 0 && this.subtracts === 0) {
return;
}
const subs = this.subtracts;
this.subtracts = 0;
let start = Date.now();
let mesh = this.mesh.getMesh();
this.sharedVertexBuffer(mesh.numVert * 3);
this.sharedIndexBuffer(mesh.numTri * 3);
this.vbuf.set(mesh.vertProperties);
this.ibuf.set(mesh.triVerts);
let sub = Date.now();
updates.push(this);
if (false) console.log({
update: this.id,
time: sub - start,
subs,
mssub: ((sub - start) / subs).round(3)
});
}
subtractTool(toolMesh) {
const oldmesh = this.mesh;
this.mesh = this.mesh.subtract(toolMesh.mesh);
oldmesh.delete();
this.subtracts++;
}
sharedVertexBuffer(size) {
const old = this.vbuf;
this.plen = size;
if (old && old.length >= size) {
// console.log({svb: this.id, reuse: size, old: old.length});
return old;
}
// let buf = new Float32Array(new SharedArrayBuffer(size * 4));
let buf = new Float32Array(new SharedArrayBuffer(size * 4 + 1024 * 1024));
// console.log({new_svb: this.id, size, buf});
this.newbuf = true;
return this.vbuf = buf;
}
sharedIndexBuffer(size) {
const old = this.ibuf;
this.ilen = size;
if (old && old.length >= size) {
// console.log({sib: this.id, reuse: size, old: old.length});
return old;
}
// let buf = new Uint32Array(new SharedArrayBuffer(size * 4));
let buf = new Uint32Array(new SharedArrayBuffer(size * 4 + 1024 * 1024));
// console.log({new_sib: this.id, size, buf});
this.newbuf = true;
return this.ibuf = buf;
}
}

View file

@ -0,0 +1,253 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
// UI FRONT END ANIMATION CODE for 3D (indexed)
import { api } from '../../core/api.js';
import { space } from '../../../moto/space.js';
const { client } = api;
let meshes = {},
button = {},
label = {},
material,
speedPauses = [0, 0, 0, 0, 0],
speedValues = [1, 2, 4, 8, 32],
speedNames = ["1x", "2x", "4x", "8x", "!!"],
speedMax = speedValues.length - 1,
speedIndex = 0,
speed,
origin,
color = 0;
export function animate_clear2(api) {
let { anim } = api.ui;
client.animate_cleanup2();
Object.keys(meshes).forEach(id => deleteMesh(id));
api.widgets.setAxisIndex(0);
api.uc.setVisible(anim.laba, true);
api.uc.setVisible(anim.vala, true);
anim.vala.value = "0.0";
}
export function animate2(api, delay) {
let alert = api.alerts.show("building animation");
let settings = api.conf.get();
client.animate_setup2(settings, data => {
handleUpdate(data);
if (data) {
return;
}
let { anim } = api.ui;
Object.assign(button, {
replay: anim.replay,
play: anim.play,
step: anim.step,
pause: anim.pause,
speed: anim.speed,
trans: anim.trans,
model: anim.model,
shade: anim.shade
});
Object.assign(label, {
progress: anim.progress,
speed: anim.labspd,
x: anim.valx,
y: anim.valy,
z: anim.valz,
a: anim.vala
});
updateSpeed(0);
setTimeout(step, delay || 0);
toggleTrans(undefined, false);
origin = settings.origin;
button.replay.onclick = replay;
button.play.onclick = play;
button.step.onclick = step;
button.pause.onclick = pause;
button.speed.onclick = fast;
button.trans.onclick = toggleTrans;
button.model.onclick = toggleModel;
button.shade.onclick = toggleStock;
button.play.style.display = '';
button.pause.style.display = 'none';
api.event.emit('animate', 'CAM');
api.alerts.hide(alert);
});
}
Object.assign(client, {
animate2(data, ondone) {
client.send("animate2", data, ondone);
},
animate_setup2(settings, ondone) {
color = settings.controller.dark ? 0x888888 : 0;
material = new THREE.MeshPhongMaterial({
flatShading: true,
transparent: false,
opacity: 0.5,
color: 0x888888,
side: THREE.DoubleSide
});
client.send("animate_setup2", { settings }, ondone);
},
animate_cleanup2(data, ondone) {
client.send("animate_cleanup2", data, ondone);
}
});
function meshAdd(id, ind, pos, ilen, plen) {
const geo = new THREE.BufferGeometry();
const pa = plen ? pos.subarray(0, plen * 3) : pos;
const ia = ilen ? ind.subarray(0, ilen) : ind;
geo.setAttribute('position', new THREE.BufferAttribute(pa, 3));
geo.setIndex(new THREE.BufferAttribute(ia, 1));
const mesh = new THREE.Mesh(geo, material);
mesh.pos = pos;
mesh.ind = ind;
space.world.add(mesh);
meshes[id] = mesh;
}
function meshUpdate(id, ind, pos, ilen, plen) {
const mesh = meshes[id];
if (!mesh) {
return; // animate cancelled
}
const geo = mesh.geometry;
mesh.pos = pos || mesh.pos;
mesh.ind = ind || mesh.ind;
geo.setAttribute('position', new THREE.BufferAttribute(mesh.pos.subarray(0, plen * 3), 3));
geo.setIndex(new THREE.BufferAttribute(mesh.ind.subarray(0, ilen), 1));
geo.attributes.position.needsUpdate = true;
geo.index.needsUpdate = true;
space.update();
}
function deleteMesh(id) {
space.world.remove(meshes[id]);
delete meshes[id];
}
function toggleModel(ev, bool) {
api.local.toggle('cam.anim.model', bool);
api.widgets.all().forEach(w => w.toggleVisibility(bool));
}
function toggleStock(ev, bool, set) {
set !== false && api.local.toggle('cam.anim.stock', bool);
return api.event.emit('cam.stock.toggle', bool ?? undefined);
}
function toggleTrans(ev, bool) {
bool = api.local.toggle('cam.anim.trans', bool);
material.transparent = bool;
material.needsUpdate = true;
}
function step() {
updateSpeed();
client.animate2({ speed, steps: 1 }, handleUpdate);
}
function play(opts) {
const { steps } = opts;
updateSpeed();
if (steps !== 1) {
button.play.style.display = 'none';
button.pause.style.display = '';
}
client.animate2({
speed,
steps: steps || Infinity,
pause: speedPauses[speedIndex]
}, handleUpdate);
}
function fast(opts) {
const { steps } = opts;
updateSpeed(1);
button.play.style.display = 'none';
button.pause.style.display = '';
client.animate2({
speed,
steps: steps || Infinity,
pause: speedPauses[speedIndex]
}, handleUpdate);
}
function pause() {
button.play.style.display = '';
button.pause.style.display = 'none';
client.animate2({ speed: 0 }, handleUpdate);
}
function handleUpdate(data) {
if (!data) {
return;
}
if (data.mesh_add) {
const { id, ind, pos, ilen, plen } = data.mesh_add;
meshAdd(id, ind, pos, ilen, plen);
space.refresh();
}
if (data.mesh_del) {
deleteMesh(data.mesh_del);
}
if (data.mesh_move) {
const { id, pos } = data.mesh_move;
const mesh = meshes[id];
if (mesh) {
mesh.position.x = pos.x;
mesh.position.y = pos.y;
mesh.position.z = pos.z;
space.refresh();
}
label.x.value = (pos.x - origin.x).toFixed(2);
label.y.value = (pos.y + origin.y).toFixed(2);
label.z.value = (pos.z - origin.z).toFixed(2);
}
if (data.stock_index !== undefined) {
api.widgets.setAxisIndex(data.stock_index);
label.a.value = -data.stock_index.toFixed(1);
}
if (data.mesh_index) {
const { id, index } = data.mesh_index;
const mesh = meshes[id];
if (mesh) {
mesh.rotation.x = (Math.PI / 180) * index;
space.refresh();
}
}
if (data.mesh_update) {
const { id, ind, pos, ilen, plen } = data.mesh_update;
meshUpdate(id, ind, pos, ilen, plen);
}
if (data && data.progress) {
label.progress.value = (data.progress * 100).toFixed(1);
}
}
function updateSpeed(inc = 0) {
if (inc === Infinity) {
speedIndex = speedMax;
} else if (inc > 0) {
speedIndex = (speedIndex + inc) % speedValues.length;
}
api.local.set('cam.anim.speed', speedIndex);
speed = speedValues[speedIndex];
label.speed.value = speedNames[speedIndex];
}
function replay() {
animate_clear2(api);
setTimeout(() => {
animate2(api, 50);
}, 250);
}

View file

@ -0,0 +1,84 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { api } from '../../core/api.js';
import { env, opRender } from './client.js';
import { CAM } from './driver-fe.js';
import { clearTabs, restoreTabs } from './cl-tab.js';
import { updateStock } from './cl-stock.js';
export function opFlip() {
api.view.set_arrange();
let widgets = api.widgets.all();
let { process } = env.current;
let { ops, op2 } = process;
// add flip singleton to b-side
let add2 = op2.length === 0;
let axis = env.poppedRec.axis;
env.flipping = true;
process.camZAnchor = {
top: "bottom",
bottom: "top",
middle: "middle"
}[process.camZAnchor];
// flip tabs
for (let widget of widgets) {
let anno = api.widgets.annotate(widget.id).tab || [];
let wbm = widget.bounds.max.z;
for (let tab of anno) {
let box = widget.tabs[tab.id].box;
let bpo = box.position;
let xr = 0, yr = 0;
let flz = wbm - bpo.z;
if (axis === 'X') {
tab.pos.y = -tab.pos.y;
bpo.y = -bpo.y;
xr = Math.PI / 2;
}
if (axis === 'Y') {
tab.pos.x = -tab.pos.x;
bpo.x = -bpo.x;
yr = Math.PI / 2;
}
tab.pos.z = bpo.z = flz;
let [rx, ry, rz, rw] = tab.rot;
let qat = new THREE.Quaternion(rx, ry, rz, rw);
let eul = new THREE.Euler().setFromQuaternion(qat);
eul._z = -eul._z;
tab.rot = new THREE.Quaternion().setFromEuler(eul);
}
clearTabs(widget, true);
restoreTabs([widget]);
}
// flip widget
if (axis === 'X') {
api.selection.rotate(Math.PI, 0, 0);
}
if (axis === 'Y') {
api.selection.rotate(0, Math.PI, 0);
}
// clear traces cache
CAM.traces_clear();
api.client.clear();
env.flipping = false;
process.ops = op2;
process.op2 = ops;
// flip camZBottom
if (env.poppedRec.invert && process.camZBottom && env.camZBottom) {
const maxZ = env.camZBottom._max.z
process.camZBottom = maxZ - process.camZBottom;
api.util.rec2ui(process);
updateStock();
}
// keep flip operations in sync
for (let op of op2) {
if (op.type === 'flip') {
op.axis = env.poppedRec.axis;
op.invert = env.poppedRec.invert;
}
}
if (add2) {
opAdd(env.poppedRec);
} else {
opRender();
}
}

View file

@ -0,0 +1,63 @@
import { api } from "../../core/api.js";
import { CAM } from "./driver-fe.js";
import { clearPops, env } from "./client.js";
let alert, lastWidget;
export let helicalOn = false;
export function selectHelical() {
if (helicalOn) {
return helicalDone();
}
clearPops();
alert = api.show.alert("analyzing surfaces...", 1000);
let cylinders = env.poppedRec.cylinders;
CAM.surface_prep(false, () => {
api.hide.alert(alert);
alert = api.show.alert("[esc] cancels surface selection");
for (let [wid, arr] of Object.entries(cylinders)) {
let widget = api.widgets.forid(wid);
if ( widget && arr?.length )
for (let faceid of arr) {
CAM.cylinderToggle(widget, faceid, (faceids) => {
// cylinders[widget.id] = faceids;
});
}
}
});
helicalOn = env.hoveredOp;
helicalOn.classList.add("editing");
api.feature.on_mouse_up = (obj, ev) => {
let { face } = obj;
let min = Math.min(face.a, face.b, face.c);
let faceid = min / 3;
let widget = (lastWidget = obj.object.widget);
CAM.cylinderToggle(widget, faceid, ({ faces, error }) => {
if ( error ) {
api.show.alert(error, 3000);
console.log( error );
return;
}
cylinders[widget.id] = faces;
});
};
};
export function helicalDone(){
if (!( helicalOn && env.poppedRec && env.poppedRec.cylinders )) {
return;
}
let { cylinders } = env.poppedRec;
for (let wid of Object.keys(cylinders)) {
let widget = api.widgets.forid(wid);
if (widget) {
CAM.cylinderClear(widget);
} else {
delete cylinders[wid];
}
}
api.hide.alert(alert);
api.feature.on_mouse_up = undefined;
helicalOn.classList.remove("editing");
helicalOn = false;
};

View file

@ -0,0 +1,208 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { api } from '../../core/api.js';
import { env, clearPops } from './client.js';
import { CAM } from './driver-fe.js';
import { lastTrace, setLastTrace } from './cl-trace.js';
export let holeSelOn = false;
export let lastSelHoles;
/**
* Client side function to select holes in widgets for CAM operations.
* If holes have already been analyzed, they are displayed immediately.
* Otherwise, the CAM server is queried and the results are cached.
* @param {boolean} individual - select all holes, false to only select
* holes of tool diameter.
*/
export async function selectHoles(individual) {
// console.log("client individual selected",individual)
if (holeSelOn) {
return selectHolesDone();
}
clearPops();
let alert = api.show.alert("analyzing parts...");
holeSelOn = env.hoveredOp;
holeSelOn.classList.add("editing");
api.feature.hover = true;
api.feature.hoverAdds = true;
env.hover = selectHolesHover;
env.hoverUp = selectHolesHoverUp;
const widgets = api.widgets.all()
/**
* creates a mesh for a hole and adds it to a widget
* @param {Object3D} widget - widget to add the hole mesh to
* @param {Object} drill - {depth,selected} object of the hole
* @returns {Mesh} the created mesh
*/
function createHoleMesh(widget, drill) {
let { depth, selected, diam } = drill
let color = selected ? 0xFF0000 : 0x39e366
let geo = new THREE.CylinderGeometry(diam / 2, diam / 2, depth, 20);
const material = new THREE.MeshPhongMaterial({ color });
let mesh = new THREE.Mesh(geo, material);
mesh.position.copy(drill)
mesh.position.z -= depth / 2
mesh.rotation.x = Math.PI / 2
drill.widgetID = widget.id
drill.meshId = mesh.id; // add pointers to both objects
mesh.hole = drill;
mesh.parent = widget.mesh;
widget.mesh.add(mesh);
widget.adds.push(mesh); // for click detection
return mesh
}
let meshesCached = widgets.every(widget => env.poppedRec.drills[widget.id] != undefined)
if (individual && meshesCached) {
// if any widget already has cached holes
// console.log("already has cached holes",env.poppedRec.drills)
api.hide.alert(alert);
api.widgets.for(widget => {
if (widget.adds) {
let drills = env.poppedRec.drills[widget.id];
let ids = drills.map(hole => hole.meshId);
if (false && widget.adds.includes(mesh)) {
// mesh in the old code was a dead artifact
// so this code branch never actually ran
widget.adds.forEach(add => {
if (ids.includes(add.id)) {
add.visible = true;
}
})
} else {
drills.forEach(drill => {
createHoleMesh(widget, drill);
});
}
}
})
} else {
// if no widget has cached holes
let alert2 = api.show.alert("");
let found = await CAM.holes(
individual,
env.poppedRec,
(progress, msg) => {
alert2[0] = msg;
api.show.progress(progress, msg);
api.alerts.update();
},
async centers => {
api.show.progress(0);
if (!Array.isArray(centers)) {
console.log("worker returned a malformed drills response");
return;
}
if (centers.length === 0) {
console.log("no drill holes found");
return;
}
let shadow = centers.some(c => c.shadowed);
api.hide.alert(alert2);
if (shadow) {
alert2 = api.show.alert("Some holes are shadowed by part and are not shown.");
}
centers = centers ?? [];
// list of all hole centers and if they are selected
api.widgets.for(widget => {
const { holes } = centers.find(center => center.id == widget.id);
// console.log(holes)
if (!holes.length) unselectHoles(holes);
holes.forEach(hole => {
createHoleMesh(widget, hole);
});
//add hole data to record
env.poppedRec.drills = env.poppedRec.drills ?? {};
env.poppedRec.drills[widget.id] = holes;
//give widget access to an array of drill records that refrence it
//so that it can be cleared when widget is rotated or mirrored etc.
if (!widget.drills) { widget.drills = [] };
widget.drills.push(holes);
})
}
);
if (!found || found.length === 0) {
api.hide.alert(alert);
api.hide.alert(alert2);
api.show.alert("no drill holes found");
return;
}
}
//hide the alert once hole meshes are calculated on the worker, and then added to the scene
// api.hide.alert(alert);
let escAlert = api.show.alert("[esc] cancels drill editing", 1000);
setTimeout(() => {
api.hide.alert(escAlert);
}, 5000);
api.widgets.opacity(0.8);
}
export function selectHolesHover(data) {
//not used right now. may be useful in the future
}
export function selectHolesHoverUp(int, ev) {
if (!int) return; //if not a hole mesh return
let { object } = int;
selectHoleToggle(object);
}
/**
* Toggle the selection of a hole mesh and update its color
* @param {Object3D} mesh - the hole mesh to toggle
*/
export function selectHoleToggle(mesh) {
let { hole } = mesh
if (!hole) return
hole.selected = !hole.selected;
mesh.material.color.setHex(hole.selected ? 0xFF0000 : 0x39e366);
}
/**
* Clears the recorded holes in the widget (widget.drills array)
* and also clears the widget.adds array.
* @param {Object} widget - the widget with the drills array to clear
*/
export function clearHolesRec(widget) {
if (widget.drills) {
widget.drills.forEach(rec => {
})
}
if (widget.adds) {
widget.adds.length = 0 //clear adds array
}
}
/**
* Cleanup function for selectHoles.
* Removes all adds from the scene, hides the alert, and resets the opacity of the widgets.
* Also resets the hover features and the editing class on the holeSelOn html element.
*/
export function selectHolesDone() {
if (!holeSelOn) {
return;
}
env.func.unpop();
holeSelOn.classList.remove("editing");
holeSelOn = false;
api.widgets.opacity(1);
api.hide.alert(alert);
api.feature.hover = false;
api.feature.hoverAdds = false;
api.widgets.for(widget => {
for (let add of widget.adds) {
add.visible = false
widget.mesh.remove(add);
}
});
}
export function unselectHoles(widget) {
if (!widget.holes) return
widget.holes.forEach(hole => {
hole.selected = false
})
}

646
src/kiri/mode/cam/cl-ops.js Normal file
View file

@ -0,0 +1,646 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { $, h } from '../../../moto/webui.js';
import { api } from '../../core/api.js';
import { env } from './client.js';
import { Tool } from './tool.js';
import { opFlip } from './cl-flip.js';
import { selectHoles } from './cl-hole.js';
import { selectHelical } from './cl-helical.js';
import { surfaceAdd } from './cl-surface.js';
import { traceAdd } from './cl-trace.js';
const { MODES } = api.const;
const { uc: UC } = api;
const { alerts, conf } = api;
const { current: LANG } = api.language;
let seed = Date.now();
function hasIndexing() {
return env.isIndexed;
}
function hasSpindle() {
return env.current.device.spindleMax > 0;
}
function zTop() {
return api.conf.get().process.camZTop > 0;
}
function zBottom() {
return api.conf.get().process.camZBottom > 0;
}
// create custom gcode editor function
function gcodeEditor(label, field) {
return function () {
opGCode(label, field);
}
}
function opGCode(label, field = 'gcode') {
api.dialog.show('any');
const { c_gcode } = h.bind(
$('mod-any'), h.div({ id: "camop_dialog" }, [
h.label(label || 'custom gcode operation'),
h.textarea({ id: "c_gcode", rows: 15, cols: 50 }),
h.button({
_: 'done', onclick: () => {
api.dialog.hide();
api.conf.save();
}
})
])
);
let av = env.poppedRec[field] || [];
c_gcode.value = typeof (av) === 'string' ? av : av.join('\n');
c_gcode.onkeyup = (el) => {
env.poppedRec[field] = c_gcode.value.trim().split('\n');
};
c_gcode.focus();
}
/**
* Create a new popup operation (popOp) for a given type.
* @param {string} type - the name of the popOp to create
* @param {object} map - an object mapping popOp keys to either a string
* (representing a key in current.process) or a value (to be used as the default).
* @returns {object} the newly created popOp.
*/
export function createPopOp(type, map) {
let op = env.popOp[type] = {
div: UC.newElement('div', { id: `${type}-op`, class: "cam-pop-op" }),
use: (rec) => {
op.rec = rec;
for (let [key, val] of Object.entries(op.inputs)) {
let type = val.type;
let from = map[key];
let rval = rec[key];
// fill undef entries older defines
if (type && (rval === null || rval === undefined)) {
if (typeof (from) === 'string') {
rec[key] = env.current.process[from];
} else if (from !== undefined) {
rec[key] = from;
} else {
console.log('error', { key, val, type, from });
}
}
}
api.util.rec2ui(rec, op.inputs);
op.hideshow();
},
using: (rec) => {
return op.rec === rec;
},
bind: (ev) => {
api.util.ui2rec(op.rec, op.inputs);
const settings = conf.get();
const { tool } = new Tool(settings, op.rec.tool); //get tool by id
const opType = op.rec.type
const drillOrRegister = opType == "drill" || opType == "register"
if (!drillOrRegister && tool.type == "drill") {
alerts.show(`Warning: Drills should not be used for ${opType} operations.`)
}
else if (drillOrRegister && tool.type != "drill") {
alerts.show(`Warning: Only drills should be used for drilling operations.`)
}
for (let [key, val] of Object.entries(op.rec)) {
let saveTo = map[key];
if (saveTo && typeof (key) === 'string' && !key.startsWith("~")) {
env.current.process[saveTo] = val;
}
}
api.conf.save();
op.hideshow();
},
new: () => {
let rec = { type };
for (let [key, src] of Object.entries(map)) {
rec[key] = typeof (src) === 'string'
? env.current.process[src.replace('~', '')]
: src;
}
return rec;
},
hideshow: () => {
for (let inp of Object.values(op.inputs)) {
let parent = inp.parentElement;
if (parent && parent.setVisible && parent.__opt.show) {
parent.setVisible(parent.__opt.show(op, api.conf.get()));
}
}
},
addNote: () => {
if (!op.note && type !== 'flip') {
const divid = `div-${++seed}`;
const noteid = `note-${++seed}`;
const div = document.createElement('div');
div.setAttribute('id', divid);
div.classList.add('pop-tics')
op.div.appendChild(div);
div.innerHTML = h.build(
h.div([h.label({ id: noteid })])
);
op.note = { divid, noteid };
}
if (op.note) {
const { divid, noteid } = op.note;
const div = $(divid);
if (div) div.onclick = () => {
api.uc.prompt('Edit Note for Operation', env.poppedRec.note || '').then(note => {
if (note !== undefined && note !== null) {
env.poppedRec.note = op.x = note;
api.conf.save();
}
opRender();
});
};
const note = $(noteid);
if (note) note.innerText = env.poppedRec.note || '';
}
},
group: [],
};
/**
* @function createRecordGetter
* @description Creates a getter function for the current record.
* The getter will bind the current record to the op before returning it.
* This is useful for passing a record to a pre-slice function
* @returns {function} A getter function for the current record.
*/
op.createRecordGetter = () => {
return () => {
op.bind();
return op.rec;
}
}
UC.restore({
addTo: op.div,
bindTo: op.bind,
lastDiv: op.div,
lastGroup: op.group
});
return op;
}
export function createPopOps() {
createPopOp('level', {
tool: 'camLevelTool',
spindle: 'camLevelSpindle',
step: 'camLevelOver',
stepz: 'camLevelStepZ',
rate: 'camLevelSpeed',
down: 'camLevelDown',
inset: 'camLevelInset',
stock: 'camLevelStock'
}).inputs = {
tool: UC.newSelect(LANG.cc_tool, {}, "tools"),
sep: UC.newBlank({ class: "pop-sep" }),
spindle: UC.newInput(LANG.cc_spnd_s, { title: LANG.cc_spnd_l, convert: UC.toInt, show: hasSpindle }),
step: UC.newInput(LANG.cc_sovr_s, { title: LANG.cc_sovr_l, convert: UC.toFloat, bound: UC.bound(0.01, 1.0) }),
stepz: UC.newInput(LANG.cc_sdwn_s, { title: LANG.cc_sdwn_l, convert: UC.toFloat, bound: UC.bound(0, 100.0) }),
rate: UC.newInput(LANG.cc_feed_s, { title: LANG.cc_feed_l, convert: UC.toInt, units: true }),
down: UC.newInput(LANG.cc_loff_s, { title: LANG.cc_loff_l, convert: UC.toFloat, units: true }),
inset: UC.newInput(LANG.cc_lxyo_s, { title: LANG.cc_lxyo_l, convert: UC.toFloat, units: true, show: () => !env.popOp.level.rec.stock }),
sep: UC.newBlank({ class: "pop-sep" }),
stock: UC.newBoolean(LANG.cc_lsto_s, undefined, { title: LANG.cc_lsto_l }),
};
createPopOp('rough', {
tool: 'camRoughTool',
spindle: 'camRoughSpindle',
down: 'camRoughDown',
step: 'camRoughOver',
rate: 'camRoughSpeed',
plunge: 'camRoughPlunge',
leave: 'camRoughStock',
leavez: 'camRoughStockZ',
all: 'camRoughAll',
voids: 'camRoughVoid',
flats: 'camRoughFlat',
inside: 'camRoughIn',
ov_topz: 0,
ov_botz: 0,
ov_conv: '~camConventional',
}).inputs = {
tool: UC.newSelect(LANG.cc_tool, {}, "tools"),
sep: UC.newBlank({ class: "pop-sep" }),
spindle: UC.newInput(LANG.cc_spnd_s, { title: LANG.cc_spnd_l, convert: UC.toInt, show: hasSpindle }),
rate: UC.newInput(LANG.cc_feed_s, { title: LANG.cc_feed_l, convert: UC.toInt, units: true }),
plunge: UC.newInput(LANG.cc_plng_s, { title: LANG.cc_plng_l, convert: UC.toInt, units: true }),
sep: UC.newBlank({ class: "pop-sep" }),
down: UC.newInput(LANG.cc_sdwn_s, { title: LANG.cc_sdwn_l, convert: UC.toFloat, units: true }),
step: UC.newInput(LANG.cc_sovr_s, { title: LANG.cc_sovr_l, convert: UC.toFloat, bound: UC.bound(0.01, 1.0) }),
leave: UC.newInput(LANG.cr_lsto_s, { title: LANG.cr_lsto_l, convert: UC.toFloat, units: true }),
leavez: UC.newInput(LANG.cr_lstz_s, { title: LANG.cr_lstz_l, convert: UC.toFloat, bound: UC.bound(0, 10), units: true }),
sep: UC.newBlank({ class: "pop-sep" }),
all: UC.newBoolean(LANG.cr_clst_s, undefined, { title: LANG.cr_clst_l, show: hasIndexing }),
voids: UC.newBoolean(LANG.cr_clrp_s, undefined, { title: LANG.cr_clrp_l }),
flats: UC.newBoolean(LANG.cr_clrf_s, undefined, { title: LANG.cr_clrf_l }),
inside: UC.newBoolean(LANG.cr_olin_s, undefined, { title: LANG.cr_olin_l }),
sep: UC.newBlank({ class: "pop-sep" }),
exp: UC.newExpand("overrides"),
ov_topz: UC.newInput(LANG.ou_ztop_s, { title: LANG.ou_ztop_l, convert: UC.toFloat, units: true }),
ov_botz: UC.newInput(LANG.ou_zbot_s, { title: LANG.ou_zbot_l, convert: UC.toFloat, units: true }),
ov_conv: UC.newBoolean(LANG.ou_conv_s, undefined, { title: LANG.ou_conv_l }),
exp_end: UC.endExpand(),
};
createPopOp('outline', {
tool: 'camOutlineTool',
spindle: 'camOutlineSpindle',
step: 'camOutlineOver',
steps: 'camOutlineOverCount',
down: 'camOutlineDown',
rate: 'camOutlineSpeed',
plunge: 'camOutlinePlunge',
dogbones: 'camOutlineDogbone',
omitvoid: 'camOutlineOmitVoid',
omitthru: 'camOutlineOmitThru',
outside: 'camOutlineOut',
inside: 'camOutlineIn',
wide: 'camOutlineWide',
top: 'camOutlineTop',
ov_topz: 0,
ov_botz: 0,
ov_conv: '~camConventional',
}).inputs = {
tool: UC.newSelect(LANG.cc_tool, {}, "tools"),
sep: UC.newBlank({ class: "pop-sep" }),
spindle: UC.newInput(LANG.cc_spnd_s, { title: LANG.cc_spnd_l, convert: UC.toInt, show: hasSpindle }),
rate: UC.newInput(LANG.cc_feed_s, { title: LANG.cc_feed_l, convert: UC.toInt, units: true }),
plunge: UC.newInput(LANG.cc_plng_s, { title: LANG.cc_plng_l, convert: UC.toInt, units: true }),
down: UC.newInput(LANG.cc_sdwn_s, { title: LANG.cc_sdwn_l, convert: UC.toFloat, units: true }),
step: UC.newInput(LANG.cc_sovr_s, { title: LANG.cc_sovr_l, convert: UC.toFloat, bound: UC.bound(0.01, 1.0), show: () => env.popOp.outline.rec.wide }),
steps: UC.newInput(LANG.cc_sovc_s, { title: LANG.cc_sovc_l, convert: UC.toInt, bound: UC.bound(1, 5), show: () => env.popOp.outline.rec.wide }),
sep: UC.newBlank({ class: "pop-sep" }),
top: UC.newBoolean(LANG.co_clrt_s, undefined, { title: LANG.co_clrt_l }),
inside: UC.newBoolean(LANG.co_olin_s, undefined, { title: LANG.co_olin_l, show: (op) => { return !op.inputs.outside.checked } }),
outside: UC.newBoolean(LANG.co_olot_s, undefined, { title: LANG.co_olot_l, show: (op) => { return !op.inputs.inside.checked } }),
sep: UC.newBlank({ class: "pop-sep" }),
omitthru: UC.newBoolean(LANG.co_omit_s, undefined, { title: LANG.co_omit_l, xshow: (op) => { return op.inputs.outside.checked } }),
omitvoid: UC.newBoolean(LANG.co_omvd_s, undefined, { title: LANG.co_omvd_l, xshow: (op) => { return op.inputs.outside.checked } }),
wide: UC.newBoolean(LANG.co_wide_s, undefined, { title: LANG.co_wide_l, show: (op) => { return !op.inputs.inside.checked } }),
dogbones: UC.newBoolean(LANG.co_dogb_s, undefined, { title: LANG.co_dogb_l, show: (op) => { return !op.inputs.wide.checked } }),
sep: UC.newBlank({ class: "pop-sep" }),
exp: UC.newExpand("overrides"),
ov_topz: UC.newInput(LANG.ou_ztop_s, { title: LANG.ou_ztop_l, convert: UC.toFloat, units: true }),
ov_botz: UC.newInput(LANG.ou_zbot_s, { title: LANG.ou_zbot_l, convert: UC.toFloat, units: true }),
ov_conv: UC.newBoolean(LANG.ou_conv_s, undefined, { title: LANG.ou_conv_l }),
exp_end: UC.endExpand(),
};
const contourFilter = gcodeEditor('Layer Filter', 'filter');
createPopOp('contour', {
tool: 'camContourTool',
spindle: 'camContourSpindle',
step: 'camContourOver',
rate: 'camContourSpeed',
angle: 'camContourAngle',
leave: 'camContourLeave',
tolerance: 'camTolerance',
flatness: 'camFlatness',
reduction: 'camContourReduce',
bridging: 'camContourBridge',
bottom: 'camContourBottom',
curves: 'camContourCurves',
inside: 'camContourIn',
filter: 'camContourFilter',
axis: 'X'
}).inputs = {
tool: UC.newSelect(LANG.cc_tool, {}, "tools"),
axis: UC.newSelect(LANG.cd_axis, {}, "xyaxis"),
sep: UC.newBlank({ class: "pop-sep" }),
spindle: UC.newInput(LANG.cc_spnd_s, { title: LANG.cc_spnd_l, convert: UC.toInt, show: hasSpindle }),
rate: UC.newInput(LANG.cc_feed_s, { title: LANG.cc_feed_l, convert: UC.toInt, units: true }),
sep: UC.newBlank({ class: "pop-sep" }),
step: UC.newInput(LANG.cc_sovr_s, { title: LANG.cc_sovr_l, convert: UC.toFloat, bound: UC.bound(0.01, 10.0) }),
leave: UC.newInput(LANG.cf_leav_s, { title: LANG.cf_leav_l, convert: UC.toFloat, bound: UC.bound(0, 100) }),
sep: UC.newBlank({ class: "pop-sep" }),
angle: UC.newInput(LANG.cf_angl_s, { title: LANG.cf_angl_l, convert: UC.toFloat, bound: UC.bound(45, 90), show: (op) => op.inputs.curves.checked }),
flatness: UC.newInput(LANG.ou_flat_s, { title: LANG.ou_flat_l, convert: UC.toFloat, bound: UC.bound(0, 1.0), units: false, round: 4 }),
tolerance: UC.newInput(LANG.ou_toll_s, { title: LANG.ou_toll_l, convert: UC.toFloat, bound: UC.bound(0, 10.0), units: true, round: 4 }),
reduction: UC.newInput(LANG.ou_redu_s, { title: LANG.ou_redu_l, convert: UC.toInt, bound: UC.bound(0, 10), units: false }),
// bridging: UC.newInput(LANG.ou_brdg_s, {title:LANG.ou_brdg_l, convert:UC.toFloat, bound:UC.bound(0,1000.0), units:true, round:4, show:(op) => op.inputs.curves.checked}),
sep: UC.newBlank({ class: "pop-sep" }),
curves: UC.newBoolean(LANG.cf_curv_s, undefined, { title: LANG.cf_curv_l }),
inside: UC.newBoolean(LANG.cf_olin_s, undefined, { title: LANG.cf_olin_l }),
bottom: UC.newBoolean(LANG.cf_botm_s, undefined, { title: LANG.cf_botm_l, show: (op, conf) => conf ? conf.process.camZBottom : 0 }),
filter: UC.newRow([UC.newButton(LANG.filter, contourFilter)], { class: "ext-buttons f-row" })
};
createPopOp('lathe', {
tool: 'camLatheTool',
spindle: 'camLatheSpindle',
step: 'camLatheOver',
angle: 'camLatheAngle',
rate: 'camLatheSpeed',
tolerance: 'camTolerance',
filter: 'camContourFilter',
leave: 'camContourLeave',
linear: 'camLatheLinear'
}).inputs = {
tool: UC.newSelect(LANG.cc_tool, {}, "tools"),
// axis: UC.newSelect(LANG.cd_axis, {}, "xyaxis"),
sep: UC.newBlank({ class: "pop-sep" }),
spindle: UC.newInput(LANG.cc_spnd_s, { title: LANG.cc_spnd_l, convert: UC.toInt, show: hasSpindle }),
rate: UC.newInput(LANG.cc_feed_s, { title: LANG.cc_feed_l, convert: UC.toInt, units: true }),
sep: UC.newBlank({ class: "pop-sep" }),
step: UC.newInput(LANG.cc_sovr_s, { title: LANG.cc_sovr_l, convert: UC.toFloat, bound: UC.bound(0.01, 100.0) }),
angle: UC.newInput(LANG.cc_sang_s, { title: LANG.cc_sang_l, convert: UC.toFloat, bound: UC.bound(0.01, 180.0) }),
sep: UC.newBlank({ class: "pop-sep" }),
tolerance: UC.newInput(LANG.ou_toll_s, { title: LANG.ou_toll_l, convert: UC.toFloat, bound: UC.bound(0, 10.0), units: true, round: 4 }),
leave: UC.newInput(LANG.cf_leav_s, { title: LANG.cf_leav_l, convert: UC.toFloat, bound: UC.bound(0, 100) }),
sep: UC.newBlank({ class: "pop-sep" }),
linear: UC.newBoolean(LANG.ci_line_s, undefined, { title: LANG.ci_line_l }),
// filter: UC.newRow([ UC.newButton(LANG.filter, contourFilter) ], {class:"ext-buttons f-row"})
};
function canDogBones() {
if (!env.poppedRec) return false;
return env.poppedRec.mode === 'follow';// && env.poppedRec.offset && env.poppedRec.offset !== 'none';
}
function canDogBonesRev() {
return canDogBones() && env.poppedRec.dogbone;
}
function zDogSep() {
return canDogBones() || zBottom();
}
createPopOp('trace', {
mode: 'camTraceType',
offset: 'camTraceOffset',
spindle: 'camTraceSpindle',
tool: 'camTraceTool',
step: 'camTraceOver',
down: 'camTraceDown',
thru: 'camTraceThru',
rate: 'camTraceSpeed',
plunge: 'camTracePlunge',
offover: 'camTraceOffOver',
dogbone: 'camTraceDogbone',
revbone: 'camTraceDogbone',
merge: 'camTraceMerge',
ov_topz: 0,
ov_botz: 0,
ov_conv: '~camConventional',
}).inputs = {
tool: UC.newSelect(LANG.cc_tool, {}, "tools"),
mode: UC.newSelect(LANG.cu_type_s, { title: LANG.cu_type_l }, "trace"),
offset: UC.newSelect(LANG.cc_offs_s, { title: LANG.cc_offs_l, show: () => (env.poppedRec.mode === 'follow') }, "traceoff"),
sep: UC.newBlank({ class: "pop-sep" }),
spindle: UC.newInput(LANG.cc_spnd_s, { title: LANG.cc_spnd_l, convert: UC.toInt, show: hasSpindle }),
rate: UC.newInput(LANG.cc_feed_s, { title: LANG.cc_feed_l, convert: UC.toInt, units: true }),
plunge: UC.newInput(LANG.cc_plng_s, { title: LANG.cc_plng_l, convert: UC.toInt, units: true }),
sep: UC.newBlank({ class: "pop-sep" }),
step: UC.newInput(LANG.cc_sovr_s, { title: LANG.cc_sovr_l, convert: UC.toFloat, bound: UC.bound(0.01, 1.0), show: (op) => env.popOp.trace.rec.mode === "clear" }),
down: UC.newInput(LANG.cc_sdwn_s, { title: LANG.cc_sdwn_l, convert: UC.toFloat, units: true }),
thru: UC.newInput(LANG.cc_thru_s, { title: LANG.cc_thru_l, convert: UC.toFloat, units: true }),
offover: UC.newInput(LANG.cc_offd_s, { title: LANG.cc_offd_l, convert: UC.toFloat, units: true, show: () => env.poppedRec.offset !== "none" || env.poppedRec.mode === "clear" }),
sep: UC.newBlank({ class: "pop-sep", modes: MODES.CAM, xshow: zDogSep }),
merge: UC.newBoolean(LANG.co_merg_s, undefined, { title: LANG.co_merg_l, show: () => !env.popOp.trace.rec.down }),
dogbone: UC.newBoolean(LANG.co_dogb_s, undefined, { title: LANG.co_dogb_l, show: canDogBones }),
revbone: UC.newBoolean(LANG.co_dogr_s, undefined, { title: LANG.co_dogr_l, show: canDogBonesRev }),
exp: UC.newExpand("overrides"),
sep: UC.newBlank({ class: "pop-sep" }),
ov_topz: UC.newInput(LANG.ou_ztop_s, { title: LANG.ou_ztop_l, convert: UC.toFloat, units: true }),
ov_botz: UC.newInput(LANG.ou_zbot_s, { title: LANG.ou_zbot_l, convert: UC.toFloat, units: true }),
ov_conv: UC.newBoolean(LANG.ou_conv_s, undefined, { title: LANG.ou_conv_l }),
exp_end: UC.endExpand(),
sep: UC.newBlank({ class: "pop-sep" }),
menu: UC.newRow([UC.newButton("select", traceAdd)], { class: "ext-buttons f-row" }),
};
createPopOp('pocket', {
spindle: 'camPocketSpindle',
tool: 'camPocketTool',
step: 'camPocketOver',
down: 'camPocketDown',
rate: 'camPocketSpeed',
plunge: 'camPocketPlunge',
expand: 'camPocketExpand',
smooth: 'camPocketSmooth',
refine: 'camPocketRefine',
follow: 'camPocketFollow',
contour: 'camPocketContour',
engrave: 'camPocketEngrave',
outline: 'camPocketOutline',
ov_topz: 0,
ov_botz: 0,
ov_conv: '~camConventional',
tolerance: 'camTolerance',
}).inputs = {
tool: UC.newSelect(LANG.cc_tool, {}, "tools"),
sep: UC.newBlank({ class: "pop-sep" }),
spindle: UC.newInput(LANG.cc_spnd_s, { title: LANG.cc_spnd_l, convert: UC.toInt, show: hasSpindle }),
rate: UC.newInput(LANG.cc_feed_s, { title: LANG.cc_feed_l, convert: UC.toInt, units: true }),
plunge: UC.newInput(LANG.cc_plng_s, { title: LANG.cc_plng_l, convert: UC.toInt, units: true }),
sep: UC.newBlank({ class: "pop-sep" }),
step: UC.newInput(LANG.cc_sovr_s, { title: LANG.cc_sovr_l, convert: UC.toFloat, bound: UC.bound(0.01, 1.0) }),
down: UC.newInput(LANG.cc_sdwn_s, { title: LANG.cc_sdwn_l, convert: UC.toFloat, units: true, show: () => !env.poppedRec.contour }),
sep: UC.newBlank({ class: "pop-sep" }),
expand: UC.newInput(LANG.cp_xpnd_s, { title: LANG.cp_xpnd_l, convert: UC.toFloat, units: true, xshow: () => !env.poppedRec.contour }),
refine: UC.newInput(LANG.cp_refi_s, { title: LANG.cp_refi_l, convert: UC.toInt, show: () => env.poppedRec.contour }),
smooth: UC.newInput(LANG.cp_smoo_s, { title: LANG.cp_smoo_l, convert: UC.toInt }),
tolerance: UC.newInput(LANG.ou_toll_s, { title: LANG.ou_toll_l, convert: UC.toFloat, bound: UC.bound(0, 10.0), units: true, round: 4, show: () => env.poppedRec.contour }),
follow: UC.newInput(LANG.cp_foll_s, { title: LANG.cp_foll_l, convert: UC.toFloat }),
sep: UC.newBlank({ class: "pop-sep" }),
contour: UC.newBoolean(LANG.cp_cont_s, undefined, { title: LANG.cp_cont_s }),
engrave: UC.newBoolean(LANG.cp_engr_s, undefined, { title: LANG.cp_engr_l, show: () => env.poppedRec.contour }),
outline: UC.newBoolean(LANG.cp_outl_s, undefined, { title: LANG.cp_outl_l }),
exp: UC.newExpand("overrides"),
sep: UC.newBlank({ class: "pop-sep" }),
ov_topz: UC.newInput(LANG.ou_ztop_s, { title: LANG.ou_ztop_l, convert: UC.toFloat, units: true }),
ov_botz: UC.newInput(LANG.ou_zbot_s, { title: LANG.ou_zbot_l, convert: UC.toFloat, units: true }),
ov_conv: UC.newBoolean(LANG.ou_conv_s, undefined, { title: LANG.ou_conv_l }),
exp_end: UC.endExpand(),
sep: UC.newBlank({ class: "pop-sep" }),
menu: UC.newRow([UC.newButton("select", surfaceAdd)], { class: "ext-buttons f-row" }),
};
createPopOp('drill', {
tool: 'camDrillTool',
spindle: 'camDrillSpindle',
down: 'camDrillDown',
rate: 'camDrillDownSpeed',
dwell: 'camDrillDwell',
lift: 'camDrillLift',
mark: 'camDrillMark',
precision: 'camDrillPrecision',
thru: 'camDrillThru',
fromTop: 'camDrillFromStockTop',
}).inputs = {
tool: UC.newSelect(LANG.cc_tool, {}, "tools"),
sep: UC.newBlank({ class: "pop-sep" }),
spindle: UC.newInput(LANG.cc_spnd_s, { title: LANG.cc_spnd_l, convert: UC.toInt, show: hasSpindle }),
rate: UC.newInput(LANG.cc_plng_s, { title: LANG.cc_plng_l, convert: UC.toInt, units: true }),
down: UC.newInput(LANG.cc_sdwn_s, { title: LANG.cc_sdwn_l, convert: UC.toFloat, units: true }),
dwell: UC.newInput(LANG.cd_dwll_s, { title: LANG.cd_dwll_l, convert: UC.toFloat }),
lift: UC.newInput(LANG.cd_lift_s, { title: LANG.cd_lift_l, convert: UC.toFloat, units: true, show: () => !env.poppedRec.mark }),
mark: UC.newBoolean(LANG.cd_mark_s, undefined, { title: LANG.cd_mark_l, show: () => !env.poppedRec.fromTop }),
fromTop: UC.newBoolean(LANG.cd_ftop_s, undefined, { title: LANG.cd_ftop_l, show: () => !env.poppedRec.mark }),
sep: UC.newBlank({ class: "pop-sep" }),
thru: UC.newInput(LANG.cd_dtru_s, { title: LANG.cd_dtru_l, convert: UC.toFloat, units: true, show: () => !env.poppedRec.mark }),
precision: UC.newInput(LANG.cd_prcn_s, { title: LANG.cd_prcn_l, convert: UC.toFloat, units: true, show: () => !env.poppedRec.mark }),
sep: UC.newBlank({ class: "pop-sep", }),
actions: UC.newRow([
UC.newButton(LANG.select, () => selectHoles(true), { title: LANG.cd_seli_l }),
UC.newButton(LANG.cd_sela_s, () => selectHoles(false), { title: LANG.cd_sela_l })
], { class: "ext-buttons f-col" })
};
createPopOp('register', {
tool: 'camDrillTool',
spindle: 'camDrillSpindle',
down: 'camDrillDown',
rate: 'camDrillDownSpeed',
dwell: 'camDrillDwell',
lift: 'camDrillLift',
feed: 'camRegisterSpeed',
offset: 'camRegisterOffset',
thru: 'camRegisterThru',
}).inputs = {
tool: UC.newSelect(LANG.cc_tool, {}, "tools"),
axis: UC.newSelect(LANG.cd_axis, {}, "regaxis"),
points: UC.newSelect(LANG.cd_points, {show:() => poppedRec.axis !== '-'}, "regpoints"),
sep: UC.newBlank({class:"pop-sep"}),
spindle: UC.newInput(LANG.cc_spnd_s, {title:LANG.cc_spnd_l, convert:UC.toInt, show:hasSpindle}),
rate: UC.newInput(LANG.cc_plng_s, {title:LANG.cc_plng_l, convert:UC.toInt, units:true}),
feed: UC.newInput(LANG.cc_feed_s, {title:LANG.cc_feed_l, convert:UC.toInt, units:true, show:() => poppedRec.axis === '-'}),
sep: UC.newBlank({class:"pop-sep"}),
down: UC.newInput(LANG.cc_sdwn_s, {title:LANG.cc_sdwn_l, convert:UC.toFloat, units:true}),
dwell: UC.newInput(LANG.cd_dwll_s, {title:LANG.cd_dwll_l, convert:UC.toFloat, show:() => poppedRec.axis !== '-'}),
lift: UC.newInput(LANG.cd_lift_s, {title:LANG.cd_lift_l, convert:UC.toFloat, units:true, show:() => poppedRec.axis !== '-'}),
sep: UC.newBlank({class:"pop-sep"}),
offset: UC.newInput(LANG.cd_rego_s, {title:LANG.cd_rego_l, convert:UC.toFloat, units:true, }),
thru: UC.newInput(LANG.cd_thru_s, {title:LANG.cd_thru_l, convert:UC.toFloat, units:true}),
};
createPopOp('helical', {
tool: 'camHelicalTool',
offset: 'camHelicalOffset',
spindle: 'camHelicalSpindle',
rate: 'camHelicalDownSpeed',
feed: 'camHelicalSpeed',
down: 'camHelicalDown',
finish: 'camHelicalBottomFinish',
startAng:'camHelicalStartAngle',
offOver: 'camHelicalOffsetOverride',
entry: 'camHelicalEntry',
entryOffset: 'camHelicalEntryOffset',
reverse: 'camHelicalReverse',
clockwise:'camHelicalClockwise',
thru: 'camHelicalThru',
forceStartAng:'camHelicalForceStartAngle',
fromTop: 'camHelicalFromStockTop',
}).inputs = {
tool: UC.newSelect(LANG.cc_tool, {}, "tools"),
offset: UC.newSelect(LANG.cc_offs_s, {title: LANG.cc_offs_l,}, "helicaloff"),
sep: UC.newBlank({class:"pop-sep"}),
spindle: UC.newInput(LANG.cc_spnd_s, {title:LANG.cc_spnd_l, convert:UC.toInt, show:hasSpindle}),
rate: UC.newInput(LANG.cc_plng_s, {title:LANG.cc_plng_l, convert:UC.toFloat, units:true}),
feed: UC.newInput(LANG.cc_feed_s, {title:LANG.cc_feed_l, convert:UC.toFloat, units:true}),
down: UC.newInput(LANG.ch_sdwn_s, {title:LANG.ch_sdwn_l, convert:UC.toFloat, units:true}),
startAng: UC.newInput(LANG.ch_stra_s, {title:LANG.ch_stra_l, convert:UC.toDegsFloat, bound:UC.bound(-360,360),show:() => env.poppedRec.forceStartAng}),
offOver: UC.newInput(LANG.cc_offd_s, {title:LANG.cc_offd_l, convert:UC.toFloat, units:true, bound:UC.bound(0,Infinity)}),
sep: UC.newBlank({class:"pop-sep"}),
entry: UC.newBoolean(LANG.ch_entr_s,undefined, {title:LANG.ch_entr_l}),
entryOffset: UC.newInput(LANG.ch_ento_s, {title:LANG.ch_ento_l, convert:UC.toFloat, units:true, show:() => env.poppedRec.entry}),
reverse: UC.newBoolean(LANG.ch_rvrs_s,undefined, {title:LANG.ch_rvrs_l}),
clockwise:UC.newBoolean(LANG.ch_clkw_s,undefined, {title:LANG.ch_clkw_l}),
sep: UC.newBlank({class:"pop-sep"}),
finish: UC.newBoolean(LANG.ch_fini_s,undefined, { title:LANG.ch_fini_l ,show: ()=>!env.poppedRec.reverse}),
forceStartAng: UC.newBoolean(LANG.ch_fsta_s, undefined, {title:LANG.ch_fsta_l }),
fromTop: UC.newBoolean(LANG.cd_ftop_s,undefined, {title:LANG.cd_ftop_l}),
sep: UC.newBlank({class:"pop-sep"}),
thru: UC.newInput(LANG.cd_thru_s, {title:LANG.cd_thru_l, convert:UC.toFloat, units:true}),
actions: UC.newRow([
UC.newButton(LANG.select, selectHelical, {title:LANG.cd_seli_l}),
], {class:"ext-buttons f-col"})
};
createPopOp('flip', {
axis: 'camFlipAxis',
invert: 'camFlipInvert'
}).inputs = {
axis: UC.newSelect(LANG.cd_axis, {}, "regaxis"),
sep: UC.newBlank({ class: "pop-sep", modes: MODES.CAM, show: zBottom }),
invert: UC.newBoolean(LANG.cf_nvrt_s, undefined, { title: LANG.cf_nvrt_l, show: zBottom }),
sep: UC.newBlank({ class: "pop-sep" }),
action: UC.newRow([UC.newButton(LANG.cf_menu, opFlip)], { class: "ext-buttons f-row" })
};
createPopOp('gcode', {
gcode: 'camCustomGcode',
}).inputs = {
action: UC.newRow([UC.newButton(LANG.edit, gcodeEditor())], { class: "ext-buttons f-row" })
};
function angleTowardZUp() {
api.event.emit('tool.mesh.face-up');
}
createPopOp('index', {
degrees: 'camIndexAxis',
absolute: 'camIndexAbs'
}).inputs = {
degrees: UC.newInput(LANG.ci_degr_s, { title: LANG.ci_degr_l, convert: UC.toFloat, bound: UC.bound(-360, 360.0) }),
absolute: UC.newBoolean(LANG.ci_abso_s, undefined, { title: LANG.ci_abso_l }),
select: UC.newRow([UC.newButton(LANG.ci_face_s, angleTowardZUp)], { class: "ext-buttons f-row" })
};
const editEnable = gcodeEditor('Laser Enable Script', 'enable');
const editOn = gcodeEditor('Laser On Script', 'on');
const editOff = gcodeEditor('Laser Off Script', 'off');
createPopOp('laser on', {
enable: 'camLaserEnable',
on: 'camLaserOn',
off: 'camLaserOff',
power: 'camLaserPower',
adapt: 'camLaserAdaptive',
adaptrp: 'camLaserAdaptMod',
flat: 'camLaserFlatten',
flatz: 'camLaserFlatZ',
minp: 'camLaserPowerMin',
maxp: 'camLaserPowerMax',
minz: 'camLaserZMin',
maxz: 'camLaserZMax',
}).inputs = {
enable: UC.newRow([UC.newButton(LANG.enable, editEnable)], { class: "ext-buttons f-row" }),
on: UC.newRow([UC.newButton(LANG.on, editOn)], { class: "ext-buttons f-row" }),
off: UC.newRow([UC.newButton(LANG.off, editOff)], { class: "ext-buttons f-row" }),
sep: UC.newBlank({ class: "pop-sep" }),
power: UC.newInput(LANG.cl_powr_s, { title: LANG.cl_powr_l, convert: UC.toFloat, bound: UC.bound(0, 1.0), show: () => !env.poppedRec.adapt }),
maxp: UC.newInput(LANG.cl_maxp_s, { title: LANG.cl_maxp_l, convert: UC.toFloat, bound: UC.bound(0, 1.0), show: () => env.poppedRec.adapt }),
minp: UC.newInput(LANG.cl_minp_s, { title: LANG.cl_minp_l, convert: UC.toFloat, bound: UC.bound(0, 1.0), show: () => env.poppedRec.adapt }),
maxz: UC.newInput(LANG.cl_maxz_s, { title: LANG.cl_maxz_l, convert: UC.toFloat, show: () => env.poppedRec.adapt }),
minz: UC.newInput(LANG.cl_minz_s, { title: LANG.cl_minz_l, convert: UC.toFloat, show: () => env.poppedRec.adapt }),
flatz: UC.newInput(LANG.cl_flaz_s, { title: LANG.cl_flaz_l, convert: UC.toFloat, show: () => env.poppedRec.flat }),
sep: UC.newBlank({ class: "pop-sep" }),
adapt: UC.newBoolean(LANG.cl_adap_s, undefined, { title: LANG.cl_adap_l }),
adaptrp: UC.newBoolean(LANG.cl_adrp_s, undefined, { title: LANG.cl_adrp_l, show: () => env.poppedRec.adapt }),
flat: UC.newBoolean(LANG.cl_flat_s, undefined, { title: LANG.cl_flat_l }),
};
const editDisable = gcodeEditor('Laser Disable Script', 'disable');
createPopOp('laser off', {
disable: 'camLaserDisable',
}).inputs = {
disable: UC.newRow([UC.newButton(LANG.disable, editDisable)], { class: "ext-buttons f-row" }),
};
createPopOp('|', {}).inputs = {};
}

View file

@ -0,0 +1,140 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { api } from '../../core/api.js';
import { env, clearPops } from './client.js';
import { CAM } from './driver-fe.js';
import { addbox, clearboxes } from '../../core/boxes.js';
export let originSelectOn = false;
let { world } = api.SPACE;
let alert, lastHover, lastPoints;
export function originSelect() {
if (originSelectOn) {
return originSelectDone();
}
clearPops();
alert = api.show.alert("analyzing parts...", 1000);
originSelectOn = true;
api.feature.hover = true;
api.feature.hoverAdds = true;
env.hover = pointHover;
env.hoverUp = pointHoverUp;
CAM.traces((ids) => {
api.hide.alert(alert);
alert = api.show.alert("select origin<br>[esc] to cancel", 1000);
let ends = {};
let points = {};
let color = new THREE.Color( 0xff0000 );
function incpoint(widget, point) {
let rec = ends[point.key];
if (rec && rec.count++ === 2) {
addpoint(widget, point);
} else if (!rec) {
rec = ends[point.key] = { count: 1 };
}
}
function addpoint(widget, center) {
let box = addbox(center, color, undefined, undefined, { opacity: 1 });
widget.adds.push(box);
world.add(box);
box._origin = center;
points[center.key] = { box, center };
}
api.widgets.for(widget => {
let { pos, tzoff } = widget.track;
let polys = widget.traces.map(trace => {
return trace.fixClosed().clone().move(pos).move({ x:0, y:0, z: -tzoff });
});
for (let poly of polys) {
if (poly.circularity() >= 0.99) {
let center = poly.calcCircleCenter();
if (points[center.key]) {
continue;
}
addpoint(widget, center);
} else if (poly.isOpen()) {
incpoint(widget, poly.first());
incpoint(widget, poly.last());
}
}
});
lastPoints = Object.values(points);
});
}
export function originReset() {
let { process} = api.conf.get();
process.camOriginOffX = 0;
process.camOriginOffY = 0;
process.camOriginOffZ = 0;
api.settings.update_fields(process);
api.platform.update_origin();
api.conf.save();
originSelectDone();
}
export function originSelectDone() {
if (!originSelectOn) {
return;
}
api.hide.alert(alert);
api.feature.hover = false;
api.feature.hoverAdds = false;
api.widgets.for(widget => {
for (let box of widget.adds) {
world.remove(box);
}
widget.adds.length = 0;
});
clearboxes();
originSelectOn = false;
}
function pointHover(data) {
if (lastHover) {
let { color, colorSave } = lastHover.material[0] || lastHover.material;
color.r = colorSave.r;
color.g = colorSave.g;
color.b = colorSave.b;
}
lastHover = null;
if (data.type === 'platform') {
return;
}
if (!data.int.object._origin) {
return;
}
lastHover = data.int.object;
let material = lastHover.material[0] || lastHover.material;
let color = material.color;
material.colorSave = color.clone();
color.setHex(0x00ff00);
}
function pointHoverUp(int, ev) {
if (!int?.object?._origin) return;
let { _origin } = int.object;
let { process, stock } = api.conf.get();
let { x, y, z } = _origin;
let { camOriginTop, camOriginCenter } = process;
if (camOriginTop) {
z = z - stock.z;
}
if (!camOriginCenter) {
x += stock.x / 2;
y += stock.y / 2;
}
process.camOriginOffX = x;
process.camOriginOffY = y;
process.camOriginOffZ = z;
api.settings.update_fields(process);
api.platform.update_origin();
api.conf.save();
originSelectDone();
}

View file

@ -0,0 +1,142 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { api } from '../../core/api.js';
import { env, isDark } from './client.js';
import { space as SPACE } from '../../../moto/space.js';
const { ui: UI } = api;
let meshZTop, meshZBottom;
export function updateStock() {
if (env.isAnimate) {
if (env.isIndexed) {
SPACE.world.remove(env.camStock);
env.camStock = undefined;
}
return;
}
if (!env.isCamMode) {
SPACE.world.remove(meshZTop);
SPACE.world.remove(meshZBottom);
SPACE.world.remove(env.camStock);
env.camStock = null;
meshZTop = null;
meshZBottom = null;
return;
}
api.platform.update_bounds();
const settings = api.conf.get();
const widgets = api.widgets.all();
const { stock, process } = settings;
const { x, y, z, center } = stock;
UI.func.animate.classList.add('disabled');
if (env.camStock) {
SPACE.world.remove(env.camStock);
env.camStock = null;
}
if (x && y && z) {
UI.func.animate.classList.remove('disabled');
{
let geo = new THREE.BoxGeometry(1, 1, 1);
let mat = new THREE.MeshBasicMaterial({
color: 0x777777,
opacity: 0.05,
transparent: true,
side: THREE.DoubleSide
});
env.camStock = new THREE.Mesh(geo, mat);
env.camStock.renderOrder = 2;
let lo = 0.5;
let lidat = [
lo, lo, lo, lo, lo, -lo,
lo, lo, lo, lo, -lo, lo,
lo, lo, lo, -lo, lo, lo,
-lo, -lo, -lo, -lo, -lo, lo,
-lo, -lo, -lo, -lo, lo, -lo,
-lo, -lo, -lo, lo, -lo, -lo,
lo, lo, -lo, -lo, lo, -lo,
lo, lo, -lo, lo, -lo, -lo,
lo, -lo, -lo, lo, -lo, lo,
lo, -lo, lo, -lo, -lo, lo,
-lo, -lo, lo, -lo, lo, lo,
-lo, lo, lo, -lo, lo, -lo
];
let ligeo = new THREE.BufferGeometry();
ligeo.setAttribute('position', new THREE.BufferAttribute(lidat.toFloat32(), 3));
let limat = new THREE.LineBasicMaterial({ color: 0xaaaaaa });
let lines = new THREE.LineSegments(ligeo, limat);
env.camStock.lines = lines;
env.camStock.add(lines);
SPACE.world.add(env.camStock);
}
// fight z fighting in threejs
const { scale, position, lines } = env.camStock;
scale.x = x + 0.005;
scale.y = y + 0.005;
scale.z = z + 0.005;
position.x = center.x;
position.y = center.y;
position.z = center.z;
lines.material.color = new THREE.Color(isDark() ? 0x555555 : 0xaaaaaa);
}
SPACE.world.remove(meshZTop);
if (process.camZTop && widgets.length) {
let max = { x, y, z };
for (let w of widgets) {
max.x = Math.max(max.x, w.track.box.w);
max.y = Math.max(max.y, w.track.box.h);
max.z = Math.max(max.z, w.track.box.d);
}
let geo = new THREE.PlaneGeometry(max.x, max.y);
let mat = new THREE.MeshBasicMaterial({
color: 0x777777,
opacity: 0.55,
transparent: true,
side: THREE.DoubleSide
});
meshZTop = new THREE.Mesh(geo, mat);
meshZTop._max = max;
meshZTop.renderOrder = 1;
meshZTop.position.x = center.x;
meshZTop.position.y = center.y;
meshZTop.position.z = process.camZTop;
SPACE.world.add(meshZTop);
} else {
meshZTop = undefined;
}
SPACE.world.remove(meshZBottom);
if (process.camZBottom && widgets.length) {
let max = { x, y, z };
for (let w of widgets) {
max.x = Math.max(max.x, w.track.box.w);
max.y = Math.max(max.y, w.track.box.h);
max.z = Math.max(max.z, w.track.box.d);
}
let geo = new THREE.PlaneGeometry(max.x, max.y);
let mat = new THREE.MeshBasicMaterial({
color: 0x777777,
opacity: 0.55,
transparent: true,
side: THREE.DoubleSide
});
meshZBottom = new THREE.Mesh(geo, mat);
meshZBottom._max = max;
meshZBottom.renderOrder = 1;
meshZBottom.position.x = center.x;
meshZBottom.position.y = center.y;
meshZBottom.position.z = process.camZBottom;
SPACE.world.add(meshZBottom);
} else {
meshZBottom = undefined;
}
SPACE.update();
}

View file

@ -0,0 +1,65 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { api } from '../../core/api.js';
import { env, clearPops } from './client.js';
import { CAM } from './driver-fe.js';
const DEG2RAD = Math.PI / 180;
const RAD2DEG = 180 / Math.PI;
export let surfaceOn = false;
let alert, lastWidget;
export function surfaceAdd(ev) {
if (surfaceOn) {
return surfaceDone();
}
clearPops();
alert = api.show.alert("analyzing surfaces...", 1000);
let surfaces = env.poppedRec.surfaces;
let radians = env.poppedRec.follow * DEG2RAD;
CAM.surface_prep(env.currentIndex * RAD2DEG, () => {
api.hide.alert(alert);
alert = api.show.alert("[esc] cancels surface selection");
for (let [wid, arr] of Object.entries(surfaces)) {
let widget = api.widgets.forid(wid);
if (widget && arr.length)
for (let faceid of arr) {
CAM.surface_toggle(widget, faceid, radians, faceids => {
// surfaces[widget.id] = faceids;
});
}
}
});
surfaceOn = env.hoveredOp;
surfaceOn.classList.add("editing");
api.feature.on_mouse_up = (obj, ev) => {
let { face } = obj;
let min = Math.min(face.a, face.b, face.c);
let faceid = min / 3;
let widget = lastWidget = obj.object.widget;
CAM.surface_toggle(widget, faceid, radians, faceids => {
surfaces[widget.id] = faceids;
});
};
}
export function surfaceDone() {
if (!(surfaceOn && env.poppedRec && env.poppedRec.surfaces)) {
return;
}
let surfaces = env.poppedRec.surfaces;
for (let wid of Object.keys(surfaces)) {
let widget = api.widgets.forid(wid);
if (widget) {
CAM.surface_clear(widget);
} else {
delete surfaces[wid];
}
}
api.hide.alert(alert);
api.feature.on_mouse_up = undefined;
surfaceOn.classList.remove("editing");
surfaceOn = false;
}

227
src/kiri/mode/cam/cl-tab.js Normal file
View file

@ -0,0 +1,227 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { api } from '../../core/api.js';
import { env, isDark } from './client.js';
import { addbox, delbox, clearboxes } from '../../core/boxes.js';
import { traceDone } from './cl-trace.js';
import { space as SPACE } from '../../../moto/space.js';
let showTab, lastTab, tab, iw, ic;
export function mirrorTabs(widget) {
let tabs = api.widgets.annotate(widget.id).tab || [];
tabs.forEach(rec => {
let { id, pos, rot } = rec;
let tab = widget.tabs[id];
let e = new THREE.Euler().setFromQuaternion(rot);
e._z = Math.PI - e._z;
let { _x, _y, _z, _w } = rec.rot;
let or = new THREE.Quaternion(_x, _y, _z, _w);
let nr = new THREE.Quaternion().setFromEuler(e);
let ra = or.angleTo(nr);
// console.log({or, nr, ra});
rec.rot = nr;
// let m4 = new THREE.Matrix4().makeRotationFromEuler(new THREE.Euler(0,0,e._z));
// tab.box.geometry.applyMatrix4(m4);
tab.box.position.x = pos.x = -pos.x;
});
SPACE.update();
}
export function rotateTabs(widget, x, y, z) {
let tabs = api.widgets.annotate(widget.id).tab || [];
tabs.forEach(rec => {
let { id, pos, rot } = rec;
if (!Array.isArray(rot)) {
rot = rot.toArray();
}
let coff = widget.track.center;
let tab = widget.tabs[id];
let m4 = new THREE.Matrix4().makeRotationFromEuler(new THREE.Euler(x || 0, y || 0, z || 0));
// update position vector
let vc = new THREE.Vector3(pos.x, pos.y, pos.z).applyMatrix4(m4);
// update rotation quaternion
let [rx, ry, rz, rw] = rot;
rec.rot = new THREE.Quaternion().multiplyQuaternions(
new THREE.Quaternion(rx, ry, rz, rw),
new THREE.Quaternion().setFromRotationMatrix(m4)
).toArray();
tab.box.geometry.applyMatrix4(m4);
tab.box.position.x = pos.x = vc.x - coff.dx;
tab.box.position.y = pos.y = vc.y - coff.dy;
tab.box.position.z = pos.z = vc.z;
});
SPACE.update();
}
export function createTabBox(iw, ic, n) {
const { track } = iw;
const { stock, bounds, process } = api.conf.get();
const { camTabsWidth, camTabsHeight, camTabsDepth, camTabsMidline } = process;
const { camZBottom, camStockIndexed } = process;
const sz = stock.z || bounds.max.z;
const zto = sz - iw.track.top;
const zp = (env.camZBottom || camStockIndexed ? env.camZBottom : sz - track.box.d - zto) + (camTabsMidline ? 0 : camTabsHeight / 2);
ic.x += n.x * camTabsDepth / 2; // offset from part
ic.z -= n.y * camTabsDepth / 2; // offset swap z,y
ic.y = zp; // offset swap in world space y,z
const rot = new THREE.Quaternion().setFromAxisAngle(env.zaxis, Math.atan2(n.y, n.x));
const pos = { x: ic.x, y: ic.y, z: ic.z };
const dim = { x: camTabsDepth, y: camTabsWidth, z: camTabsHeight };
const tab = addbox(pos, boxColor(), 'tabb', dim, { rotate: rot, opacity: boxOpacity() });
return { pos, dim, rot, tab, width: camTabsWidth, height: camTabsHeight, stock };
}
export function addWidgetTab(widget, rec) {
const { pos, dim, rot, id } = rec;
const tabs = widget.tabs = (widget.tabs || {});
// prevent duplicate restore from repeated settings load calls
if (!tabs[id]) {
pos.box = addbox(
pos, boxColor(), id,
dim, { group: widget.mesh, rotate: rot, opacity: boxOpacity() }
);
pos.box.tab = Object.assign({ widget, id }, pos);
widget.adds.push(pos.box);
tabs[id] = pos;
}
}
export function restoreTabs(widgets) {
widgets.forEach(widget => {
const tabs = api.widgets.annotate(widget.id).tab || [];
tabs.forEach(rec => {
let [x, y, z, w] = rec.rot;
rec = Object.clone(rec);
rec.rot = new THREE.Quaternion(x, y, z, w);
addWidgetTab(widget, rec);
});
});
}
export function clearTabs(widget, skiprec) {
Object.values(widget.tabs || {}).forEach(rec => {
widget.adds.remove(rec.box);
widget.mesh.remove(rec.box);
});
widget.tabs = {};
if (!skiprec) {
delete api.widgets.annotate(widget.id).tab;
}
clearboxes();
}
export function updateTabs() {
// update tab color and opacity
api.widgets.all().forEach(widget => {
Object.values(widget.tabs || {}).forEach(rec => {
for (let rec of widget.adds || []) {
rec.material.color = new THREE.Color(boxColor());
rec.material.opacity = boxOpacity();
}
});
});
}
export function tabHover(data) {
delbox('tabb');
const { int, type, point } = data;
const object = int ? int.object : null;
const tab = int ? object.tab : null;
if (lastTab) {
lastTab.box.material.color.r = 0;
lastTab = null;
}
if (tab) {
tab.box.material.color.r = 0.5;
lastTab = tab;
return;
}
if (type !== 'widget') {
iw = null;
return;
}
let n = int.face.normal;
iw = int.object.widget;
ic = int.point;
// only near vertical faces
// if (Math.abs(n.z) > 0.3) {
// return;
// }
showTab = createTabBox(iw, ic, n);
}
export function tabHoverUp(int) {
delbox('tabb');
if (lastTab) {
const { widget, box, id } = lastTab;
widget.adds.remove(box);
widget.mesh.remove(box);
delete widget.tabs[id];
let ta = api.widgets.annotate(widget.id).tab;
let ix = 0;
ta.forEach((rec, i) => {
if (rec.id === id) {
ix = i;
}
});
ta.splice(ix, 1);
api.conf.save();
widget.saveState();
return;
}
if (!iw) return;
let ip = iw.track.pos;
let wa = api.widgets.annotate(iw.id);
let wt = (wa.tab = wa.tab || []);
let pos = {
x: showTab.pos.x - ip.x,
y: -showTab.pos.z - ip.y,
z: showTab.stock.z ?
showTab.pos.y + ip.z + (env.isIndexed ? 0 : iw.track.tzoff) :
showTab.dim.z / 2,
}
let id = Date.now();
let { dim, rot } = showTab;
let rec = { pos, dim, rot, id };
wt.push(Object.clone(rec));
addWidgetTab(iw, rec);
api.conf.save();
iw.saveState();
}
export function tabAdd() {
traceDone();
alert = api.show.alert("[esc] cancels tab editing");
api.feature.hover = true;
env.hover = tabHover;
env.hoverUp = tabHoverUp;
}
export function tabDone() {
delbox('tabb');
clearboxes();
api.hide.alert(alert);
api.feature.hover = false;
if (lastTab) {
lastTab.box.material.color.r = 0;
lastTab = null;
}
}
export function tabClear() {
tabDone();
api.widgets.all().forEach(widget => {
clearTabs(widget);
widget.saveState();
});
api.conf.save();
}
function boxColor() {
return isDark() ? 0x00ddff : 0x0000dd;
}
function boxOpacity() {
return isDark() ? 0.75 : 0.6;
}

View file

@ -0,0 +1,181 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { api } from '../../core/api.js';
import { env, clearPops, isDark } from './client.js';
import { CAM } from './driver-fe.js';
import { Layers } from '../../core/layers.js';
import { Stack } from '../../core/stack.js';
export let traceOn = false;
export let lastTrace;
export function setLastTrace(trace) {
lastTrace = trace;
}
export function traceAdd(ev) {
if (traceOn) {
return traceDone();
}
clearPops();
alert = api.show.alert("analyzing parts...", 1000);
traceOn = env.hoveredOp;
traceOn.classList.add("editing");
api.feature.hover = true;
api.feature.hoverAdds = true;
env.hover = traceHover;
env.hoverUp = traceHoverUp;
CAM.traces((ids) => {
api.hide.alert(alert);
alert = api.show.alert("[esc] cancels trace editing");
api.widgets.for(widget => {
if (ids.indexOf(widget.id) >= 0) {
unselectTraces(widget, true);
widget.trace_stack = null;
}
if (widget.trace_stack) {
widget.adds.appendAll(widget.trace_stack.meshes);
widget.trace_stack.show();
return;
}
let areas = (env.poppedRec.areas[widget.id] || []);
let stack = new Stack(widget.mesh);
widget.trace_stack = stack;
widget.traces?.forEach(poly => {
let match = areas.filter(arr => poly.matches(arr));
let layers = new Layers();
layers.setLayer("trace", { line: 0xaaaa55, fat: 4, order: -10 }, false).addPoly(poly);
stack.addLayers(layers);
stack.new_meshes.forEach(mesh => {
mesh.trace = { widget, poly };
// ensure trace poly singleton from matches
if (match.length > 0) {
poly._trace = match[0];
} else {
poly._trace = poly.toArray();
}
});
widget.adds.appendAll(stack.new_meshes);
// console.log(widget)
});
});
// ensure appropriate traces are toggled matching current record
api.widgets.for(widget => {
widget.setVisualState({ opacity: 0.25 });
let areas = (env.poppedRec.areas[widget.id] || []);
let stack = widget.trace_stack;
stack.meshes.forEach(mesh => {
let { poly } = mesh.trace;
let match = areas.filter(arr => poly.matches(arr));
if (match.length > 0) {
if (!mesh.selected) {
traceToggle(mesh, true);
}
} else if (mesh.selected) {
traceToggle(mesh, true);
}
});
});
}, env.poppedRec.select === 'lines');
}
export function traceDone() {
if (!traceOn) {
return;
}
env.func.unpop();
traceOn.classList.remove("editing");
traceOn = false;
api.widgets.opacity(1);
api.hide.alert(alert);
api.feature.hover = false;
api.feature.hoverAdds = false;
api.widgets.for(widget => {
widget.restoreVisualState();
if (widget.trace_stack) {
widget.trace_stack.hide();
widget.adds.removeAll(widget.trace_stack.meshes);
}
});
}
export function traceHover(data) {
if (lastTrace) {
let { color, colorSave } = lastTrace.material[0] || lastTrace.material;
color.r = colorSave.r;
color.g = colorSave.g;
color.b = colorSave.b;
}
lastTrace = null;
if (data.type === 'platform') {
return;
}
if (!data.int.object.trace) {
return;
}
lastTrace = data.int.object;
if (lastTrace.selected) {
let event = data.event;
let target = event.target;
let { clientX, clientY } = event;
let { offsetWidth, offsetHeight } = target;
}
let material = lastTrace.material[0] || lastTrace.material;
let color = material.color;
material.colorSave = color.clone();
color.setHex(isDark() ? 0x0066ff : 0x0000ff);
}
export function traceHoverUp(int, ev) {
if (!int) return;
let { object } = int;
traceToggle(object);
if (ev.metaKey || ev.ctrlKey) {
let { selected } = object;
let { widget, poly } = object.trace;
let avgZ = poly.avgZ();
for (let add of widget.adds) {
if (add.trace && add.selected !== selected && add.trace.poly.onZ(avgZ)) {
traceToggle(add);
}
}
}
}
export function traceToggle(obj, skip) {
let material = obj.material[0] || obj.material;
if (!material) return;
let { color, colorSave } = material;
let { widget, poly } = obj.trace;
let areas = env.poppedRec.areas;
if (!areas) {
return;
}
let wlist = areas[widget.id] = areas[widget.id] || [];
obj.selected = !obj.selected;
if (!colorSave) {
colorSave = material.colorSave = color.clone();
}
if (obj.selected) {
color.setHex(isDark() ? 0xdd0011 : 0xff0033);
colorSave.r = color.r;
colorSave.g = color.g;
colorSave.b = color.b;
if (!skip) wlist.push(poly._trace);
} else {
color.setHex(0xaaaa55);
colorSave.setHex(0xaaaa55);
if (!skip) wlist.remove(poly._trace);
}
api.conf.save();
}
export function unselectTraces(widget, skip) {
if (widget.trace_stack) {
widget.trace_stack.meshes.forEach(mesh => {
if (mesh.selected) {
traceToggle(mesh, skip);
}
});
}
}

913
src/kiri/mode/cam/client.js Normal file
View file

@ -0,0 +1,913 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { $ } from '../../../moto/webui.js';
import { api } from '../../core/api.js';
import { load } from '../../../load/file.js';
import { animate as anim_2d, animate_clear as anim_2d_clear } from './anim-2d-fe.js';
import { animate2 as anim_3d, animate_clear2 as anim_3d_clear } from './anim-3d-fe.js';
import { space as SPACE } from '../../../moto/space.js';
import { Layers } from '../../core/layers.js';
import { Stack } from '../../core/stack.js';
import { updateStock } from './cl-stock.js';
import { createPopOps } from './cl-ops.js';
import { tabAdd, tabDone, tabClear, restoreTabs, rotateTabs, updateTabs, clearTabs } from './cl-tab.js';
import { traceOn, traceDone, unselectTraces } from './cl-trace.js';
import { holeSelOn, selectHolesDone, clearHolesRec } from './cl-hole.js';
import { surfaceOn, surfaceDone } from './cl-surface.js';
import { helicalOn, helicalDone } from './cl-helical.js';
import { originSelectDone } from './cl-origin.js';
const DEG2RAD = Math.PI / 180;
const RAD2DEG = 180 / Math.PI;
const hasSharedArrays = self.SharedArrayBuffer ? true : false;
const { VIEWS, STACKS } = api.const;
const { noop } = api;
const { ui: UI, uc: UC } = api;
const { widgets: WIDGETS } = api;
class Client {
animVer = 0;
camStock;
current;
currentIndex;
flipping;
func = {};
hoveredOp;
hover = noop;
hoverUp = noop;
isAnimate;
isArrange;
isPreview;
isCamMode;
isIndexed;
isParsed;
lastMode;
popOp = {};
poppedRec;
zaxis = { x: 0, y: 0, z: 1 };
}
export const env = new Client();
export function isDark() {
return api.space.is_dark()
}
export function clearPops() {
if (env.func.unpop) env.func.unpop();
originSelectDone();
selectHolesDone();
surfaceDone();
tabDone();
traceDone();
selectHolesDone();
helicalDone();
}
function animFn() {
return [{
animate: anim_2d,
animate_clear: anim_2d_clear
}, {
animate: anim_3d,
animate_clear: anim_3d_clear
}][env.animVer];
}
function updateIndex() {
let oplist = env.current.process.ops;
if (!(env.isCamMode && oplist) || env.lastMode === VIEWS.ANIMATE) {
return;
}
let index = 0;
for (let op of oplist) {
if (op.type === '|') {
break;
}
if (op.type === 'index' && !op.disabled) {
if (op.absolute) {
index = op.degrees
} else {
index += op.degrees;
}
}
}
WIDGETS.setAxisIndex(env.isPreview || !env.isIndexed ? 0 : -index);
env.currentIndex = env.isIndexed && !env.isPreview ? index * DEG2RAD : 0;
}
function updateAxisMode(refresh) {
const { camStockIndexGrid, camStockIndexed } = env.current.process;
let newIndexed = camStockIndexed;
let changed = refresh || env.isIndexed !== newIndexed;
env.isIndexed = newIndexed;
if (!env.isIndexed || !env.isCamMode) {
WIDGETS.setAxisIndex(0);
}
if (!env.isCamMode) {
return;
}
if (env.isIndexed) {
env.current.process.camZAnchor = "middle";
}
env.animVer = env.isIndexed ? 1 : 0;
SPACE.platform.setVisible(!env.isIndexed);
SPACE.platform.showGrid2(!env.isIndexed || camStockIndexGrid);
const showIndexed = env.isIndexed ? '' : 'none';
const showNonIndexed = env.isIndexed ? 'none' : '';
$('cam-index').style.display = showIndexed;
$('cam-lathe').style.display = showIndexed;
$('cam-flip').style.display = showNonIndexed;
$('cam-reg').style.display = showNonIndexed;
if (!changed) {
return;
}
WIDGETS.setIndexed(env.isIndexed ? true : false);
api.platform.update_bounds();
// add or remove clock op depending on indexing
const cp = env.current.process;
if (!cp.ops) {
return;
}
const clockOp = cp.ops.filter(op => op.type === '|')[0];
if (!clockOp) {
opAdd(env.popOp['|'].new());
} else {
opRender();
}
updateStock();
}
const opAddLaserOn = () => {
opAdd(env.popOp['laser on'].new());
};
const opAddLaserOff = () => {
opAdd(env.popOp['laser off'].new());
};
const opAddGCode = () => {
opAdd(env.popOp.gcode.new());
};
const opAddIndex = () => {
opAdd(env.popOp.index.new());
};
const opAddLevel = () => {
opAdd(env.popOp.level.new());
};
const opAddRough = () => {
opAdd(env.popOp.rough.new());
};
const opAddOutline = () => {
opAdd(env.popOp.outline.new());
};
const opAddPocket = () => {
traceDone();
surfaceDone();
let rec = env.popOp.pocket.new();
rec.surfaces = { /* widget.id: [ faces... ] */ };
opAdd(rec);
};
const opAddHelical = () => {
traceDone();
surfaceDone();
let rec = env.popOp.helical.new();
rec.cylinders = { /* widget.id: [ faces... ] */ };
opAdd(rec);
};
const opAddContour = (axis) => {
let rec = env.popOp.contour.new();
rec.axis = axis.toUpperCase();
opAdd(rec);
};
const opAddLathe = (axis) => {
let rec = env.popOp.lathe.new();
rec.axis = axis.toUpperCase();
opAdd(rec);
};
const opAddTrace = () => {
let rec = env.popOp.trace.new();
rec.areas = { /* widget.id: [ polygons... ] */ };
opAdd(rec);
};
const opAddDrill = () => {
let rec = env.popOp.drill.new();
rec.drills = {};
opAdd(rec);
};
const opAddRegister = (axis, points) => {
let rec = env.popOp.register.new();
rec.axis = axis.toUpperCase();
rec.points = points;
opAdd(rec);
};
const opAddFlip = () => {
opAdd(env.popOp.flip.new());
};
const traceClear = () => {
traceDone();
api.widgets.all().forEach(widget => {
unselectTraces(widget);
});
api.conf.save();
};
const opAdd = (rec) => {
if (!env.isCamMode) return;
clearPops();
let oplist = env.current.process.ops;
if (oplist.indexOf(rec) < 0) {
if (oplist.length && oplist[oplist.length - 1].type === '|') {
oplist.splice(oplist.length - 1, 0, rec);
} else {
oplist.push(rec);
}
let fpos = oplist.findWith(rec => rec.type === 'flip');
if (fpos >= 0 && oplist.length > 1) {
let oprec = oplist.splice(fpos, 1);
oplist.push(oprec[0]);
}
api.conf.save();
opRender();
}
};
const opDel = (rec) => {
if (!env.isCamMode) return;
clearPops();
let oplist = env.current.process.ops;
let pos = oplist.indexOf(rec);
if (pos >= 0) {
oplist.splice(pos, 1);
api.conf.save();
opRender();
}
};
export function opRender() {
let oplist = env.current?.process?.ops;
if (!(env.isCamMode && oplist)) {
return;
}
oplist = oplist.filter(rec => !Array.isArray(rec));
let mark = Date.now();
let html = [];
let bind = {};
let scale = api.view.unit_scale();
let notime = false;
oplist.forEach((rec, i) => {
let title = '';
let clock = rec.type === '|';
let label = clock ? `` : rec.type;
let clazz = notime ? ["draggable", "notime"] : ["draggable"];
let notable = rec.note ? rec.note.split(' ').filter(v => v.charAt(0) === '#') : undefined;
if (clock) { clazz.push('clock'); title = ` title="end of ops chain\ndrag/drop like an op\nops after this are disabled"` }
if (notable?.length) label += ` (${notable[0].slice(1)})`;
html.appendAll([
`<div id="${mark + i}" class="${clazz.join(' ')}"${title}>`,
`<label class="label">${label}</label>`,
clock ? '' :
`<label id="${mark + i}-x" class="del"><i class="fa fa-trash"></i></label>`,
`</div>`
]);
bind[mark + i] = rec;
notime = notime || clock;
});
let listel = $('oplist');
listel.innerHTML = html.join('');
let bounds = [];
let unpop = null;
let index = 0;
let indexing = true;
// drag and drop re-ordering
for (let [id, rec] of Object.entries(bind)) {
let type = rec.type;
let clock = type === '|';
if (!clock) {
$(`${id}-x`).onmousedown = (ev) => {
ev.stopPropagation();
ev.preventDefault();
surfaceDone();
traceDone();
tabDone();
opDel(rec);
};
} else {
indexing = false;
}
let el = $(id);
if (!env.isIndexed && type === 'lathe') {
rec.disabled = true;
}
if (!hasSharedArrays && (type === 'contour' || type === 'lathe')) {
rec.disabled = true;
}
if (rec.disabled) {
el.classList.add("disabled");
}
bounds.push(el);
let timer = null;
let inside = true;
let popped = false;
let poprec = env.popOp[rec.type];
if (type === 'index' && indexing && !rec.disabled) {
index = rec.absolute ? rec.degrees : index + rec.degrees;
}
el.rec = rec;
el.unpop = () => {
let pos = [...el.childNodes].indexOf(poprec.div);
if (pos >= 0) {
el.removeChild(poprec.div);
}
popped = false;
};
function onEnter(ev) {
if ((surfaceOn || traceOn) && env.poppedRec != rec) {
return;
}
if (popped && env.poppedRec != rec) {
surfaceDone();
traceDone();
}
if (unpop) unpop();
env.func.unpop = unpop = el.unpop;
inside = true;
// pointer to current rec for trace editing
env.poppedRec = rec;
popped = true;
poprec.use(rec);
env.hoveredOp = el;
if (!clock) {
// offset Y position of pop div by % of Y screen location of button
el.appendChild(poprec.div);
poprec.addNote();
const { innerHeight } = window;
const brect = ev.target.getBoundingClientRect();
const prect = poprec.div.getBoundingClientRect();
const pcty = (brect.top / innerHeight) * 0.9;
const offpx = -pcty * prect.height;
poprec.div.style.transform = `translateY(${offpx}px)`;
}
// option click event appears latent
// and overides the sticky settings
setTimeout(() => {
UC.setSticky(false);
}, 0);
}
function onLeave(ev) {
inside = false;
clearTimeout(timer);
timer = setTimeout(() => {
if (!inside && poprec.using(rec) && !UC.isSticky()) {
el.unpop();
}
}, 250);
}
function onDown(ev) {
if (!ev.target.rec) {
// only trigger on operation buttons bound to recs
return;
}
let mobile = ev.touches;
surfaceDone();
traceDone();
let target = ev.target, clist = target.classList;
if (!clist.contains("draggable")) {
return;
}
// toggle enable / disable
if (!clock && (ev.ctrlKey || ev.metaKey)) {
ev.preventDefault();
ev.stopPropagation();
rec.disabled = !rec.disabled;
for (let op of ev.shiftKey ? oplist : [rec]) {
if (op !== rec) {
op.disabled = op.type !== '|' ? !rec.disabled : false;
}
}
for (let el of bounds) {
if (el.rec.disabled) {
el.classList.add("disabled");
} else {
el.classList.remove("disabled");
}
}
if (env.isIndexed) {
updateIndex();
}
return true;
}
// duplicate op
if (!clock && ev.shiftKey) {
ev.preventDefault();
ev.stopPropagation();
oplist = env.current.process.ops;
oplist.push(Object.clone(rec));
api.conf.save();
opRender();
return true;
}
clist.add("drag");
ev.stopPropagation();
ev.preventDefault();
let tracker = UI.tracker;
tracker.style.display = 'block';
let cancel = tracker.onmouseup = (ev) => {
oplist = env.current.process.ops;
clist.remove("drag");
tracker.style.display = 'none';
if (ev) {
ev.stopPropagation();
ev.preventDefault();
}
oplist.length = 0;
for (let child of listel.childNodes) {
oplist.push(child.rec);
}
api.conf.save();
opRender();
if (mobile) {
el.ontouchmove = onDown;
el.ontouchend = undefined;
}
};
function onMove(ev) {
ev.stopPropagation();
ev.preventDefault();
if (ev.buttons === 0) {
return cancel();
}
for (let el of bounds) {
if (el === target) continue;
let rect = el.getBoundingClientRect();
let top = rect.top;
let bottom = rect.bottom;// + rect.height;
let tar = mobile ? ev.touches[0] : ev;
if (tar.pageY >= top && tar.pageY <= bottom) {
let mid = (top + bottom) / 2;
try { listel.removeChild(target); } catch (e) { }
el.insertAdjacentElement(tar.pageY < mid ? "beforebegin" : "afterend", target);
}
}
}
tracker.onmousemove = onMove;
if (mobile) {
el.ontouchmove = onMove;
el.ontouchend = cancel;
}
}
if (SPACE.info.mob) {
let touched = false;
el.ontouchstart = (ev) => {
touched = true;
if (env.poppedRec === rec && popped) {
onLeave(ev);
} else {
onEnter(ev);
}
};
el.ontouchmove = onDown;
el.onmouseenter = (ev) => {
if (touched) {
// touches block mouse events on touchscreen PCs
// which are often sent along with touch events
// but when not touched, allow the mouse to work
return;
}
el.onmousedown = onDown;
el.onmouseleave = onLeave;
onEnter(ev);
};
} else {
el.onmousedown = onDown;
el.onmouseenter = onEnter;
el.onmouseleave = onLeave;
}
}
if (env.lastMode !== VIEWS.ANIMATE) {
// update widget rotations from timeline marker
WIDGETS.setAxisIndex(env.isPreview || !env.isIndexed ? 0 : -index);
}
env.currentIndex = env.isIndexed && !env.isPreview ? index * DEG2RAD : 0;
updateStock();
}
export function init() {
api.event.on('tool.mesh.face-normal', normal => {
// console.log({ env.poppedRec });
env.poppedRec.degrees = (Math.atan2(normal.y, normal.z) * RAD2DEG).round(2);
env.poppedRec.absolute = true;
opRender();
updateStock();
});
api.event.on("cam.trace.clear", traceClear);
api.event.on("cam.parse.gerber", opts => {
const { data, mesh } = opts;
const { open, closed, circs, rects } = load.GBR.parse(data);
const stack = new Stack(mesh || SPACE.world.newGroup());
const layers = new Layers();
for (let poly of open) {
layers.setLayer("open", { line: 0xff8800 }, false).addPoly(poly);
let diam = poly.tool?.shape?.diameter;
if (diam) {
const exp = poly.offset_open(diam, 'round');
layers.setLayer("open-exp", { line: 0xff5555 }, false).addPolys(exp);
}
}
for (let poly of closed) {
layers.setLayer("close", { line: 0xff0000 }, false).addPoly(poly);
}
for (let poly of circs) {
layers.setLayer("circs", { line: 0x008800 }, false).addPoly(poly);
}
for (let poly of rects) {
layers.setLayer("rects", { line: 0x0000ff }, false).addPoly(poly);
}
stack.addLayers(layers);
});
api.event.on("widget.add", widget => {
if (env.isCamMode && !Array.isArray(widget)) {
updateAxisMode(true);
widget.setIndexed(env.isIndexed ? true : false);
api.platform.update_bounds();
}
});
// wire up animate button in ui
api.event.on("function.animate", (mode) => {
if (env.isAnimate || !env.isCamMode) {
return;
}
api.function.prepare(() => {
if (env.isCamMode) {
animate();
}
});
});
api.event.on("function.export", (mode) => {
if (env.isAnimate) {
env.isAnimate = false;
animFn().animate_clear(api);
}
});
api.event.on("mode.set", (mode) => {
env.isIndexed = undefined;
env.isCamMode = mode === 'CAM';
SPACE.platform.setColor(env.isCamMode ? 0xeeeeee : 0xcccccc);
api.uc.setVisible(UI.func.animate, env.isCamMode);
// hide/show cam mode elements
for (let el of [...document.getElementsByClassName('mode-cam')]) {
api.uc.setClass(el, 'hide', !env.isCamMode);
}
if (!env.isCamMode) {
clearPops();
tabClear();
}
// do not persist traces across page reloads
traceClear();
opRender();
updateStock();
});
api.event.on("view.set", (mode) => {
env.lastMode = mode;
env.isArrange = (mode === VIEWS.ARRANGE);
env.isPreview = (mode === VIEWS.PREVIEW);
env.isAnimate = (mode === VIEWS.ANIMATE);
animFn().animate_clear(api);
clearPops();
if (env.isCamMode && env.isPreview) {
WIDGETS.setAxisIndex(0);
}
updateStock();
opRender();
api.uc.setVisible($('layer-animate'), env.isAnimate && env.isCamMode);
});
api.event.on("settings.saved", (settings) => {
validateTools(settings.tools);
env.current = settings;
let proc = settings.process;
let hasTabs = false;
let hasTraces = false;
if (env.isCamMode && proc.ops) {
proc.ops = proc.ops.filter(v => v);
}
// for any tabs or traces to set markers
for (let widget of api.widgets.all()) {
let wannot = widget.anno;
if (wannot.tab && wannot.tab.length) hasTabs = true;
if (wannot.trace && wannot.trace.length) hasTraces = true;
}
api.platform.update_bounds();
updateIndex();
updateStock();
updateAxisMode();
if (!env.poppedRec) {
opRender();
}
});
api.event.on("settings.load", (settings) => {
opRender();
if (!env.isCamMode) return;
validateTools(settings.tools);
restoreTabs(api.widgets.all());
updateAxisMode();
});
api.event.on("cam.stock.toggle", (bool) => {
env.camStock && (env.camStock.visible = bool ?? !env.camStock.visible);
});
api.event.on("boolean.click", api.platform.update_bounds);
api.event.on([
"init-done",
"view.set",
// update stock when modes change?
"slice.end",
"preview.end",
// update stock when preferences change
// "boolean.click",
"boolean.update",
// update stock when objects move
"platform.layout",
"selection.drag",
"selection.move",
// force bounds update, too
"selection.scale",
"selection.rotate"
], updateStock);
// invalidate trace and drill ops on scale or rotate
api.event.on([
"selection.scale",
"selection.rotate"
], () => {
if (!env.isCamMode) return;
for (let op of env.current.process.ops) {
if (op.type === 'trace' && !env.flipping) {
op.areas = {};
}
else if (op.type === 'drill' && !env.flipping) {
op.drills = {};
}
}
});
// invalidate tabs when scaleds
api.event.on([
"selection.scale",
], () => {
tabClear();
});
api.event.on([
// update tab color/opacity on dark/light change
"boolean.update"
], updateTabs);
api.event.on("preview.end", () => {
env.isParsed = false;
if (env.isCamMode) {
let bounds = STACKS.getStack("bounds");
if (bounds) bounds.button("animate", animate);
}
});
api.event.on("code.loaded", (info) => {
if (env.isCamMode) {
env.isParsed = true;
let parse = STACKS.getStack("parse", SPACE.world);
if (parse) parse.button("animate", animate);
}
});
$('op-add').onmouseenter = () => {
if (env.func.unpop) env.func.unpop();
};
$('op-add-list').onclick = (ev) => {
let settings = api.conf.get();
let { process, device } = settings;
switch (ev.target.innerText.toLowerCase()) {
case "index": return opAddIndex();
case "laser on": return opAddLaserOn();
case "laser off": return opAddLaserOff();
case "gcode": return opAddGCode();
case "level": return opAddLevel();
case "rough": return opAddRough();
case "outline": return opAddOutline();
case "contour":
let caxis = "X";
for (let op of env.current.process.ops) {
if (op.type === "contour" && op.axis === "X") {
caxis = "Y";
}
}
return opAddContour(caxis);
case "lathe":
let laxis = "X";
for (let op of env.current.process.ops) {
if (op.type === "lathe" && op.axis === "X") {
laxis = "Y";
}
}
return opAddLathe(laxis);
case "register": return opAddRegister('X', 2);
case "drill": return opAddDrill();
case "trace": return opAddTrace();
case "pocket": return opAddPocket();
case "helical": return opAddHelical();
case "flip":
// only one flip op permitted
for (let op of env.current.process.ops) {
if (op.type === 'flip') {
return;
}
}
return opAddFlip();
}
};
// TAB/TRACE BUTTON HANDLERS
api.event.on("button.click", target => {
let process = api.conf.get().process;
switch (target) {
case api.ui.tabAdd:
return tabAdd();
case api.ui.tabDun:
return tabDone();
case api.ui.tabClr:
api.uc.confirm("clear tabs?").then(ok => {
if (ok) tabClear();
});
break;
}
});
api.event.on("cam.op.add", opAdd);
api.event.on("cam.op.del", opDel);
api.event.on("cam.op.render", opRender);
api.event.on("cam.tabs.add", tabAdd);
api.event.on("cam.tabs.done", tabDone);
api.event.on("cam.tabs.clear", tabClear);
// COMMON TAB/TRACE EVENT HANDLERS
api.event.on("slice.begin", () => {
if (env.isCamMode) {
clearPops();
}
});
api.event.on("key.esc", () => {
if (env.isCamMode) {
clearPops();
}
});
api.event.on("selection.scale", () => {
if (env.isCamMode) {
clearPops();
}
});
api.event.on("widget.duplicate", (widget, oldwidget) => {
if (!env.isCamMode) {
return;
}
if (traceOn) {
traceDone();
}
if(helicalOn){
helicalDone();
}
unselectTraces(widget);
if (env.flipping) {
return;
}
let ann = api.widgets.annotate(widget.id);
if (ann.tab) {
ann.tab.forEach((tab, i) => {
tab.id = Date.now() + i;
});
restoreTabs([widget]);
}
});
api.event.on("widget.mirror", widget => {
if (!env.isCamMode) {
return;
}
if (traceOn) {
traceDone();
}
if (holeSelOn) {
selectHolesDone();
}
if(helicalOn){
helicalDone();
}
clearHolesRec(widget)
unselectTraces(widget);
if (env.flipping) {
return;
}
mirrorTabs(widget);
});
api.event.on("widget.rotate", rot => {
if (!env.isCamMode) {
return;
}
let { widget, x, y, z } = rot;
if (traceOn) {
traceDone();
}
unselectTraces(widget);
if (holeSelOn) {
selectHolesDone();
}
if(helicalOn){
helicalDone();
}
if (env.flipping) {
return;
}
clearHolesRec(widget)
if (x || y) {
clearTabs(widget);
} else {
rotateTabs(widget, x, y, z);
}
});
api.event.on("mouse.hover.up", rec => {
if (!env.isCamMode) {
return;
}
let { object, event } = rec;
env.hoverUp(object, event);
});
api.event.on("mouse.hover", data => {
if (!env.isCamMode) {
return;
}
env.hover(data);
});
createPopOps();
}
function validateTools(tools) {
if (tools) {
let max = 0;
for (let t of tools) {
if (Number.isInteger(t.number)) {
max = Math.max(max, t.number);
}
}
for (let t of tools) {
if (!Number.isInteger(t.number)) {
t.number = ++max;
console.log('added tool #', t);
}
}
}
}
function animate() {
env.isAnimate = true;
api.widgets.opacity(env.isParsed ? 0 : 0.75);
api.hide.slider();
STACKS.clear();
animFn().animate(api);
api.view.set_animate();
}

View file

@ -0,0 +1,120 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { codec } from '../../core/codec.js';
import { cam_slice, holes, traces } from './slice.js';
import { cam_prepare } from './prepare.js';
import { cam_export } from './export.js';
import { tool as mesh_tool } from '../../../mesh/tool.js';
import { cylinder_poly_find } from './slice.js';
import { init as init_2d } from './anim-2d-be.js';
import { init as init_3d } from './anim-3d-be.js';
function surface_prep(widget, index) {
if (!widget.tool) {
let tool = widget.tool = new mesh_tool();
let translate = index ? true : false;
tool.index(widget.getGeoVertices({ unroll: true, translate }));
}
};
function surface_find(widget, faces, radians) {
surface_prep(widget);
return widget.tool.findConnectedSurface(faces, radians || 0, 0.0);
};
function init(worker) {
const { dispatch } = worker;
init_2d(worker);
init_3d(worker);
dispatch.cam_surfaces = function(data, send) {
const { settings, index } = data;
const widgets = Object.values(worker.cache);
for (let widget of widgets) {
if (index) {
widget.setIndexed(true);
widget.setAxisIndex(-index);
} else {
widget.setIndexed(false);
widget.setAxisIndex(0);
}
CAM.surface_prep(widget, index);
}
send.done({});
};
dispatch.cam_surface_find = function(data, send) {
const { id, face, radians } = data;
const widget = worker.cache[id];
const faces = surface_find(widget, [face], radians);
send.done(faces);
}
dispatch.cam_traces = async function(data, send) {
const { settings, single } = data;
const widgets = Object.values(worker.cache);
const fresh = [];
for (let widget of widgets) {
if (await traces(settings, widget, single)) {
fresh.push(widget);
}
}
// const fresh = widgets.filter(widget => traces(settings, widget, single));
send.done(codec.encode(fresh.map(widget => { return {
id: widget.id,
traces: widget.traces,
} } )));
};
dispatch.cam_traces_clear = function(data, send) {
for (let widget of Object.values(worker.cache)) {
delete widget.traces;
delete widget.topo;
}
send.done({});
};
dispatch.cam_holes = async function(data, send) {
const { settings, indiv, rec } = data;
const widgets = Object.values(worker.cache);
const fresh = [];
for (let [i, widget] of widgets.entries()) {
let ret = await holes(settings, widget, indiv, rec, (prog, msg) => {
send.data({ progress: (i/widgets.length)+(prog/widgets.length), msg });
});
if (ret) {
fresh.push(widget);
}
}
// const fresh = widgets.filter(widget => CAM.traces(settings, widget, single));
send.done(codec.encode(fresh.map(widget => { return {
id: widget.id,
holes: widget.drills,
shadowed: widget.shadowedDrills
} } )));
}
dispatch.cam_cylinder_find = async function(data,send){
const { id, face, settings } = data;
const widget = worker.cache[id];
try{
send.done(cylinder_poly_find(widget, face));
}catch(error){
send.done({error});
}
}
}
export const CAM = {
init,
surface_prep,
surface_find,
slice: cam_slice,
prepare: cam_prepare,
export: cam_export
};

View file

@ -0,0 +1,128 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { api } from '../../core/api.js';
import { codec } from '../../core/codec.js';
function surface_prep(index, ondone) {
api.client.sync();
const settings = api.conf.get();
api.client.send("cam_surfaces", { settings, index }, output => {
ondone(output);
});
};
function surface_show(widget) {
widget.selectFaces(Object.values(widget._surfaces).flat());
};
function cylinder_show(widget) {
widget.selectFaces(Object.values(widget._cylinders).flat());
};
function surface_toggle(widget, face, radians, ondone) {
let surfaces = widget._surfaces = widget._surfaces || {};
for (let [root, faces] of Object.entries(surfaces)) {
if (faces.contains(face)) {
// delete this face group
delete surfaces[root];
surface_show(widget);
ondone(Object.keys(surfaces).map(v => parseInt(v)));
return;
}
}
api.client.send("cam_surface_find", { id: widget.id, face, radians }, faces => {
if (faces.length) {
surfaces[face] = faces;
surface_show(widget);
}
ondone(Object.keys(surfaces).map(v => parseInt(v)));
});
};
function surface_clear(widget) {
widget.selectFaces([]);
widget._surfaces = {};
};
function traces(ondone, single) {
api.client.sync();
const settings = api.conf.get();
const widgets = api.widgets.map();
api.client.send("cam_traces", { settings, single }, output => {
const ids = [];
codec.decode(output).forEach(rec => {
ids.push(rec.id);
widgets[rec.id].traces = rec.traces;
});
ondone(ids);
});
};
function traces_clear(ondone) {
api.client.send("cam_traces_clear", {}, () => {
// console.log({clear_traces: true});
});
};
function holes(indiv, rec, onProgress, onDone) {
api.client.sync();
const settings = api.conf.get();
return new Promise((res,rej)=>{
api.client.send("cam_holes", { settings, rec, indiv }, output => {
let out = codec.decode(output);
if (out.progress != undefined) {
//if a progress message,
onProgress(out.progress,out.msg)
} else {
api.hide.alert(alert);
onDone(out);
res(out);
}
});
})
};
function cylinderShow(onProgress,onDone){
kiri.client.sync();
const settings = api.conf.get();
}
function cylinderToggle(widget, face, onDone){
let cyls = widget._cylinders = widget._cylinders || {};
for (let [root, faces] of Object.entries(cyls)) {
if (faces.contains(face)) { // if a face group contains the selected face
// delete this face group
delete cyls[root];
CAM.cylinder_show(widget);
onDone(Object.keys(cyls).map(v => parseInt(v)));
return;
}
}
//send
api.client.send("cam_cylinder_find", { id: widget.id, face }, ({faces,error}) => {
if (faces?.length) {
cyls[face] = faces;
CAM.cylinder_show(widget);
}
onDone({faces:Object.keys(cyls).map(v => parseInt(v)),error});
});
}
function cylinderClear(widget){
widget.selectFaces([]);
widget._cylinders = {};
}
export const CAM = {
surface_prep,
surface_show,
cylinder_show,
cylinderToggle,
cylinderClear,
surface_toggle,
surface_clear,
traces,
traces_clear,
holes
};

519
src/kiri/mode/cam/export.js Normal file
View file

@ -0,0 +1,519 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { base } from '../../../geo/base.js';
import { version } from '../../../moto/license.js';
const { util } = base;
/**
* @returns {Array} gcode lines
*/
export function cam_export(print, online) {
const widget = print.widgets[0];
if (!widget) return;
console.log({ cam_export: print });
const { settings } = print;
const { device, tools } = settings;
let i,
time = 0,
lines = 0,
bytes = 0,
opnum = 0,
factor = 1,
output = [],
spindle = 0,
newSpindle = 0,
toolChanges = 0,
spindleMax = device.spindleMax,
origin = settings.origin || { x: 0, y: 0, z: 0 },
space = device.gcodeSpace ? ' ' : '',
isRML = device.gcodeFExt?.toLowerCase() === 'rml',
stripComments = device.gcodeStrip || false,
cmdToolChange = device.gcodeChange || ["M6 T{tool}"],
cmdSpindle = device.gcodeSpindle || ["M3 S{speed}"],
cmdDwell = device.gcodeDwell || ["G4 P{time}"],
axis = { X: 'X', Y: 'Y', Z: 'Z', A: 'A', F: 'F', R: 'R', I: 'I', J: 'J' },
dev = settings.device,
spro = settings.process,
maxZd = spro.camFastFeedZ,
maxXYd = spro.camFastFeed,
decimals = base.config.gcode_decimals || 3,
pos = { x: null, y: null, z: null, a: undefined, f: null, t: null, emit: null },
line,
cidx,
mode,
point,
points = 0,
lastGn = '',
rewrite_comments = false,
compact_output = false,
lasering = false,
laserOp,
stock = settings.stock || {},
ztOff = stock.z - widget.track.top,
bounds = widget.getBoundingBox(),
zmax = stock.z,
runbox = {
max: { x: -Infinity, y: -Infinity, z: -Infinity },
min: { x: Infinity, y: Infinity, z: Infinity }
},
offset = {
x: -origin.x,
y: origin.y,
z: spro.camOriginTop ? origin.z - zmax : origin.z
},
scale = {
x: 1,
y: 1,
z: 1
},
consts = {
box: runbox,
tool: 0,
tool_name: "unknown",
top: (offset ? dev.bedDepth : dev.bedDepth / 2),
left: (offset ? 0 : -dev.bedWidth / 2),
right: (offset ? dev.bedWidth : dev.bedWidth / 2),
bottom: (offset ? 0 : -dev.bedDepth / 2),
time_sec: 0,
time_ms: 0,
time: 0
};
function section(section) {
append();
online({ section });
}
function append(line) {
if (line) {
lines++;
bytes += line.length;
if (rewrite_comments) {
const spos = line.indexOf(';');
if (spos >= 0) {
const left = line.substring(0, spos);
const right = '(' + line.substring(spos)
.replace(/; /g, '')
.replace(/;/g, '') + ')';
line = [left, right].join('');
}
}
output.append(line);
}
if (!line || output.length > 1000) {
online(output.join("\r\n"));
output = [];
}
}
/**
* Take an array of lines and emit them after:
* - splitting a string into an array
* - stripping comments if !isRML and stripComments
* - applying constant replacements
* - applying Inch/Millimeter conversions if G20 or G21 are found
*
* @param {string|Array} array - an array of lines or a single string
* @param {Object} consts - a dictionary of constants to replace
*/
function filterEmit(array, consts) {
if (!array) {
return;
}
if (typeof (array) === 'string') {
array = array.split('\n');
}
for (i = 0; i < array.length; i++) {
line = print.constReplace(array[i], consts);
if (!isRML && stripComments && (cidx = line.indexOf(";")) >= 0) {
line = line.substring(0, cidx).trim();
if (line.length === 0) continue;
}
if (line.indexOf('G20') === 0) {
factor = 1 / 25.4;
consts.top = (offset ? dev.bedDepth : dev.bedDepth / 2) * factor;
consts.left = (offset ? 0 : -dev.bedWidth / 2) * factor;
consts.right = (offset ? dev.bedWidth : dev.bedWidth / 2) * factor;
consts.bottom = (offset ? 0 : -dev.bedDepth / 2) * factor;
} else if (line.indexOf('G21') === 0) {
factor = 1;
}
append(line);
}
}
function add0(val, opt) {
let s = val.toString(),
d = s.indexOf(".");
if (d < 0 && decimals > 0) {
return opt ? s : s + '.0';
} else {
return val.toFixed(decimals);
}
}
/**
* Move to a point, applies post-processing including for laser/RML, and appends to output
* @param {Point} out.point - the point to move to
* @param {Tool} [out.tool] - the tool to move with
* @param {number} [out.speed] - the speed to move at (in mm/min)
* @param {number} [out.emit] - the emission state (0=off, 1=on)
* @param {boolean} [opt.newOp] - whether to force a new operation
* @param {number} [opt.dx] - the delta X change (if not given, uses out.point.x - pos.x)
* @param {number} [opt.dy] - the delta Y change (if not given, uses out.point.y - pos.y)
* @param {number} [opt.dz] - the delta Z change (if not given, uses out.point.z - pos.z)
* @param {number} [opt.time] - the time to move (in ms) (if not given, calculate from speed)
*/
function moveTo(out, opt = {}) {
let laser = out.type === 'laser';
let newpos = out.point;
// no point == dwell
// out.speed = time to dwell in ms
if (!newpos) {
time += out.speed / 60;
consts.time_sec = out.speed / 1000;
consts.time_ms = out.speed;
consts.time = consts.time_sec;
filterEmit(cmdDwell, consts);
return;
}
newpos.x = util.round(newpos.x, decimals);
newpos.y = util.round(newpos.y, decimals);
newpos.z = util.round(newpos.z, decimals);
// on tool change
let changeTool = !(out.tool && pos.t) || out.tool.getID() !== pos.t.getID();
if (changeTool) {
pos.t = out.tool;
consts.tool = pos.t.getNumber();
consts.tool_name = pos.t.getName();
if (!laserOp && (spro.camToolInit || toolChanges > 0)) {
filterEmit(cmdToolChange, { ...consts, spindle: newSpindle });
}
toolChanges++;
}
// on spindle change (deferred from layer transition so it's post-toolchange)
if (spindleMax && newSpindle && (changeTool || newSpindle !== spindle || opt.newOp)) {
spindle = newSpindle;
if (!laserOp) {
if (spindle > 0) {
let speed = Math.abs(spindle);
filterEmit(cmdSpindle, { speed, spindle: speed, rpm: speed });
} else {
append("M4");
}
}
}
// enforce XY origin at start of print
if (points === 0 || changeTool) {
pos.x = pos.y = pos.z = 0;
}
// split first move to X,Y then Z for that new location
// safety to prevent tool crashing
if (points === 0 || changeTool) {
points++;
if (spro.camFirstZMax) {
moveTo({
// speed: Infinity,
tool: out.tool,
point: { x: pos.x, y: pos.y, z: newpos.z, a: newpos.a },
emit: 0,
}, {
dx: 0, dy: 0, dz: 1, time: 0
});
moveTo({
// speed: Infinity,
tool: out.tool,
point: { x: newpos.x, y: newpos.y, z: newpos.z, a: pos.a },
emit: 1,
}, {
dx: 1, dy: 1, dz: 0, time: 0
});
} else {
moveTo({
// speed: Infinity,
tool: out.tool,
point: { x: newpos.x, y: newpos.y, z: pos.z, a: pos.a },
emit: 0
}, {
dx: 1, dy: 1, dz: 0, time: 0
});
moveTo({
// speed: Infinity,
tool: out.tool,
point: { x: newpos.x, y: newpos.y, z: newpos.z, a: newpos.a },
emit: 1
}, {
dx: 0, dy: 0, dz: 1, time: 0
});
}
points--;
return;
}
let gn;
if (out.emit >= 0 && out.emit <= 3) gn = `G${out.emit}`;
let speed = out.speed,
arc = out.emit == 2 || out.emit == 3,
center = out.center,
nl = (compact_output && lastGn === gn) ? [] : [gn],
dx = opt.dx || newpos.x - pos.x,
dy = opt.dy || newpos.y - pos.y,
dz = opt.dz || newpos.z - pos.z,
da = newpos.a != pos.a,
maxf = dz ? maxZd : maxXYd,
feed = Math.min(speed || maxf, maxf),
dist = Math.sqrt(dx * dx + dy * dy + dz * dz),
newFeed = feed && feed !== pos.f;
// drop dup points (all deltas are 0)
if (!arc && !(dx || dy || dz || da)) {
return;
}
lastGn = gn;
if (dx || newpos.x !== pos.x) {
pos.x = newpos.x;
runbox.min.x = Math.min(runbox.min.x, pos.x);
runbox.max.x = Math.max(runbox.max.x, pos.x);
nl.append(space).append(axis.X).append(add0(consts.pos_x = pos.x * factor));
}
if (dy || newpos.y !== pos.y) {
pos.y = newpos.y;
runbox.min.y = Math.min(runbox.min.y, pos.y);
runbox.max.y = Math.max(runbox.max.y, pos.y);
nl.append(space).append(axis.Y).append(add0(consts.pos_y = pos.y * factor));
}
if (dz || newpos.z !== pos.z) {
pos.z = newpos.z;
runbox.min.z = Math.min(runbox.min.z, pos.z);
runbox.max.z = Math.max(runbox.max.z, pos.z);
nl.append(space).append(axis.Z).append(add0(consts.pos_z = pos.z * factor));
}
if (da) {
pos.a = newpos.a;
nl.append(space).append(axis.A).append(add0(consts.pos_a = pos.a * -factor));
}
if (newFeed) {
pos.f = feed;
nl.append(space).append(axis.F).append(add0(consts.feed = feed * factor, true));
}
if (arc) {
nl.append(space).append(axis.I).append(add0(center.x * factor, true))
.append(space).append(axis.J).append(add0(center.y * factor, true));
}
// temp hack to support RML1 dialect from a file extensions trigger
if (isRML) {
if (speed) {
if (newFeed) {
append(`VS${feed};`);
}
nl = [axis.Z, add0(pos.x * factor), ",", add0(pos.y * factor), ",", add0(pos.z * factor), ";"];
} else {
nl = ["PU", add0(pos.x * factor), ",", add0(pos.y * factor), ";"];
}
}
if (!lasering && laser) {
// enable laser
filterEmit(laserOp.on, consts);
}
// if (laser && pos.emit !== out.emit) {
if (laser) {
nl.append(space).append(`S${add0(out.emit)}`);
}
if (laser) {
pos.emit = out.emit;
}
if (lasering && !laser) {
// disable laser
filterEmit(laserOp.off, consts);
}
// update lasering state
lasering = laser;
// update time calculation
time += opt.time >= 0 ? opt.time : (dist / (pos.f || 1000)) * 60;
consts.time = Math.round(time);
// if (comment && !stripComments) {
// nl.append(" ; ").append(comment);
// nl.append(" ; ").append(points);
// }
append(nl.join(''));
points++;
}
// look for SCALE header directive
let gcodePre = [];
for (let line of device.gcodePre) {
if (line.indexOf(';; SCALE ') === 0) {
try {
let map = JSON.parse(line.substring(9));
if (map.X) scale.x = map.X;
if (map.Y) scale.y = map.Y;
if (map.Z) scale.z = map.Z;
if (map.A) scale.a = map.A;
if (map.DEC !== undefined) decimals = parseInt(map.DEC);
console.log('export scaling applied', map);
} catch (e) {
console.log('malformed scale directive', line);
}
} else if (line.indexOf(';; REWRITE-COMMENTS-PARENS') === 0) {
rewrite_comments = true;
} else if (line.indexOf(';; DECIMALS') === 0) {
decimals = parseInt(line.split('=')[1].trim() || 3) || 3;
} else if (line.indexOf(';; COMPACT-OUTPUT') === 0) {
compact_output = true;
stripComments = true;
space = '';
} else if (line.indexOf(";; AXISMAP ") === 0) {
let axmap = JSON.parse(line.substring(11).trim());
for (let key in axmap) {
axis[key] = axmap[key];
}
} else {
gcodePre.push(line);
}
}
section('header');
if (!stripComments) {
append(`; Generated by Kiri:Moto ${version}`);
append(`; ${new Date().toString()}`);
filterEmit(["; Bed left:{left} right:{right} top:{top} bottom:{bottom}"], consts);
append(`; Stock X:${stock.x?.round(2)} Y:${stock.y?.round(2)} Z:${stock.z?.round(2)}`);
append(`; Target: ${settings.filter[settings.mode]}`);
append("; --- process ---");
for (let pk in spro) {
if (pk !== "ops" && pk !== "op2") {
append("; " + pk + " = " + spro[pk]);
}
}
}
// collect tool info to add to header
let toolz = {}, ctool;
const isOffset = offset && (offset.x || offset.y);
// remap points as necessary for origins, offsets, inversions
print.output.forEach(layer => {
if (!Array.isArray(layer)) {
return;
}
layer.forEach(out => {
if (out.gcode || out.type === 'lerp') {
return;
}
if (out.tool && out.tool !== ctool) {
ctool = out.tool;
toolz[out.tool] = ctool;
}
point = out.point;
if (!point || point.mod) return;
// ensure not point is modified twice
point.mod = 1;
if (isOffset) {
point.x += offset.x;
point.y += offset.y;
}
if (scale) {
point.x *= scale.x;
point.y *= scale.y;
point.z *= scale.z;
}
if (point.a && scale.a) {
point.a *= scale.a;
}
if (spro.outputInvertX) point.x = -point.x;
if (spro.outputInvertY) point.y = -point.y;
if (spro.camOriginTop) point.z = point.z - zmax;
});
});
if (!stripComments) {
// emit tools used in comments
append("; --- tools ---");
Object.keys(toolz).sort().forEach(tn => {
let { number, flute_diam, flute_len, metric } = toolz[tn].tool;
append(`; tool#=${number} flute=${flute_diam} len=${flute_len} unit=${metric ? 'metric' : 'imperial'}`);
});
}
// emit gcode preamble
filterEmit(gcodePre, consts);
// emit all points in layer/point order
for (let layerout of print.output) {
const newmode = layerout.mode;
if (newmode) {
if (newmode.type === 'laser on') {
laserOp = newmode;
} else if (newmode.type === 'laser off') {
laserOp = undefined;
// force tool change in case laser tool matches next tool
pos.t = undefined;
}
}
const firstOut = layerout[0];
const newOp = newmode && !newmode.silent && mode !== newmode;
if (newOp) {
if (mode && !stripComments) {
append("; ending " + mode.type + " op after " + Math.round(time) + " seconds");
}
mode = newmode;
if (mode) {
section(`op-${opnum++}-${mode.type}`);
}
if (!stripComments && mode) {
append("; starting " + mode.type + " op");
}
}
newSpindle = layerout.spindle;
// iterate over layer output records
layerout.forEach((out, ind) => {
if (out.type === 'lerp') {
// suppress display only lerp points
return;
}
if (out.gcode && Array.isArray(out.gcode)) {
filterEmit(out.gcode, consts);
} else {
moveTo(out, { newOp: ind === 0 ? newOp : false });
}
});
if (lasering && laserOp) {
// disable laser
filterEmit(laserOp.off, consts);
lasering = false;
}
}
if (mode && !stripComments) {
append("; ending " + mode.type + " op after " + Math.round(time) + " seconds");
}
// emit gcode post
section('footer');
filterEmit(device.gcodePost, consts);
// flush buffered gcode
append();
print.time = time;
print.lines = lines;
print.bytes = bytes + lines - 1;
print.bounds = runbox;
};

View file

@ -0,0 +1,128 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { api } from '../../core/api.js';
import { originReset, originSelect } from './cl-origin.js';
let LANG = api.language.current;
let { CAM } = api.const.MODES,
{ $ } = api.web,
{ uc, ui } = api,
{ bound, toInt, toFloat } = uc,
{ newBlank, newButton, newBoolean, newGroup, newInput } = uc,
{ newSelect, newLabel, newValue, newRow, newDiv } = uc,
driven = true,
separator = true,
trigger = true,
units = true
;
function onBooleanClick(el) {
api.event.emit('click.boolean', el);
}
function onButtonClick(el) {
api.event.emit('click.button', el);
}
function zAnchorSave() {
api.conf.update();
api.platform.update_top_z();
}
export function menu() {
let anim = ui.anim = {};
return {
/** Animation Bar */
_____: {
_____: newDiv({ addto: $('layer-animate'), set:true, group:false }),
row: newRow([
anim.replay = newButton(null,"anim.replay",{icon:'<i class="fas fa-fast-backward"></i>',title:"restart"}),
anim.play = newButton(null,"anim.play",{icon:'<i class="fas fa-play"></i>',title:"play"}),
anim.pause = newButton(null,"anim.pause",{icon:'<i class="fas fa-pause"></i>',title:"pause"}),
anim.step = newButton(null,"anim.step",{icon:'<i class="fas fa-step-forward"></i>',title:"single step"}),
anim.speed = newButton(null,"anim.fast",{icon:'<i class="fas fa-forward"></i>',title:"toggle speed"}),
anim.labspd = newValue(3, {class:"center padleft"}),
anim.labx = newLabel("X", {class:"padleft"}),
anim.valx = newValue(7, {class:"center"}),
anim.laby = newLabel("Y", {class:"padleft"}),
anim.valy = newValue(7, {class:"center"}),
anim.labz = newLabel("Z", {class:"padleft"}),
anim.valz = newValue(6, {class:"center"}),
anim.laba = newLabel("A", {class:"padleft hide"}),
anim.vala = newValue(6, {class:"center hide"}),
anim.labpro = newLabel("%", {class:"padleft"}),
anim.progress = newValue(5, {class:"center"}),
anim.trans = newButton(null,null,{icon:'<i class="fa-solid fa-border-none"></i>',title:"transparency",class:"padleft"}),
anim.model = newButton(null,null,{icon:'<i class="fa-solid fa-eye"></i>',title:"show model"}),
anim.shade = newButton(null,null,{icon:'<i class="fa-solid fa-cube"></i>',title:"stock box"}),
])
},
/** Left Side Menu */
_____: newGroup(LANG.ct_menu, $('cam-tabs'), { modes:CAM, marker:true, driven, separator }),
camTabsWidth: newInput(LANG.ct_wdth_s, {title:LANG.ct_wdth_l, convert:toFloat, bound:bound(0.005,100), units}),
camTabsHeight: newInput(LANG.ct_hght_s, {title:LANG.ct_hght_l, convert:toFloat, bound:bound(0.005,100), units}),
camTabsDepth: newInput(LANG.ct_dpth_s, {title:LANG.ct_dpth_l, convert:toFloat, bound:bound(0.005,100), units}),
separator: newBlank({ class:"set-sep", driven }),
camTabsMidline: newBoolean(LANG.ct_midl_s, onBooleanClick, {title:LANG.ct_midl_l}),
separator: newBlank({ class:"set-sep", driven }),
camTabsManual: newRow([
(ui.tabAdd = newButton(undefined, onButtonClick, {icon:'<i class="fas fa-plus"></i>'})),
(ui.tabDun = newButton(undefined, onButtonClick, {icon:'<i class="fas fa-check"></i>'})),
(ui.tabClr = newButton(undefined, onButtonClick, {icon:'<i class="fas fa-trash-alt"></i>'}))
], {class:"ext-buttons f-row"}),
_____: newGroup(LANG.cs_menu, $('cam-stock'), { modes:CAM, driven, separator }),
camStockX: newInput(LANG.cs_wdth_s, {title:LANG.cs_wdth_l, convert:toFloat, bound:bound(0,9999), units}),
camStockY: newInput(LANG.cs_dpth_s, {title:LANG.cs_dpth_l, convert:toFloat, bound:bound(0,9999), units}),
camStockZ: newInput(LANG.cs_hght_s, {title:LANG.cs_hght_l, convert:toFloat, bound:bound(0,9999), units}),
separator: newBlank({ class:"set-sep", driven }),
camStockOffset: newBoolean(LANG.cs_offs_s, onBooleanClick, {title:LANG.cs_offs_l}),
camStockClipTo: newBoolean(LANG.cs_clip_s, onBooleanClick, {title:LANG.cs_clip_l}),
camStockIndexed: newBoolean(LANG.cs_indx_s, onBooleanClick, {title:LANG.cs_indx_l}),
camStockIndexGrid: newBoolean(LANG.cs_ishg_s, onBooleanClick, {title:LANG.cs_ishg_l, show:() => ui.camStockIndexed.checked}),
_____: newGroup(LANG.cc_menu, $('cam-limits'), { modes:CAM, driven, separator }),
camZAnchor: newSelect(LANG.ou_zanc_s, {title: LANG.ou_zanc_l, action:zAnchorSave, show:() => !ui.camStockIndexed.checked}, "zanchor"),
camZOffset: newInput(LANG.ou_ztof_s, {title:LANG.ou_ztof_l, convert:toFloat, units}),
camZTop: newInput(LANG.ou_ztop_s, {title:LANG.ou_ztop_l, convert:toFloat, units, trigger}),
camZBottom: newInput(LANG.ou_zbot_s, {title:LANG.ou_zbot_l, convert:toFloat, units, trigger}),
camZThru: newInput(LANG.ou_ztru_s, {title:LANG.ou_ztru_l, convert:toFloat, bound:bound(0.0,100), units }),
camZClearance: newInput(LANG.ou_zclr_s, {title:LANG.ou_zclr_l, convert:toFloat, bound:bound(0.01,100), units }),
camFastFeedZ: newInput(LANG.cc_rzpd_s, {title:LANG.cc_rzpd_l, convert:toFloat, units}),
camFastFeed: newInput(LANG.cc_rapd_s, {title:LANG.cc_rapd_l, convert:toFloat, units}),
_____: newGroup(LANG.ou_menu, $('cam-output'), { modes:CAM, driven, separator, group:"cam-output" }),
camConventional: newBoolean(LANG.ou_conv_s, onBooleanClick, {title:LANG.ou_conv_l}),
camEaseDown: newBoolean(LANG.cr_ease_s, onBooleanClick, {title:LANG.cr_ease_l}),
camDepthFirst: newBoolean(LANG.ou_depf_s, onBooleanClick, {title:LANG.ou_depf_l}),
camToolInit: newBoolean(LANG.ou_toin_s, onBooleanClick, {title:LANG.ou_toin_l}),
separator: newBlank({ class:"set-sep", driven }),
camFirstZMax: newBoolean(LANG.ou_z1st_s, onBooleanClick, {title:LANG.ou_z1st_l}),
camForceZMax: newBoolean(LANG.ou_forz_s, onBooleanClick, {title:LANG.ou_forz_l}),
separator: newBlank({ class:"set-sep", driven }),
camEaseAngle: newInput(LANG.ou_eang_s, {title:LANG.ou_eang_l, convert:toFloat, bound:bound(0.1,85), show:() => ui.camEaseDown.checked}),
camFullEngage: newInput(LANG.ou_feng_s, {title:LANG.ou_feng_l, convert:toFloat, bound:bound(0.1,1.0)}),
_____: newGroup(LANG.co_menu, $('cam-origin'), { modes:CAM, driven, separator }),
camOriginTop: newBoolean(LANG.or_topp_s, onBooleanClick, {title:LANG.or_topp_l}),
camOriginCenter: newBoolean(LANG.or_cntr_s, onBooleanClick, {title:LANG.or_cntr_l}),
separator: newBlank({ class:"set-sep", driven }),
camOriginOffX: newInput(LANG.co_offx_s, {title:LANG.co_offx_l, convert:toFloat, units}),
camOriginOffY: newInput(LANG.co_offy_s, {title:LANG.co_offy_l, convert:toFloat, units}),
camOriginOffZ: newInput(LANG.co_offz_s, {title:LANG.co_offz_l, convert:toFloat, units}),
separator: newBlank({ class:"set-sep", driven }),
camOriginSelect: newRow([
newButton("select", originSelect),
newButton("reset", originReset),
], { class: "ext-buttons f-row" }),
_____: newGroup(LANG.op_xprt_s, $('cam-expert'), { group:"cam_expert", modes:CAM, marker: false, driven, separator }),
camExpertFast: newBoolean(LANG.cx_fast_s, onBooleanClick, {title:LANG.cx_fast_l, show: () => !ui.camTrueShadow.checked }),
camTrueShadow: newBoolean(LANG.cx_true_s, onBooleanClick, {title:LANG.cx_true_l, show: () => !ui.camExpertFast.checked }),
separator: newBlank({ class:"set-sep", driven }),
camArcEnabled: newBoolean(LANG.cx_arce_s, onBooleanClick, {title:LANG.cx_arce_l}),
camArcTolerance: newInput(LANG.cx_arct_s, {title:LANG.cx_arct_l, convert:toFloat, bound:bound(0,100), units, trigger, show:() => ui.camArcEnabled.checked}),
camArcResolution: newInput(LANG.cx_arcr_s, {title:LANG.cx_arcr_l, convert:toFloat, bound:bound(0,180), trigger, show:() => ui.camArcEnabled.checked}),
};
};

View file

@ -0,0 +1,129 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { CamOp } from './op.js';
import { Tool } from './tool.js';
import { generate as Topo } from './topo3.js';
import { newPoint } from '../../../geo/point.js';
import { tip2tipEmit } from '../../../geo/paths.js';
function createFilter(op) {
let filter = slices => slices;
let filterString = op.filter?.map(l => l.trim()).join('\n');
if (filterString) {
try {
const obj = eval(`( ${filterString} )`);
let idx = 0;
if (obj && obj.slices) {
const nadd = [];
filter = function (slices) {
for (let slice of slices) {
if (obj.slices(slice, idx++)) {
nadd.push(slice);
}
}
return nadd;
};
}
} catch (e) {
console.log('filter parse error', e, op.filter);
}
}
return filter;
}
class OpContour extends CamOp {
constructor(state, op) {
super(state, op);
}
async slice(progress) {
let { op, state } = this;
let { addSlices, settings, updateToolDiams } = state;
let filter = createFilter(op);
let toolDiam = this.toolDiam = new Tool(settings, op.tool).fluteDiameter();
updateToolDiams(toolDiam);
// we need topo for safe travel moves when roughing and outlining
// not generated when drilling-only. then all z moves use bounds max.
// also generates x and y contouring when selected
let topo = await Topo({
// onupdate: (update, msg) => {
onupdate: (index, total, msg) => {
progress(index / total, msg);
},
ondone: (slices) => {
slices = filter(slices);
this.sliceOut = slices;
addSlices(slices);
},
contour: op,
state: state
});
// computed if set to 0
this.tolerance = topo.tolerance;
}
prepare(ops, progress) {
let { op, state, sliceOut } = this;
let { settings, widget } = state;
let { process } = settings;
let { setTolerance, setTool, setSpindle, setPrintPoint } = ops;
let { camOut, polyEmit, newLayer, printPoint, lastPoint } = ops;
let { bounds, zmax } = ops;
let toolDiam = this.toolDiam;
let stepover = toolDiam * op.step * 2;
let depthFirst = process.camDepthFirst;
let depthData = [];
setTool(op.tool, op.rate, process.camFastFeedZ);
setSpindle(op.spindle);
setTolerance(this.tolerance);
printPoint = newPoint(bounds.min.x, bounds.min.y, zmax);
for (let slice of sliceOut) {
// ignore debug slices
if (!slice.camLines) {
continue;
}
let polys = [], poly, emit;
slice.camLines.forEach(function (poly) {
if (depthFirst) poly = poly.clone(true);
polys.push({ first: poly.first(), last: poly.last(), poly: poly });
});
if (depthFirst) {
depthData.appendAll(polys);
} else {
printPoint = tip2tipEmit(polys, printPoint, function (el, point, count) {
poly = el.poly;
if (poly.last() === point) {
poly.reverse();
}
poly.forEachPoint(function (point, pidx) {
camOut(point.clone(), pidx > 0, stepover);
}, false);
});
newLayer();
}
}
if (depthFirst) {
printPoint = tip2tipEmit(depthData, printPoint, function (el, point, count) {
let poly = el.poly;
if (poly.last() === point) {
poly.reverse();
}
poly.forEachPoint(function (point, pidx) {
camOut(point.clone(), pidx > 0, stepover);
}, false);
newLayer();
return lastPoint();
});
}
setPrintPoint(printPoint);
}
}
export { OpContour };

View file

@ -0,0 +1,68 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { CamOp } from './op.js';
import { Tool } from './tool.js';
import { newPolygon } from '../../../geo/polygon.js';
import { newSlice } from '../../core/slice.js';
import { newPoint } from '../../../geo/point.js';
class OpDrill extends CamOp {
constructor(state, op) {
super(state, op);
}
async slice(progress) {
let { op, state } = this;
let { settings, addSlices, widget, updateToolDiams } = state;
let { zBottom, zThru, thruHoles, color } = state;
let { drills, drillThrough } = op
let drillTool = new Tool(settings, op.tool),
drillToolDiam = drillTool.fluteDiameter(),
sliceOut = this.sliceOut = [];
updateToolDiams(drillToolDiam);
const allDrills = drills[widget.id] ?? []
// drill points to use center (average of all points) of the polygon
allDrills.forEach((drill) => {
if (!drill.selected) {
return
}
let slice = newSlice(0);
if (op.mark) {
// replace depth with single down peck
drill.depth = op.down
}
drill.zBottom = drill.z - drill.depth;
// for thru holes, follow z thru when set
if ((op.thru > 0)) {
drill.zBottom -= op.thru;
}
const poly = newPolygon()
poly.points.push(newPoint(drill.x, drill.y, drill.z))
poly.points.push(newPoint(drill.x, drill.y, drill.zBottom))
// poly.points.pop();
slice.camTrace = { tool: op.tool, rate: op.feed, plunge: op.rate };
slice.camLines = [poly];
slice.output()
.setLayer("drill", { face: color, line: color })
.addPolys(slice.camLines);
addSlices(slice);
sliceOut.push(slice);
});
}
prepare(ops, progress) {
let { op, state } = this;
let { settings, widget, addSlices, updateToolDiams } = state;
let { setTool, setSpindle, setDrill, emitDrills } = ops;
setTool(op.tool, undefined, op.rate);
setDrill(op.down, op.lift, op.dwell, op.thru);
setSpindle(op.spindle);
emitDrills(this.sliceOut.map(slice => slice.camLines).flat());
}
}
export { OpDrill };

View file

@ -0,0 +1,13 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { CamOp } from './op.js';
export class OpGCode extends CamOp {
constructor(state, op) {
super(state, op);
}
prepare(ops, progress) {
ops.addGCode(this.op.gcode);
}
}

View file

@ -0,0 +1,278 @@
import { arcToPath } from "../../../geo/paths.js";
import { newPolygon } from "../../../geo/polygon.js";
import { CamOp } from "./op.js";
import { Tool } from "./tool.js";
import { cylinder_poly_find } from "./slice.js";
import { newPoint } from "../../../geo/point.js";
import { newSlice } from "../../core/slice.js";
export class OpHelical extends CamOp {
constructor(state, op) {
super(state, op);
}
async slice(progress) {
let { op, state } = this;
let { settings, addSlices, widget, updateToolDiams, slicer } = state;
let { color } = state;
let {
cylinders,
forceStartAng,
startAng,
fromTop,
offOver,
offset,
down,
thru,
finish,
clockwise,
reverse,
entry,
entryOffset,
} = op;
let {stock} = settings
let tool = new Tool(settings, op.tool),
toolDiam = tool.fluteDiameter(),
sliceOut = (this.sliceOut = []),
startAngle = forceStartAng ? startAng : 0;
updateToolDiams(toolDiam);
// console.log({cylinders})
let faces = cylinders[widget.id] ?? [];
if (faces.faces) faces = faces.faces;
let polys = [];
//iterate over selected faces
for (let [i,face] of faces.entries()) {
//get poly info for the cylinder
let res
try{
res = cylinder_poly_find(
widget,
face
);
}catch(error){
// don't quit if a cylinder errors out, just skip
console.error(error)
continue
}
let { zmin, zmax, diam, center, interior, faces } = res;
// console.log({ zmin, zmax, diam, center, interior });
let radius = diam >> 1;
zmax = fromTop ? stock.z: zmax;
let radAdd,
zBottom = zmin - thru,
numSegs = faces.length / 2,
poly = newPolygon().setOpen();
if (offOver) {
//apply offset override
if (offset == "auto") {
radAdd = interior ? -offOver : offOver;
} else if (offset == "inside") {
radAdd = -offOver;
} else if (offset == "outside") {
radAdd = offOver;
}
} else {
//otherwise, calculate based on offset type
if (offset == "auto") {
radAdd = (interior ? -toolDiam : toolDiam) / 2;
} else if (offset == "inside") {
radAdd = -toolDiam / 2;
} else if (offset == "outside") {
radAdd = toolDiam / 2;
}
}
radius += radAdd;
if( radius <= 0 ){
//if negative radius, skip this cylinder
console.log('negative radius', radius);
continue
}
let startPoint = center
.clone()
.setZ(zmax)
.add(
newPoint(
Math.cos(startAngle) * radius,
Math.sin(startAngle) * radius,
0
)
);
let currentZ = zmax;
for (;;) {
let bottom = currentZ - down;
if ( bottom > zBottom ) {
//if not at the bottom, do a whole helix
let start = startPoint.setZ(currentZ),
end = startPoint.clone().setZ(bottom);
// console.log(currentZ, bottom, [start.z, end.z]);
let path = arcToPath(start, end, numSegs, {
clockwise,
radius,
center,
});
// console.log({ path, start, end, radius, center });
poly.addPoints(path);
} else {
//if at the bottom, do a partial helix
let toBottom = currentZ - zBottom,
ofFull = toBottom / down,
ofCircle = ofFull * (2 * Math.PI),
cwMultiplier = clockwise ? -1 : 1,
finalAngle = startAngle + (ofCircle*cwMultiplier),
finalEnd = center
.clone()
.setZ(zBottom)
.add(
newPoint(
Math.cos(finalAngle) * radius,
Math.sin(finalAngle) * radius,
0
)
);
// console.log({down,toBottom,ofFull,ofCircle,startAngle,finalAngle,finalEnd});
//circle down to final point
poly.addPoints(
arcToPath(startPoint.setZ(currentZ), finalEnd, numSegs , {
clockwise,
radius,
center,
})
);
//if starting at the bottom, reverse poly
if ( reverse ){
poly.reverse();
}
if ( entry ){
//get first z of poly to use for entry
let firstZ = poly.first().z;
//create new pointArray
let entry =[newPoint(0,0,0)];
//add center point
let entryCenter = center.clone().setZ(firstZ)
//if doing a curved enter, add more
if ( entryOffset > 0 ){
if ( entryOffset > radius ){
console.error("entryOffset must be less than radius of helix");
}else{
//calculate entry center
let lineOut = radius - entryOffset;
let centerOffset = (entryOffset**2 + 2*entryOffset*lineOut) / (2*(entryOffset + lineOut));
//add entry points
entry.push(...
newPoint(0,-lineOut,0),
arcToPath(
newPoint(0,-lineOut,0),
newPoint(radius,0,0),
128,
{
clockwise:false,
radius:lineOut,
center:newPoint(centerOffset,0,0)
}
),
newPoint(radius,0,0),
)
}
}
//for each point
entry = entry.map(p => {
//rotate by start angle
// add to hole center
// TODO: there's totally a way to do this with a matrix
p.y *= clockwise ? 1 : -1
p.rotate(startAngle)
return p.add(entryCenter)
})
//append to start of poly
poly = newPolygon().setOpen().addPoints(entry).addPoints(poly.points);
}
//if doing a finish pass, do a full circle at the bottom
if ( finish && !reverse ){
poly.addPoints(
arcToPath(finalEnd, finalEnd, numSegs, {
clockwise,
radius,
center,
}),
);
poly.append(
finalEnd.clone().setZ(zBottom),
)
}
break;
}
currentZ = bottom;
}
progress(i/faces.length, "Helical intrerpolation");
polys.push(poly);
}
let slice = newSlice(0);
slice.camTrace = { tool: op.tool, rate: op.feed, plunge: op.rate };
slice.camLines = polys;
slice
.output()
.setLayer("Helical", { face: color, line: color })
.addPolys(slice.camLines);
addSlices(slice);
sliceOut.push(slice);
}
async prepare(ops, progress) {
let { op, state } = this;
let { settings, widget, addSlices, updateToolDiams } = state;
let {
setTool,
setSpindle,
polyEmit,
camOut,
setPrintPoint,
getPrintPoint,
} = ops;
let { tool, spindle, rate, feed } = op;
setTool(tool, feed, rate);
setSpindle(spindle);
let [polys] = this.sliceOut.map((s) => s.camLines);
let pp = getPrintPoint();
polys = polys.slice();
for (;;) {
let closestDist = Infinity,
closestI,
closest = null,
dist,
poly;
for (let i = 0; i < polys.length; i++) {
if (!polys[i]) continue;
if ((dist = polys[i].first().distTo2D(pp)) < closestDist) {
closestDist = dist;
closest = polys[i];
closestI = i;
}
}
if (!closest) break;
poly = polys[closestI]
polys[closestI] = null;
//emit
pp = polyEmit(poly,0,1,poly.points[0])
}
setPrintPoint(pp);
}
}

View file

@ -0,0 +1,40 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { CamOp } from './op.js';
export class OpIndex extends CamOp {
constructor(state, op) {
super(state, op);
}
weight() {
return 0.1;
}
async slice() {
let { op, state } = this;
if (!state.isIndexed) {
throw 'index op requires indexed stock';
}
let { widget, updateSlicer, computeShadows, setAxisIndex } = state;
this.degrees = setAxisIndex(op.degrees, op.absolute);
// force recompute of topo
widget.topo = undefined;
updateSlicer();
await computeShadows();
}
prepare(ops, progress) {
const { lastPoint, zmax, zclear, camOut, stock } = ops;
let last = lastPoint();
if (last) {
// max point of stock corner radius when rotating (safe z when indexing)
const rzmax = (Math.max(stock.y, stock.z) * Math.sqrt(2)) / 2 + zclear;
const zmove = Math.max(rzmax, zmax);
// move above rotating stock
camOut(last = last.clone().setZ(zmove), 0);
// issue rotation command
camOut(last = last.clone().setY(0).setA(this.degrees), 0);
}
}
}

View file

@ -0,0 +1,17 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { CamOp } from './op.js';
export class OpLaserOff extends CamOp {
constructor(state, op) {
super(state, op);
}
prepare(ops, progress) {
const { printPoint, zmax, camOut } = ops;
this.op.silent = true;
ops.addGCode(this.op.disable);
ops.setLasering(false);
camOut(printPoint.clone().setZ(zmax), 0);
}
}

View file

@ -0,0 +1,17 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { CamOp } from './op.js';
export class OpLaserOn extends CamOp {
constructor(state, op) {
super(state, op);
}
prepare(ops, progress) {
const { printPoint, setPrintPoint, setTool, zmax, camOut } = ops;
this.op.silent = true;
setTool(0);
ops.addGCode(this.op.enable);
ops.setLasering(true, this.op.power);
}
}

View file

@ -0,0 +1,119 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { CamOp } from './op.js';
import { Tool } from './tool.js';
import { generate as topo4_generate } from './topo4.js';
import { newPoint } from '../../../geo/point.js';
function createFilter(op) {
let filter = slices => slices;
if (op.filter) {
try {
const obj = eval(`( ${op.filter.join('\n')} )`);
let idx = 0;
if (obj && obj.slices) {
const nadd = [];
filter = function (slices) {
for (let slice of slices) {
if (obj.slices(slice, idx++)) {
nadd.push(slice);
}
}
return nadd;
};
}
} catch (e) {
console.log('filter parse error', e, op.filter);
}
}
return filter;
}
class OpLathe extends CamOp {
constructor(state, op) {
super(state, op);
}
async slice(progress) {
let { op, state } = this;
let { addSlices } = state;
let filter = createFilter(op);
this.topo = await topo4_generate({
op,
state,
onupdate: (pct, msg) => {
progress(pct, msg);
},
ondone: (slices) => {
slices = filter(slices);
this.slices = slices;
addSlices(slices, false);
}
});
}
prepare(ops, progress) {
let { op, state, slices, topo } = this;
let { settings } = state;
let { setTool, setSpindle, setPrintPoint } = ops;
let { camOut, newLayer, printPoint } = ops;
let { zmax } = ops;
let toolDiam = new Tool(settings, op.tool).fluteDiameter();
let stepover = toolDiam * op.step * 2;
let rez = topo.resolution;
setTool(op.tool, op.rate, op.plunge);
setSpindle(op.spindle);
// start top center, X = 0, Y = 0 closest to 4th axis chuck
printPoint = newPoint(0, 0, zmax);
for (let slice of slices) {
// ignore debug slices
if (!slice.camLines) {
continue;
}
let last;
for (let path of slice.camLines) {
let latent;
path.forEachPoint((point, pidx) => {
if (last) {
const dz = Math.abs(last.z - point.z);
if (dz < rez) {
// latent point should still be included in
// preview b/c arcs would look like straight lines
latent = point.clone();
return;
}
if (latent) {
camOut(latent, true, stepover);
latent = undefined;
}
}
camOut(last = point.clone(), pidx > 0, stepover);
}, false);
if (latent) {
camOut(latent, true, stepover);
}
}
newLayer();
}
// move to safe height and reset A axis
let last = ops.lastPoint();
let amax = (Math.round(last.a / 360) * 360).round(2);
// camOut(last = last.clone().setZ(zmax), 0);
// camOut(last = last.clone().setA(amax), 0);
newLayer();
ops.addGCode([`G0 Z${zmax.round(2)}`, `G0 A${amax}`, "G92 A0"]);
setPrintPoint(last);
}
}
export { OpLathe };

View file

@ -0,0 +1,75 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { CamOp } from './op.js';
import { Tool } from './tool.js';
import { newPolygon } from '../../../geo/polygon.js';
import { polygons as POLY } from '../../../geo/polygons.js';
import { newSlice } from '../../core/slice.js';
import { util } from '../../../geo/base.js';
class OpLevel extends CamOp {
constructor(state, op) {
super(state, op);
}
async slice(progress) {
let { op, state } = this;
let { settings, addSlices, updateToolDiams } = state;
let { zMax, ztOff, color, tshadow } = state;
let { stock } = settings;
let toolDiam = new Tool(settings, op.tool).fluteDiameter();
let stepOver = this.stepOver = toolDiam * op.step;
let zTop = zMax + ztOff;
let zBot = zTop - op.down;
let zList = op.stepz ? util.lerp(zTop, zBot, op.stepz) : [ zBot ];
updateToolDiams(toolDiam);
let points = [];
let clear = op.stock ?
[ newPolygon().centerRectangle({x:0,y:0,z:0}, stock.x, stock.y) ] :
POLY.outer(POLY.offset(tshadow, toolDiam * (op.inset || 0)));
POLY.fillArea(clear, 90, stepOver, points);
let layers = this.layers = [];
for (let z of zList) {
let lines = [];
layers.push(lines);
for (let i=0; i<points.length; i += 2) {
let slice = newSlice(z);
lines.push( newPolygon().setOpen().addPoints([ points[i], points[i+1] ]).setZ(z) );
slice.output()
.setLayer("level", {face: color, line: color})
.addPolys(lines);
addSlices(slice);
}
}
}
prepare(ops, progress) {
let { op, layers, stepOver } = this;
let { setTool, setSpindle, printPoint, setPrintPoint } = ops;
let { newLayer, tip2tipEmit, camOut } = ops;
setTool(op.tool, op.rate);
setSpindle(op.spindle);
for (let lines of layers) {
lines = lines.map(p => { return { first: p.first(), last: p.last(), poly: p } });
printPoint = tip2tipEmit(lines, printPoint, (el, point, count) => {
let poly = el.poly;
if (poly.last() === point) {
poly.reverse();
}
poly.forEachPoint((point, pidx) => {
camOut(point.clone(), true, stepOver);
}, false);
});
newLayer();
}
setPrintPoint(printPoint);
}
}
export { OpLevel };

View file

@ -0,0 +1,299 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { CamOp } from './op.js';
import { Tool } from './tool.js';
import { newPolygon } from '../../../geo/polygon.js';
import { newSlice } from '../../core/slice.js';
import { polygons as POLY } from '../../../geo/polygons.js';
import { util as base_util } from '../../../geo/base.js';
import { poly2polyEmit } from '../../../geo/paths.js';
import { newPoint } from '../../../geo/point.js';
class OpOutline extends CamOp {
constructor(state, op) {
super(state, op);
}
async slice(progress) {
let { op, state } = this;
let { settings, widget, slicer, addSlices, tshadow, thruHoles, unsafe, color } = state;
let { updateToolDiams, tabs, cutTabs, cutPolys, workarea, zMax, shadowAt } = state;
let { process, stock } = settings;
if (op.down <= 0) {
throw `invalid step down "${op.down}"`;
}
let toolDiam = this.toolDiam = new Tool(settings, op.tool).fluteDiameter();
updateToolDiams(toolDiam);
let shadow = [];
let slices = [];
let intopt = {
off: 0.01,
fit: true,
down: true,
min: Math.max(0, workarea.bottom_z),
max: workarea.top_z
};
let indices = slicer.interval(op.down, intopt);
let trueShadow = process.camTrueShadow === true;
let lastShadowZ;
// shift out first (top-most) slice
indices.shift();
// add flats to shadow
const flats = Object.keys(slicer.zFlat)
.map(v => (parseFloat(v) - 0.01).round(5))
.filter(v => v > 0 && indices.indexOf(v) < 0);
indices = indices.appendAll(flats).sort((a,b) => b-a);
let cnt = 0;
let tot = 0;
if (op.outside && !op.inside) {
// console.log({outline_bypass: indices, down: op.down});
indices.forEach((ind,i) => {
if (flats.indexOf(ind) >= 0) {
// exclude flats
return;
}
let slice = newSlice(ind);
slice.shadow = shadow.clone(true);
slices.push(slice);
});
} else
await slicer.slice(indices, { each: data => {
shadow = unsafe ? data.tops : POLY.union(shadow.slice().appendAll(data.tops), 0.01, true);
if (flats.indexOf(data.z) >= 0) {
// exclude flats injected to complete shadow
return;
}
data.shadow = trueShadow ? shadowAt(data.z, lastShadowZ) : shadow.clone(true);
data.slice.shadow = data.shadow;
// data.slice.tops[0].inner = data.shadow;
// data.slice.tops[0].inner = POLY.setZ(tshadow.clone(true), data.z);
slices.push(data.slice);
// data.slice.xray();
// onupdate(0.2 + (index/total) * 0.1, "outlines");
progress(0.5 + 0.5 * (++cnt / tot));
lastShadowZ = data.z;
}, progress: (index, total) => {
tot = total;
progress((index / total) * 0.5);
} });
shadow = POLY.union(shadow.appendAll(state.shadow.base), 0.01, true);
// start slices at top of stock when `clear top` enabled
if (op.top) {
let first = slices[0];
let zlist = slices.map(s => s.z);
for (let z of indices.filter(v => v >= zMax)) {
if (zlist.contains(z)) {
continue;
}
let add = first.clone(true);
add.tops.forEach(top => top.poly.setZ(add.z));
add.shadow = first.shadow.clone(true);
add.z = z;
slices.splice(0,0,add);
}
}
// extend cut thru (only when z bottom is 0)
if (workarea.bottom_z < 0) {
let last = slices[slices.length-1];
for (let zneg of base_util.lerp(0, -workarea.bottom_cut, op.down)) {
if (!last) continue;
let add = last.clone(true);
add.tops.forEach(top => top.poly.setZ(add.z));
add.shadow = last.shadow.clone(true);
add.z -= zneg;
slices.push(add);
}
}
slices.forEach(slice => {
let tops = slice.shadow;
// outside only (use tshadow for entire cut)
if (op.outside) {
tops = tshadow;
}
if (op.omitthru) {
// eliminate thru holes from shadow
for (let hole of thruHoles) {
for (let top of tops) {
if (!top.inner) continue;
top.inner = top.inner.filter(innr => {
return !innr.isEquivalent(hole, false, 0.1);
});
}
}
}
if (op.omitvoid) {
for (let top of tops) {
delete top.inner;
}
}
let offset = POLY.expand(tops, toolDiam / 2, slice.z);
if (!(offset && offset.length)) {
return;
}
// when pocket only, drop first outer poly
// if it matches the shell and promote inner polys
if (op.inside) {
let shell = POLY.expand(tops.clone(), toolDiam / 2);
offset = POLY.filter(offset, [], function(poly) {
if (poly.area() < 1) {
return null;
}
for (let sp=0; sp<shell.length; sp++) {
// eliminate shell only polys
if (poly.isEquivalent(shell[sp])) {
if (poly.inner) return poly.inner;
return null;
}
}
return poly;
});
} else {
if (op.wide) {
let stepover = toolDiam * op.step;
let wideCuts = [] //accumulator for wide cuts
for (let c = (op.steps || 1); c > 0; c--){
offset.slice().forEach(op => {
// clone removes inners but the real solution is
// to limit expanded shells to through holes
let wideCut = POLY.expand([op.clone(true)], stepover*c, slice.z, [], 1);
wideCut.forEach(cut =>{ //set order of cuts when wide
cut.order = c
if(cut.inner) cut.inner.forEach(inn =>{ inn.order = c })
});
wideCuts.push(...wideCut)
});
}
offset.appendAll(wideCuts);
}
}
if (op.dogbones && !op.wide) {
addDogbones(offset, toolDiam / 5);
}
if (tabs) {
tabs.forEach(tab => {
tab.off = POLY.expand([tab.poly], toolDiam / 2).flat();
});
offset = cutTabs(tabs, offset, slice.z);
}
if (process.camStockClipTo && stock.x && stock.y && stock.center) {
let rect = newPolygon().centerRectangle({x:0,y:0}, stock.x, stock.y);
offset = cutPolys([rect], offset, slice.z, true);
}
// offset.xout(`slice ${slice.z}`);
slice.camLines = offset;
});
// when top expand fails above, it creates an empty slice
slices = slices.filter(s => s.camLines);
// project empty up and render
for (let slice of slices) {
if (false) slice.output()
.setLayer("slice", {line: 0xaaaa00}, false)
.addPolys(slice.topPolys())
slice.output()
.setLayer("outline", {face: color, line: color})
.addPolys(slice.camLines);
}
addSlices(slices);
this.sliceOut = slices;
}
prepare(ops, progress) {
let { op, state, sliceOut } = this;
let { setTool, setSpindle, setPrintPoint } = ops;
let { polyEmit, depthOutlinePath } = ops;
let { camOut, newLayer, printPoint } = ops;
let { settings, widget } = state;
let { process, controller } = settings;
let easeDown = process.camEaseDown;
let toolDiam = this.toolDiam;
let cutdir = op.ov_conv;//process.camConventional;
let depthFirst = process.camDepthFirst;
let depthData = [];
setTool(op.tool, op.rate, op.plunge);
setSpindle(op.spindle);
// printpoint becomes NaN in engine mode. not sure why but this fixes it
if(Object.values(printPoint).some(v=>Number.isNaN(v))){
printPoint = newPoint(0,0,0);
}
for (let slice of sliceOut) {
let polys = [], t = [], c = [];
let lines =POLY.flatten(slice.camLines)
// console.log(lines);
lines.forEach((poly)=> {
poly.order = poly.order ?? 0;
let child = poly.parent;
if (depthFirst) { poly = poly.clone(); poly.parent = child ? 1 : 0 }
if (child) c.push(poly); else t.push(poly);
poly.layer = depthData.layer;
polys.push(poly);
});
// set cut direction on outer polys
POLY.setWinding(t, cutdir);
// set cut direction on inner polys
POLY.setWinding(c, !cutdir);
if (depthFirst) {
depthData.push(polys);
} else {
let orderSplit = {}
polys.forEach(poly => {
if(poly.order in orderSplit) orderSplit[poly.order].push(poly);
else orderSplit[poly.order] = [poly];
})
Object.entries(orderSplit) //split the polys by order
.sort((a,b) => -(a[0] - b[0] )) //sort by order (highest first)
.forEach(([order, orderPolys]) => { // emit based on closest for each order
let polyLast;
// console.log({order, orderPolys});
printPoint = poly2polyEmit(orderPolys, printPoint, function(poly, index, count) {
polyLast = polyEmit(poly, index, count, polyLast);
}, { swapdir: false });
})
newLayer();
}
}
if (depthFirst) {
let flatLevels = depthData.map(level => {
return POLY.flatten(level.clone(true), [], true).filter(p => !(p.depth = 0));
}).filter(l => l.length > 0);
if (flatLevels.length && flatLevels[0].length) {
// start with the smallest polygon on the top
printPoint = flatLevels[0]
.sort((a,b) => { return a.area() - b.area() })[0]
.average();
// experimental start of ease down
let ease = op.down && easeDown ? 0.001 : 0;
printPoint = depthOutlinePath(printPoint, 0, flatLevels, toolDiam, polyEmit, false, ease);
printPoint = depthOutlinePath(printPoint, 0, flatLevels, toolDiam, polyEmit, true, ease);
}
}
setPrintPoint(printPoint);
}
}
export { OpOutline };

View file

@ -0,0 +1,285 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { CamOp } from './op.js';
import { Tool } from './tool.js';
import { generate as Topo } from './topo3.js';
import { newPolygon } from '../../../geo/polygon.js';
import { newSlice } from '../../core/slice.js';
import { polygons as POLY } from '../../../geo/polygons.js';
import { util as base_util } from '../../../geo/base.js';
import { calc_normal, calc_vertex } from '../../../geo/paths.js';
import { CAM } from './driver-be.js';
const DEG2RAG = Math.PI / 180;
class OpPocket extends CamOp {
constructor(state, op) {
super(state, op);
}
async slice(progress) {
const pocket = this;
const debug = false;
let { op, state } = this;
let { tool, rate, down, plunge, expand, contour, smooth, tolerance } = op;
let { ov_botz, ov_conv } = op;
let { settings, widget, addSlices, zBottom, zThru, tabs, color } = state;
let { updateToolDiams, cutTabs, healPolys, shadowAt, workarea } = state;
let { process } = settings;
zBottom = ov_botz ? workarea.bottom_stock + ov_botz : zBottom;
// generate tracing offsets from chosen features
let sliceOut;
let pockets = this.pockets = [];
let camTool = new Tool(settings, tool);
let toolDiam = camTool.fluteDiameter();
let toolOver = toolDiam * op.step;
let cutdir = ov_conv;
let engrave = contour && op.engrave;
let zTop = workarea.top_z;
if (contour) {
down = 0;
this.topo = await Topo({
// onupdate: (update, msg) => {
onupdate: (index, total, msg) => {
progress((index / total) * 0.9, msg);
},
ondone: (slices) => {
// console.log({ contour: slices });
},
contour: {
tool,
tolerance,
inside: true,
axis: "-"
},
state: state
});
}
updateToolDiams(toolDiam);
if (tabs) {
tabs.forEach(tab => {
tab.off = POLY.expand([tab.poly], toolDiam / 2).flat();
});
}
function newPocket() {
pockets.push(sliceOut = []);
}
function newSliceOut(z) {
let slice = newSlice(z);
sliceOut.push(slice);
return slice;
}
function clearZ(polys, z, down) {
if (down) {
// adjust step down to a value <= down that
// ends on the lowest z specified
let diff = zTop - z;
down = diff / Math.ceil(diff / down);
}
let zs = down ? base_util.lerp(zTop, z, down) : [ z ];
if (engrave) {
toolDiam = toolOver;
}
if (contour) {
expand = engrave ? 0 : expand;
} else if (expand) {
polys = POLY.offset(polys, expand);
}
let zpro = 0, zinc = 1 / (polys.length * zs.length);
for (let poly of polys) {
newPocket();
for (let z of zs) {
let clip = [], shadow;
if (contour) {
if (smooth) {
clip = POLY.offset(POLY.offset([ poly ], smooth), -smooth);
} else {
clip = [ poly ];
}
} else {
shadow = shadowAt(z);
if (smooth) {
shadow = POLY.setZ(POLY.offset(POLY.offset(shadow, smooth), -smooth), z);
}
POLY.subtract([ poly ], shadow, clip, undefined, undefined, 0);
if (op.outline) {
POLY.clearInner(clip);
}
}
if (clip.length === 0) {
continue;
}
let slice = newSliceOut(z);
let count = engrave ? 1 : 999;
slice.camTrace = { tool, rate, plunge };
if (toolDiam) {
const offs = contour ?
[ expand || (-0.02), -toolOver ] :
[ -toolDiam / 2, -toolOver ];
POLY.offset(clip, offs, {
count, outs: slice.camLines = [], flat:true, z, minArea: 0
});
} else {
// when engraving with a 0 width tip
slice.camLines = clip;
}
if (tabs) {
slice.camLines = cutTabs(tabs, POLY.flatten(slice.camLines, null, true), z);
} else {
slice.camLines = POLY.flatten(slice.camLines, null, true);
}
POLY.setWinding(slice.camLines, cutdir, false);
if (contour) {
slice.camLines = pocket.conform(slice.camLines, op.refine, engrave, pct => {
progress(0.9 + (zpro + zinc * pct) * 0.1, "conform");
});
}
slice.output()
.setLayer("pocket", {line: color}, false)
.addPolys(slice.camLines)
if (debug && shadow) slice.output()
.setLayer("pocket shadow", {line: 0xff8811}, false)
.addPolys(shadow)
if (!contour) {
progress(zpro, "pocket");
}
zpro += zinc;
addSlices(slice);
}
}
}
let surfaces = op.surfaces[widget.id] || [];
let vert = widget.getGeoVertices({ unroll: true, translate: true }).map(v => v.round(4));
// let vert = widget.getVertices().array.map(v => v.round(4));
let outline = [];
let faces = CAM.surface_find(widget, surfaces, (op.follow || 5) * DEG2RAG);
let zmin = Infinity;
let j=0, k=faces.length;
for (let face of faces) {
let i = face * 9;
outline.push(newPolygon()
.add(vert[i++], vert[i++], zmin = Math.min(zmin, vert[i++]))
.add(vert[i++], vert[i++], zmin = Math.min(zmin, vert[i++]))
.add(vert[i++], vert[i++], zmin = Math.min(zmin, vert[i++]))
);
}
zmin = Math.max(zBottom, zmin);
outline = POLY.union(outline, 0.0001, true);
outline = POLY.setWinding(outline, cutdir, false);
outline = healPolys(outline);
if (smooth) {
outline = POLY.offset(POLY.offset(outline, smooth), -smooth);
}
if (outline.length) {
// option to skip interior features (holes, pillars)
if (op.outline) {
POLY.clearInner(outline);
}
if (debug) newSliceOut(zmin).output()
.setLayer("pocket area", {line: 0x1188ff}, false)
.addPolys(outline)
clearZ(outline, zmin + 0.0001, down);
progress(1, "pocket");
}
}
// mold cam output lines to the surface of the topo offset by tool geometry
conform(camLines, refine, engrave, progress) {
const topo = this.topo;
// re-segment polygon to a higher resolution
const hirez = camLines.map(p => p.segment(topo.tolerance * 2));
// walk points and offset from surface taking into account tool geometry
let steps = hirez.length;
let iter = 0;
for (let poly of hirez) {
for (let point of poly.points) {
point.z = engrave ? topo.zAtXY(point.x, point.y) : topo.toolAtXY(point.x, point.y);
}
progress((iter++ / steps) * 0.8);
}
steps = steps * refine;
iter = 0;
// walk points noting z deltas and smoothing z sawtooth patterns
for (let j=0; j<refine; j++) {
for (let poly of hirez) {
const points = poly.points, length = points.length;
let sn = []; // segment normals
for (let i=0; i<length; i++) {
let p1 = points[i];
let p2 = points[(i + 1) % length];
sn.push(calc_normal(p1, p2));
}
let vn = []; // vertex normals
for (let i=0; i<length; i++) {
let n1 = sn[(i + length - 1) % length];
let n2 = sn[i];
let vi = calc_vertex(n1, n2, 1);
vn.push(vi);
let vl = Math.abs(1 - vi.vl).round(2);
// vl should be close to zero on smooth / continuous curves
// factoring out hard turns, we smooth the z using the weighted
// z values of the points before and after the current point
if (vl === 0) {
let p0 = points[(i + length - 1) % length];
let p1 = points[i];
let p2 = points[(i + 1) % length];
p1.z = (p0.z + p2.z + p1.z) / 3;
}
}
progress((iter++ / steps) * 0.2 + 0.8);
}
}
// return hirez.map(p => p.midpoints(topo.tolerance * 8));
return hirez;
}
prepare(ops, progress) {
let { op, state, pockets } = this;
let { setTool, setSpindle, setTolerance, sliceOutput, getPrintPoint } = ops;
let { process } = state.settings;
setTool(op.tool, op.rate);
setSpindle(op.spindle);
if (this.topo) {
setTolerance(this.topo.tolerance);
}
// eliminate empty pockets
pockets = pockets.filter(p => p.length);
// pockets is an [ array of an [ array of slices ] ]
// each top level array is a pocket containing a [ z layer array of slices ]
// follow each pocket to the next closest one from previous exit
for (;;) {
let printPoint = getPrintPoint();
let min = {
dist: Infinity,
pocket: undefined
};
for (let pocket of pockets.filter(p => !p.used)) {
let poly = pocket[0].camLines.slice().sort((a,b) => b.area() - a.area())[0];
if (!poly) continue;
let find = poly.findClosestPointTo(printPoint);
if (find.distance < min.dist) {
min.pocket = pocket;
min.dist = find.distance;
}
}
if (min.pocket) {
min.pocket.used = true;
sliceOutput(min.pocket, {
cutdir: op.ov_conv,
depthFirst: process.camDepthFirst && !state.isIndexed,
easeDown: op.down && process.easeDown ? op.down : 0,
progress: (n,m) => progress(n/m, "pocket")
});
} else {
break;
}
}
}
}
export { OpPocket };

View file

@ -0,0 +1,158 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { CamOp } from './op.js';
import { Tool } from './tool.js';
import { newPolygon } from '../../../geo/polygon.js';
import { newSlice } from '../../core/slice.js';
import { newPoint } from '../../../geo/point.js';
import { util as base_util } from '../../../geo/base.js';
class OpRegister extends CamOp {
constructor(state, op) {
super(state, op);
}
async slice(progress) {
let { op, state } = this;
let { settings, widget, bounds, addSlices, zMax, zThru, color } = state;
let { updateToolDiams } = state;
let tool = new CAM.Tool(settings, op.tool);
let sliceOut = this.sliceOut = [];
updateToolDiams(tool.fluteDiameter());
let { stock } = settings,
toolZ = widget.track.pos.z,
boundMinX = bounds.min.x,
boundMaxX = bounds.max.x,
boundMinY = bounds.min.y,
boundMaxY = bounds.max.y,
toolOffset = tool.fluteDiameter() * 2,
centerX = (boundMinX + boundMaxX) / 2,
centerY = (boundMinY + boundMaxY) / 2,
cutDepth = op.thru || zThru || 0,
pathPoints = [],
stockToSurfaceOffset = stock.z - bounds.max.z,
startZ = bounds.max.z + stockToSurfaceOffset + toolZ,
endZ = toolZ - cutDepth,
cutOffset = op.offset;
if (!(stock.x && stock.y && stock.z)) {
return;
}
switch (op.axis.toLowerCase()) {
case "x":
if (op.points == 3) {
pathPoints.push(newPoint(boundMinX - cutOffset, centerY, 0));
pathPoints.push(newPoint(boundMaxX + cutOffset, centerY - toolOffset, 0));
pathPoints.push(newPoint(boundMaxX + cutOffset, centerY + toolOffset, 0));
} else {
pathPoints.push(newPoint(boundMinX - cutOffset, centerY, 0));
pathPoints.push(newPoint(boundMaxX + cutOffset, centerY, 0));
}
break;
case "y":
if (op.points == 3) {
pathPoints.push(newPoint(centerX, boundMinY - cutOffset, 0));
pathPoints.push(newPoint(centerX - toolOffset, boundMaxY + cutOffset, 0));
pathPoints.push(newPoint(centerX + toolOffset, boundMaxY + cutOffset, 0));
} else {
pathPoints.push(newPoint(centerX, boundMinY - cutOffset, 0));
pathPoints.push(newPoint(centerX, boundMaxY + cutOffset, 0));
}
break;
case "-":
let halfOffset = toolOffset / 2,
loopMinX = boundMinX - cutOffset,
loopMaxX = boundMaxX + cutOffset,
loopMinY = boundMinY - cutOffset - halfOffset,
loopMaxY = boundMaxY + cutOffset + halfOffset,
deltaX = (loopMaxX - loopMinX - halfOffset) / 4,
deltaY = (loopMaxY - loopMinY - halfOffset * 3) / 4,
poly, currentPoint, currentZ;
function start(z) {
currentZ = z;
currentPoint = { x: loopMinX + halfOffset * 0.5, y: loopMinY + halfOffset * 1.5 };
poly = newPolygon().add(currentPoint.x, currentPoint.y, z);
}
function move(dx, dy) {
currentPoint.x += dx;
currentPoint.y += dy;
poly.add(currentPoint.x, currentPoint.y, currentZ);
}
function rept(count, step, fn) {
while (count-- > 0) {
fn(step, count === 0);
step = -step;
}
}
for (let z of base.util.lerp(startZ, endZ, op.down)) {
let slice = newSlice(z);
addSlices(slice);
sliceOut.push(slice);
start(z);
rept(4, halfOffset, oy => {
move(0, -oy);
move(deltaX, 0);
});
rept(4, halfOffset, ox => {
move(ox, 0);
move(0, deltaY);
});
rept(4, halfOffset, oy => {
move(0, oy);
move(-deltaX, 0);
});
rept(4, halfOffset, ox => {
move(-ox, 0);
move(0, -deltaY);
});
poly.points.pop();
slice.camTrace = { tool: tool.getID(), rate: op.feed, plunge: op.rate };
slice.camLines = [ poly ];
slice.output()
.setLayer("register", { line: color }, false)
.addPolys(slice.camLines)
}
break;
}
if (pathPoints.length) {
let slice = newSlice(0,null), polys = [];
pathPoints.forEach(point => {
polys.push(newPolygon()
.append(point.clone().setZ(startZ))
.append(point.clone().setZ(endZ)));
});
slice.camLines = polys;
slice.output()
.setLayer("register", {face: color, line: color})
.addPolys(polys);
addSlices(slice);
sliceOut.push(slice);
}
}
prepare(ops, progress) {
let { op, state } = this;
let { settings, widget, addSlices, updateToolDiams } = state;
let { setTool, setSpindle, setDrill, emitDrills } = ops;
if (op.axis === '-') {
setTool(op.tool, op.feed, op.rate);
setSpindle(op.spindle);
for (let slice of this.sliceOut) {
ops.emitTrace(slice);
}
} else {
setTool(op.tool, undefined, op.rate);
setDrill(op.down, op.lift, op.dwell);
setSpindle(op.spindle);
emitDrills(this.sliceOut.map(slice => slice.camLines).flat());
}
}
}
export { OpRegister };

View file

@ -0,0 +1,320 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { CamOp } from './op.js';
import { Tool } from './tool.js';
import { newPolygon } from '../../../geo/polygon.js';
import { newSlice } from '../../core/slice.js';
import { polygons as POLY } from '../../../geo/polygons.js';
import { util as base_util } from '../../../geo/base.js';
import { poly2polyEmit } from '../../../geo/paths.js';
class OpRough extends CamOp {
constructor(state, op) {
super(state, op);
}
async slice(progress) {
let { op, state } = this;
let { settings, slicer, addSlices, unsafe, color } = state;
let { updateToolDiams, thruHoles, tabs, cutTabs, cutPolys } = state;
let { ztOff, zMax, shadowAt, isIndexed} = state;
let { workarea } = state;
let { process, stock } = settings;
if (op.down <= 0) {
throw `invalid step down "${op.down}"`;
}
let roughIn = op.inside;
let roughDown = op.down;
let roughLeave = op.leave || 0;
let roughLeaveZ = op.leavez || 0;
let roughStock = op.all && isIndexed;
let toolDiam = new Tool(settings, op.tool).fluteDiameter();
let trueShadow = process.camTrueShadow === true;
updateToolDiams(toolDiam);
// clear the stock above the area to be roughed out
if (workarea.top_z > workarea.top_part) {
let shadow = state.shadow.base.clone();
let step = toolDiam * op.step;
let inset = roughStock ?
POLY.offset([ newPolygon().centerRectangle(stock.center, stock.x, stock.y) ], step) :
POLY.offset(shadow, roughIn ? step : step + roughLeave + toolDiam / 2);
let facing = POLY.offset(inset, -step, { count: 999, flat: true });
let zdiv = ztOff / roughDown;
let zstep = (zdiv % 1 > 0) ? ztOff / (Math.floor(zdiv) + 1) : roughDown;
if (ztOff === 0) {
// compensate for lack of z top offset in this scenario
ztOff = zstep;
}
let zsteps = Math.round(ztOff / zstep);
let camFaces = this.camFaces = [];
let zstart = zMax + ztOff - zstep;
for (let z = zstart; zsteps > 0; zsteps--) {
let slice = newSlice();
slice.z = z;
slice.camLines = POLY.setZ(facing.clone(true), slice.z + roughLeaveZ);
slice.output()
.setLayer("face", {face: color, line: color})
.addPolys(slice.camLines);
addSlices(slice);
camFaces.push(slice);
z -= zstep;
}
}
// create roughing slices
let flats = [];
let shadow = [];
let slices = [];
let indices = slicer.interval(roughDown, {
down: true, min: 0, fit: true, off: 0.01
});
// shift out first (top-most) slice
indices.shift();
// find flats and add to indices for slicing
if (op.flats) {
let flatArea = (Math.PI * (toolDiam/2) * (toolDiam/2)) / 2;
let flats = Object.entries(slicer.zFlat)
.filter(row => row[1] > flatArea)
.map(row => row[0])
.map(v => parseFloat(v).round(5))
.filter(v => v >= workarea.bottom_z);
flats.forEach(v => {
if (!indices.contains(v)) {
indices.push(v);
}
});
indices = indices.sort((a,b) => { return b - a });
// if layer is not on a flat and next one is,
// then move this layer up to mid-point to previous layer
// this is not perfect. the best method is to interpolate
// between flats so that each step is < step down. on todo list
for (let i=1; i<indices.length-1; i++) {
const prev = indices[i-1];
const curr = indices[i];
const next = indices[i+1];
if (!flats.contains(curr) && flats.contains(next)) {
// console.log('move',curr,'up toward',prev,'b/c next',next,'is flat');
indices[i] = next + ((prev - next) / 2);
}
}
} else {
// add flats to shadow
flats = Object.keys(slicer.zFlat)
.map(v => (parseFloat(v) - 0.01).round(5))
.filter(v => v > 0 && indices.indexOf(v) < 0);
indices = indices.appendAll(flats).sort((a,b) => b-a);
}
indices = indices.filter(v => v >= workarea.bottom_z);
// console.log('indices', ...indices, {zBottom});
let lsz;
let cnt = 0;
let tot = 0;
await slicer.slice(indices, { each: data => {
shadow = unsafe ? data.tops : POLY.union(shadow.slice().appendAll(data.tops), 0.01, true);
if (flats.indexOf(data.z) >= 0) {
// exclude flats injected to complete shadow
return;
}
if (data.z > workarea.top_z) {
return;
}
data.shadow = trueShadow ? shadowAt(data.z, lsz) : shadow.clone(true);
data.slice.shadow = data.shadow;
slices.push(data.slice);
lsz = data.z;
progress(0.25 + 0.25 * (++cnt / tot));
}, progress: (index, total) => {
tot = total;
progress((index / total) * 0.25);
} });
if (trueShadow) {
shadow = state.shadow.base.clone(true);
} else {
shadow = POLY.union(shadow.appendAll(state.shadow.base), 0.01, true);
}
// inset or eliminate thru holes from shadow
shadow = POLY.flatten(shadow.clone(true), [], true);
thruHoles.forEach(hole => {
shadow = shadow.map(p => {
if (p.isEquivalent(hole)) {
let po = POLY.offset([p], -(toolDiam / 2 + roughLeave + 0.05));
return po ? po[0] : undefined;
} else {
return p;
}
}).filter(p => p);
});
shadow = POLY.nest(shadow);
if (op.voids) {
// eliminate voids from shadow when "clear voids" enables
for (let s of shadow) s.inner = undefined;
}
// shell = shadow expanded by half tool diameter + leave stock
const sadd = roughIn ? toolDiam / 2 : toolDiam / 2;
const shell = roughStock ?
POLY.offset([ newPolygon().centerRectangle(stock.center, stock.x, stock.y) ], sadd) :
POLY.offset(shadow, sadd + roughLeave);
slices.forEach((slice, index) => {
let offset = [shell.clone(true),slice.shadow.clone(true)].flat();
let flat = POLY.flatten(offset, [], true);
let nest = POLY.setZ(POLY.nest(flat), slice.z);
// inset offset array by 1/2 diameter then by tool overlap %
offset = POLY.offset(nest, [-(toolDiam / 2 + roughLeave), -toolDiam * op.step], {
minArea: Math.min(0.01, toolDiam * op.step / 4),
z: slice.z,
count: 999,
flat: true,
call: (polys, count, depth) => {
// used in depth-first path creation
polys.forEach(p => {
p.depth = depth;
if (p.inner) {
p.inner.forEach(p => p.depth = depth);
}
});
}
}) || [];
// add outside pass if not inside only
if (!roughIn && !roughStock) {
const outside = POLY.offset(shadow.clone(), toolDiam / 2 + roughLeave, {z: slice.z});
if (outside) {
outside.forEach(p => p.depth = -p.depth);
offset.appendAll(outside);
}
}
if (tabs) {
tabs.forEach(tab => {
tab.off = POLY.expand([tab.poly], toolDiam / 2).flat();
});
offset = cutTabs(tabs, offset, slice.z);
}
if (!offset) return;
if (process.camStockClipTo && stock.x && stock.y && stock.center) {
let rect = newPolygon().centerRectangle(stock.center, stock.x, stock.y);
offset = cutPolys([rect], offset, slice.z, true);
}
// elimate double inset on inners
offset.forEach(op => {
if (op.inner) {
let pv1 = op.perimeter();
let newinner = [];
op.inner.forEach(oi => {
let pv2 = oi.perimeter();
let pct = pv1 > pv2 ? pv2/pv1 : pv1/pv2;
if (pct < 0.98) {
newinner.push(oi);
}
});
op.inner = newinner;
}
});
slice.camLines = offset;
if (roughLeaveZ) {
// offset roughing in Z as well to minimize
// tool marks on curved surfaces
// const roughLeaveZ = 1 * Math.min(roughDown, roughLeave / 2);
slice.camLines.forEach(p => {
p.setZ(p.getZ() + roughLeaveZ);
});
}
if (false) slice.output()
.setLayer("slice", {line: 0xaaaa00}, true)
.addPolys(slice.topPolys())
// .setLayer("top shadow", {line: 0x0000aa})
// .addPolys(tshadow)
// .setLayer("rough shadow", {line: 0x00aa00})
// .addPolys(shadow)
.setLayer("rough shell", {line: 0xaa0000})
.addPolys(shell);
progress(0.5 + 0.5 * (index / slices.length));
});
let last = slices[slices.length-1];
if (workarea.bottom_z < 0)
for (let zneg of base_util.lerp(0, -workarea.bottom_cut, op.down)) {
if (!last) continue;
let add = last.clone(true);
add.z -= zneg;
add.camLines = last.camLines.clone(true);
add.camLines.forEach(p => p.setZ(add.z + roughLeaveZ));
// add.tops.forEach(top => top.poly.setZ(add.z));
// add.shadow = last.shadow.clone(true);
slices.push(add);
}
slices.forEach(slice => {
slice.output()
.setLayer("roughing", {face: color, line: color})
.addPolys(slice.camLines);
});
this.sliceOut = slices.filter(slice => slice.camLines);
addSlices(this.sliceOut);
}
prepare(ops, progress) {
let { op, state, sliceOut, camFaces } = this;
let { setTool, setSpindle, setPrintPoint, sliceOutput, polyEmit } = ops;
let { camOut, newLayer, printPoint } = ops;
let { settings } = state;
let { process } = settings;
let easeDown = process.camEaseDown;
let cutdir = op.ov_conv;
let depthFirst = process.camDepthFirst && !state.isIndexed;
let depthData = [];
setTool(op.tool, op.rate, op.plunge);
setSpindle(op.spindle);
// output the clearing of stock above roughing
for (let slice of (camFaces || [])) {
const level = [];
for (let poly of slice.camLines) {
level.push(poly);
if (poly.inner) {
poly.inner.forEach(function(inner) {
level.push(inner);
});
}
}
// set winding specified in output
POLY.setWinding(level, cutdir, false);
poly2polyEmit(level, printPoint, (poly, index, count) => {
printPoint = polyEmit(poly, index, count, printPoint);
});
newLayer();
}
// output the roughing passes
setPrintPoint(printPoint);
sliceOutput(sliceOut, {
cutdir,
depthFirst,
easeDown: op.down && easeDown ? 0.001 : 0,
progress: (n,m) => progress(n/m, "routing")
});
}
}
export { OpRough };

View file

@ -0,0 +1,116 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { CamOp } from './op.js';
import { polygons as POLY } from '../../../geo/polygons.js';
/**
* Computes the Part "shadow" and attaches relevant data to the "state" object
*
* The part shadow consists of top-cown layers at which the polygon shadow changes
* shape. For curved or sloped surfaces, this is approximated and paths that clip
* to it should use the next lower layer from current Z to ensure no part collisions.
*
* The shadow at each layer is computed by top-down unioning the part outline with
* the shadow from the layer above.
*
* This operation is injected at the start of the operation chain before processing.
*/
class OpShadow extends CamOp {
constructor(state, op) {
super(state, op);
}
weight() {
return 0.1;
}
async slice(progress) {
let state = this.state;
let { ops, slicer, widget, unsafe, addSlices, shadowAt } = state;
let realOps = ops.map(rec => rec.op).filter(op => op);
let trueShadow = state.settings.process.camTrueShadow === true;
let minStepDown = realOps
.map(op => (op.down || 3) / (trueShadow ? 1 : 3))
.reduce((a,v) => Math.min(a, v, 1));
let tslices = [];
let tshadow = [];
let tzindex = slicer.interval(minStepDown, {
fit: true, off: 0.01, down: true, flats: true
});
let skipTerrain = unsafe;
if (skipTerrain) {
console.log("skipping terrain generation");
tzindex = [ tzindex.pop() ];
}
let lsz; // only shadow up to bottom of last shadow for progressive union
let cnt = 0;
let tot = 0;
// terrain is the "shadow stack" where index 0 = top of part
// thus array.length -1 = bottom of part
let terrain = await slicer.slice(tzindex, { each: data => {
let shadow = trueShadow ? shadowAt(data.z, lsz) : [];
tshadow = POLY.union(tshadow.slice().appendAll(data.tops).appendAll(shadow), 0.01, true);
tslices.push(data.slice);
// capture current shadow for this slice
data.slice.shadow = tshadow;
if (false) {
const slice = data.slice;
addSlices(slice);
slice.output()
.setLayer("shadow", {line: 0x888800, thin: true })
.addPolys(POLY.setZ(tshadow.clone(true), data.z), { thin: true });
slice.output()
.setLayer("slice", {line: 0x886622, thin: true })
.addPolys(POLY.setZ(data.tops.clone(true), data.z), { thin: true });
// let p1 = [], p2 = [], cp = p1;
// for (let line of data.lines) {
// cp.push(line.p1);
// cp.push(line.p2);
// cp = (cp === p1 ? p2 : p1);
// }
// slice.output()
// .setLayer("lines1", {line: 0x884444, thin: true })
// .addLines(p1, { thin: true });
// slice.output()
// .setLayer("lines2", {line: 0x444488, thin: true })
// .addLines(p2, { thin: true });
}
lsz = data.z;
progress(0.5 + 0.5 * (++cnt / tot));
}, progress: (index, total) => {
tot = total;
progress((index / total) * 0.5);
} });
if (terrain.length === 0) {
throw `invalid widget shadow`;
}
// TODO: deprecate use of separate shadow vars in state
state.center = tshadow[0].bounds.center();
state.tshadow = tshadow; // true shadow (base of part)
state.terrain = terrain; // stack of shadow slices stored in tops
state.tslices = tslices; // raw slicer 'data' layer outputs
state.skipTerrain = skipTerrain;
// TODO: refactor ops to use a unified shadow object
state.shadow = {
base: tshadow, // computed shadow union at base of part
stack: terrain, // stack of shadow slices
slices: tslices, // raw slicer 'data' objects
skip: skipTerrain
};
// identify through holes which are inner/child polygons
// on the bottom-most layer of the shadow stack (tshadow, index == 0)
state.thruHoles = tshadow.map(p => p.inner || []).flat();
}
}
export { OpShadow };

View file

@ -0,0 +1,307 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { CamOp } from './op.js';
import { Tool } from './tool.js';
import { newPolygon } from '../../../geo/polygon.js';
import { newSlice } from '../../core/slice.js';
import { polygons as POLY } from '../../../geo/polygons.js';
import { util as base_util } from '../../../geo/base.js';
import { poly2polyEmit } from '../../../geo/paths.js';
import { newPoint } from '../../../geo/point.js';
class OpTrace extends CamOp {
constructor(state, op) {
super(state, op);
}
async slice(progress) {
const debug = false;
let { op, state } = this;
let { tool, rate, down, plunge, offset, offover, thru } = op;
let { ov_conv } = op;
let { settings, widget, addSlices, zThru, tabs, workarea } = state;
let { updateToolDiams, cutTabs, cutPolys, healPolys, color, shadowAt } = state;
let { process, stock } = settings;
let { camStockClipTo } = process;
if (state.isIndexed) {
throw 'trace op not supported with indexed stock';
}
// generate tracing offsets from chosen features
let zTop = workarea.top_z;
let zBottom = workarea.bottom_z;
let sliceOut = this.sliceOut = [];
let areas = op.areas[widget.id] || [];
let camTool = new Tool(settings, tool);
let toolDiam = camTool.fluteDiameter();
let toolOver = toolDiam * op.step;
let traceOffset = camTool.traceOffset()
let cutdir = ov_conv;
let polys = [];
let reContour = false;
let canRecontour = offset !== 'none' && down === 0;
let stockRect = stock.center && stock.x && stock.y ?
newPolygon().centerRectangle({x:0,y:0}, stock.x, stock.y) : undefined;
updateToolDiams(toolDiam);
if (tabs) {
tabs.forEach(tab => {
tab.off = POLY.expand([tab.poly], toolDiam / 2).flat();
});
}
for (let arr of areas) {
let poly = newPolygon().fromArray(arr);
POLY.setWinding([ poly ], cutdir, false);
polys.push(poly);
let zs = poly.points.map(p => p.z);
let min = Math.min(...zs);
let max = Math.max(...zs);
if (max - min > 0.0001 && canRecontour) {
reContour = true;
}
}
if (false) newSliceOut(0).output()
.setLayer("polys", {line: 0xaaaa00}, false)
.addPolys(polys);
function newSliceOut(z) {
let slice = newSlice(z);
addSlices(slice);
sliceOut.push(slice);
return slice;
}
function minZ(z) {
return zBottom ? Math.max(zBottom, z - thru) : z - thru;
}
function followZ(poly) {
if (op.dogbone) {
addDogbones(poly, toolDiam / 5, !op.revbone);
}
let z = poly.getZ();
let slice = newSliceOut(z);
slice.camTrace = { tool, rate, plunge };
if (tabs) {
slice.camLines = cutTabs(tabs, [poly], z);
} else {
slice.camLines = [ poly ];
}
if (camStockClipTo && stockRect) {
slice.camLines = cutPolys([stockRect], slice.camLines, z, true);
}
if (reContour) {
state.contourPolys(widget, slice.camLines);
}
slice.output()
.setLayer("trace follow", {line: color}, false)
.addPolys(slice.camLines)
}
function clearZnew(polys, z, down) {
if (down) {
// adjust step down to a value <= down that
// ends on the lowest z specified
let diff = zTop - z;
down = diff / Math.ceil(diff / down);
}
let zs = down ? base_util.lerp(zTop, z, down) : [ z ];
let zpro = 0, zinc = 1 / (polys.length * zs.length);
for (let poly of polys) {
// newPocket();
for (let z of zs) {
let clip = [], shadow;
shadow = shadowAt(z);
// for cases where the shadow IS the poly like
// with lettering without a bounding frame, clip
// will fail and we need to restore the matching poly
let subshadow = true;
for (let spo of shadow) {
if (poly.isInside(spo, 0.01)) {
subshadow = false;
clip = [ poly ];
break;
}
}
if (subshadow) {
POLY.subtract([ poly ], shadow, clip, undefined, undefined, 0);
}
if (op.outline) {
POLY.clearInner(clip);
}
if (clip.length === 0) {
continue;
}
let count = 999;
let slice = newSliceOut(z);
slice.camTrace = { tool, rate, plunge };
if (toolDiam) {
const offs = [ -toolDiam / 2, -toolOver ];
POLY.offset(clip, offs, {
count, outs: slice.camLines = [], flat:true, z, minArea: 0
});
} else {
// when engraving with a 0 width tip
slice.camLines = clip;
}
if (tabs) {
slice.camLines = cutTabs(tabs, POLY.flatten(slice.camLines, null, true), z);
} else {
slice.camLines = POLY.flatten(slice.camLines, null, true);
}
POLY.setWinding(slice.camLines, cutdir, false);
if (debug && shadow) slice.output()
.setLayer("trace shadow", {line: 0xff8811}, false)
.addPolys(shadow)
if (debug) slice.output()
.setLayer("trace poly", {line: 0x1188ff}, false)
.addPolys([ poly ])
slice.output()
.setLayer("trace", {line: color}, false)
.addPolys(slice.camLines)
progress(zpro, "trace");
zpro += zinc;
addSlices(slice);
}
}
}
function similar(v1, v2, epsilon = 0.01) {
return Math.abs(v1-v2) <= epsilon;
}
function centerPoly(p1, p2) {
// follow poly with most points
if (p2.length > p1.length) {
let t = p1;
p1 = p2;
p2 = t;
}
let np = newPolygon().setOpen(true);
for (let p of p1.points) {
let q = p2.findClosestPointTo(p);
np.push(p.midPointTo3D(q.point));
}
return np;
}
function centerPolys(polys) {
// select open polys and sort by length
let ptst = polys.filter(p => p.isOpen()).sort((a,b) => b.perimeter() - a.perimeter());
if (ptst.length < 2) {
return polys;
}
let pt = newPoint(0,0,0);
// ensure polys are ordered with start point closest to 0,0
ptst.forEach(p => {
if (p.last().distTo2D(pt) < p.first().distTo2D(pt)) {
p.reverse();
}
});
let pout = polys.filter(p => p.isClosed());
outer: for (let i=0,l=ptst.length; i<l-1; i++) {
let p0 = ptst[i];
if (!p0) continue;
for (let j=i+1; j<l; j++) {
let p1 = ptst[j];
if (!p1) continue;
if (
similar(p0.perimeter(), p1.perimeter(), 0.1) &&
similar(p0.first().distTo2D(p1.first()), toolDiam) &&
similar(p0.last().distTo2D(p1.last()), toolDiam)
) {
pout.push(centerPoly(p0, p1));
ptst[i] = undefined;
ptst[j] = undefined;
continue outer;
}
}
}
pout.appendAll(ptst.filter(p => p));
return pout;
}
// connect selected segments if open and touching
polys = healPolys(polys);
// find center line for open polys spaced by tool diameter
polys = centerPolys(polys);
switch (op.mode) {
case "follow":
let routed = [];
poly2polyEmit(polys, newPoint(0,0,0), (poly, index, count, spoint) => {
routed.push(poly);
});
let output = [];
for (let poly of POLY.nest(routed)) {
let offdist = offset !== 'none' ? offover : 0;
if (!offdist)
switch (offset) {
case "outside": offdist = traceOffset; break;
case "inside": offdist = -traceOffset; break;
} else if (offset === "inside") {
offdist = -offdist;
}
if (offdist) {
let pnew = POLY.offset([poly], offdist, { minArea: 0, open: true });
if (pnew) {
poly = POLY.setZ(pnew, poly.getZ());
} else {
continue;
}
} else {
poly = [ poly ];
}
for (let pi of POLY.flatten(poly, [], true))
if (down) {
let zto = minZ(pi.getZ());
if (zThru && similar(zto,0)) {
zto -= zThru;
}
for (let z of base_util.lerp(zTop, zto, down)) {
output.push(pi.clone().setZ(z));
}
} else {
if (thru) {
pi.setZ(pi.getZ() - thru);
}
output.push(pi);
}
if (!down && op.merge) {
let nest = POLY.nest(output);
let union = POLY.union(nest, 0, true);
output = POLY.flatten(union, [], true);
}
}
for (let poly of output) {
followZ(poly);
}
break;
case "clear":
const zbo = widget.track.top - widget.track.box.d;
let zmap = {};
polys = POLY.nest(polys);
for (let poly of polys) {
let z = minZ(poly.minZ());
if (offover) {
let pnew = POLY.offset([poly], -offover, { minArea: 0, open: true });
if (pnew) {
poly = POLY.setZ(pnew, poly.getZ());
} else {
continue;
}
} else {
poly = [ poly ];
}
(zmap[z] = zmap[z] || []).appendAll(poly);
}
for (let [zv, polys] of Object.entries(zmap)) {
clearZnew(polys, parseFloat(zv), down);
}
}
}
prepare(ops, progress) {
let { op, state } = this;
let { settings } = state;
let { setTool, setSpindle } = ops;
setTool(op.tool, op.rate);
setSpindle(op.spindle);
for (let slice of this.sliceOut) {
ops.emitTrace(slice);
}
}
}
export { OpTrace };

View file

@ -0,0 +1,32 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { CamOp } from './op.js';
import { newSlice } from '../../core/slice.js';
import { Slicer } from './slicer.js';
class OpXRay extends CamOp {
constructor(state, op) {
super(state, op);
}
async slice(progress) {
let { widget, addSlices } = this.state;
let slicer = new Slicer(widget);
let xrayind = Object.keys(slicer.zLine)
.map(v => parseFloat(v).round(5))
.sort((a,b) => a-b);
let xrayopt = { each: data => {
let slice = newSlice(data.z);
slice.addTops(data.tops);
// data.tops.forEach(top => slice.addTop(top));
slice.lines = data.lines;
slice.xray();
addSlices(slice);
}, over: false, flatoff: 0, edges: true, openok: true };
await slicer.slice(xrayind, xrayopt);
// xrayopt.over = true;
// slicer.slice(xrayind, xrayopt);
}
}
export { OpXRay };

20
src/kiri/mode/cam/op.js Normal file
View file

@ -0,0 +1,20 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
export class CamOp {
constructor(state, op) {
this.state = state;
this.op = op
}
type() {
return this.op.type;
}
weight() {
return 1;
}
async slice() { }
prepare() { }
}

39
src/kiri/mode/cam/ops.js Normal file
View file

@ -0,0 +1,39 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { OpXRay } from './op-xray.js';
import { OpShadow } from './op-shadow.js';
import { OpLevel } from './op-level.js';
import { OpRough } from './op-rough.js';
import { OpOutline } from './op-outline.js';
import { OpContour } from './op-contour.js';
import { OpPocket } from './op-pocket.js';
import { OpLathe } from './op-lathe.js';
import { OpTrace } from './op-trace.js';
import { OpDrill } from './op-drill.js';
import { OpRegister } from './op-register.js';
import { OpLaserOn } from './op-laser-on.js';
import { OpLaserOff } from './op-laser-off.js';
import { OpGCode } from './op-gcode.js';
import { OpIndex } from './op-index.js';
import { CamOp } from './op.js';
import { OpHelical } from './op-helical.js';
export const ops = {
"xray": OpXRay,
"shadow": OpShadow,
"level": OpLevel,
"rough": OpRough,
"outline": OpOutline,
"contour": OpContour,
"pocket": OpPocket,
"lathe": OpLathe,
"trace": OpTrace,
"drill": OpDrill,
"register": OpRegister,
"helical": OpHelical,
"laser on": OpLaserOn,
"laser off": OpLaserOff,
"gcode": OpGCode,
"index": OpIndex,
"flip": CamOp
};

1129
src/kiri/mode/cam/prepare.js Normal file

File diff suppressed because it is too large Load diff

930
src/kiri/mode/cam/slice.js Normal file
View file

@ -0,0 +1,930 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { base, util } from '../../../geo/base.js';
import { newLine } from '../../../geo/line.js';
import { newPoint } from '../../../geo/point.js';
import { newPolygon } from '../../../geo/polygon.js';
import { polygons as POLY } from '../../../geo/polygons.js';
import { setSliceTracker } from '../../core/slice.js';
import { ops as OPS } from './ops.js';
import { Tool } from './tool.js';
import { Slicer as cam_slicer } from './slicer.js';
import { CAM } from './driver-be.js';
/**
* DRIVER SLICE CONTRACT
*
* @param {Object} settings
* @param {Widget} widget
* @param {Function} output
*/
export async function cam_slice(settings, widget, onupdate, ondone) {
let proc = settings.process,
sliceAll = widget.slices = [],
camOps = widget.camops = [],
isIndexed = proc.camStockIndexed;
let stock, bounds, track,
camZTop, camZBottom, camZThru, wztop, ztOff, zbOff,
zBottom, zMin, zMax, zThru, zTop,
minToolDiam, maxToolDiam, dark, color, tabs, unsafe, units,
axisRotation, axisIndex,
part_size,
bottom_gap, bottom_part, bottom_stock, bottom_thru, bottom_z, bottom_cut,
top_stock, top_part, top_gap, top_z,
workarea;
axisRotation = axisIndex = undefined;
dark = settings.controller.dark;
color = dark ? 0xbbbbbb : 0;
minToolDiam = Infinity;
maxToolDiam = -Infinity;
tabs = widget.anno.tab;
unsafe = proc.camExpertFast;
units = settings.controller.units === 'in' ? 25.4 : 1;
// allow recomputing later if widget or settings changes
const var_compute = () => {
let { camStockX, camStockY, camStockZ, camStockOffset } = proc;
bounds = widget.getBoundingBox();
stock = camStockOffset ? {
x: bounds.dim.x + camStockX,
y: bounds.dim.y + camStockY,
z: bounds.dim.z + camStockZ,
} : {
x: camStockX,
y: camStockY,
z: camStockZ
};
({ camZTop, camZBottom, camZThru } = proc);
track = widget.track;
wztop = track.top;
ztOff = isIndexed ? (stock.z - bounds.dim.z) / 2 : (stock.z - wztop);
zbOff = isIndexed ? (stock.z - bounds.dim.z) / 2 : (wztop - track.box.d);
zBottom = isIndexed ? camZBottom : camZBottom - zbOff;
zMin = isIndexed ? bounds.min.z : Math.max(bounds.min.z, zBottom);
zMax = bounds.max.z;
zThru = camZThru;
zTop = zMax + ztOff;
part_size = bounds.dim;
bottom_gap = zbOff;
bottom_part = 0;
bottom_stock = -bottom_gap;
bottom_thru = zThru;
bottom_z = isIndexed ? zBottom : Math.max(
(camZBottom ? bottom_stock + camZBottom : bottom_part) - bottom_thru,
(camZBottom ? bottom_stock + camZBottom : bottom_stock - bottom_thru)
);
bottom_cut = Math.max(bottom_z, -zThru);
top_stock = zTop;
top_part = zMax;
top_gap = ztOff;
top_z = camZTop ? bottom_stock + camZTop : top_stock;
workarea = util.round({
top_stock, top_part, top_gap, top_z,
bottom_stock, bottom_part, bottom_gap,
bottom_z, bottom_cut
}, 3);
return structuredClone(workarea);
};
// initial setup
var_compute();
if (tabs) {
// make tab polygons
tabs.forEach(tab => {
let zero = newPoint(0, 0, 0),
point = newPoint(tab.pos.x, tab.pos.y, tab.pos.z),
poly = newPolygon().centerRectangle(zero, tab.dim.x, tab.dim.y),
[rx, ry, rz, rw] = tab.rot,
m4 = new THREE.Matrix4().makeRotationFromQuaternion(
new THREE.Quaternion(rx, ry, rz, rw)
);
poly.points = poly.points
.map(p => new THREE.Vector3(p.x, p.y, p.z).applyMatrix4(m4))
.map(v => newPoint(v.x, v.y, v.z));
poly.move(point);
tab.poly = poly;
// tslice.output().setLayer("tabs", 0xff0000).addPoly(poly);
// sliceAll.push(tslice);
});
}
function error(msg) {
ondone(msg);
}
if (unsafe) {
console.log("disabling overhang safeties");
}
if (!proc.ops || proc.ops.length === 0) {
return error('no processes specified');
}
if (stock.x === 0 || stock.y === 0 || stock.z === 0) {
return error("one or more stock dimensions is zero<br>offset stock or set to non zero value");
}
if (stock.x && stock.y && stock.z && !isIndexed) {
if (stock.x + 0.00001 < bounds.max.x - bounds.min.x) {
return error('stock X too small for part. resize stock or use offset stock');
}
if (stock.y + 0.00001 < bounds.max.y - bounds.min.y) {
return error('stock Y too small for part. resize stock or use offset stock');
}
if (stock.z + 0.00001 < bounds.max.z - bounds.min.z) {
return error('stock Z too small for part. resize stock or use offset stock');
}
}
if (zMin >= bounds.max.z) {
return error(`invalid z bottom ${(zMin / units).round(3)} >= bounds z max ${(zMax / units).round(3)}`);
}
let mark = Date.now();
let opList = [];
let opSum = 0;
let opTot = 0;
let shadows = {};
let slicer;
let state = {
settings,
widget,
bounds,
tabs,
cutTabs,
cutPolys,
contourPolys,
healPolys,
shadowAt,
slicer,
addSlices,
isIndexed,
setAxisIndex,
updateToolDiams,
updateSlicer,
computeShadows,
zBottom,
zThru,
ztOff,
zMax,
zTop,
unsafe,
color,
dark,
ops: opList
};
let tracker = setSliceTracker({ rotation: 0 });
function updateSlicer() {
slicer = state.slicer = new cam_slicer(widget);
}
async function computeShadows() {
shadows = {};
await new OPS.shadow(state, { type: "shadow", silent: true }).slice(progress => {
// console.log('reshadow', progress.round(3));
});
}
function updateToolDiams(toolDiam) {
minToolDiam = Math.min(minToolDiam, toolDiam);
maxToolDiam = Math.max(maxToolDiam, toolDiam);
}
function shadowAt(z) {
let cached = shadows[z];
if (cached) {
return cached;
}
// find closest shadow above and use to speed up delta shadow gen
let minZabove;
let zover = Object.keys(shadows).map(v => parseFloat(v)).filter(v => v > z);
for (let zkey of zover) {
if (minZabove && zkey < minZabove) {
minZabove = zkey;
} else {
minZabove = zkey;
}
}
let shadow = computeShadowAt(widget, z, minZabove);
if (minZabove) {
// const merge = shadow.length;
// const plus = shadows[minZabove].length;
// const mark = Date.now();
shadow = POLY.union([...shadow, ...shadows[minZabove]], 0.001, true);
// console.log({merge, plus, equals: shadow.length, time: Date.now() - mark});
}
return shadows[z] = POLY.setZ(shadow, z);
}
function setAxisIndex(degrees = 0, absolute = true) {
axisIndex = absolute ? degrees : (axisIndex || 0) + degrees;
axisRotation = (Math.PI / 180) * axisIndex;
widget.setAxisIndex(isIndexed ? -axisIndex : 0);
return isIndexed ? -axisIndex : 0;
}
function addPolyIndexing(poly, a) {
if (!poly) {
return;
}
if (Array.isArray(poly)) {
for (let p of poly) {
addPolyIndexing(p, a);
}
return;
}
for (let point of poly.points) {
point.a = a;
}
addPolyIndexing(poly.inner, a);
}
function addSlices(slices, addIndexing = isIndexed) {
if (!Array.isArray(slices)) {
slices = [slices];
}
sliceAll.appendAll(slices);
if (addIndexing && axisIndex !== undefined) {
// update slice cam lines to add axis indexing
for (let slice of slices.filter(s => s.camLines)) {
addPolyIndexing(slice.camLines, -axisIndex);
}
}
}
if (false) {
opList.push(new OPS.xray(state, { type: "xray" }));
}
let activeOps = proc.ops.filter(op => !op.disabled);
// silently preface op list with OpShadow
if (isIndexed) {
if (activeOps.length === 0 || activeOps[0].type !== 'index') {
opList.push(new OPS.index(state, { type: "index", index: 0 }));
opTot += opList.peek().weight();
}
} else {
opList.push(new OPS.shadow(state, { type: "shadow", silent: true }));
opTot += opList.peek().weight();
}
// determing # of steps and step weighting for progress bar
for (let op of activeOps) {
if (op.type === '|') {
break;
}
let opfn = OPS[op.type];
if (opfn) {
let opin = new opfn(state, op);
opList.push(opin);
opTot += opin.weight();
}
}
// call slice() function on all ops in order
setAxisIndex();
updateSlicer();
for (let op of opList) {
let weight = op.weight();
// apply operation override vars
let workover = var_compute();
let valz = op.op;
if (valz.ov_topz) {
workover.top_z = isIndexed ? valz.ov_topz : bottom_stock + valz.ov_topz;
}
if (valz.ov_botz) {
workover.bottom_z = isIndexed ? valz.ov_botz : bottom_stock + valz.ov_botz;
workover.bottom_cut = Math.max(workover.bottom_z, -zThru);
}
// state.workarea = workover;
Object.assign(state, {
zBottom,
zThru,
ztOff,
zMax,
zTop,
workarea: workover
});
// console.log({
// op,
// workover,
// bounds: structuredClone(bounds),
// stock: structuredClone(stock)
// });
await op.slice((progress, message) => {
onupdate((opSum + (progress * weight)) / opTot, message || op.type());
});
// update tracker rotation for next slice output() visualization
tracker.rotation = isIndexed ? axisRotation : 0;
camOps.push(op);
opSum += weight;
}
setSliceTracker();
// reindex
sliceAll.forEach((slice, index) => slice.index = index);
// used in printSetup()
// used in CAM.prepare.getZClearPath()
// add tabs to terrain tops so moves avoid them
if (tabs) {
state.terrain.forEach(slab => {
tabs.forEach(tab => {
if (tab.pos.z + tab.dim.z / 2 >= slab.z) {
let all = [...slab.tops, tab.poly];
slab.tops = POLY.union(all, 0, true);
// slab.slice.output()
// .setLayer("debug-tabs", {line: 0x880088, thin: true })
// .addPolys(POLY.setZ(slab.tops.clone(true), slab.z), { thin: true });
}
});
});
}
// add shadow perimeter to terrain to catch outside moves off part
let tabpoly = tabs ? tabs.map(tab => tab.poly) : [];
let allpoly = POLY.union([...state.shadow.base, ...tabpoly], 0, true);
let shadowOff = maxToolDiam < 0 ? allpoly :
POLY.offset(allpoly, [minToolDiam / 2, maxToolDiam / 2], { count: 2, flat: true, minArea: 0 });
state.terrain.forEach(level => level.tops.appendAll(shadowOff));
widget.terrain = state.skipTerrain ? null : state.terrain;
widget.minToolDiam = minToolDiam;
widget.maxToolDiam = maxToolDiam;
ondone();
};
export function addDogbones(poly, dist, reverse) {
if (Array.isArray(poly)) {
return poly.forEach(p => addDogbones(p, dist));
}
let open = poly.open;
let isCW = poly.isClockwise();
if (reverse || poly.parent) isCW = !isCW;
let oldpts = poly.points.slice();
let lastpt = oldpts[oldpts.length - 1];
let lastsl = lastpt.slopeTo(oldpts[0]).toUnit();
let length = oldpts.length + (open ? 0 : 1);
let newpts = [];
for (let i = 0; i < length; i++) {
let nextpt = oldpts[i % oldpts.length];
let nextsl = lastpt.slopeTo(nextpt).toUnit();
let adiff = lastsl.angleDiff(nextsl, true);
let bdiff = ((adiff < 0 ? (180 - adiff) : (180 + adiff)) / 2) + 180;
if (!open || (i > 1 && i < length)) {
if (isCW && adiff > 45) {
let newa = base.newSlopeFromAngle(lastsl.angle + bdiff);
newpts.push(lastpt.projectOnSlope(newa, dist));
newpts.push(lastpt.clone());
} else if (!isCW && adiff < -45) {
let newa = base.newSlopeFromAngle(lastsl.angle - bdiff);
newpts.push(lastpt.projectOnSlope(newa, dist));
newpts.push(lastpt.clone());
}
}
lastsl = nextsl;
lastpt = nextpt;
if (i < oldpts.length) {
newpts.push(nextpt);
}
}
poly.points = newpts;
if (poly.inner) {
addDogbones(poly.inner, dist, true);
}
};
export async function traces(settings, widget) {
if (widget.traces) {
return false;
}
// --- points → line segments ---
let edges = new THREE.EdgesGeometry(widget.mesh.geometry, settings.controller.edgeangle ?? 20);
let array = edges.attributes.position.array;
let pcache = {};
let points = new Array(2);
let lines = new Array(points.length / 2);
for (let i = 0, j = 0, k = 0, l = array.length; i < l;) {
let ps = [array[i++], array[i++], array[i++]];
let key = ps.map(v => (v * 10000) | 0).join(',');
let point = pcache[key];
if (!point) {
point = newPoint(ps[0], ps[1], ps[2], key);
point.lines = [];
pcache[key] = point;
}
points[j++ % 2] = point;
if (j % 2 === 0) {
let [p0, p1] = points;
let line = lines[k++] = newLine(p0, p1);
p0.lines.push(line);
p1.lines.push(line);
}
}
// --- segments → chains (bidirectional walk) ---
let chains = [];
{
const segs = lines.slice(); // shallow copy
segs.forEach(s => (s.visited = false));
function step(dirPoint, prevSeg, pushFront, chain) {
let curr = dirPoint;
let prev = prevSeg;
while (curr.lines.length === 2) { // stay inside the arc
const next = curr.lines.find(l => !l.visited && l !== prev);
if (!next) break; // should not happen
next.visited = true;
if (pushFront) chain.unshift(next); // prepend or append?
else chain.push(next);
curr = next.p1 === curr ? next.p2 : next.p1;
prev = next;
}
}
for (const seed of segs) {
if (seed.visited) continue;
seed.visited = true; // always include the seed
const chain = [seed];
// grow backwards from p1 (prepend)
step(seed.p1, seed, true, chain);
// grow forwards from p2 (append)
step(seed.p2, seed, false, chain);
chains.push(chain);
}
}
// --- chains → polylines ---
const polylines = [];
for (const chain of chains) {
const poly = newPolygon().setOpen();
// choose any node whose degree !== 2; if none, it’s a closed loop
let start = null;
for (const s of chain) {
if (s.p1.lines.length !== 2) { start = s.p1; break; }
if (s.p2.lines.length !== 2) { start = s.p2; break; }
}
if (!start) start = chain[0].p1; // closed loop
let curr = start, prevSeg = null;
poly.push(curr); // first point
while (true) {
const nextSeg = curr.lines.find(
l => l !== prevSeg && chain.includes(l)
);
if (!nextSeg) break; // open end reached
curr = nextSeg.p1 === curr ? nextSeg.p2 : nextSeg.p1;
poly.push(curr); // << push *before* test
if (curr === start) break; // loop closed
prevSeg = nextSeg;
}
polylines.push(poly);
}
widget.traces = polylines;
return true;
};
/**
* Returns an array of arrays of perpindicular triangles in the mesh.
* Each sub-array is a list of triangle data that are part of the same
* cylinder.
*
* @param {object} settings - settings object
* @param {object} widget - widget object
* @param {object} opts - options object
* @return {array} - array of arrays of triangle data
*/
export async function cylinders(settings, widget, opts){
let {} = opts ?? {}
let {array:verts} = widget.mesh.geometry.attributes.position
let perpTriangles = []
//iterate over all triangles
for(let i = 0; i < verts.length; i+=9){
let a = [verts[i], verts[i+1], verts[i+2]],
b = [verts[i+3], verts[i+4], verts[i+5]],
c = [verts[i+6], verts[i+7], verts[i+8]];
//calculate normal
let normal = new THREE.Vector3(a[0]-b[0], a[1]-b[1], a[2]-b[2])
.cross(new THREE.Vector3(b[0]-c[0], b[1]-c[1], b[2]-c[2]))
.normalize()
// if perpindicular normal, and at least 2 Zs are the same
if(normal.z.round(5) == 0 && ! (a[2] != b[2] && b[2] != c[2])){
let minZ = Math.min(a[2], b[2], c[2]),
maxZ = Math.max(a[2], b[2], c[2]);
if(minZ == maxZ){ // all Zs are the same indicated malformed geometry
continue;
}
perpTriangles.push({...[a,b,c], normal,minZ,maxZ,i:index})
}
}
//map where zmax, zmin -> triangleData
let cylinderTriangles = new Map()
for(let t of perpTriangles){
let hash = `${t.minZ.round(5)},${t.maxZ.round(5)}`
if(!cylinderTriangles.has(hash)){
cylinderTriangles.set(hash,[])
}
cylinderTriangles.get(hash).push(t)
}
return Array.from(cylinderTriangles.values())
}
/**
* Find all triangles that are part of the same cylinder as the given triangle
* @param {Widget} widget - widget object
* @param {number} face - index of face in triangle vertex data
* @return {array} - array of all triangle data that belong to the same cylinder
* @requires surface_prep must be called first
*/
export function cylinder_find (widget, face){
CAM.surface_prep(widget,false);
return widget.tool.findCylinderSurface(face);
}
export function cylinder_poly_find(widget, face){
let faces = cylinder_find(widget, face);
let vert = widget.getGeoVertices({ unroll: true, translate: true }).map(v => v.round(4));
let slicer = new cam_slicer(widget,{})
let opts = {
dedup:false,
edges: false,
over:true
}
let firstOffset = faces[0]*9
let [x1,y1,z1,x2,y2,z2,x3,y3,z3]= Array.from(vert.subarray(firstOffset,firstOffset+9))
let zs = [z1,z2,z3].map(z => z.round(5))
let zmin = Math.min(...zs);
let zmax = Math.max(...zs);
let zmid = (zmin+zmax)/2
let cylVerts = new Float32Array(faces.length*9)
let i = 0
//for each cylinder face index
for(let index of faces){
let off = index*9
//copy the 9 triangle vertices floats in
for(let j = 0;j < 9;j++){
cylVerts[i] = vert[off+j]
i++
}
}
//slice the poly at the midpoint
let poly = slicer.sliceZ(zmid, cylVerts,opts)?.polys?.at(0)
if(!poly) throw "slicing returned no poly"
let circular = poly.circularity() > 0.98;
//throw error if not circular
if(!circular) throw "faces must be circular"
//calculate circle properties
let area = poly.area(),
diam = Math.sqrt(area / Math.PI)* 2,
center = poly.calcCircleCenter();
//find direction using normal to center point
let point = newPoint(x1, y1, z1),
delta = point.setZ(center.z).sub(center),
normal = new THREE.Vector3(x1-x2, y1-y2, z1-z2)
.cross(new THREE.Vector3(x2-x3, y2-y3, z2-z3)),
dotProd = normal.dot(delta),
interior = dotProd < 0
return {faces, zmin, zmax, poly, circular, area, diam, center,interior}
}
/**
* Generate a list of holes in the model based on the given diameter.
*
* @param {Object} settings - settings object
* @param {Object} widget - widget object
* @param {boolean} individual - if true, drill holes individually
* @param {Object} rec - DrillOp record
* @param {Function} onProgress - callback function to report progress
* @returns {Array} list of hole centers as objects with `x`, `y`, `z`, `depth`, and `selected` properties.
*/
export async function holes(settings, widget, individual, rec, onProgress) {
let { tool, mark, precision } = rec //TODO: display some visual difference if mark is selected
let toolDiam = new Tool(settings, tool).fluteDiameter()
let diam = individual ? 1 : toolDiam; // sets default diameter when select individual used
let proc = settings.process,
stock = settings.stock || {},
isIndexed = proc.camStockIndexed,
track = widget.track,
{ camZTop, camZBottom, camZThru } = proc,
// widget top z as defined by setTopz()
wztop = track.top,
// distance between top of part and top of stock
ztOff = isIndexed ? 0 : (stock.z - wztop),
// distance between bottom of part and bottom of stock
zbOff = isIndexed ? 0 : (wztop - track.box.d),
// defined z bottom offset by distance to stock bottom
// keeps the z bottom relative to the part when z align changes
zBottom = isIndexed ? camZBottom : camZBottom - zbOff;
let slicerOpts = { flatoff: 0.001 }
let slicer = new cam_slicer(widget, slicerOpts);
let zFlats = Object.keys(slicer.zFlat).map(Number).map(z => [z, z - 0.002]).flat()
precision = Math.max(0, precision)
let intervals = (precision == 0) ? [] : slicer.interval(
precision,
{
fit: false, off: -0.01, flats: true
}
)
let zees = [...zFlats, ...intervals]
let indices = [...new Set(zees
.map(kv => parseFloat(kv).round(5))
.filter(z => z !== null)
)]
let centerDiff = diam * 0.1,
area = (diam / 2) * (diam / 2) * Math.PI,
circles = [],
slices = [];
function onEach(slice) {
slices.push(slice);
}
let opts = { each: onEach, progress: (num, total) => onProgress(num / total * 0.5, "slice") };
await slicer.slice(indices, opts);
let shadowedDrills = false;
// console.log("slices",slices)
for (let [i, slice] of slices.entries()) {
for (let top of slice.tops) {
// console.log("slicing",slice.z,top)
slice.shadow = computeShadowAt(widget, slice.z, 0)
let inner = top.inner;
if (!inner) { //no holes
continue;
}
for (let poly of inner) {
if (poly.points.length < 7) continue;
let center = poly.calcCircleCenter();
center.area = poly.area();
center.overlapping = [center]
center.depth = 0;
// console.log("center",center)
if (poly.circularity() < 0.985) {
// if not circular, don't add to holes
continue;
}
if (center.isInPolygon(slice.shadow)) {
// if shadowed, don't add, and inform client
shadowedDrills = true;
continue;
}
let overlap = false;
for (let [i, circle] of circles.entries()) {
let dist = circle.distTo2D(center)
// //if on the same xy point,
if (dist <= centerDiff) {
// console.log("overlap",center,circle);
circle.overlapping.push(center);
// if overlapping, don't add and continue
overlap = true;
continue;
}
}
if (!overlap) circles.push(center);
}
}
onProgress(0.5 + (i / slices.length * 0.25), "recognize circles")
}
let drills = []
for (let [i, c] of circles.entries()) {
let overlapping = c.overlapping
let last = overlapping.shift();
while (overlapping.length) {
let circ = overlapping.shift();
let aveArea = (circ.area + last.area) / 2;
let areaDelta = Math.abs(circ.area - last.area)
if (areaDelta < aveArea * 0.05) { // if area delta less than 5% of average area
//keep top circle selected
last.depth = last.z - circ.z;
} else { // if not the same area
//push and move on
drills.push(last);
last = circ;
}
}
if (last.depth != 0) drills.push(last) //add last circle
onProgress(0.75 + (i / circles.length * 0.25), "assemble holes")
}
drills.forEach(h => {
if (rec.fromTop) {
// set z top if selected
h.depth += wztop - h.z
h.z = wztop
}
delete h.overlapping //for encoding
h.diam = toolDiam // for mesh generation
h.selected = (!individual && Math.abs(h.area - area) <= area * 0.05); //for same size selection
})
// console.log("unfiltered circles",circles)
// console.log("drills",drills)
drills = drills.filter(drill => drill.depth > 0)
widget.shadowedDrills = shadowedDrills
widget.drills = drills;
return drills;
}
function cutTabs(tabs, offset, z, inter) {
tabs = tabs.filter(tab => z < tab.pos.z + tab.dim.z / 2).map(tab => tab.off).flat();
return cutPolys(tabs, offset, z, false);
}
function cutPolys(polys, offset, z, inter) {
let noff = [];
offset.forEach(op => noff.appendAll(op.cut(POLY.union(polys, 0, true), inter)));
return healPolys(noff);
}
function contourPolys(widget, polys) {
const raycaster = new THREE.Raycaster();
raycaster.ray.direction.set(0, 0, -1); // ray pointing down Z
for (let poly of polys) {
for (let point of poly.points) {
raycaster.ray.origin.set(point.x, point.y, 10000);
const intersects = raycaster.intersectObject(widget.mesh, false);
const firstHit = intersects[0] || null;
if (firstHit) point.z = firstHit.point.z;
}
}
}
function healPolys(noff) {
for (let p of noff) {
if (p.appearsClosed()) {
p.points.pop();
p.setClosed();
}
}
if (noff.length > 1) {
let heal = 0;
// heal/rejoin open segments that share endpoints
outer: for (; ; heal++) {
let ntmp = noff, tlen = ntmp.length;
for (let i = 0; i < tlen; i++) {
let s1 = ntmp[i];
if (!s1) continue;
for (let j = i + 1; j < tlen; j++) {
let s2 = ntmp[j];
if (!s2) continue;
// require polys at same Z to heal
if (Math.abs(s1.getZ() - s2.getZ()) > 0.01) {
continue;
}
if (!(s1.open && s2.open)) continue;
if (s1.last().isMergable2D(s2.first())) {
s1.addPoints(s2.points.slice(1));
ntmp[j] = null;
continue outer;
}
if (s2.last().isMergable2D(s1.first())) {
s2.addPoints(s1.points.slice(1));
ntmp[i] = null;
continue outer;
}
if (s1.first().isMergable2D(s2.first())) {
s1.reverse();
s1.addPoints(s2.points.slice(1));
ntmp[j] = null;
continue outer;
}
if (s1.last().isMergable2D(s2.last())) {
s2.reverse();
s1.addPoints(s2.points.slice(1));
ntmp[j] = null;
continue outer;
}
}
}
break;
}
if (heal > 0) {
// cull nulls
noff = noff.filter(o => o);
}
// close poly if head meets tail
for (let poly of noff) {
if (poly.open && poly.first().isMergable2D(poly.last())) {
poly.points.pop();
poly.open = false;
}
}
}
return noff;
}
// union triangles > z (opt cap < ztop) into polygon(s)
export function computeShadowAt(widget, z, ztop) {
const geo = widget.cache.geo;
const length = geo.length;
// cache faces with normals up
if (!widget.cache.shadow) {
const faces = [];
for (let i = 0, ip = 0; i < length; i += 3) {
const a = new THREE.Vector3(geo[ip++], geo[ip++], geo[ip++]);
const b = new THREE.Vector3(geo[ip++], geo[ip++], geo[ip++]);
const c = new THREE.Vector3(geo[ip++], geo[ip++], geo[ip++]);
const n = THREE.computeFaceNormal(a, b, c);
if (n.z > 0.001) {
faces.push(a, b, c);
// faces.push(newPoint(...a), newPoint(...b), newPoint(...c));
}
}
widget.cache.shadow = faces;
}
const found = [];
const faces = widget.cache.shadow;
const { checkOverUnderOn, intersectPoints } = cam_slicer;
for (let i = 0; i < faces.length;) {
const a = faces[i++];
const b = faces[i++];
const c = faces[i++];
let where = undefined;
if (ztop && a.z > ztop && b.z > ztop && c.z > ztop) {
// skip faces over top threshold
continue;
}
if (a.z < z && b.z < z && c.z < z) {
// skip faces under threshold
continue;
} else if (a.z > z && b.z > z && c.z > z) {
found.push([a, b, c]);
} else {
// check faces straddling threshold
const where = { under: [], over: [], on: [] };
checkOverUnderOn(newPoint(a.x, a.y, a.z), z, where);
checkOverUnderOn(newPoint(b.x, b.y, b.z), z, where);
checkOverUnderOn(newPoint(c.x, c.y, c.z), z, where);
if (where.on.length === 0 && (where.over.length === 2 || where.under.length === 2)) {
// compute two point intersections and construct line
let line = intersectPoints(where.over, where.under, z);
if (line.length === 2) {
if (where.over.length === 2) {
found.push([where.over[1], line[0], line[1]]);
found.push([where.over[0], where.over[1], line[0]]);
} else {
found.push([where.over[0], line[0], line[1]]);
}
} else {
console.log({ msg: "invalid ips", line: line, where: where });
}
}
}
}
let polys = found.map(a => {
return newPolygon()
.add(a[0].x, a[0].y, a[0].z)
.add(a[1].x, a[1].y, a[1].z)
.add(a[2].x, a[2].y, a[2].z);
});
polys = POLY.union(polys, 0, true);
return polys;
}

479
src/kiri/mode/cam/slicer.js Normal file
View file

@ -0,0 +1,479 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { base, util } from '../../../geo/base.js';
import { decode, decodePointArray } from '../../core/codec.js';
import { newLine, newOrderedLine } from '../../../geo/line.js';
import { newPoint } from '../../../geo/point.js';
import { newSlice } from '../../core/slice.js';
import { polygons as POLY } from '../../../geo/polygons.js';
import { slicer } from '../../../geo/slicer.js';
const { sliceConnect, sliceDedup } = slicer;
const { config } = base;
const timing = false;
const zDecimal = 3;
const begin = function () {
if (timing) console.time(...arguments);
};
const end = function () {
if (timing) console.timeEnd(...arguments);
};
export class Slicer {
constructor(widget, options = { zlist: true, zline: true, lines: false }) {
this.minions = self.kiri_worker?.minions;
this.options = {};
this.setOptions(options);
if (widget) {
this.threaded = this.minions && this.minions.running;
this.setPoints(widget.getGeoVertices({ unroll: true, translate: true }));
this.computeFeatures();
}
}
// zList = generate list of z vertices
// zline = generate list of z vertices with coplanar lines
// trace = find z coplanar trace lines
// flatoff = amount to offset z when slicing on detected flats
// each = call for each slice generated from an interval
setOptions(options) {
Object.assign(this.options, options || {});
return this.options;
}
setPoints(points) {
this.bounds = null;
this.points = points;
this.zFlat = {}; // accumulated flat area at z height
this.zLine = {}; // count of z coplanar lines
this.zList = {}; // count of z values for auto slicing
return this;
}
// gather z-index stats
// these are used for auto-slicing in laser
// and to flats detection in CAM mode
computeFeatures(options) {
begin('compute features');
const opt = this.setOptions(options);
const bounds = this.bounds = new THREE.Box3();
const points = this.points;
const zFlat = this.zFlat;
const zLine = this.zLine;
const zList = this.zList;
function countZ(z) {
z = z.round(zDecimal);
zList[z] = (zList[z] || 0) + 1;
}
let p1 = newPoint(0, 0, 0),
p2 = newPoint(0, 0, 0),
p3 = newPoint(0, 0, 0);
// for (let i = 0, il = points.length; i < il; i++) {
// points[i] = points[i].round(zDecimal);
// }
for (let i = 0, il = points.length; i < il;) {
p1.set(points[i++], points[i++], points[i++]);
p2.set(points[i++], points[i++], points[i++]);
p3.set(points[i++], points[i++], points[i++]);
// update bounds
bounds.expandByPoint(p1);
bounds.expandByPoint(p2);
bounds.expandByPoint(p3);
// count occurrences of z values for auto slicing
if (opt.zlist) {
countZ(p1.z);
countZ(p2.z);
countZ(p3.z);
}
// use co-flat and co-line detection to adjust slice Z
if (p1.z === p2.z && p2.z === p3.z) {
// detect zFlat faces to avoid slicing directly on them
let zkey = p1.z.toFixed(zDecimal),
area = Math.abs(util.area2(p1, p2, p3)) / 2;
if (!zFlat[zkey]) {
zFlat[zkey] = area;
} else {
zFlat[zkey] += area;
}
} else if (opt.zline) {
// detect zLine (curved region tops/bottoms)
// in cam used for ball and v mill tracing
if (p1.z === p2.z) {
let zkey = p1.z.toFixed(zDecimal);
let zval = zLine[zkey];
zLine[zkey] = (zval || 0) + 1;
}
if (p2.z === p3.z) {
let zkey = p2.z.toFixed(zDecimal);
let zval = zLine[zkey];
zLine[zkey] = (zval || 0) + 1;
}
if (p3.z === p1.z) {
let zkey = p3.z.toFixed(zDecimal);
let zval = zLine[zkey];
zLine[zkey] = (zval || 0) + 1;
}
}
}
end('compute features');
// console.log({ bounds, zFlat, zLine, zList });
return this;
}
/**
* Given an array of z-slice positions, generate a list of polygons
* representing the intersection of the mesh with the given z-slice
* positions.
*
* @param {number[]} zs - array of z-slice positions
* @param {Object} options - slicing parameters
* @param {number} [options.flatoff=0.01] - z offset when slicing on a flat surface
* @param {boolean} [options.progress=false] - callback with slice progress
* @param {function} [options.each] - callback with each slice result
* @returns {Promise<Object[]>} - list of slice objects with z and tops (polygons)
*/
async slice(zs, options) {
const opt = this.setOptions(options);
// slice through points at given Z and return polygons
if (!Array.isArray(zs)) {
throw "slice zs parameter must be ab array";
}
// sort Z and offset when on a flat
const flatoff = util.numOrDefault(opt.flatoff, 0.01);
zs = zs.sort((a, b) => a - b).map(z => {
if (!flatoff) {
return z;
}
const znorm = z.toFixed(zDecimal);
return this.zFlat[znorm] ? z + flatoff : z;
});
// compute buckets from z slice list
const { points } = this;
const plen = points.length;
const zlen = zs.length;
const ppz = plen / zlen;
const count = 25;//Math.ceil(ppz / 10000);
const step = Math.ceil(zlen / count);
const buckets = [];
// console.log({ points, zs, count, step });
for (let c = 0, b = 0; c < count; c++) {
if (b >= zlen) break;
buckets.push({
zs: zs.slice(b, b + step),
index: []
});
b += step;
}
let p1 = newPoint(0, 0, 0),
p2 = newPoint(0, 0, 0),
p3 = newPoint(0, 0, 0),
ep = 0.001;
begin("create buckets");
for (let i = 0, il = points.length; i < il;) {
p1.set(points[i++], points[i++], points[i++]);
p2.set(points[i++], points[i++], points[i++]);
p3.set(points[i++], points[i++], points[i++]);
let zmin = Math.min(p1.z, p2.z, p3.z);
let zmax = Math.max(p1.z, p2.z, p3.z);
for (let bucket of buckets) {
const { zs, index } = bucket;
const min = Math.min(...zs);
const max = Math.max(...zs);
if (zmin < min && zmax < min) {
if (Math.abs(zmin - min) > ep && Math.abs(zmax - min) > ep) {
continue;
}
}
if (zmin > max && zmax > max) {
if (Math.abs(zmin - max) > ep && Math.abs(zmax - max) > ep) {
continue;
}
}
index.push(p1.x, p1.y, p1.z, p2.x, p2.y, p2.z, p3.x, p3.y, p3.z);
}
}
end("create buckets");
// console.log({ zs, zlen, count, step, buckets, flatoff });
begin("slicing");
const { minions } = this;
const threaded = minions && minions.running;
const sliceFn = (threaded ? this.sliceBucketMinion : this.sliceBucket).bind(this);
const track = { count: 0, total: zs.length };
if (threaded) minions.broadcast("cam_slice_init", {});
const promises = []
for (let bucket of buckets) {
promises.push(sliceFn(bucket, { ...opt, minZ: this.bounds.min.z }, slice => {
track.count++;
if (opt.progress) {
opt.progress(track.count, track.total);
}
// console.log({ oneach: slice, ...track });
}));
}
const data = (await Promise.all(promises)).flat();
data.sort((a, b) => b.z - a.z).forEach((rec, i) => {
rec.tops = rec.polys;
rec.slice = newSlice(rec.z).addTops(rec.tops);
if (opt.each) {
opt.each(rec, i, data.length);
}
});
if (threaded) minions.broadcast("cam_slice_cleanup");
end("slicing");
return data;
}
async sliceBucketMinion(bucket, opt, oneach) {
const slices = (await new Promise(resolve => {
this.minions.queue({
cmd: "cam_slice",
opt: Object.clone(opt),
bucket,
}, resolve);
})).slices;
for (let slice of slices) {
slice.polys = decode(slice.polys);
if (slice.lines) {
slice.lines = decodePointArray(slice.lines)
.group(2)
.map(arr => {
return newLine(arr[0], arr[1])
});
}
oneach(slice);
}
// console.log(bucket, slices);
return slices;
}
async sliceBucket(bucket, opt, oneach) {
const { zs, index } = bucket;
const slices = [];
for (let z of zs) {
const slice = this.sliceZ(z, index, opt);
if (slice) {
slices.push(slice);
}
oneach(slice);
}
return slices;
}
sliceZ(z, indices, opt) {
let links = opt.links !== false,
dedup = opt.dedup !== false,
edges = opt.edges || false,
over = opt.over || z <= opt.minZ,
debug = opt.debug,
phash = {},
lines = [];
// const { points } = this,
const points = indices,
p1 = newPoint(0, 0, 0),
p2 = newPoint(0, 0, 0),
p3 = newPoint(0, 0, 0);
for (let index = 0; index < points.length;) {
p1.set(points[index++], points[index++], points[index++]);
p2.set(points[index++], points[index++], points[index++]);
p3.set(points[index++], points[index++], points[index++]);
let where = { under: [], over: [], on: [] };
checkOverUnderOn(p1, z, where);
checkOverUnderOn(p2, z, where);
checkOverUnderOn(p3, z, where);
if (where.under.length === 3 || where.over.length === 3) {
// does not intersect (all 3 above or below)
} else if (where.on.length === 2) {
// one side of triangle is on the Z plane and 3rd is below
// drop lines with 3rd above because that leads to ambiguities
// with complex nested polygons on flat surface
if ((over && where.over.length === 1) || (!over && where.under.length === 1)) {
lines.push(makeZLine(phash, where.on[0], where.on[1], false, true));
}
} else if (where.on.length === 3) {
// triangle is coplanar with Z
// we drop these because this face is attached to 3 others
// that will satisfy the if above (line) with 2 points
} else if (where.under.length === 0 || where.over.length === 0) {
// does not intersect but one point is on the slice Z plane
} else if (!edges) {
// compute two point intersections and construct line
let line = intersectPoints(where.over, where.under, z);
if (line.length < 2 && where.on.length === 1) {
line.push(where.on[0].clone());
}
if (line.length === 2) {
lines.push(makeZLine(phash, line[0], line[1]));
} else {
console.log({ msg: "invalid ips", line: line, where: where });
}
}
}
if (dedup) {
// console.log({ z, dedup: lines, points });
lines = sliceDedup(lines, debug);
}
return lines.length ? {
z,
lines: opt.lines !== false ? lines : undefined,
polys: links ? POLY.nest(sliceConnect(lines, opt, debug)) : undefined
} : null;
}
interval(step, options) {
let opt = options || {},
bounds = this.bounds,
boff = opt.boff || opt.off || 0, // bottom offset
toff = opt.toff || opt.off || 0, // top offset
zmin = opt.min !== undefined ? opt.min : bounds.min.z + boff,
zmax = (opt.max || bounds.max.z) - toff,
steps = (zmax - zmin) / step,
rem = steps % 1 != 0 ? 0 : 1,
count = Math.floor(steps) + rem,
array = [];
if (opt.fit) {
count++;
step = (zmax - zmin) / count;
}
if (opt.down) {
for (let i = 0; i < count; i++) {
array.push(zmax);
zmax -= step;
}
} else {
for (let i = 0; i < count; i++) {
array.push(zmin);
zmin += step;
}
}
if (opt.fit) {
array.push(opt.down ? zmax : zmin);
}
if (opt.flats && opt.off) {
let add = [];
Object.keys(this.zFlat).forEach(z => {
z = parseFloat(z);
add.push(z + opt.off);
if (z > zmin) {
add.push(z - opt.off);
}
});
// add over and under all flats by 'off'
array.appendAll(add).sort((a, b) => {
return opt.down ? b - a : a - b;
});
}
// filter duplicate values
array = array.map(v => v.round(zDecimal)).filter((e, i, a) => i < 1 || a[i - 1] !== a[i]);
// return array.map(v => Math.abs(parseFloat(v.toFixed(zDecimal))));
return array.map(v => parseFloat(v.toFixed(zDecimal)));
}
}
/**
* given a point, append to the correct
* 'where' objec tarray (on, over or under)
*
* @param {Point} p
* @param {number} z offset
* @param {Obejct} where
*/
function checkOverUnderOn(p, z, where) {
let delta = p.z - z;
if (Math.abs(delta) < config.precision_slice_z) { // on
where.on.push(p);
} else if (delta < 0) { // under
where.under.push(p);
} else { // over
where.over.push(p);
}
}
/**
* Given a point over and under a z offset, calculate
* and return the intersection point on that z plane
*
* @param {Point} over
* @param {Point} under
* @param {number} z offset
* @returns {Point} intersection point
*/
function intersectPoints(over, under, z) {
let ip = [];
for (let i = 0; i < over.length; i++) {
for (let j = 0; j < under.length; j++) {
ip.push(over[i].intersectZ(under[j], z));
}
}
return ip;
}
/**
* Ensure points are unique with a cache/key algorithm
*/
function getCachedPoint(phash, p) {
let cached = phash[p.key];
if (!cached) {
phash[p.key] = p;
return p;
}
return cached;
}
/**
* Given two points and hints about their edges,
* return a new Line object with points sorted
* lexicographically by key. This allows for future
* line de-duplication and joins.
*
* @param {Object} phash
* @param {Point} p1
* @param {Point} p2
* @param {boolean} [coplanar]
* @param {boolean} [edge]
* @returns {Line}
*/
function makeZLine(phash, p1, p2, coplanar, edge) {
p1 = getCachedPoint(phash, p1.clone());
p2 = getCachedPoint(phash, p2.clone());
let line = newOrderedLine(p1, p2);
line.coplanar = coplanar || false;
line.edge = edge || false;
return line;
}
Slicer.checkOverUnderOn = checkOverUnderOn;
Slicer.intersectPoints = intersectPoints;

View file

@ -0,0 +1,319 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { base } from '../../../geo/base.js';
import { newPoint } from '../../../geo/point.js';
import { newOrderedLine } from '../../../geo/line.js';
const { config } = base;
/** Slicer used in Topo3 and Topo4 to find contour lines */
export class Slicer {
static intersectPoints = intersectPoints;
static checkOverUnderOn = checkOverUnderOn;
static removeDuplicateLines = removeDuplicateLines;
constructor(index = 0) {
this.min = Infinity;
this.max = -Infinity;
this.index = index;
}
// position is a non-indexed 3js geometry position attribute array
// create Point array from optionally filtered Z range
setFromArray(position, options = {}) {
const min = options.min || -Infinity;
const max = options.max || Infinity;
const len = position.length;
const pts = this.points = [];
for (let i = 0; i < len;) {
const x0 = position[i++];
const y0 = position[i++];
const z0 = position[i++];
const x1 = position[i++];
const y1 = position[i++];
const z1 = position[i++];
const x2 = position[i++];
const y2 = position[i++];
const z2 = position[i++];
const minz = Math.min(z0, z1, z2);
const maxz = Math.max(z0, z1, z2);
if (maxz < min || minz > max) {
continue;
}
pts.push(
newPoint(x0, y0, z0),
newPoint(x1, y1, z1),
newPoint(x2, y2, z2)
);
this.min = options.min || Math.min(this.min, minz);
this.max = options.max || Math.max(this.max, maxz);
}
return this;
}
setFromPoints(points, options = {}) {
const pts = this.points = [];
const len = points.length;
const min = options.min || -Infinity;
const max = options.max || Infinity;
for (let i = 0; i < len;) {
const p0 = points[i++];
const p1 = points[i++];
const p2 = points[i++];
const minz = Math.min(p0.z, p1.z, p2.z);
const maxz = Math.max(p0.z, p1.z, p2.z);
if (maxz < min || minz > max) {
continue;
}
pts.push(p0, p1, p2);
this.min = options.min || Math.min(this.min, minz);
this.max = options.max || Math.max(this.max, maxz);
}
return this;
}
slice(interval = 1) {
const ret = [];
for (let z = this.min; z < this.max; z += interval) {
ret.push({ z, index: this.index++, lines: this.sliceZ(z) });
}
return ret;
}
sliceZ(z, options = {}) {
const points = this.points;
const zMin = this.min;
const zMax = this.max;
const phash = {};
const lines = [];
let { under, over, both } = options;
let p1, p2, p3;
// default to 'over' selection with 2 points on a line
if (!under && !both) over = true;
// iterate over matching buckets for this z offset
for (let i = 0; i < points.length;) {
p1 = points[i++];
p2 = points[i++];
p3 = points[i++];
let where = { under: [], over: [], on: [] };
checkOverUnderOn(p1, z, where);
checkOverUnderOn(p2, z, where);
checkOverUnderOn(p3, z, where);
if (where.under.length === 3 || where.over.length === 3) {
// does not intersect (all 3 above or below)
} else if (where.on.length === 2) {
// one side of triangle is on the Z plane and 3rd is below
// drop lines with 3rd above because that leads to ambiguities
// with complex nested polygons on flat surface
let add2 = both ||
(over && (where.over.length === 1 || z === zMax)) ||
(under && (where.under.length === 1 || z === zMin));
if (add2) {
lines.push(makeZLine(phash, where.on[0], where.on[1], false, true));
}
} else if (where.on.length === 3) {
// triangle is coplanar with Z
// we drop these because this face is attached to 3 others
// that will satisfy the if above (line) with 2 points
} else if (where.under.length === 0 || where.over.length === 0) {
// does not intersect but one point is on the slice Z plane
} else {
// compute two point intersections and construct line
let line = intersectPoints(where.over, where.under, z);
if (line.length < 2 && where.on.length === 1) {
line.push(where.on[0]);
}
if (line.length === 2) {
lines.push(makeZLine(phash, line[0], line[1]));
} else {
console.log({ msg: "invalid ips", line: line, where: where });
}
}
}
if (lines.length == 0 && options.noEmpty) {
return;
}
return removeDuplicateLines(lines);
}
}
/**
* given a point, append to the correct
* 'where' objec tarray (on, over or under)
*
* @param {Point} p
* @param {number} z offset
* @param {Obejct} where
*/
function checkOverUnderOn(p, z, where) {
let delta = p.z - z;
if (Math.abs(delta) < config.precision_slice_z) { // on
where.on.push(p);
} else if (delta < 0) { // under
where.under.push(p);
} else { // over
where.over.push(p);
}
}
/**
* Given a point over and under a z offset, calculate
* and return the intersection point on that z plane
*
* @param {Point} over
* @param {Point} under
* @param {number} z offset
* @returns {Point} intersection point
*/
function intersectPoints(over, under, z) {
let ip = [];
for (let i = 0; i < over.length; i++) {
for (let j = 0; j < under.length; j++) {
ip.push(over[i].intersectZ(under[j], z));
}
}
return ip;
}
/**
* Ensure points are unique with a cache/key algorithm
*/
function getCachedPoint(phash, p) {
let cached = phash[p.key];
if (!cached) {
phash[p.key] = p;
return p;
}
return cached;
}
/**
* Given two points and hints about their edges,
* return a new Line object with points sorted
* lexicographically by key. This allows for future
* line de-duplication and joins.
*
* @param {Object} phash
* @param {Point} p1
* @param {Point} p2
* @param {boolean} [coplanar]
* @param {boolean} [edge]
* @returns {Line}
*/
function makeZLine(phash, p1, p2, coplanar, edge) {
p1 = getCachedPoint(phash, p1);
p2 = getCachedPoint(phash, p2);
let line = newOrderedLine(p1, p2);
line.coplanar = coplanar || false;
line.edge = edge || false;
return line;
}
/**
* eliminate duplicate lines and interior-only lines (coplanar)
*
* lines are sorted using lexicographic point keys such that
* they are comparable even if their points are reversed. hinting
* for deletion, co-planar and suspect shared edge is detectable at
* this time.
*
* @param {Line[]} lines
* @returns {Line[]}
*/
function removeDuplicateLines(lines, debug) {
let output = [],
tmplines = [],
points = [],
pmap = {};
function cachePoint(p) {
let cp = pmap[p.key];
if (cp) return cp;
points.push(p);
pmap[p.key] = p;
return p;
}
function addLinesToPoint(point, line) {
cachePoint(point);
if (!point.group) point.group = [line];
else point.group.push(line);
}
// mark duplicates for deletion preserving edges
lines.sort(function (l1, l2) {
if (l1.key === l2.key) {
l1.del = !l1.edge;
l2.del = !l2.edge;
if (debug && (l1.del || l2.del)) {
console.log('dup', l1, l2);
}
return 0;
}
return l1.key < l2.key ? -1 : 1;
});
// associate points with their lines, cull deleted
lines.forEach(function (line) {
if (!line.del) {
tmplines.push(line);
addLinesToPoint(line.p1, line);
addLinesToPoint(line.p2, line);
}
});
// merge collinear lines
points.forEach(function (point) {
if (point.group.length != 2) return;
let l1 = point.group[0],
l2 = point.group[1];
if (l1.isCollinear(l2)) {
l1.del = true;
l2.del = true;
// find new endpoints that are not shared point
let p1 = l1.p1 != point ? l1.p1 : l1.p2,
p2 = l2.p1 != point ? l2.p1 : l2.p2,
newline = newOrderedLine(p1, p2);
// remove deleted lines from associated points
p1.group.remove(l1);
p1.group.remove(l2);
p2.group.remove(l1);
p2.group.remove(l2);
// associate new line with points
p1.group.push(newline);
p2.group.push(newline);
// add new line to lines array
newline.edge = l1.edge || l2.edge;
tmplines.push(newline);
}
});
// mark duplicates for deletion
// but preserve one if it's an edge
tmplines.sort(function (l1, l2) {
if (l1.key === l2.key) {
l1.del = true;
l2.del = !l2.edge;
return 0;
}
return l1.key < l2.key ? -1 : 1;
});
// create new line array culling deleted
tmplines.forEach(function (line) {
if (!line.del) {
output.push(line);
line.p1.group = null;
line.p2.group = null;
}
});
return output;
}

208
src/kiri/mode/cam/tool.js Normal file
View file

@ -0,0 +1,208 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
const HPI = Math.PI / 2;
const RAD2DEG = 180 / Math.PI;
class Tool {
constructor(settings, id, number) {
if (number >= 0) {
this.tool = settings.tools.filter(tool => tool.number == number)[0];
} else {
this.tool = settings.tools.filter(tool => tool.id == id)[0];
}
if (!this.tool) {
this.tool = Object.assign({}, settings.tools[0]);
this.tool.number = number >= 0 ? number : this.tool.number;
this.tool.id = id >= 0 ? id : this.tool.id;
}
}
getID() {
return this.tool.id;
}
getName() {
return this.tool.name;
}
getType() {
return this.tool.type;
}
getNumber() {
return this.tool.number;
}
isMetric() {
return this.tool.metric;
}
unitScale() {
return this.isMetric() ? 1 : 25.4;
}
fluteLength() {
return this.unitScale() * this.tool.flute_len;
}
fluteDiameter() {
return this.unitScale() * this.tool.flute_diam;
}
tipDiameter() {
return this.unitScale() * this.tool.taper_tip;
}
maxDiameter() {
return Math.max(this.fluteDiameter(), this.tipDiameter(), this.shaftDiameter());
}
traceOffset() {
return (this.hasTaper() ? this.tipDiameter() : this.fluteDiameter()) / 2;
}
contourOffset(step) {
const diam = Math.min(this.hasTaper() ? this.tipDiameter() : this.fluteDiameter());
return diam ? diam * step : step;
}
setTaperLengthFromAngle(angle) {
const rad = (this.flute_diam - this.taper_tip) / 2;
return this.flute_len = calcTaperLength(rad, angle);
}
getTaperAngle() {
return calcTaperAngle((this.flute_diam - this.taper_tip) / 2, this.flute_len);
}
shaftLength() {
return this.unitScale() * this.tool.shaft_len;
}
/**
* returns the length of the drill tip as a function of the flute diameter,
* given a 118 deg point angle. the result is in workspace units.
*
* @return {number} length of the drill tip.
*/
drillTipLength() {
const drillAngleRad = 140 * Math.PI / 180;
return 0.5 * this.fluteDiameter() * Math.sin(drillAngleRad);
}
shaftDiameter() {
return this.unitScale() * this.tool.shaft_diam;
}
isBallMill() {
return this.tool.type === "ballmill";
}
isTaperMill() {
return this.tool.type === "tapermill";
}
isDrill() {
return this.tool.type === "drill";
}
hasTaper() {
return this.isTaperMill();
}
/**
* generate tool profile with resolution number of pixels. the result is a
* Float32Array stored in `this.profile` and `this.profileDim` containing
* dimensions of the profile in pixels and shared array buffer size.
*
* @param {number} resolution - number of pixels for the tool profile
*
* @return {Tool} this
*/
generateProfile(resolution) {
// generate tool profile
let ball = this.isBallMill(),
taper = this.hasTaper(),
drill = this.isDrill(),
tip_diameter = this.tipDiameter(),
drill_tip_length = this.drillTipLength(),
shaft_offset = this.fluteLength(),
flute_diameter = this.fluteDiameter(),
shaft_diameter = Math.max(flute_diameter, this.shaftDiameter()),
max_diameter = Math.max(flute_diameter, shaft_diameter),
shaft_pix_float = max_diameter / resolution,
shaft_pix_int = Math.round(shaft_pix_float),
shaft_radius_pix_float = shaft_pix_float / 2,
flute_radius = flute_diameter / 2,
flute_pix_float = flute_diameter / resolution,
flute_radius_pix_float = flute_pix_float / 2,
tip_pix_float = tip_diameter / resolution,
tip_radius_pix_float = tip_pix_float / 2,
tip_max_radius_offset = flute_radius_pix_float - tip_radius_pix_float,
profile_pix_iter = shaft_pix_int + (1 - shaft_pix_int % 2),
toolCenter = (shaft_pix_int - (shaft_pix_int % 2)) / 2,
toolOffset = [],
larger_shaft = shaft_diameter - flute_diameter > 0.001,
rpixsq = flute_radius_pix_float * flute_radius_pix_float,
maxo = -Infinity;
// for each point in tool profile, check inside radius
for (let x = 0; x < profile_pix_iter; x++) {
for (let y = 0; y < profile_pix_iter; y++) {
let dx = x - toolCenter,
dy = y - toolCenter,
dist_from_center = Math.sqrt(dx * dx + dy * dy);
if (dist_from_center <= flute_radius_pix_float) { // if xy point inside flute radius
maxo = Math.max(maxo, dx, dy);
// flute offset points
let z_offset = 0;
if (ball) {
let rd = dist_from_center * dist_from_center;
z_offset = Math.sqrt(rpixsq - rd) * resolution - flute_radius;
// z_offset = (1 - Math.cos((dist_from_center / flute_radius_pix_float) * HPI)) * -flute_radius;
} else if (taper && dist_from_center >= tip_radius_pix_float) {// if tapered and not in the flat tip radius
z_offset = ((dist_from_center - tip_radius_pix_float) / tip_max_radius_offset) * -shaft_offset;
} else if (drill) {
z_offset = -dist_from_center / 45;
}
toolOffset.push(dx, dy, z_offset);
} else if (shaft_offset && larger_shaft && dist_from_center <= shaft_radius_pix_float) {
// shaft offset points
toolOffset.push(dx, dy, -shaft_offset);
}
}
}
// convert to shared array for use with minions
const profile = new Float32Array(new SharedArrayBuffer(toolOffset.length * 4));
profile.set(toolOffset);
this.profile = profile;
this.profileDim = {
size: shaft_diameter,
pix: profile_pix_iter + 2,
maxo
};
return this;
}
}
function calcTaperAngle(rad, len) {
return (Math.atan(rad / len) * RAD2DEG);
};
function calcTaperLength(rad, angle) {
return (rad / Math.tan(angle));
};
function getToolDiameter(settings, id) {
return new Tool(settings, id).fluteDiameter();
};
export {
Tool,
calcTaperAngle,
calcTaperLength,
getToolDiameter
};

344
src/kiri/mode/cam/tools.js Normal file
View file

@ -0,0 +1,344 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { $ } from '../../../moto/webui.js';
import { api } from '../../core/api.js';
import { consts } from '../../core/consts.js';
import { settings as setconf } from '../../core/settings.js';
const DEG2RAD = Math.PI / 180;
let { MODES } = consts,
DOC = document,
selectedTool = null,
editTools = null,
maxTool = 0,
toolNames = ['endmill','ballmill','tapermill','drill'];
function settings() {
return api.conf.get();
}
function renderTools() {
api.ui.toolSelect.innerHTML = '';
maxTool = 0;
editTools.forEach(function(tool, index) {
maxTool = Math.max(maxTool, tool.number);
tool.order = index;
let opt = DOC.createElement('option');
opt.appendChild(DOC.createTextNode(tool.name));
opt.onclick = function() { selectTool(tool) };
api.ui.toolSelect.appendChild(opt);
});
}
function selectTool(tool) {
const { ui } = api;
selectedTool = tool;
ui.toolName.value = tool.name;
ui.toolNum.value = tool.number;
ui.toolFluteDiam.value = tool.flute_diam;
ui.toolFluteLen.value = tool.flute_len;
ui.toolShaftDiam.value = tool.shaft_diam;
ui.toolShaftLen.value = tool.shaft_len;
ui.toolTaperTip.value = tool.taper_tip || 0;
ui.toolMetric.checked = tool.metric;
ui.toolType.selectedIndex = toolNames.indexOf(tool.type);
if (tool === 'tapermill') {
ui.toolTaperAngle.value = kiri.driver.CAM.calcTaperAngle(
(tool.flute_diam - tool.taper_tip) / 2, tool.flute_len
).round(1);
} else if(tool === 'drill'){
ui.toolTaperAngle.value = 118;
} else {
ui.toolTaperAngle.value = 0;
}
renderTool(tool);
}
function otag(o) {
if (Array.isArray(o)) {
let out = []
o.forEach(oe => out.push(otag(oe)));
return out.join('');
}
let tags = [];
Object.keys(o).forEach(key => {
let val = o[key];
let att = [];
Object.keys(val).forEach(tk => {
let tv = val[tk];
att.push(`${tk.replace(/_/g,'-')}="${tv}"`);
});
tags.push(`<${key} ${att.join(' ')}></${key}>`);
});
return tags.join('');
}
function renderTool(tool) {
const { ui } = api;
let type = selectedTool.type;
let taper = type=== 'tapermill'
let drill = type === 'drill'
const drillAngleRad = 140 * Math.PI / 180
ui.toolTaperAngle.disabled = taper ? undefined : 'true';
ui.toolTaperTip.disabled = taper ? undefined : 'true';
$('tool-view').innerHTML = '<svg id="tool-svg" width="100%" height="100%"></svg>';
setTimeout(() => {
let svg = $('tool-svg'),
pad = 10,
dim = { w: svg.clientWidth, h: svg.clientHeight },
max = { w: dim.w - pad * 2, h: dim.h - pad * 2},
off = { x: pad, y: pad },
isBall = type === "ballmill",
shaft_fill = "#cccccc",
flute_fill = "#dddddd",
stroke = "#777777",
stroke_width = 3,
stroke_thin = stroke_width / 2,
shaft = tool.shaft_len || 1,
flute = tool.flute_len || 1,
drillTip = drill ? 0.5 * tool.flute_diam * Math.sin(drillAngleRad) : 0,
total_len = shaft + flute+drillTip,
units = dim.h / total_len,
shaft_len = (shaft / total_len) * max.h,
flute_len = (flute / total_len) * max.h,
drill_tip_len = (drillTip / total_len) * max.h,
shaft_diam = tool.shaft_diam * units,
flute_diam = tool.flute_diam * units,
// total_wid = Math.max(flute_diam, shaft_diam),
shaft_off = (max.w - shaft_diam) / 2,
flute_off = (max.w - flute_diam) / 2,
taper_off = (max.w - (tool.taper_tip || 0) * units) / 2,
parts = [
// shaft rectangle
{ rect: {
x: off.x + shaft_off,
y: off.y,
width: max.w - shaft_off * 2,
height: shaft_len,
fill: shaft_fill,
stroke_width,
stroke
} }
];
if (taper) {
let yoff = off.y + shaft_len;
// let mid = dim.w / 2;
parts.push({path: {stroke_width, stroke, fill:flute_fill, d:[
`M ${off.x + flute_off} ${yoff}`,
`L ${off.x + taper_off} ${yoff + flute_len}`,
`L ${dim.w - off.x - taper_off} ${yoff + flute_len}`,
`L ${dim.w - off.x - flute_off} ${yoff}`,
`z`
].join('\n')}});
} else if(drill){
const x1 = off.x + flute_off,
y1 = off.y + shaft_len,
x2 = dim.w - off.x - flute_off,
y2 = y1 + flute_len,
xMid = dim.w / 2
parts.push({path: {stroke_width, stroke, fill:flute_fill, d:[
`M ${x1} ${y1}`, //move to top left
`L ${x1} ${y2}`, //line to bottom left
`L ${xMid} ${y2+drill_tip_len}`, //line to bottom mid point
`L ${x2} ${y2}`, //line to bottom right
`L ${x2} ${y1}`, //line to top right
`z`
].join('\n')}});
//add drill flute lines
parts.push({ line: {
x1, y1, x2, y2: (y1 + y2) / 2,
stroke, stroke_width: stroke_thin
} });
parts.push({ line: {
x1, y1: (y1 + y2) / 2, x2, y2,
stroke, stroke_width: stroke_thin
} });
} else {
let fl = isBall ? flute_len - flute_diam/2 : flute_len;
let x1 = off.x + flute_off;
let y1 = off.y + shaft_len;
let x2 = x1 + max.w - flute_off * 2;
let y2 = y1 + fl;
// flute rectangle
parts.push({ rect: {
x: off.x + flute_off,
y: off.y + shaft_len,
width: max.w - flute_off * 2,
height: fl,
fill: flute_fill,
stroke_width,
stroke,
} });
// hatch "fill" flute
parts.push({ line: { x1, y1, x2, y2, stroke, stroke_width: stroke_thin } });
parts.push({ line: {
x1: (x1 + x2) / 2, y1, x2, y2: (y1 + y2) / 2,
stroke, stroke_width: stroke_thin
} });
parts.push({ line: {
x1, y1: (y1 + y2) / 2, x2: (x1 + x2) / 2, y2,
stroke, stroke_width: stroke_thin
} });
}
if (isBall) {
let rad = (max.w - flute_off * 2) / 2;
let xend = dim.w - off.x - flute_off;
let yoff = off.y + shaft_len + flute_len + stroke_width/2 - flute_diam/2;
parts.push({path: {stroke_width, stroke, fill:flute_fill, d:[
`M ${off.x + flute_off} ${yoff}`,
`A ${rad} ${rad} 0 0 0 ${xend} ${yoff}`,
// `L ${off.x + flute_off} ${yoff}`
].join('\n')}})
}
svg.innerHTML = otag(parts);
}, 10);
}
export function updateTool(ev) {
const { ui } = api;
selectedTool.name = ui.toolName.value;
selectedTool.number = parseInt(ui.toolNum.value);
selectedTool.flute_diam = parseFloat(ui.toolFluteDiam.value);
selectedTool.flute_len = parseFloat(ui.toolFluteLen.value);
selectedTool.shaft_diam = parseFloat(ui.toolShaftDiam.value);
selectedTool.shaft_len = parseFloat(ui.toolShaftLen.value);
selectedTool.taper_tip = parseFloat(ui.toolTaperTip.value);
selectedTool.metric = ui.toolMetric.checked;
selectedTool.type = toolNames[ui.toolType.selectedIndex];
if (selectedTool.type === 'tapermill') {
const CAM = kiri.driver.CAM;
const rad = (selectedTool.flute_diam - selectedTool.taper_tip) / 2;
if (ev && ev.target === ui.toolTaperAngle) {
const angle = parseFloat(ev.target.value);
const len = CAM.calcTaperLength(rad, angle * DEG2RAD);
selectedTool.flute_len = len;
ui.toolTaperAngle.value = angle.round(1);
ui.toolFluteLen.value = selectedTool.flute_len.round(4);
} else {
ui.toolTaperAngle.value = CAM.calcTaperAngle(rad, selectedTool.flute_len).round(1);
}
} else {
ui.toolTaperAngle.value = 0;
}
renderTools();
ui.toolSelect.selectedIndex = selectedTool.order;
setToolChanged(true);
renderTool(selectedTool);
}
function setToolChanged(changed) {
editTools.changed = changed;
api.ui.toolsSave.disabled = !changed;
}
export function showTools() {
if (api.mode.get_id() !== MODES.CAM) return;
setconf.sync.get().then(_showTools);
}
function _showTools() {
const { ui } = api;
editTools = settings().tools.slice().sort((a,b) => {
return a.name > b.name ? 1 : -1;
});
setToolChanged(false);
ui.toolsClose.onclick = function() {
if (editTools.changed && !confirm("abandon changes?")) return;
api.dialog.hide();
};
ui.toolAdd.onclick = function() {
let metric = settings().controller.units === 'mm';
editTools.push(Object.assign({
id: Date.now(),
number: maxTool + 1,
name: "new tool",
type: "endmill",
taper_tip: 0,
metric
}, metric ? {
shaft_diam: 2,
shaft_len: 15,
flute_diam: 2,
flute_len: 20,
} : {
shaft_diam: 0.25,
shaft_len: 1.5,
flute_diam: 0.25,
flute_len: 2,
}));
setToolChanged(true);
renderTools();
ui.toolSelect.selectedIndex = editTools.length-1;
selectTool(editTools[editTools.length-1]);
};
ui.toolCopy.onclick = function() {
let clone = Object.assign({}, selectedTool);
let { name } = clone;
let split = name.split(' ');
let endv = parseInt(split.pop());
if (endv) {
name = split.join(' ') + ' ' + (endv + 1);
} else {
name = `${name} 2`;
}
clone.id = Date.now();
clone.number = maxTool + 1;
clone.name = name;
editTools.push(clone);
setToolChanged(true);
renderTools();
ui.toolSelect.selectedIndex = editTools.length-1;
selectTool(editTools[editTools.length-1]);
};
ui.toolDelete.onclick = function() {
editTools.remove(selectedTool);
setToolChanged(true);
renderTools();
};
ui.toolsSave.onclick = function() {
if (selectedTool) updateTool();
settings().tools = editTools.sort((a,b) => {
return a.name < b.name ? -1 : 1;
});
setToolChanged(false);
api.conf.save();
api.conf.update_fields();
api.event.settings();
setconf.sync.put();
};
ui.toolsImport.onclick = (ev) => api.event.import(ev);
ui.toolsExport.onclick = () => {
api.uc.prompt("Export Tools Filename", "tools").then(name => {
if (!name) {
return;
}
const record = {
version: kiri.version,
tools: api.conf.get().tools,
time: Date.now()
};
api.util.download(api.util.b64enc(record), `${name}.km`);
});
};
renderTools();
if (editTools.length > 0) {
selectTool(editTools[0]);
ui.toolSelect.selectedIndex = 0;
} else {
ui.toolAdd.onclick();
}
api.dialog.show('tools');
ui.toolSelect.focus();
}
export const tools = {
updateTool,
showTools
};

819
src/kiri/mode/cam/topo3.js Normal file
View file

@ -0,0 +1,819 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { codec } from '../../core/codec.js';
import { newPoint } from '../../../geo/point.js';
import { newPolygon } from '../../../geo/polygon.js';
import { newSlice } from '../../core/slice.js';
import { Slicer as topo_slicer } from './slicer_topo.js';
import { polygons as POLY } from '../../../geo/polygons.js';
import { Tool } from './tool.js';
const RAD2DEG = 180 / Math.PI;
const DEG2RAD = Math.PI / 180;
export class Topo {
constructor() { }
async generate(opt = {}) {
let { state, contour, onupdate, ondone } = opt;
let { widget, settings, tshadow, center, tabs, color } = opt.state;
let { controller, process } = settings,
animesh = parseInt(controller.animesh || 100) * 2500,
axis = contour.axis.toLowerCase(),
contourX = axis === "x",
contourY = axis === "y",
bounds = widget.getBoundingBox().clone(),
tolerance = contour.tolerance,
flatness = contour.flatness || (tolerance / 100),
shadow = tshadow,
minX = bounds.min.x,
maxX = bounds.max.x,
minY = bounds.min.y,
maxY = bounds.max.y,
zBottom = contour.bottom ? state.zBottom : 0,
zMin = Math.max(bounds.min.z, zBottom) + 0.0001,
boundsX = maxX - minX,
boundsY = maxY - minY,
inside = contour.inside,
density = 1 + (contour.reduction || 0),
resolution = tolerance ? tolerance : 1 / Math.sqrt(animesh / (boundsX * boundsY)),
tool = new Tool(settings, contour.tool),
toolOffset = tool.generateProfile(resolution).profile,
toolDiameter = tool.fluteDiameter(),
toolStep = toolDiameter * contour.step, //tool.contourOffset(contour.step),
leave = contour.leave || 0,
maxangle = contour.angle,
curvesOnly = contour.curves,
bridge = contour.bridging || 0,
// R2A = 180 / Math.PI,
stepsX = Math.ceil(boundsX / resolution),
stepsY = Math.ceil(boundsY / resolution),
widtopo = widget.topo,
topoCache = widtopo
&& widtopo.resolution === resolution
&& widtopo.diameter === toolDiameter
? widtopo : undefined,
topo = widget.topo = topoCache || {
data: new Float32Array(new SharedArrayBuffer(stepsX * stepsY * 4)),
stepsX: stepsX,
stepsY: stepsY,
bounds: bounds,
diameter: toolDiameter,
resolution: resolution,
profile: toolOffset,
widget: widget,
raster: true,
slices: null
},
data = topo.data,
newslices = [],
tabsMax = tabs ? Math.max(...tabs.map(tab => tab.dim.z / 2 + tab.pos.z)) : 0,
tabsOn = tabs,
tabHeight = Math.max(process.camTabsHeight + zBottom, tabsMax),
clipTab = tabsOn ? [] : null,
clipTo = inside ? shadow : POLY.expand(shadow, toolDiameter / 2 + resolution * 3),
partOff = inside ? 0 : toolDiameter / 2 + resolution,
gridDelta = Math.floor(partOff / resolution),
debug = false,
debug_clips = debug && true,
debug_topo = debug && true,
debug_topo_lines = debug && true,
debug_topo_shells = debug && true,
time = Date.now;
if (tolerance === 0 && !topoCache) {
console.log(widget.id, 'topo auto tolerance', resolution.round(4));
}
// console.log({ resolution, flatness });
// used by Pocket -> Contour
this.tolerance = resolution;
if (tabs) {
clipTab.appendAll(tabs.map(tab => {
let ctab = POLY.expand([tab.poly], toolDiameter / 2);
ctab.forEach(ct => ct.z = tab.dim.z / 2 + tab.pos.z);
return ctab;
}).flat());
}
// debug clipTab and clipTo
if (debug_clips) {
const debug = newSlice(-1);
const output = debug.output();
// if (clipTab) output.setLayer("clip.tab", { line: 0xff0000 }).addPolys(clipTab);
if (clipTo) output.setLayer("clip.to", { line: 0x00dd00 }).addPolys(clipTo);
newslices.push(debug);
}
const probe = this.probe = new Probe({
profile: toolOffset,
data,
stepsX,
stepsY,
boundsX,
boundsY,
minX,
minY,
zMin
});
const { toolAtZ, toolAtXY, zAtXY } = probe;
this.toolAtZ = toolAtZ;
this.toolAtXY = toolAtXY;
this.zAtXY = zAtXY;
const trace = this.trace = new Trace(probe, {
curvesOnly,
maxangle,
flatness,
bridge,
contourX
});
if (topo.raster) {
const box = topo.box = new THREE.Box2();
const params = {
resolution,
curvesOnly,
flatness,
stepsY,
minY,
maxY,
zMin,
data,
box
};
onupdate(0, 1, "raster");
await this.raster(widget, params, (i, l, p) => {
onupdate(i / 2, l, p);
});
topo.raster = false;
}
await this.contour({
box: topo.box,
minX,
maxX,
minY,
maxY,
stepsX,
stepsY,
boundsX,
boundsY,
partOff,
gridDelta,
resolution,
toolStep,
contourX,
contourY,
density,
clipTo,
clipTab,
clipTabZ: clipTab ? clipTab.map(t => t.z) : undefined,
tabHeight,
newslices,
leave,
color
}, (i, l, p) => {
onupdate(l / 2 + i / 2, l, p);
});
ondone(newslices);
return this;
}
async raster(widget, params, onupdate) {
const { resolution } = params;
const { box } = params;
const { dispatch, minions } = self.kiri_worker;
const vertices = widget.getGeoVertices({ unroll: true, translate: true }).toShared();
const range = { min: Infinity, max: -Infinity };
// swap XZ in shared array
for (let i = 0, l = vertices.length; i < l; i += 3) {
const x = vertices[i];
const z = vertices[i + 2];
vertices[i] = z;
vertices[i + 2] = x;
range.min = Math.min(range.min, x);
range.max = Math.max(range.max, x);
}
const shards = Math.ceil(Math.min(25, vertices.length / 27000));
const step = (range.max - range.min) / shards;
let slices = [];
let index = 0;
let slice = { min: range.min, max: range.min + step, index };
for (let z = range.min; z < range.max; z += resolution) {
if (z > slice.max) {
slices.push(slice);
slice = { min: z, max: z + step, index };
}
index++;
}
slices.push(slice);
// console.log({ shards, range, step, slices });
let complete = 0;
// define sharded ranges
if (minions.running > 1) {
dispatch.putCache({ key: widget.id, data: vertices }, {
done: data => {
// console.log({ put_cache_done: data });
}
});
let promises = slices.map(slice => {
return new Promise(resolve => {
minions.queue({
cmd: "topo_raster",
id: widget.id,
params,
slice
}, data => {
resolve(data);
onupdate(++complete, slices.length, "raster");
});
});
});
// merge boxes for all rasters for contouring clipping
(await Promise.all(promises))
.map(rec => rec.box)
.map(box => new THREE.Box2(
new THREE.Vector2(box.min.x, box.min.y),
new THREE.Vector2(box.max.x, box.max.y)
))
.map(box2 => {
box.union(box2);
return box2;
});
dispatch.clearCache({}, {
done: data => {
// console.log({ clear_cache_done: data });
}
});
} else {
// iterate over shards, merge output
// const output = [];
for (let slice of slices) {
new topo_slicer(slice.index)
.setFromArray(vertices, slice)
.slice(resolution)
.map(rec => {
const slice = newSlice(rec.z);
slice.index = rec.index;
slice.lines = rec.lines;
for (let line of rec.lines) {
const { p1, p2 } = line;
if (!p1.swapped) { p1.swapXZ(); p1.swapped = true }
if (!p2.swapped) { p2.swapXZ(); p2.swapped = true }
}
raster_slice({
...params,
box,
lines: rec.lines,
gridx: rec.index
});
return slice;
});
onupdate(++complete, slices.length, "raster");
}
}
}
async contour(params, onupdate) {
const trace = this.trace;
const concurrent = self.kiri_worker.minions.running;
const { minX, maxX, minY, maxY, boundsX, boundsY, stepsX, stepsY } = params;
const { gridDelta, resolution, density, partOff, toolStep, contourX, contourY } = params;
const { clipTo, clipTab, clipTabZ, tabHeight, newslices, color, leave } = params;
let stepsTaken = 0,
stepsTotal = 0;
if (contourX) {
stepsTotal += ((maxY - minY + partOff * 2) / toolStep) | 0;
}
if (contourY) {
stepsTotal += ((maxX - minX + partOff * 2) / toolStep) | 0;
}
if (stepsTotal === 0) {
return;
}
const box = params.box.clone().expandByVector(new THREE.Vector3(
partOff, partOff, 0
));
trace.init({
box,
leave,
clipTo,
clipTab,
clipTabZ,
tabHeight,
resolution,
concurrent,
density
});
let resolver;
let pcount = 0;
let slicesY = [];
let slicesX = [];
let promise = new Promise(resolve => {
resolver = () => {
// sort output slices (required for async)
slicesY.sort((a, b) => a.z - b.z);
slicesX.sort((a, b) => a.z - b.z);
newslices.appendAll(slicesY);
newslices.appendAll(slicesX);
resolve();
}
});
let inc = () => { pcount++ };
let dec = () => { if (--pcount === 0 && concurrent) resolver() };
if (contourY) {
onupdate(0, stepsTotal, "contour y");
// emit slice per X
for (let x = minX - partOff; x <= maxX + partOff; x += toolStep) {
if (x < box.min.x || x > box.max.x) continue;
const gridx = Math.round(((x - minX) / boundsX) * stepsX);
const gridy = -gridDelta;
inc();
trace.crossY({
from: minY - partOff,
to: maxY + partOff,
x,
gridx,
gridy
}, segments => {
if (segments.length > 0) {
let slice = newSlice(gridx);
slice.camLines = segments;
slice.output()
.setLayer("contour y", { face: color, line: color })
.addPolys(segments);
slicesY.push(slice);
}
onupdate(++stepsTaken, stepsTotal, "contour y");
dec();
});
}
}
if (contourX) {
// emit slice per Y
onupdate(0, stepsTotal, "contour x");
for (let y = minY - partOff; y <= maxY + partOff; y += toolStep) {
if (y < box.min.y || y > box.max.y) continue;
const gridy = Math.round(((y - minY) / boundsY) * stepsY);
const gridx = -gridDelta;
inc();
trace.crossX({
from: minX - partOff,
to: maxX + partOff,
y,
gridx,
gridy
}, segments => {
if (segments.length > 0) {
let slice = newSlice(gridy);
slice.camLines = segments;
slice.output()
.setLayer("contour x", { face: color, line: color })
.addPolys(segments);
slicesX.push(slice);
}
onupdate(++stepsTaken, stepsTotal, "contour x");
dec();
});
}
}
if (!concurrent) resolver();
await promise;
// const lines = newslices.map(s => (s.camLines || []).map(p => p.length));
// const points = lines.flat().reduce((a,b) => a+b);
// console.log({ lines, points });
trace.cleanup();
}
}
export class Probe {
constructor(params) {
const { data, profile } = params;
const { stepsX, stepsY, boundsX, zMin, minX, minY } = params;
this.params = params;
// return the touching z given topo x,y and a tool profile
const toolAtZ = this.toolAtZ = function (x, y) {
let sx = stepsX,
sy = stepsY,
xl = sx - 1,
yl = sy - 1;
let gv, i = 0, mz = -Infinity;
while (i < profile.length) {
// tool profile point x, y, and z offsets
const tx = profile[i++] + x;
const ty = profile[i++] + y;
const tz = profile[i++];
if (tx < 0 || tx > xl || ty < 0 || ty > yl) {
// if outside max topo steps, use zMin
gv = zMin;
} else {
// lookup grid value @ tx, ty
gv = data[tx * sy + ty] || zMin;
}
// update the rest
mz = Math.max(tz + gv, mz);
}
return Math.max(mz, zMin);
}
// export z probe function
const rx = stepsX / boundsX;
const ry = stepsX / boundsX;
const toolAtXY = this.toolAtXY = function (px, py) {
px = Math.round(rx * (px - minX));
py = Math.round(ry * (py - minY));
return toolAtZ(px, py);
};
const zAtXY = this.zAtXY = function (px, py) {
let ix = Math.round(rx * (px - minX));
let iy = Math.round(ry * (py - minY));
return data[ix * stepsY + iy] || zMin;
};
}
}
export class Trace {
constructor(probe, params) {
const { curvesOnly, maxangle, flatness, bridge, contourX, leave } = params;
this.params = params;
this.probe = probe;
let trace,
slice,
latent,
lastPP,
lastSlope;
const newslice = this.newslice = () => {
this.slice = slice = [];
}
const newtrace = this.newtrace = function () {
trace = newPolygon().setOpen();
}
const end_poly = this.end_poly = function (point) {
if (latent) {
trace.push(latent);
}
if (trace.length > 0) {
// add additional constraint on min perimeter()
if (trace.length > 1) {
slice.push(trace);
}
newtrace();
}
lastPP = undefined;
latent = undefined;
lastSlope = undefined;
if (point) {
trace.push(point);
lastPP = point;
}
}
const log = function (map) {
for (let key in map) {
const val = map[key];
if (typeof val === 'number') {
map[key] = val.round(4);
}
}
console.log(...arguments);
}
const push_point = this.push_point = function (x, y, z) {
const newP = newPoint(x, y, z);
const lastP = lastPP;//trace.last();
if (lastP) {
const dl = (x - lastP.x) || (y - lastP.y);
const dz = z - lastP.z;
const slope = Math.atan2(dz, dl);
if (curvesOnly && Math.abs(dz) < flatness) {
end_poly(newP);
} else if (lastSlope !== undefined && Math.abs(lastSlope - slope) < 0.001) {
latent = newP;
} else {
if (latent) {
trace.push(latent);
latent = undefined;
}
if (curvesOnly) {
const dv = contourX ? Math.abs(lastP.x - x) : Math.abs(lastP.y - y);
// const dz = lastPP.z - z;
const angle = Math.atan2(Math.abs(dz), dv) * RAD2DEG;
if (angle > maxangle) {
end_poly();
}
}
trace.push(newP);
}
lastSlope = slope;
} else {
trace.push(newP);
}
lastPP = newP;
}
const object = this.object = this;
this.inClip = function (clips, checkZ, point) {
for (let i = 0; i < clips.length; i++) {
let poly = clips[i];
let zok = checkZ ? checkZ <= poly.z : true;
object.tabZ = poly.z;
if (zok && point.isInPolygon(poly)) {
return true;
}
}
return false;
}
}
init(params) {
this.cross = params;
const { minions } = self.kiri_worker ?? {};
const { clipTab, clipTabZ } = params;
// because codec does not encode arbitrary fields
// in this case, z is appended to clip tabs in topo constructor
// we pass it as a side-channel and re-consitute here
if (clipTab)
for (let i = 0, l = clipTab.length; i < l; i++) {
clipTab[i].z = clipTabZ[i];
}
if (minions && this.cross.concurrent) {
minions.broadcast("trace_init", codec.encode({
probe: this.probe.params,
trace: this.params,
cross: params,
}));
}
}
cleanup() {
const { minions } = self.kiri_worker;
if (minions && this.cross.concurrent) {
minions.broadcast("trace_cleanup");
}
}
crossY(params, then) {
const { minions } = self.kiri_worker;
if (minions && this.cross.concurrent) {
minions.queue({
cmd: "trace_y",
params
}, data => {
then(codec.decode(data.slice));
});
} else {
this.crossY_sync(params, then);
}
}
crossX(params, then) {
const { minions } = self.kiri_worker;
if (minions && this.cross.concurrent) {
minions.queue({
cmd: "trace_x",
params
}, data => {
then(codec.decode(data.slice));
});
} else {
this.crossX_sync(params, then);
}
}
crossY_sync(params, then) {
const { push_point, end_poly, newtrace, newslice, inClip } = this.object;
const { clipTab, tabHeight, clipTo, box, resolution, density, leave } = this.cross;
const { toolAtZ } = this.probe;
let { from, to, x, gridx, gridy } = params;
const step = resolution * density;
const checkr = newPoint(0, 0);
newslice();
newtrace();
for (let y = from; y < to; y += step) {
if (y < box.min.y || y > box.max.y) {
gridy += density;
continue;
}
// find tool z at grid point
let tv = toolAtZ(gridx, gridy);
checkr.x = x;
checkr.y = y;
// when tabs are on and this point is inside the
// tab polygon, ensure z is at least tabHeight
if (clipTab && tv < tabHeight && inClip(clipTab, tv, checkr)) {
tv = this.tabZ;
}
// if the value is on the floor and inside the clip
// poly (usually shadow), end the segment
if (clipTo && !inClip(clipTo, undefined, checkr)) {
end_poly();
gridy += density;
continue;
}
push_point(x, y, tv + leave);
gridy += density;
}
end_poly();
then(this.slice);
}
crossX_sync(params, then) {
const { push_point, end_poly, newtrace, newslice, inClip } = this.object;
const { clipTab, tabHeight, clipTo, box, resolution, density, leave } = this.cross;
const { toolAtZ } = this.probe;
let { from, to, y, gridx, gridy } = params;
const step = resolution * density;
const checkr = newPoint(0, 0);
newslice();
newtrace();
for (let x = from; x < to; x += step) {
if (x < box.min.x || x > box.max.x) {
gridx += density;
continue;
}
// find tool z at grid point
let tv = toolAtZ(gridx, gridy);
checkr.x = x;
checkr.y = y;
// when tabs are on and this point is inside the
// tab polygon, ensure z is at least tabHeight
if (clipTab && tv < tabHeight && inClip(clipTab, tv, checkr)) {
tv = this.tabZ;
}
// if the value is on the floor and inside the clip
// poly (usually shadow), end the segment
if (clipTo && !inClip(clipTo, undefined, checkr)) {
end_poly();
gridx += density;
continue;
}
push_point(x, y, tv + leave);
gridx += density;
}
end_poly();
then(this.slice);
}
}
export function raster_slice(inputs) {
const { lines, data, box, resolution, curvesOnly } = inputs;
const { flatness, zMin, minY, maxY, stepsY, gridx } = inputs;
const { slice } = inputs;
let gridy,
gridi, // index
gridv, // value
i, il, j, x, y, tv;
// filter lines pairs to only surface "up-facing", "uncovered" lines
let points = [];
// emit an array of valid line-pairs
const len = lines.length;
outer: for (let i = 0; i < len; i++) {
let l1 = lines[i], p1 = l1.p1, p2 = l1.p2;
// eliminate vertical
if (Math.abs(p1.y - p2.y) < flatness) continue;
// eliminate if both points below cutoff
if (p1.z < zMin && p2.z < zMin) continue;
// sort p1,p2 by y for comparison
if (p1.y > p2.y) { const tp = p1; p1 = p2; p2 = tp };
// eliminate if points "under" other lines
for (let j = 0; j < len; j++) {
// skip self and adjacent
if (j >= i - 1 && j <= i + 1) continue;
let l2 = lines[j], p3 = l2.p1, p4 = l2.p2;
// sort p3,p4 by y for comparison
if (p3.y > p4.y) { const tp = p3; p3 = p4; p4 = tp };
// it's under the other line
if (Math.max(p1.z, p2.z) < Math.min(p3.z, p4.z)) {
// it's inside the other line, too, so skip
if (p1.y >= p3.y && p2.y <= p4.y) continue outer;
}
}
points.push(p1, p2);
box.expandByPoint(p1);
box.expandByPoint(p2);
}
gridy = 0;
// rasterize one x slice
for (y = minY; y < maxY && gridy < stepsY; y += resolution) {
gridi = gridx * stepsY + gridy;
gridv = data[gridi] || zMin;
// strategy using raw lines (faster slice, but more lines)
for (i = 0, il = points.length; i < il; i += 2) {
const p1 = points[i], p2 = points[i + 1];
// one endpoint above grid
const crossz = (p1.z > gridv || p2.z > gridv);
// segment crosses grid y
const spansy = (p1.y <= y && p2.y >= y);
if (crossz && spansy) {
// compute intersection of z ray up
// and segment at this grid point
const dy = p1.y - p2.y,
dz = p1.z - p2.z,
pct = (p1.y - y) / dy,
nz = p1.z - (dz * pct);
// save if point is greater than existing grid point
if (nz > gridv) {
gridv = data[gridi] = Math.max(nz, zMin);
if (slice) slice.output()
.setLayer("heights", { face: 0, line: 0 })
.addLine(
newPoint(p1.x, y, 0),
newPoint(p1.x, y, gridv)
);
}
}
}
gridy++;
}
// remove flat lines when curvesOnly
if (curvesOnly) {
let nup = [];
for (let i = 0, p = points, l = p.length; i < l; i += 2) {
const p1 = p[i];
const p2 = p[i + 1];
if (Math.abs(p1.z - p2.z) >= flatness) {
nup.push(p1, p2);
}
}
points = nup;
}
return points;
};
export async function generate(opt) {
return new Topo().generate(opt);
}

484
src/kiri/mode/cam/topo4.js Normal file
View file

@ -0,0 +1,484 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { codec } from '../../core/codec.js';
import { newPoint } from '../../../geo/point.js';
import { newPolygon } from '../../../geo/polygon.js';
import { sliceConnect } from '../../../geo/slicer.js';
import { newSlice } from '../../core/slice.js';
import { Tool } from './tool.js';
import { Slicer as topo_slicer } from './slicer_topo.js';
const RAD2DEG = 180 / Math.PI;
const DEG2RAD = Math.PI / 180;
function scale(fn, factor = 1, base = 0) {
return (value, msg) => {
fn(base + value * factor, msg);
}
}
export class Topo {
constructor() { }
async generate(opt = {}) {
let { state, op, onupdate, ondone } = opt;
let { widget, settings, tabs } = opt.state;
let { controller, process } = settings;
let axis = op.axis.toLowerCase(),
tool = new Tool(settings, op.tool),
bounds = widget.getBoundingBox().clone(),
density = parseInt(controller.animesh || 100) * 2500,
{ min, max } = bounds,
span = {
x: max.x - min.x,
y: max.y - min.y
},
contour = {
x: axis === "x",
y: axis === "y"
},
zMin = min.z + 0.0001,
tolerance = op.tolerance,
resolution = tolerance ? tolerance : 1 / Math.sqrt(density / (span.x * span.y)),
step = this.step = (tool.traceOffset() * 2) * op.step,
angle = this.angle = op.angle || 1;
if (tool.isTaperMill() && step === 0) {
step = this.step = op.step * tool.unitScale();
}
if (tolerance === 0) {
console.log(widget.id, 'topo4 auto tolerance', resolution.round(4));
}
this.zBottom = state.zBottom;
this.resolution = resolution;
this.vertices = widget.getGeoVertices({ unroll: true, translate: true });
this.tabverts = widget.getTabVertices();
this.tool = tool.generateProfile(resolution).profile;
this.maxo = tool.profileDim.maxo * resolution;
this.diam = tool.fluteDiameter();
this.zoff = widget.track.top || 0;
this.leave = op.leave || 0;
this.linear = op.linear || false;
this.lineColor = state.settings.controller.dark ? 0xffff00 : 0x555500;
onupdate(0, "lathe");
const range = this.range = { min: Infinity, max: -Infinity };
const slices = this.sliced = await this.slice(scale(onupdate, 0.25, 0));
for (let slice of slices) {
range.min = Math.min(range.min, slice.z);
range.max = Math.max(range.max, slice.z);
slice.output()
.setLayer("lathe", { line: 0x888888 })
.addPolys(slice.topPolys());
}
const lathe = await this.lathe(scale(onupdate, 0.75, 0.25));
onupdate(1, "lathe");
ondone(lathe);
// ondone([...slices, ...lathe]);
return this;
}
async slice(onupdate) {
const { vertices, resolution, tabverts, zoff } = this;
const range = this.range = { min: Infinity, max: -Infinity };
const box = this.box = new THREE.Box2();
// swap XZ in shared array
for (let i = 0, l = vertices.length; i < l; i += 3) {
const x = vertices[i];
const z = vertices[i + 2] + zoff;
vertices[i] = z;
vertices[i + 2] = x;
range.min = Math.min(range.min, x);
range.max = Math.max(range.max, x);
}
// add tool radius to slice min/max range ot fully carve part
range.min -= this.diam / 2;
range.max += this.diam / 2;
// merge in tab vertices here so they don't affect slice range / dimensions
for (let i = 0, l = tabverts.length; i < l; i += 3) {
const x = tabverts[i];
const z = tabverts[i + 2] + zoff;
tabverts[i] = z;
tabverts[i + 2] = x;
}
// re-create shared vertex array for workers
this.vertices = [].appendAll(vertices).appendAll(tabverts).toFloat32().toShared();
const shards = Math.ceil(Math.min(25, vertices.length / 27000));
const step = (range.max - range.min) / shards;
let index = 0;
let slices = this.slices = [];
let slice = { min: range.min, max: range.min + step, index };
for (let z = range.min; z < range.max; z += resolution) {
if (z > slice.max) {
slices.push(slice);
slice = { min: z, max: z + step, index };
}
index++;
}
slices.push(slice);
// console.log({ shards, range, step, slices });
const { minions } = self.kiri_worker;
if (minions?.running > 1) {
return await this.sliceMinions(onupdate);
} else {
return await this.sliceWorker(onupdate);
}
}
async sliceWorker(onupdate) {
const { vertices, slices, resolution } = this;
let output = [];
let complete = 0;
for (let slice of slices) {
const recs = new topo_slicer(slice.index)
.setFromArray(vertices, slice)
.slice(resolution)
.map(rec => {
const slice = newSlice(rec.z);
for (let line of rec.lines) {
const { p1, p2 } = line;
if (!p1.swapped) { p1.swapXZ(); p1.swapped = true }
if (!p2.swapped) { p2.swapXZ(); p2.swapped = true }
}
slice.index = rec.index;
slice.addTops(sliceConnect(rec.lines));
const points = codec.encodePointArray(rec.lines.map(l => [l.p1, l.p2]).flat());
const shared = new Float32Array(new SharedArrayBuffer(points.length * 4));
shared.set(points);
slice.shared = shared;
return slice;
});
output.appendAll(recs);
onupdate(++complete / slices.length);
}
return output;
}
async sliceMinions(onupdate) {
const { queue, putCache, clearCache } = this;
const { vertices, slices, resolution } = this;
putCache("vertices", vertices);
let complete = 0;
let promises = slices.map(slice => {
return queue("topo4_slice", {
resolution,
slice
}).then(data => {
onupdate(++complete / slices.length);
return data;
});
});
// merge boxes for all rasters for contouring clipping
const output = codec.decode(await Promise.all(promises))
.map(rec => rec.recs)
.flat()
.map(rec => newSlice(rec.z)
.addTops(rec.polys)
.setFields({ shared: rec.shared }))
.sort((a, b) => a.z - b.z);
clearCache();
return output;
}
async lathe(onupdate) {
const { minions } = self.kiri_worker;
if (minions?.running > 1) {
return await this.latheMinions(onupdate);
} else {
return await this.latheWorker(onupdate);
}
}
lathePath(slices, tool) {
const { resolution, step, zBottom, maxo } = this;
const tlen = tool.length;
const slen = slices.length;
const sinc = Math.max(1, Math.ceil(step / resolution));
const heights = [];
// cull slice lines to only the ones in range (5x faster)
const oslices = [];
for (let slice of slices) {
const lines = slice.lines;
const plen = lines.length;
const rec = { z: slice.z, lines: [] };
for (let i = 0; i < plen;) {
++i; // skip x which should match slice.z
let py0 = lines[i++];
const pz0 = lines[i++];
++i; // skip x which should match slice.z
let py1 = lines[i++];
const pz1 = lines[i++];
if ((py0 < -maxo && py1 < -maxo) || (py0 > maxo && py1 > maxo)) {
continue;
}
rec.lines.push(0, py0, pz0, 0, py1, pz1);
}
oslices.push(rec);
}
// iterate over all slices (real x = z)
// find max real z using z ray intersect from tool point to slice lines + offset
let lz = 0;
for (let si = 0; si < slen; si += sinc) {
const rx = oslices[si].z;
let mz = -Infinity;
// iterate over tool offsets
for (let ti = 0; ti < tlen;) {
// tool offset in grid units from present x (si)
const xo = tool[ti++]; // x grid offset (slice)
const yo = tool[ti++] * resolution; // y grid offset (mult rez to get real y)
const zo = tool[ti++]; // real z delta offset
// get slice index corresponding with offset
const ts = si + xo;
// outside of slice array, skip
if (ts < 0 || ts >= slen - 1) {
continue;
}
const slice = oslices[ts];
const lines = slice.lines;
const plen = lines.length;
for (let i = 0; i < plen;) {
++i; // skip x which should match slice.z
let py0 = lines[i++];
const pz0 = lines[i++];
++i; // skip x which should match slice.z
let py1 = lines[i++];
const pz1 = lines[i++];
if ((py0 <= yo && py1 >= yo) || (py1 <= yo && py0 >= yo)) {
const dz = pz1 - pz0;
const dy = Math.abs(py1 - py0);
if (dy === 0) continue;
const fr = Math.abs(yo - py0) / dy;
const lz = pz0 + dz * fr + zo;
// check z height
mz = Math.max(mz, lz);
}
}
if (mz === -Infinity && xo === 0 && yo === 0) {
// tool tip is off the model
continue;
}
}
if (mz === -Infinity) {
mz = zBottom; // Math.min(0, lz)
} else if (zBottom && mz < zBottom) {
mz = zBottom;
}
heights.push(rx, 0, lz = mz);
}
return heights;
}
async latheWorker(onupdate) {
const { sliced, tool, zoff, leave, linear } = this;
const rota = this.angle * DEG2RAD;
const steps = (Math.PI * 2) / rota;
const axis = new THREE.Vector3(1, 0, 0);
const mrot = new THREE.Matrix4().makeRotationAxis(axis, rota);
const slices = sliced.map(s => { return { z: s.z, lines: s.shared } });
const paths = [];
const recs = [];
let angle = 0;
let count = 0;
// for each step angle, find Z spine heights, produce record
while (count++ < steps) {
const heights = this.lathePath(slices, tool, paths);
recs.push({ angle, heights, degrees: angle * RAD2DEG });
angle -= rota;
for (let lines of slices.map(s => s.lines)) {
rotatePoints(lines, mrot);
}
onupdate(count / steps);
}
count = linear ? recs.length : recs[0].heights.length / 3;
// count = recs[0].heights.length / 3;
while (count-- > 0) {
let slice = newSlice(count);
slice.camLines = [newPolygon().setOpen()];
paths.push(slice);
}
if (linear) {
recs.forEach((rec, i) => {
const { degrees, heights } = rec;
[...heights].group(3).forEach((a) => {
paths[i].camLines[0].push(newPoint(a[0], a[1], a[2] + leave).setA(degrees));
});
if (i % 2 === 1) {
paths[i].camLines[0].reverse();
}
});
} else {
for (let rec of recs) {
const { degrees, heights } = rec;
[...heights].group(3).forEach((a, i) => {
// progress each path 360 degrees to prevent A rolling backwards
paths[i].camLines[0].push(newPoint(a[0], a[1], a[2] + leave).setA(degrees + i * -360));
});
}
}
for (let slice of paths) {
const poly = slice.camLines[0];
if (!poly.length) {
console.log('empty', slice);
continue;
}
// repeat first point 360 degrees progressed
const repeat = poly.points[0];
slice.camLines[0].push(repeat.clone().setA(repeat.a - 360));
slice.output()
.setLayer("lathe", { line: this.lineColor })
.addPoly(poly.clone().applyRotations().move({ z: -zoff, x: 0, y: 0 }));
}
// console.log({ tool, slices, paths });
return paths;
}
async latheMinions(onupdate) {
const { sliced, tool, zoff, leave, maxo, zBottom, step, resolution, linear } = this;
const { putCache, clearCache, queue } = this;
const rota = this.angle * DEG2RAD;
const steps = (Math.PI * 2) / rota;
const slices = sliced.map(s => { return { z: s.z, lines: s.shared } });
const paths = [];
const recs = [];
putCache("lathe", {
maxo,
tool,
step,
slices,
zBottom,
resolution,
});
let done = 0;
let tangle = 0;
let count = 0;
let promises = [];
// for each step angle, find Z spine heights, produce record
while (count++ < steps) {
const angle = tangle;
let p = new Promise(resolve => {
queue("topo4_lathe", { angle }).then(data => {
// console.log({ angle, data });
recs.push({ angle, heights: data.heights, degrees: angle * RAD2DEG });
onupdate(++done / steps);
resolve();
});
});
// await p;
promises.push(p);
tangle -= rota;
}
await Promise.all(promises);
recs.sort((a, b) => { return b.angle - a.angle });
count = linear ? recs.length : recs[0].heights.length / 3;
while (count-- > 0) {
let slice = newSlice(count);
slice.camLines = [newPolygon().setOpen()];
paths.push(slice);
}
if (linear) {
recs.forEach((rec, i) => {
const { degrees, heights } = rec;
[...heights].group(3).forEach((a) => {
paths[i].camLines[0].push(newPoint(a[0], a[1], a[2] + leave).setA(degrees));
});
if (i % 2 === 1) {
paths[i].camLines[0].reverse();
}
});
} else {
for (let rec of recs) {
const { degrees, heights } = rec;
[...heights].group(3).forEach((a, i) => {
// progress each path 360 degrees to prevent A rolling backwards
paths[i].camLines[0].push(newPoint(a[0], a[1], a[2] + leave).setA(degrees + i * -360));
});
}
}
for (let slice of paths) {
const poly = slice.camLines[0];
if (!poly.length) {
console.log('empty', slice);
continue;
}
if (!linear) {
// repeat first point 360 degrees progressed
const repeat = poly.points[0];
slice.camLines[0].push(repeat.clone().setA(repeat.a - 360));
}
slice.output()
.setLayer("lathe", { line: this.lineColor })
.addPoly(poly.clone().applyRotations().move({ z: -zoff, x: 0, y: 0 }));
}
// console.log({ tool, slices, paths });
clearCache();
return paths;
}
putCache(key, data) {
const { dispatch } = self.kiri_worker;
dispatch.putCache({ key, data }, { done: data => { } });
}
clearCache() {
const { dispatch } = self.kiri_worker;
dispatch.clearCache({}, { done: data => { } });
}
queue(cmd, params) {
const { minions } = self.kiri_worker;
return new Promise(resolve => {
minions.queue({ cmd, ...params }, resolve);
});
}
}
export function rotatePoints(lines, rot) {
new THREE.BufferAttribute(lines, 3).applyMatrix4(rot);
}
export async function generate(opt) {
return new Topo().generate(opt);
};