complete basic export for cxdlp

This commit is contained in:
Stewart Allen 2021-07-24 23:30:45 -04:00
commit 3158276984
7 changed files with 875 additions and 575 deletions

2
app.js
View file

@ -309,6 +309,8 @@ const script = {
"mode/sla/driver",
"mode/sla/slice",
"mode/sla/export",
"mode/sla/x_halot",
"mode/sla/x_photon",
"mode/cam/driver",
"mode/cam/ops",
"mode/cam/tool",

View file

@ -1,3 +1,41 @@
self.ArrayWriter = class ArrayWriter {
constructor() {
this.pos = 0;
this.array = [];
}
seek(pos) {
let last = this.pos;
this.pos = pos;
return last;
}
skip(len) {
this.pos += len;
return this.pos;
}
writeU8(v) {
this.array[this.pos++] = v & 0xff;
}
writeU16(v) {
this.array[this.pos++] = (v >> 8) & 0xff;
this.array[this.pos++] = v & 0xff;
}
writeU32(v) {
this.array[this.pos++] = (v >> 24) & 0xff;
this.array[this.pos++] = (v >> 16) & 0xff;
this.array[this.pos++] = (v >> 8) & 0xff;
this.array[this.pos++] = v & 0xff;
}
toBuffer() {
return new Uint8ClampedArray(this.array).buffer;
}
};
self.DataWriter = class DataWriter {
constructor(view, pos) {
this.view = view;

View file

@ -395,7 +395,7 @@
pos.z = zpos;
if (peelGuard && bmax > peelGuard && blast < peelGuard) {
peelGuard += 50;
append(`G0 Z${(blast + 55).round(decimals)} F200 ; peel guard`);
append(`G0 Z${(blast + 100).round(decimals)} F200 ; peel guard (100)`);
append(`G0 Z${blastz.round(decimals)} F200 ; unpeel`);
}
blast = bmax;

View file

@ -73,9 +73,17 @@
download.innerText += " .photons";
download.onclick = () => { saveFile(API, file, ".photons") };
break;
case 'Creality.Halot.Sky':
default:
download.innerText += " .cxdlp";
download.onclick = () => { saveFile(API, file, ".cxdlp") };
break;
}
let canvas = $('print-canvas');
// rotate 90 degrees for export view
canvas.width = height;
canvas.height = width;
let ctx = canvas.getContext('2d');
let img = ctx.createImageData(height, width);
let imgDV = new DataView(img.data.buffer);

View file

@ -20,81 +20,112 @@
settings = print.settings,
device = settings.device,
process = settings.process,
output = print.output,
layermax = 0,
width = device.resolutionX,
height = device.resolutionY,
width2 = width/2,
height2 = height/2,
scaleX = width / device.bedWidth,
scaleY = height / device.bedDepth,
alias = process.slaAntiAlias || 1,
mark = Date.now(),
layers = process.slaAntiAlias || 1,
masks = [],
images = [],
slices = [],
legacyMode = SLA.legacy || layers > 1,
part1 = legacyMode ? 0.25 : 0.85,
part2 = legacyMode ? 0.75 : 0.15;
let d = 8 / layers;
for (let i=0; i<layers; i++) {
masks.push((1 << (8 - i * d)) - 1);
}
layermax = 0;
// find max layer count
widgets.forEach(widget => {
layermax = Math.max(widget.slices.length);
});
let render = legacyMode ? renderLayer : renderLayerWasm;
// generate layer bitmaps
// in wasm mode, rle layers generated here, too
for (let index=0; index < layermax; index++) {
let param = { index, width, height, widgets, scaleX, scaleY, masks };
let {image, layers, end} = render(param);
images.push(image);
slices.push(layers);
// transfer images to browser main
image = image.buffer;
online({
progress: (index / layermax) * part1,
message: "image_gen",
data: image
},[image]);
if (end) break;
}
let exp_func;
let isPhoton = false;
switch (device.deviceName) {
case 'Anycubic.Photon':
exp_func = generatePhoton;
break;
case 'Anycubic.Photon.S':
exp_func = generatePhotons;
break;
case 'Creality.Halot.Sky':
exp_func = generateCXDLP;
isPhoton = true;
break;
}
let file = exp_func(print, {
width: width,
height: height,
small: SLA.previewSmall.data,
large: SLA.previewLarge.data,
lines: images,
slices: slices
}, (progress, message) => {
online({progress: progress * part2 + part1, message});
});
ondone({
width: width,
height: height,
file: file
},[file]);
if (isPhoton) {
let legacyMode = SLA.legacy || alias > 1,
part1 = legacyMode ? 0.25 : 0.85,
part2 = (1 - part1),
images = [],
slices = [];
// generate layer bitmaps
// in wasm mode, rle layers generated here, too
let d = 8 / alias;
let masks = [];
for (let i=0; i<alias; i++) {
masks.push((1 << (8 - i * d)) - 1);
}
let render = legacyMode ? photon.renderLayer : photon.renderLayerWasm;
for (let index=0; index < layermax; index++) {
let param = { index, width, height, widgets, scaleX, scaleY, masks };
let {image, layers, end} = render(param);
images.push(image);
slices.push(layers);
// transfer image memory to browser main
image = image.buffer;
online({
progress: (index / layermax) * part1,
message: "image_gen",
data: image
}, [image]);
if (end) break;
}
let exp_func = {
'Anycubic.Photon': photon.generatePhoton,
'Anycubic.Photon.S': photon.generatePhotons,
}[device.deviceName] || photon.generatePhoton;
let file = exp_func(print, {
width: width,
height: height,
small: SLA.previewSmall.data,
large: SLA.previewLarge.data,
lines: images,
slices: slices
}, (progress, message) => {
online({progress: progress * part2 + part1, message});
});
ondone({
width: width,
height: height,
file: file
},[file]);
} else {
let part1 = 0.25;
let part2 = 1 - part1;
let images = [];
let slices = [];
for (let index=0; index < layermax; index++) {
let param = { index, width, height, widgets, scaleX, scaleY };
let {image, lines} = CXDLP.render(param);
images.push(image);
slices.push(lines);
// transfer image memory to browser main
// it *should* be sampled to save memory
image = image.buffer;
online({
progress: (index / layermax) * part1,
message: "image_gen",
data: image
}, [image]);
// bail on an empty layer
if (lines.length === 0) {
break;
}
}
let file = CXDLP.export({settings, width, height, slices});
ondone({
width: width,
height: height,
file: file
}, [file]);
}
console.log('print.export', Date.now() - mark);
};
@ -103,524 +134,4 @@
console.log({generateCXDLP: print, conf, progress});
}
function generatePhoton(print, conf, progress) {
let printset = print.settings,
process = printset.process,
device = printset.device,
width = conf.width,
height = conf.height,
layerCount = conf.lines.length,
layerBytes = width * height,
small = conf.small,
large = conf.large,
slices = conf.slices,
subcount = process.slaAntiAlias || 1,
masks = [],
coded;
if (SLA.legacy || subcount > 1) {
let d = 8 / subcount;
for (let i=0; i<subcount; i++) {
masks.push((1 << (8 - i * d)) - 1);
}
let ccl = 0;
let tcl = conf.lines.length * subcount;
let converted = conf.lines.map((line, index) => {
let count = line.length;
let lineDV = new DataView(line.buffer);
let bits = new Uint8Array(line.length);
let bitsDV = new DataView(bits.buffer);
let subs = [{ data: bits, view: bitsDV }];
for (let sl=1; sl<subcount; sl++) {
bits = bits.slice();
bitsDV = new DataView(bits.buffer);
subs.push({ data: bits, view: bitsDV });
}
// use R from RGB since that was painted on the canvas
for (let s=0; s<subcount; s++) {
let view = subs[s].view;
let mask = masks[s];
for (let i = 0; i < count; i++) {
let dv = lineDV.getUint8(i);
view.setUint8(i, (dv / subcount) & mask ? 1 : 0);
}
progress((ccl++/tcl) * 0.4, `layer_convert`);
}
return { subs };
});
coded = encodeLayers(converted, "photon", (pro => {
progress(pro * 0.4 + 0.4, "layer_encode");
}));
} else {
let codedlen = slices.reduce((t,l) => {
return t + l.reduce((t,a) => {
return t + a.length
}, 0);
}, 0);
coded = {
layers: slices.map(slice => { return { sublayers: slice }}),
length: codedlen
};
}
let codelen = coded.layers.length;
let buflen = 3000 + coded.length + (codelen * subcount * 28) + small.byteLength + large.byteLength;
let filebuf = new ArrayBuffer(buflen);
let filedat = new self.DataWriter(new DataView(filebuf));
let printtime = (process.slaBaseLayers * process.slaBaseOn) +
(coded.layers.length - process.slaBaseLayers) * process.slaLayerOn;
filedat.writeU32(0x1900fd12); // header
filedat.writeU32(2,true); // version
filedat.writeF32(68.04, true); // bed x
filedat.writeF32(120.96, true); // bed y
filedat.writeF32(150.0, true); // bed z
filedat.skip(12); // padding
filedat.writeF32(process.slaSlice, true); // layer height
filedat.writeF32(process.slaLayerOn, true); // default lamp on
filedat.writeF32(process.slaBaseOn, true); // base lamp on
filedat.writeF32(process.slaLayerOff, true); // lamp off
filedat.writeU32(process.slaBaseLayers, true); // base layers
filedat.writeU32(1440, true); // device x
filedat.writeU32(2560, true); // device y
let hirez = filedat.skip(4); // hirez preview address filled pater
let layerpos = filedat.skip(4); // layer data address filled later
filedat.writeU32(codelen, true);
let lorez = filedat.skip(4); // hirez preview address filled later
filedat.writeU32(printtime, true); // print time seconds
filedat.writeU32(1, true); // projection type (1=lcd, 0=cast)
let proppos = filedat.skip(4); // print properties address filled later
let proplen = filedat.skip(4); // print properties length filled later
filedat.writeU32(subcount, true); // AA level (sub layers)
filedat.writeU16(0x00ff, true); // light pwm (TODO);
filedat.writeU16(0x00ff, true); // light pwm bottom (TODO);
let propstart = filedat.pos;
filedat.view.setUint32(proppos, filedat.pos, true);
// write print properties
filedat.writeF32(process.slaBasePeelDist, true);
filedat.writeF32(process.slaBasePeelLiftRate * 60 , true);
filedat.writeF32(process.slaPeelDist, true);
filedat.writeF32(process.slaPeelLiftRate * 60 , true);
filedat.writeF32(process.slaPeelDropRate * 60, true);
filedat.writeF32(0, true); // volume of used
filedat.writeF32(0, true); // weight of used
filedat.writeF32(0, true); // cost of used
filedat.writeF32(0, true); // bottom off delay time
filedat.writeF32(0, true); // light off delay time
filedat.writeU32(process.slaBaseLayers, true);
filedat.writeF32(0, true); // p1 ?
filedat.writeF32(0, true); // p2 ?
filedat.writeF32(0, true); // p3 ?
filedat.writeF32(0, true); // p4 ?
filedat.view.setUint32(proplen, filedat.pos - propstart, true);
filedat.view.setUint32(layerpos, filedat.pos, true);
// write layer headers
let layers = coded.layers;
let layerat = [];
for (let sc=0; sc<subcount; sc++)
for (let l=0; l<layers.length; l++) {
let layer = layers[l].sublayers[sc];
filedat.writeF32(process.slaFirstOffset + process.slaSlice * l, true); // layer height
filedat.writeF32(l < process.slaBaseLayers ? process.slaBaseOn : process.slaLayerOn, true);
filedat.writeF32(l < process.slaBaseLayers ? process.slaBaseOff : process.slaLayerOff, true);
layerat.push(layer.repos = filedat.skip(4)); // rewrite later
filedat.writeU32(layer.length, true);
filedat.skip(16); // padding
}
// write layer data
let clo = 0;
let tlo = layers.length * subcount;
for (let sc=0; sc<subcount; sc++)
for (let l=0; l<layers.length; l++) {
let layer = layers[l].sublayers[sc];
filedat.view.setUint32(layer.repos, filedat.pos, true);
for (let j=0; j<layer.length; j++) {
filedat.writeU8(layer[j], false);
}
progress(((clo++/tlo) * 0.1) + 0.9, "layer_write");
}
filedat.view.setUint32(hirez, filedat.pos, true);
writePhotonImage({
width: 400,
height: 300,
data: conf.large
}, filedat);
filedat.view.setUint32(lorez, filedat.pos, true);
writePhotonImage({
width: 200,
height: 125,
data: conf.small
}, filedat);
return filebuf;
}
function generatePhotons(print, conf, progress) {
let printset = print.settings,
process = printset.process,
device = printset.device,
width = conf.width,
height = conf.height,
slices = conf.slices,
layerCount = conf.lines.length,
layerBytes = width * height,
coded;
if (SLA.legacy) {
let converted = conf.lines.map((line, index) => {
let count = line.length / 4;
let bits = new Uint8Array(line.length / 4);
let bitsDV = new DataView(bits.buffer);
let lineDV = new DataView(line.buffer);
// reduce RGB to R = 0||1
for (let i = 0; i < count; i++) {
// defeat anti-aliasing for the moment
bitsDV.setUint8(i, lineDV.getUint8(i * 4) > 0 ? 1 : 0);
}
progress(index / conf.lines.length);
return { subs: [{
exposureTime: process.slaLayerOn,
data: bits
}] };
});
coded = encodeLayers(converted, "photons");
} else {
let codedlen = slices.reduce((t,l) => {
return t + l.reduce((t,a) => {
return t + a.length
}, 0);
}, 0);
coded = {
layers: slices.map(slice => { return { sublayers: slice }}),
length: codedlen
};
}
let filebuf = new ArrayBuffer(75366 + coded.length + 28 * layerCount);
let filedat = new DataView(filebuf);
let filePos = 0;
filedat.setUint32 (0, 2, false);
filedat.setUint32 (4, 3227560, false);
filedat.setUint32 (8, 824633720, false);
filedat.setUint16 (12, 10, false);
filedat.setFloat64(14, process.slaSlice, false);
filedat.setFloat64(22, process.slaLayerOn, false);
filedat.setFloat64(30, process.slaLayerOff, false);
filedat.setFloat64(38, process.slaBaseOn, false);
filedat.setUint32 (46, process.slaBaseLayers, false);
filedat.setFloat64(50, process.slaPeelDist, false);
filedat.setFloat64(58, process.slaPeelLift, false);
filedat.setFloat64(66, process.slaPeelDrop, false);
filedat.setFloat64(74, 69420, false);
filedat.setUint32 (82, 224, false);
filedat.setUint32 (86, 42, false);
filedat.setUint32 (90, 168, false);
filedat.setUint32 (94, 10, false);
filedat.setUint32 (75362, layerCount, false);
filePos = 75366;
for (let i = 0; i < layerCount; i++) {
let layer = coded.layers[i],
sublayer = layer.sublayers[0],
numbytes = sublayer.length;
filedat.setUint32 (filePos + 0, 69420, false);
filedat.setFloat64(filePos + 4, 0);
filedat.setUint32 (filePos + 12, height, false);
filedat.setUint32 (filePos + 16, width, false);
filedat.setUint32 (filePos + 20, numbytes * 8 + 32, false);
filedat.setUint32 (filePos + 24, 2684702720, false);
filePos += 28;
for (let j = 0; j < numbytes; j++) {
filedat.setUint8(filePos + j, sublayer[j], false);
}
filePos += numbytes;
progress((i / layerCount) / 2 + 0.5);
}
return filebuf;
}
function encodeLayers(input, type, progress) {
let layers = [], length = 0, total = 0, count = 0;
input.forEach(layer => {
layer.subs.forEach(sub => total++);
});
for (let index = 0; index < input.length; index++) {
let subs = input[index].subs,
sublayers = [],
sublength = 0;
for (let subindex = 0; subindex < subs.length; subindex++) {
let data = subs[subindex].data;
let encoded = rleEncode(data, type);
sublength += encoded.length;
sublayers.push(encoded);
if (progress) progress(count++/total);
if (type == "photons") break;
}
length += sublength;
layers.push({
sublength,
sublayers
});
}
return { length, layers };
}
function rleEncode(data, type) {
let maxlen = (type === 'photons') ? 128 : 125,
color = data[0],
runlen = 1,
output = [];
for (let index = 1; index < data.length; index++) {
let newColor = data[index];
if (newColor !== color) {
output.push(rleByte(color, runlen, type));
color = newColor;
runlen = 1;
} else {
if (runlen === maxlen) {
output.push(rleByte(color, runlen, type));
runlen = 1;
} else {
runlen++;
}
}
}
if (runlen > 0) {
output.push(rleByte(color, runlen, type));
}
return output;
}
function rleByte(color, length, type) {
switch (type) {
case 'photon':
return (length & 0x7f) | ((color << 7) & 0x80);
case 'photons':
length--;
return (length & 1 ? 128 : 0) |
(length & 2 ? 64 : 0) |
(length & 4 ? 32 : 0) |
(length & 8 ? 16 : 0) |
(length & 16 ? 8 : 0) |
(length & 32 ? 4 : 0) |
(length & 64 ? 2 : 0) | color;
}
}
function rleDecode(data, type) {
let bytes = [];
if (type === 'photon') {
for (let i = 0; i < data.length; i++) {
let val = data[i],
color = val >> 7,
count = val & 0x7f;
for (let j = 0; j < count; j++) {
bytes.push(color);
}
}
} else {
for (let i = 0; i < data.length; i++) {
let val = data[i],
color = val & 1,
count =
((val & 128 ? 1 : 0) |
(val & 64 ? 2 : 0) |
(val & 32 ? 4 : 0) |
(val & 16 ? 8 : 0) |
(val & 8 ? 16 : 0) |
(val & 4 ? 32 : 0) |
(val & 2 ? 64 : 0)) + 1;
for (let j = 0; j < count; j++) {
bytes.push(color);
}
}
}
return bytes;
}
// write out a thumbnail image
function writePhotonImage(preview, writer) {
let data = new Uint8Array(preview.data), len = data.byteLength;
writer.writeU32(preview.width, true);
writer.writeU32(preview.height, true);
let hpos = writer.skip(4);
writer.writeU32(len/2, true);
writer.view.setUint32(hpos, writer.pos, true);
let pos = 0;
while (pos < len) {
let r = data[pos++],
g = data[pos++],
b = data[pos++],
a = data[pos++],
v = (((r/4)&0x1f) << 11) |
(((g/4)&0x1f) << 6) |
(((b/4)&0x1f) << 0) ;
writer.writeU16(v, true);
}
}
// for unbound workers
// if (self.WASM) {
// let {exports} = wasmInstance;
// let heap = new Uint8Array(exports.memory.buffer);
// self.wasm = {
// heap,
// memory: exports.memory,
// // heap: wasmMemory,
// // memory: memoryBytes,
// render: exports.render,
// rle_encode: exports.rle_encode
// };
// } else
// new WebAssembly rasterizer
function renderLayerWasm(params) {
let { width, height, index, widgets, scaleX, scaleY, masks } = params;
let width2 = width / 2, height2 = height / 2;
let array = [];
let count = 0;
function scaleMovePoly(poly) {
let points = poly.points;
poly._bounds = undefined;
for (let i=0, il=points.length; i<il; i++) {
let p = points[i];
p.y = height - (p.y * scaleY + height2);
p.x = p.x * scaleX + width2;
}
if (poly.inner) {
for (let i=0, ia=poly.inner, il=poly.inner.length; i<il; i++) {
scaleMovePoly(ia[i]);
}
}
}
// serialize poly into wasm heap memory
function writePoly(writer, poly) {
let pos = writer.skip(2);
let inner = poly.inner;
writer.writeU16(inner ? inner.length : 0, true);
let points = poly.points;
let bounds = poly.bounds;
writer.writeU16(points.length, true);
writer.writeU16(bounds.minx, true);
writer.writeU16(bounds.maxx, true);
writer.writeU16(bounds.miny, true);
writer.writeU16(bounds.maxy, true);
for (let j=0, jl=points.length; j<jl; j++) {
let point = points[j];
writer.writeF32(point.x, true);
writer.writeF32(point.y, true);
}
if (inner && inner.length) {
for (let i=0, il=inner.length; i<il; i++) {
writePoly(writer, inner[i]);
}
}
// write total struct length at struct head
writer.view.setUint16(pos, writer.pos - pos, true);
}
widgets.forEach(widget => {
let slice = widget.slices[index];
if (slice) {
if (slice.synth) count++;
let polys = slice.unioned;
if (!polys) polys = slice.tops.map(t => t.poly);
if (slice.supports) polys.appendAll(slice.supports);
array.appendAll(polys.map(poly => {
return poly.clone(true).move(widget.track.pos);
}));
count += polys.length;
}
});
let wasm = SLA.wasm;
let imagelen = width * height;
let writer = new self.DataWriter(new DataView(wasm.memory.buffer), imagelen);
writer.writeU16(width, true);
writer.writeU16(height, true);
writer.writeU16(array.length, true);
// scale and move all polys to fit in rendered platform coordinates
for (let i=0, il=array.length; i<il; i++) {
let poly = array[i];
scaleMovePoly(poly);
writePoly(writer, poly);
}
wasm.render(0, imagelen, 0);
let image = wasm.heap.slice(0, imagelen), layers = [];
// one rle encoded bitstream for each mash (anti-alias sublayer)
for (let l=0; l<masks.length; l++) {
// while the image is still in wasm heap memory, rle encode it
let rlelen = wasm.rle_encode(0, 0, imagelen, masks[l], imagelen, 0);
layers.push(wasm.heap.slice(imagelen, imagelen + rlelen));
}
return { image, layers, end: count === 0 };
}
// legacy JS-only rasterizer uses OffscreenCanvas
function renderLayer(params) {
let {width, height, index, widgets, scaleX, scaleY} = params;
let layer = new OffscreenCanvas(height,width);
let opt = { scaleX, scaleY, width, height, width2: width/2, height2: height/2 };
let ctx = layer.getContext('2d');
ctx.fillStyle = 'rgb(200, 0, 0)';
let count = 0;
widgets.forEach(widget => {
let slice = widget.slices[index];
if (slice) {
// prevent premature exit on empty synth slice
if (slice.synth) count++;
let polys = slice.unioned;
if (!polys) polys = slice.tops.map(t => t.poly);
if (slice.supports) polys.appendAll(slice.supports);
polys.forEach(poly => {
poly.move(widget.track.pos);
ctx.beginPath();
polyout(poly.setClockwise(), ctx, opt);
if (poly.inner) {
poly.inner.forEach(inner => {
polyout(inner.setCounterClockwise(), ctx, opt);
});
}
ctx.fill();
count++;
});
} else {
// console.log({no_slice_at: index})
}
});
let data = ctx.getImageData(0,0,height,width).data;
// reduce RGBA to R
let red = new Uint8ClampedArray(data.length / 4);
for (let i=0; i<red.length; i++) {
red[i] = data[i*4];
}
return { image: red, end: count === 0 };
}
function polyout(poly, ctx, opt) {
let { scaleX, scaleY, width, height, width2, height2 } = opt;
poly.forEachPoint((p,i) => {
if (i === 0) {
ctx.moveTo(height - (p.y * scaleY + height2), p.x * scaleX + width2);
} else {
ctx.lineTo(height - (p.y * scaleY + height2), p.x * scaleX + width2);
}
}, true);
ctx.closePath();
}
})();

View file

@ -2,7 +2,7 @@
const default_values = {
magic1: 'CXSW3DV2',
magic2: '',
magic2: 'CXSW3DV2',
model: 'CL-89',
version: 1,
layer_count: 0,
@ -79,7 +79,7 @@
lift_dist: read.readU16(),
lift_speed: read.readU16(),
down_speed: read.readU16(),
light_pwm: read.readU16(),
base_light_pwm: read.readU16(),
light_pwm: read.readU16()
};
@ -96,7 +96,7 @@
for (let i=0; i<meta.layer_count; i++) {
let size = read.readU32();
if (size !== layers[i].length) {
throw `layer length mismatch: ${size} != ${layer_sizes[i]}}`;
throw `layer length mismatch: ${size} != ${layers[i].length} @ i=${i}`;
}
let lines = read.readU32();
layers[i].lines = lines;
@ -154,10 +154,216 @@
}
write() {
// TODO
let output = new ArrayWriter();
output.write_string = function write_string(str, dbl = false) {
let len = str.length;
output.writeU32(dbl ? len * 2 : len + 1);
let pos = 0;
while (pos < len) {
if (dbl) {
output.writeU8(0);
}
output.writeU8(str.charCodeAt(pos++));
}
if (!dbl) {
output.writeU8(0);
}
}
let layers = this.layers;
this.layer_count = layers.length;
output.write_string(this.magic1);
output.writeU16(this.version);
output.write_string(this.model);
output.writeU16(this.layer_count);
output.writeU16(this.res_x);
output.writeU16(this.res_y);
output.writeU32(this.height);
output.skip(60);
output.skip(26912); // thumb
output.writeU16(data_term);
output.skip(168200); // preview1
output.writeU16(data_term);
output.skip(168200); // preview1
output.writeU16(data_term);
output.write_string(this.dim_x, true);
output.write_string(this.dim_y, true);
output.write_string(this.layer, true);
output.writeU16(this.light_on);
output.writeU16(this.light_off);
output.writeU16(this.base_light_on);
output.writeU16(this.base_layers);
output.writeU16(this.base_lift_dist);
output.writeU16(this.base_lift_speed);
output.writeU16(this.lift_dist);
output.writeU16(this.lift_speed);
output.writeU16(this.down_speed);
output.writeU16(this.base_light_pwm);
output.writeU16(this.light_pwm);
// write placeholder layer length to capture position
for (let layer of layers) {
layer.l1 = output.pos;
output.writeU32(0);
}
output.writeU16(data_term);
// write out encoded layers
for (let layer of layers) {
layer.l2 = output.pos;
// placeholder to be written post
output.writeU32(0);
output.writeU32(layer.lines.length);
let start = output.pos;
for (let line of layer.lines) {
let b1 = (line.y_start >> 5);
let b2 = ((line.y_start << 3) | (line.y_end >> 10)) & 0xff;
let b3 = (line.y_end >> 2) & 0xff;
let b4 = ((line.y_end << 6) | (line.x_end >> 8)) & 0xff;
let b5 = (line.x_end) & 0xff;
output.writeU8(b1);
output.writeU8(b2);
output.writeU8(b3);
output.writeU8(b4);
output.writeU8(b5);
output.writeU8(line.color);
}
layer.length = output.pos - start;
output.writeU16(data_term);
}
output.write_string(this.magic2);
let ckpos = output.pos;
// retrace and write layer lengths
for (let layer of layers) {
output.seek(layer.l1);
output.writeU32(layer.length);
output.seek(layer.l2);
output.writeU32(layer.length);
}
output.seek(ckpos);
// compute xor checksum
let cksum = 0;
let array = output.array;
for (let i=0; i<array.length; i++) {
cksum = cksum ^ (array[i] || 0);
}
output.writeU32(cksum);
return output.toBuffer();
}
}
CXDLP.export = function(params) {
let { settings, width, height, slices } = params;
let cxdlp = new CXDLP();
cxdlp.layers = slices.map(a => {return { lines: a }});
return cxdlp.write();
};
CXDLP.render = function(params) {
let { width, height, index, widgets, scaleX, scaleY } = params;
let width2 = width / 2, height2 = height / 2;
let array = [];
let count = 0;
function scaleMovePoly(poly) {
let points = poly.points;
poly._bounds = undefined;
for (let i=0, il=points.length; i<il; i++) {
let p = points[i];
p.y = height - (p.y * scaleY + height2);
p.x = p.x * scaleX + width2;
}
if (poly.inner) {
for (let i=0, ia=poly.inner, il=poly.inner.length; i<il; i++) {
scaleMovePoly(ia[i]);
}
}
}
// serialize poly into wasm heap memory
function writePoly(writer, poly) {
let pos = writer.skip(2);
let inner = poly.inner;
writer.writeU16(inner ? inner.length : 0, true);
let points = poly.points;
let bounds = poly.bounds;
writer.writeU16(points.length, true);
writer.writeU16(bounds.minx, true);
writer.writeU16(bounds.maxx, true);
writer.writeU16(bounds.miny, true);
writer.writeU16(bounds.maxy, true);
for (let j=0, jl=points.length; j<jl; j++) {
let point = points[j];
writer.writeF32(point.x, true);
writer.writeF32(point.y, true);
}
if (inner && inner.length) {
for (let i=0, il=inner.length; i<il; i++) {
writePoly(writer, inner[i]);
}
}
// write total struct length at struct head
writer.view.setUint16(pos, writer.pos - pos, true);
}
widgets.forEach(widget => {
let slice = widget.slices[index];
if (slice) {
if (slice.synth) count++;
let polys = slice.unioned;
if (!polys) polys = slice.tops.map(t => t.poly);
if (slice.supports) polys.appendAll(slice.supports);
array.appendAll(polys.map(poly => {
return poly.clone(true).move(widget.track.pos);
}));
count += polys.length;
}
});
let wasm = kiri.driver.SLA.wasm;
let imagelen = width * height;
let writer = new self.DataWriter(new DataView(wasm.memory.buffer), imagelen);
writer.writeU16(width, true);
writer.writeU16(height, true);
writer.writeU16(array.length, true);
// scale and move all polys to fit in rendered platform coordinates
for (let i=0, il=array.length; i<il; i++) {
let poly = array[i];
scaleMovePoly(poly);
writePoly(writer, poly);
}
wasm.render(0, imagelen, 0);
let image = wasm.heap.slice(0, imagelen);
let lines = [];
for (let x=0; x<width; x++) {
let y_start = 0;
let lastv = 0;
for (let y=0; y<height; y++) {
let v = image[x * height + y];
if (v !== lastv) {
if (lastv) {
// emit any non-zero sequence
lines.push({y_start, y_end: y, x_end: x, color: lastv});
}
if (v) {
// start a new sequence
y_start = y;
}
}
lastv = v;
}
}
return { image, lines };
}
if (!this.navigator && this.process && this.process.env) {
let fs = require('fs');
let self = this;
@ -174,6 +380,6 @@
lines1: cxdlp.get_layer_lines(1)
});
} else if (this.navigator) {
window.CXDLP = CXDLP;
this.CXDLP = CXDLP;
}
}());

535
src/mode/sla/x_photon.js Normal file
View file

@ -0,0 +1,535 @@
(function() {
let KIRI = self.kiri,
BASE = self.base,
UTIL = BASE.util,
SLA = KIRI.driver.SLA;
function generatePhoton(print, conf, progress) {
let printset = print.settings,
process = printset.process,
device = printset.device,
width = conf.width,
height = conf.height,
layerCount = conf.lines.length,
layerBytes = width * height,
small = conf.small,
large = conf.large,
slices = conf.slices,
subcount = process.slaAntiAlias || 1,
masks = [],
coded;
if (SLA.legacy || subcount > 1) {
let d = 8 / subcount;
for (let i=0; i<subcount; i++) {
masks.push((1 << (8 - i * d)) - 1);
}
let ccl = 0;
let tcl = conf.lines.length * subcount;
let converted = conf.lines.map((line, index) => {
let count = line.length;
let lineDV = new DataView(line.buffer);
let bits = new Uint8Array(line.length);
let bitsDV = new DataView(bits.buffer);
let subs = [{ data: bits, view: bitsDV }];
for (let sl=1; sl<subcount; sl++) {
bits = bits.slice();
bitsDV = new DataView(bits.buffer);
subs.push({ data: bits, view: bitsDV });
}
// use R from RGB since that was painted on the canvas
for (let s=0; s<subcount; s++) {
let view = subs[s].view;
let mask = masks[s];
for (let i = 0; i < count; i++) {
let dv = lineDV.getUint8(i);
view.setUint8(i, (dv / subcount) & mask ? 1 : 0);
}
progress((ccl++/tcl) * 0.4, `layer_convert`);
}
return { subs };
});
coded = encodeLayers(converted, "photon", (pro => {
progress(pro * 0.4 + 0.4, "layer_encode");
}));
} else {
let codedlen = slices.reduce((t,l) => {
return t + l.reduce((t,a) => {
return t + a.length
}, 0);
}, 0);
coded = {
layers: slices.map(slice => { return { sublayers: slice }}),
length: codedlen
};
}
let codelen = coded.layers.length;
let buflen = 3000 + coded.length + (codelen * subcount * 28) + small.byteLength + large.byteLength;
let filebuf = new ArrayBuffer(buflen);
let filedat = new self.DataWriter(new DataView(filebuf));
let printtime = (process.slaBaseLayers * process.slaBaseOn) +
(coded.layers.length - process.slaBaseLayers) * process.slaLayerOn;
filedat.writeU32(0x1900fd12); // header
filedat.writeU32(2,true); // version
filedat.writeF32(68.04, true); // bed x
filedat.writeF32(120.96, true); // bed y
filedat.writeF32(150.0, true); // bed z
filedat.skip(12); // padding
filedat.writeF32(process.slaSlice, true); // layer height
filedat.writeF32(process.slaLayerOn, true); // default lamp on
filedat.writeF32(process.slaBaseOn, true); // base lamp on
filedat.writeF32(process.slaLayerOff, true); // lamp off
filedat.writeU32(process.slaBaseLayers, true); // base layers
filedat.writeU32(1440, true); // device x
filedat.writeU32(2560, true); // device y
let hirez = filedat.skip(4); // hirez preview address filled pater
let layerpos = filedat.skip(4); // layer data address filled later
filedat.writeU32(codelen, true);
let lorez = filedat.skip(4); // hirez preview address filled later
filedat.writeU32(printtime, true); // print time seconds
filedat.writeU32(1, true); // projection type (1=lcd, 0=cast)
let proppos = filedat.skip(4); // print properties address filled later
let proplen = filedat.skip(4); // print properties length filled later
filedat.writeU32(subcount, true); // AA level (sub layers)
filedat.writeU16(0x00ff, true); // light pwm (TODO);
filedat.writeU16(0x00ff, true); // light pwm bottom (TODO);
let propstart = filedat.pos;
filedat.view.setUint32(proppos, filedat.pos, true);
// write print properties
filedat.writeF32(process.slaBasePeelDist, true);
filedat.writeF32(process.slaBasePeelLiftRate * 60 , true);
filedat.writeF32(process.slaPeelDist, true);
filedat.writeF32(process.slaPeelLiftRate * 60 , true);
filedat.writeF32(process.slaPeelDropRate * 60, true);
filedat.writeF32(0, true); // volume of used
filedat.writeF32(0, true); // weight of used
filedat.writeF32(0, true); // cost of used
filedat.writeF32(0, true); // bottom off delay time
filedat.writeF32(0, true); // light off delay time
filedat.writeU32(process.slaBaseLayers, true);
filedat.writeF32(0, true); // p1 ?
filedat.writeF32(0, true); // p2 ?
filedat.writeF32(0, true); // p3 ?
filedat.writeF32(0, true); // p4 ?
filedat.view.setUint32(proplen, filedat.pos - propstart, true);
filedat.view.setUint32(layerpos, filedat.pos, true);
// write layer headers
let layers = coded.layers;
let layerat = [];
for (let sc=0; sc<subcount; sc++)
for (let l=0; l<layers.length; l++) {
let layer = layers[l].sublayers[sc];
filedat.writeF32(process.slaFirstOffset + process.slaSlice * l, true); // layer height
filedat.writeF32(l < process.slaBaseLayers ? process.slaBaseOn : process.slaLayerOn, true);
filedat.writeF32(l < process.slaBaseLayers ? process.slaBaseOff : process.slaLayerOff, true);
layerat.push(layer.repos = filedat.skip(4)); // rewrite later
filedat.writeU32(layer.length, true);
filedat.skip(16); // padding
}
// write layer data
let clo = 0;
let tlo = layers.length * subcount;
for (let sc=0; sc<subcount; sc++)
for (let l=0; l<layers.length; l++) {
let layer = layers[l].sublayers[sc];
filedat.view.setUint32(layer.repos, filedat.pos, true);
for (let j=0; j<layer.length; j++) {
filedat.writeU8(layer[j], false);
}
progress(((clo++/tlo) * 0.1) + 0.9, "layer_write");
}
filedat.view.setUint32(hirez, filedat.pos, true);
writePhotonImage({
width: 400,
height: 300,
data: conf.large
}, filedat);
filedat.view.setUint32(lorez, filedat.pos, true);
writePhotonImage({
width: 200,
height: 125,
data: conf.small
}, filedat);
return filebuf;
}
function generatePhotons(print, conf, progress) {
let printset = print.settings,
process = printset.process,
device = printset.device,
width = conf.width,
height = conf.height,
slices = conf.slices,
layerCount = conf.lines.length,
layerBytes = width * height,
coded;
if (SLA.legacy) {
let converted = conf.lines.map((line, index) => {
let count = line.length / 4;
let bits = new Uint8Array(line.length / 4);
let bitsDV = new DataView(bits.buffer);
let lineDV = new DataView(line.buffer);
// reduce RGB to R = 0||1
for (let i = 0; i < count; i++) {
// defeat anti-aliasing for the moment
bitsDV.setUint8(i, lineDV.getUint8(i * 4) > 0 ? 1 : 0);
}
progress(index / conf.lines.length);
return { subs: [{
exposureTime: process.slaLayerOn,
data: bits
}] };
});
coded = encodeLayers(converted, "photons");
} else {
let codedlen = slices.reduce((t,l) => {
return t + l.reduce((t,a) => {
return t + a.length
}, 0);
}, 0);
coded = {
layers: slices.map(slice => { return { sublayers: slice }}),
length: codedlen
};
}
let filebuf = new ArrayBuffer(75366 + coded.length + 28 * layerCount);
let filedat = new DataView(filebuf);
let filePos = 0;
filedat.setUint32 (0, 2, false);
filedat.setUint32 (4, 3227560, false);
filedat.setUint32 (8, 824633720, false);
filedat.setUint16 (12, 10, false);
filedat.setFloat64(14, process.slaSlice, false);
filedat.setFloat64(22, process.slaLayerOn, false);
filedat.setFloat64(30, process.slaLayerOff, false);
filedat.setFloat64(38, process.slaBaseOn, false);
filedat.setUint32 (46, process.slaBaseLayers, false);
filedat.setFloat64(50, process.slaPeelDist, false);
filedat.setFloat64(58, process.slaPeelLift, false);
filedat.setFloat64(66, process.slaPeelDrop, false);
filedat.setFloat64(74, 69420, false);
filedat.setUint32 (82, 224, false);
filedat.setUint32 (86, 42, false);
filedat.setUint32 (90, 168, false);
filedat.setUint32 (94, 10, false);
filedat.setUint32 (75362, layerCount, false);
filePos = 75366;
for (let i = 0; i < layerCount; i++) {
let layer = coded.layers[i],
sublayer = layer.sublayers[0],
numbytes = sublayer.length;
filedat.setUint32 (filePos + 0, 69420, false);
filedat.setFloat64(filePos + 4, 0);
filedat.setUint32 (filePos + 12, height, false);
filedat.setUint32 (filePos + 16, width, false);
filedat.setUint32 (filePos + 20, numbytes * 8 + 32, false);
filedat.setUint32 (filePos + 24, 2684702720, false);
filePos += 28;
for (let j = 0; j < numbytes; j++) {
filedat.setUint8(filePos + j, sublayer[j], false);
}
filePos += numbytes;
progress((i / layerCount) / 2 + 0.5);
}
return filebuf;
}
function encodeLayers(input, type, progress) {
let layers = [], length = 0, total = 0, count = 0;
input.forEach(layer => {
layer.subs.forEach(sub => total++);
});
for (let index = 0; index < input.length; index++) {
let subs = input[index].subs,
sublayers = [],
sublength = 0;
for (let subindex = 0; subindex < subs.length; subindex++) {
let data = subs[subindex].data;
let encoded = rleEncode(data, type);
sublength += encoded.length;
sublayers.push(encoded);
if (progress) progress(count++/total);
if (type == "photons") break;
}
length += sublength;
layers.push({
sublength,
sublayers
});
}
return { length, layers };
}
function rleEncode(data, type) {
let maxlen = (type === 'photons') ? 128 : 125,
color = data[0],
runlen = 1,
output = [];
for (let index = 1; index < data.length; index++) {
let newColor = data[index];
if (newColor !== color) {
output.push(rleByte(color, runlen, type));
color = newColor;
runlen = 1;
} else {
if (runlen === maxlen) {
output.push(rleByte(color, runlen, type));
runlen = 1;
} else {
runlen++;
}
}
}
if (runlen > 0) {
output.push(rleByte(color, runlen, type));
}
return output;
}
function rleByte(color, length, type) {
switch (type) {
case 'photon':
return (length & 0x7f) | ((color << 7) & 0x80);
case 'photons':
length--;
return (length & 1 ? 128 : 0) |
(length & 2 ? 64 : 0) |
(length & 4 ? 32 : 0) |
(length & 8 ? 16 : 0) |
(length & 16 ? 8 : 0) |
(length & 32 ? 4 : 0) |
(length & 64 ? 2 : 0) | color;
}
}
function rleDecode(data, type) {
let bytes = [];
if (type === 'photon') {
for (let i = 0; i < data.length; i++) {
let val = data[i],
color = val >> 7,
count = val & 0x7f;
for (let j = 0; j < count; j++) {
bytes.push(color);
}
}
} else {
for (let i = 0; i < data.length; i++) {
let val = data[i],
color = val & 1,
count =
((val & 128 ? 1 : 0) |
(val & 64 ? 2 : 0) |
(val & 32 ? 4 : 0) |
(val & 16 ? 8 : 0) |
(val & 8 ? 16 : 0) |
(val & 4 ? 32 : 0) |
(val & 2 ? 64 : 0)) + 1;
for (let j = 0; j < count; j++) {
bytes.push(color);
}
}
}
return bytes;
}
// write out a thumbnail image
function writePhotonImage(preview, writer) {
let data = new Uint8Array(preview.data), len = data.byteLength;
writer.writeU32(preview.width, true);
writer.writeU32(preview.height, true);
let hpos = writer.skip(4);
writer.writeU32(len/2, true);
writer.view.setUint32(hpos, writer.pos, true);
let pos = 0;
while (pos < len) {
let r = data[pos++],
g = data[pos++],
b = data[pos++],
a = data[pos++],
v = (((r/4)&0x1f) << 11) |
(((g/4)&0x1f) << 6) |
(((b/4)&0x1f) << 0) ;
writer.writeU16(v, true);
}
}
// for unbound workers
// if (self.WASM) {
// let {exports} = wasmInstance;
// let heap = new Uint8Array(exports.memory.buffer);
// self.wasm = {
// heap,
// memory: exports.memory,
// // heap: wasmMemory,
// // memory: memoryBytes,
// render: exports.render,
// rle_encode: exports.rle_encode
// };
// } else
// new WebAssembly rasterizer
function renderLayerWasm(params) {
let { width, height, index, widgets, scaleX, scaleY, masks } = params;
let width2 = width / 2, height2 = height / 2;
let array = [];
let count = 0;
function scaleMovePoly(poly) {
let points = poly.points;
poly._bounds = undefined;
for (let i=0, il=points.length; i<il; i++) {
let p = points[i];
p.y = height - (p.y * scaleY + height2);
p.x = p.x * scaleX + width2;
}
if (poly.inner) {
for (let i=0, ia=poly.inner, il=poly.inner.length; i<il; i++) {
scaleMovePoly(ia[i]);
}
}
}
// serialize poly into wasm heap memory
function writePoly(writer, poly) {
let pos = writer.skip(2);
let inner = poly.inner;
writer.writeU16(inner ? inner.length : 0, true);
let points = poly.points;
let bounds = poly.bounds;
writer.writeU16(points.length, true);
writer.writeU16(bounds.minx, true);
writer.writeU16(bounds.maxx, true);
writer.writeU16(bounds.miny, true);
writer.writeU16(bounds.maxy, true);
for (let j=0, jl=points.length; j<jl; j++) {
let point = points[j];
writer.writeF32(point.x, true);
writer.writeF32(point.y, true);
}
if (inner && inner.length) {
for (let i=0, il=inner.length; i<il; i++) {
writePoly(writer, inner[i]);
}
}
// write total struct length at struct head
writer.view.setUint16(pos, writer.pos - pos, true);
}
widgets.forEach(widget => {
let slice = widget.slices[index];
if (slice) {
if (slice.synth) count++;
let polys = slice.unioned;
if (!polys) polys = slice.tops.map(t => t.poly);
if (slice.supports) polys.appendAll(slice.supports);
array.appendAll(polys.map(poly => {
return poly.clone(true).move(widget.track.pos);
}));
count += polys.length;
}
});
let wasm = SLA.wasm;
let imagelen = width * height;
let writer = new self.DataWriter(new DataView(wasm.memory.buffer), imagelen);
writer.writeU16(width, true);
writer.writeU16(height, true);
writer.writeU16(array.length, true);
// scale and move all polys to fit in rendered platform coordinates
for (let i=0, il=array.length; i<il; i++) {
let poly = array[i];
scaleMovePoly(poly);
writePoly(writer, poly);
}
wasm.render(0, imagelen, 0);
let image = wasm.heap.slice(0, imagelen), layers = [];
// one rle encoded bitstream for each mash (anti-alias sublayer)
for (let l=0; l<masks.length; l++) {
// while the image is still in wasm heap memory, rle encode it
let rlelen = wasm.rle_encode(0, 0, imagelen, masks[l], imagelen, 0);
layers.push(wasm.heap.slice(imagelen, imagelen + rlelen));
}
return { image, layers, end: count === 0 };
}
// legacy JS-only rasterizer uses OffscreenCanvas
function renderLayer(params) {
let {width, height, index, widgets, scaleX, scaleY} = params;
let layer = new OffscreenCanvas(height,width);
let opt = { scaleX, scaleY, width, height, width2: width/2, height2: height/2 };
let ctx = layer.getContext('2d');
ctx.fillStyle = 'rgb(200, 0, 0)';
let count = 0;
widgets.forEach(widget => {
let slice = widget.slices[index];
if (slice) {
// prevent premature exit on empty synth slice
if (slice.synth) count++;
let polys = slice.unioned;
if (!polys) polys = slice.tops.map(t => t.poly);
if (slice.supports) polys.appendAll(slice.supports);
polys.forEach(poly => {
poly.move(widget.track.pos);
ctx.beginPath();
polyout(poly.setClockwise(), ctx, opt);
if (poly.inner) {
poly.inner.forEach(inner => {
polyout(inner.setCounterClockwise(), ctx, opt);
});
}
ctx.fill();
count++;
});
} else {
// console.log({no_slice_at: index})
}
});
let data = ctx.getImageData(0,0,height,width).data;
// reduce RGBA to R
let red = new Uint8ClampedArray(data.length / 4);
for (let i=0; i<red.length; i++) {
red[i] = data[i*4];
}
return { image: red, end: count === 0 };
}
function polyout(poly, ctx, opt) {
let { scaleX, scaleY, width, height, width2, height2 } = opt;
poly.forEachPoint((p,i) => {
if (i === 0) {
ctx.moveTo(height - (p.y * scaleY + height2), p.x * scaleX + width2);
} else {
ctx.lineTo(height - (p.y * scaleY + height2), p.x * scaleX + width2);
}
}, true);
ctx.closePath();
}
this.photon = {
generatePhoton,
generatePhotons,
renderLayer,
renderLayerWasm
};
})();