rename sliceOutput to pocket

This commit is contained in:
Stewart Allen 2025-11-22 18:28:53 -05:00
commit 2e046bd698
3 changed files with 15 additions and 14 deletions

View file

@ -242,7 +242,7 @@ class OpPocket extends CamOp {
prepare(ops, progress) {
let { op, state, pockets } = this;
let { setTool, setSpindle, setTolerance, sliceOutput, getPrintPoint } = ops;
let { getPrintPoint , pocket, setTool, setSpindle, setTolerance } = ops;
let { process } = state.settings;
setTool(op.tool, op.rate);
@ -275,11 +275,12 @@ class OpPocket extends CamOp {
}
if (min.pocket) {
min.pocket.used = true;
sliceOutput(min.pocket, {
pocket({
cutdir: op.ov_conv,
depthFirst: process.camDepthFirst && !state.isIndexed,
easeDown: op.down && process.easeDown ? op.down : 0,
progress: (n,m) => progress(n/m, "pocket")
progress: (n,m) => progress(n/m, "pocket"),
slices: min.pocket
});
} else {
break;

View file

@ -297,7 +297,7 @@ class OpRough extends CamOp {
prepare(ops, progress) {
let { op, state, sliceOut, camFaces } = this;
let { setTool, setSpindle, setPrintPoint, sliceOutput, polyEmit, newLayer, printPoint } = ops;
let { setTool, setSpindle, setPrintPoint, pocket, polyEmit, newLayer, printPoint } = ops;
let { settings } = state;
let { process } = settings;
@ -331,11 +331,12 @@ class OpRough extends CamOp {
// output the roughing passes
setPrintPoint(printPoint);
sliceOutput(sliceOut, {
pocket({
cutdir,
depthFirst,
easeDown: op.down && easeDown ? 0.001 : 0,
progress: (n,m) => progress(n/m, "routing")
progress: (n,m) => progress(n/m, "routing"),
slices: sliceOut
});
}
}

View file

@ -554,16 +554,15 @@ export function prepEach(widget, settings, print, firstPoint, update) {
* output an array of slices that form a pocket
* used by rough and pocket ops, does not support arcs
*
* @param {Slice[]} top-down Z stack of slices
* @param {*} opts
* @param {Slice[]} slices top-down Z stack of slices
* @param {boolean} cutdir true=CW false=CCW
* @param {boolean} depthFirst prioritize cut depth in pockets by nesting
*/
function sliceOutput(sliceOut, opts = {}) {
const { cutdir, depthFirst, easeDown, progress } = opts;
function pocket({ slices, cutdir, depthFirst, easeDown, progress }) {
let total = 0;
let depthData = [];
for (let slice of sliceOut) {
for (let slice of slices) {
let polys = [], t = [], c = [];
POLY.flatten(slice.camLines).forEach(function (poly) {
let child = poly.parent;
@ -590,7 +589,7 @@ export function prepEach(widget, settings, print, firstPoint, update) {
}, { swapdir: false });
newLayer();
}
progress(++total, sliceOut.length);
progress(++total, slices.length);
}
// crucially returns true for -0 as well as other negative #s
@ -695,6 +694,7 @@ export function prepEach(widget, settings, print, firstPoint, update) {
getPrintPoint() { return printPoint },
lastPoint: () => { return lastPoint },
newLayer,
pocket,
poly2polyEmit,
polyEmit,
printPoint,
@ -704,7 +704,6 @@ export function prepEach(widget, settings, print, firstPoint, update) {
setSpindle,
setTolerance,
setTool,
sliceOutput,
stock,
tip2tipEmit,
zclear,