adjust angle of starting pillar for range fills

This commit is contained in:
Stewart Allen 2021-02-18 17:26:24 -05:00
commit 2dda131add

View file

@ -311,17 +311,26 @@
};
let dist = Math.sqrt(d.x*d.x + d.y*d.y + d.z*d.z);
let lerp = UTIL.lerp(0,dist,dw).map(v => v/dist);
let angle = rec.rz = Math.atan2(d.y,d.x);
let fromrec = ws.filter(r => r.id === from.id)[0];
if (fromrec) {
from.rz = fromrec.rz = angle;
let q = new THREE.Quaternion().setFromAxisAngle(new THREE.Vector3(0,0,1), angle);
let m = new THREE.Matrix4().makeRotationFromQuaternion(q);
from.box.geometry.applyMatrix4(m);
}
lerp.pop();
let seed = Math.random();
for (let pct of lerp) {
let point = new THREE.Vector3(from.x + d.x * pct, from.z + d.z * pct, from.y + d.y * pct);
addSupportAtPoint(targets, point, ip);
addSupportAtPoint(targets, point, ip, angle, seed++);
}
}
ws.push(Object.clone(rec));
fromPillar = addWidgetSupport(iw, rec);
API.conf.save();
});
function addSupportAtPoint(targets, point, ip) {
function addSupportAtPoint(targets, point, ip, angle, id) {
let up = new THREE.Vector3(0,1,0)
let dn = new THREE.Vector3(0,-1,0)
let rp = new THREE.Vector3(point.x + ip.x, point.y, -point.z - ip.y);
@ -341,7 +350,7 @@
let mp = (phi.y + plo.y) / 2;
let dy = Math.abs(phi.y - plo.y);
let dw = api.conf.get().process.sliceSupportSize / 2;
let rec = { x:point.x, y:point.z, z:mp, dw, dh:dy, id: Math.random() * 0xffffffffff };
let rec = { rz:angle, x:point.x, y:point.z, z:mp, dw, dh:dy, id: id * 0xffffffffff };
ws.push(Object.clone(rec));
fromPillar = addWidgetSupport(iw, rec);
}
@ -428,8 +437,8 @@
// prevent duplicate restore from repeated settings load calls
if (!sups[id]) {
pos.box = addbox(
{ x, y, z, rz }, 0x0000dd, id,
{ x:dw, y:dw, z:dh }, { group: widget.mesh }
{ x, y, z }, 0x0000dd, id,
{ x:dw, y:dw, z:dh, rz }, { group: widget.mesh }
);
pos.box.pillar = Object.assign({widget}, pos);
sups[id] = pos;