add crude rendering of sketch polys
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2 changed files with 41 additions and 6 deletions
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@ -2151,11 +2151,18 @@ class Polygon {
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// extrude poly (with inner voids) into 3d mesh
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extrude(z = 1, opt = {}) {
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let earcut = this.earcut(); // array of 3-point polygons
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// return just the 2D face when no Z depth specified
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// used primarily by mesh.sketch render()
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if (z === 0) {
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return earcut.map(face => face.points.map(p => [ p.x, p.y, p.z ])).flat().flat();
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}
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let chamfer = opt.chamfer || 0;
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let chamfer_top = opt.chamfer_top || chamfer;
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let chamfer_bottom = opt.chamfer_bottom || chamfer;
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let zadd = (typeof opt === 'number' ? opt : opt.zadd || 0); // z bottom
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let earcut = this.earcut(); // array of 3-point polygons
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let obj = []; // flat output vertex array (float-x,float-y,float-z,...)
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let top_face = earcut;
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let bottom_face = earcut;
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