add anchor bump to help it peel around the belt end

This commit is contained in:
Stewart Allen 2021-04-27 22:34:53 -04:00
commit 2cc9f470d3
4 changed files with 23 additions and 1 deletions

View file

@ -321,6 +321,7 @@
firstLayerBrimComb: 0,
firstLayerBrimGap: 0,
firstLayerBeltLead: 3,
firstLayerBeltBump: 0,
firstLayerFanSpeed: 0,
outputRaft: false,
outputRaftSpacing: 0.2,

View file

@ -1680,6 +1680,7 @@
firstLayerBrimGap: UC.newInput(LANG.fl_brgp_s, {title:LANG.fl_brgp_l, convert:UC.toFloat, modes:FDM, show:isBelt}),
fdmSep: UC.newBlank({class:"pop-sep", modes:FDM, show:isBelt}),
firstLayerBeltLead: UC.newInput(LANG.fl_bled_s, {title:LANG.fl_bled_l, convert:UC.toFloat, modes:FDM, show:isBelt}),
firstLayerBeltBump: UC.newInput(LANG.fl_blmp_s, {title:LANG.fl_blmp_l, convert:UC.toFloat, bound:UC.bound(0, 10), modes:FDM, show:isBelt}),
fdmSep: UC.newBlank({class:"pop-sep", modes:FDM, show:isNotBelt}),
outputBrimCount: UC.newInput(LANG.fl_skrt_s, {title:LANG.fl_skrt_l, convert:UC.toInt, modes:FDM, show:isNotBelt}),
outputBrimOffset: UC.newInput(LANG.fl_skro_s, {title:LANG.fl_skro_l, convert:UC.toFloat, modes:FDM, show:isNotBelt}),