recomputing bounding box req'd for clicks to register
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@ -105,6 +105,7 @@ mesh.model = class MeshModel extends mesh.object {
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// still this doesn't work. scale broken for bounding boxes
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// let mid = meh.getBoundingBox().mid;
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// geo.moveMesh(-mid.x, -mid.y, -mid.x);
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// geo.computeBoundingBox();
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// this.move(mid.x, mid.y, mid.x);
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// sets fallback opacity for wireframe toggle
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this.opacity(1);
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