fix fdm threading

This commit is contained in:
Stewart Allen 2025-07-08 19:32:31 -04:00
commit 27da69c1db
3 changed files with 31 additions and 35 deletions

View file

@ -1,7 +1,7 @@
/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
import { base } from '../geo/base.js';
import { Layers } from './layers.js';
import { newPoint } from '../geo/point.js';
import { polygons as POLY } from '../geo/polygons.js';
let tracker;
@ -144,7 +144,7 @@ class Slice {
} else {
// create top object from object bundle passed back by slicePost()
let top = new Top(data.poly);
top.thin_fill = data.thin_fill ? data.thin_fill.map(p => base.newPoint(p.x,p.y,p.z)) : undefined;
top.thin_fill = data.thin_fill ? data.thin_fill.map(p => newPoint(p.x,p.y,p.z)) : undefined;
top.fill_lines = data.fill_lines;
top.fill_sparse = data.fill_sparse;
top.fill_off = data.fill_off;