update notes

This commit is contained in:
Stewart Allen 2020-11-11 00:43:28 -05:00
commit 1d3a76c982

View file

@ -2,12 +2,8 @@
## `C` cosmetic, `F` functional, `P` performance, `B` bug fix
* `C` fix extreme acute angle rendering for path mode
* `F` detect and report slow framerates
* `F` implement an in-app bug reporting system. add workspace to export option.
* `F` extend mesh object to store raw + annotations (rot,scale,pos)
* share raw data w/ dups, encode/decode
* `F` X,Y,Z colored axes visualizations
* `F` 2D image import
* `P` improve decimation speed by avoiding in/out of Point?
* `P` duplicate objects should share same slice data unless rotated or scaled
@ -17,9 +13,9 @@
# FDM
* `B` miter acute angles (benchy + square render)
* `B` fix preview/gcode layer size (first layer)
* `B` fix adaptive slicing with multi-extruder
* `B` fix supports with grouped parts
* `B` fix preview/gcode layer size (first layer)
* `F` speculative background preview generation
* `F` control for size of purge block (with 0=disabled)
* `F` add separate fill speed control