correct scale calculation

This commit is contained in:
Stewart Allen 2022-01-10 18:10:57 -05:00
commit 1cdfcab55f
2 changed files with 6 additions and 5 deletions

View file

@ -96,7 +96,6 @@ mesh.object = class MeshObject {
}
scale.set(...arguments);
this.matrixChanged();
let [ x, y, z ] = arguments;
}
rotate(x = 0, y = 0, z = 0) {