add hole and perimeter offset compensation as expert settings

This commit is contained in:
Stewart Allen 2025-09-29 19:11:24 -04:00
commit 1cca293495
8 changed files with 44 additions and 10 deletions

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@ -181,6 +181,8 @@ export function menu() {
outputScarfLength: newInput(LANG.ad_scar_s, {title:LANG.ad_scar_l, convert:toFloat, bound:bound(0,1000)}),
outputShortPoly: newInput(LANG.ad_spol_s, {title:LANG.ad_spol_l, convert:toFloat, bound:bound(0,10000)}),
outputCoastDist: newInput(LANG.ad_scst_s, {title:LANG.ad_scst_l, convert:toFloat, bound:bound(0.0,10)}),
sliceCompInner: newInput(LANG.sl_ofin_s, {title:LANG.sl_ofin_l, convert:toFloat, bound:bound(-10.0,10.0)}),
sliceCompOuter: newInput(LANG.sl_ofot_s, {title:LANG.sl_ofot_l, convert:toFloat, bound:bound(-10.0,10.0)}),
zHopDistance: newInput(LANG.ad_zhop_s, {title:LANG.ad_zhop_l, convert:toFloat, bound:bound(0,3.0)}),
outputLoops: newInput(LANG.ag_loop_s, {title:LANG.ag_loop_l, convert:toInt, bound:bound(-1,1000), show:isBelt}),