add hole and perimeter offset compensation as expert settings
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8 changed files with 44 additions and 10 deletions
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@ -181,6 +181,8 @@ export function menu() {
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outputScarfLength: newInput(LANG.ad_scar_s, {title:LANG.ad_scar_l, convert:toFloat, bound:bound(0,1000)}),
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outputShortPoly: newInput(LANG.ad_spol_s, {title:LANG.ad_spol_l, convert:toFloat, bound:bound(0,10000)}),
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outputCoastDist: newInput(LANG.ad_scst_s, {title:LANG.ad_scst_l, convert:toFloat, bound:bound(0.0,10)}),
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sliceCompInner: newInput(LANG.sl_ofin_s, {title:LANG.sl_ofin_l, convert:toFloat, bound:bound(-10.0,10.0)}),
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sliceCompOuter: newInput(LANG.sl_ofot_s, {title:LANG.sl_ofot_l, convert:toFloat, bound:bound(-10.0,10.0)}),
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zHopDistance: newInput(LANG.ad_zhop_s, {title:LANG.ad_zhop_l, convert:toFloat, bound:bound(0,3.0)}),
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outputLoops: newInput(LANG.ag_loop_s, {title:LANG.ag_loop_l, convert:toInt, bound:bound(-1,1000), show:isBelt}),
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