move roughing depth-first and ease down into prep logic so it can be shared with pocket op
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41f951cb14
commit
1cbc2f59d9
3 changed files with 87 additions and 69 deletions
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@ -428,11 +428,10 @@ class OpRough extends CamOp {
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prepare(ops, progress) {
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let { op, state, sliceOut, camFaces } = this;
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let { setTool, setSpindle, setPrintPoint } = ops;
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let { polyEmit, depthRoughPath } = ops;
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let { setTool, setSpindle, setPrintPoint, sliceOutput } = ops;
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let { camOut, newLayer, printPoint } = ops;
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let { settings, widget } = state;
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let { process, controller } = settings;
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let { settings } = state;
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let { process } = settings;
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let easeDown = process.camEaseDown;
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let cutdir = process.camConventional;
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@ -463,54 +462,13 @@ class OpRough extends CamOp {
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newLayer();
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}
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let total = 0;
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for (let slice of sliceOut) {
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let polys = [], t = [], c = [];
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POLY.flatten(slice.camLines).forEach(function (poly) {
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let child = poly.parent;
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if (depthFirst) { poly = poly.clone(); poly.parent = child ? 1 : 0 }
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if (child) c.push(poly); else t.push(poly);
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poly.layer = depthData.layer;
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polys.push(poly);
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});
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// set cut direction on outer polys
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POLY.setWinding(t, cutdir);
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// set cut direction on inner polys
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POLY.setWinding(c, !cutdir);
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if (depthFirst) {
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depthData.push(polys);
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} else {
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printPoint = poly2polyEmit(polys, printPoint, function(poly, index, count) {
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poly.forEachPoint(function(point, pidx, points, offset) {
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camOut(point.clone(), offset !== 0, undefined, count === 1 ? 0.5 : 1);
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}, poly.isClosed(), index);
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}, { swapdir: false });
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newLayer();
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}
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progress(++total / sliceOut.length, "routing");
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}
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function isNeg(v) {
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return v < 0 || (v === 0 && 1/v === -Infinity);
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}
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if (depthFirst) {
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let ease = op.down && easeDown ? op.down : 0;
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let ins = depthData.map(a => a.filter(p => !isNeg(p.depth)));
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let itops = ins.map(level => {
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return POLY.nest(level.filter(poly => poly.depth === 0).clone());
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});
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let outs = depthData.map(a => a.filter(p => isNeg(p.depth)));
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let otops = outs.map(level => {
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return POLY.nest(level.filter(poly => poly.depth === 0).clone());
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});
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printPoint = depthRoughPath(printPoint, 0, ins, itops, polyEmit, false, ease);
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printPoint = depthRoughPath(printPoint, 0, outs, otops, polyEmit, false, ease);
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}
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setPrintPoint(printPoint);
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sliceOutput(sliceOut, {
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cutdir,
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depthFirst,
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easeDown: op.down && easeDown ? op.down : 0,
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progress: (n,m) => progress(n/m, "routing")
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});
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}
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}
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@ -1419,7 +1377,8 @@ class OpPocket extends CamOp {
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prepare(ops, progress) {
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let { op, state, sliceOut } = this;
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let { setTool, setSpindle, setTolerance } = ops;
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let { setTool, setSpindle, setTolerance, sliceOutput } = ops;
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let { process } = state.settings;
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setTool(op.tool, op.rate);
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setSpindle(op.spindle);
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@ -1428,11 +1387,12 @@ class OpPocket extends CamOp {
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setTolerance(this.topo.tolerance);
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}
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let i=0, l=sliceOut.length;
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for (let slice of sliceOut.filter(s => s.camLines)) {
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ops.emitTrace(slice);
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progress(++i / l, "pocket");
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}
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sliceOutput(sliceOut, {
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cutdir: process.camConventional,
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depthFirst: process.camDepthFirst && !state.isIndexed,
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easeDown: op.down && process.easeDown ? op.down : 0,
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progress: (n,m) => progress(n/m, "pocket")
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});
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}
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}
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@ -428,24 +428,77 @@ function prepEach(widget, settings, print, firstPoint, update) {
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);
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}
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function sliceOutput(sliceOut, opts = {}) {
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const { cutdir, depthFirst, easeDown, progress } = opts;
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let total = 0;
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let depthData = [];
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for (let slice of sliceOut) {
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let polys = [], t = [], c = [];
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POLY.flatten(slice.camLines).forEach(function (poly) {
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let child = poly.parent;
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if (depthFirst) { poly = poly.clone(); poly.parent = child ? 1 : 0 }
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if (child) c.push(poly); else t.push(poly);
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poly.layer = depthData.layer;
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polys.push(poly);
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});
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// set cut direction on outer polys
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POLY.setWinding(t, cutdir);
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// set cut direction on inner polys
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POLY.setWinding(c, !cutdir);
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if (depthFirst) {
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depthData.push(polys);
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} else {
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printPoint = poly2polyEmit(polys, printPoint, function(poly, index, count) {
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poly.forEachPoint(function(point, pidx, points, offset) {
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camOut(point.clone(), offset !== 0, undefined, count === 1 ? 0.5 : 1);
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}, poly.isClosed(), index);
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}, { swapdir: false });
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newLayer();
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}
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progress(++total, sliceOut.length);
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}
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// crucially returns true for -0 as well as other negative #s
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function isNeg(v) {
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return v < 0 || (v === 0 && 1/v === -Infinity);
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}
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if (depthFirst) {
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let ins = depthData.map(a => a.filter(p => !isNeg(p.depth)));
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let itops = ins.map(level => {
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return POLY.nest(level.filter(poly => poly.depth === 0).clone());
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});
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let outs = depthData.map(a => a.filter(p => isNeg(p.depth)));
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let otops = outs.map(level => {
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return POLY.nest(level.filter(poly => poly.depth === 0).clone());
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});
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printPoint = depthRoughPath(printPoint, 0, ins, itops, polyEmit, false, easeDown);
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printPoint = depthRoughPath(printPoint, 0, outs, otops, polyEmit, false, easeDown);
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}
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}
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// coming from a previous widget, use previous last point
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lastPoint = firstPoint;
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// make top start offset configurable
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printPoint = firstPoint || origin;
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// accumulated data for depth-first optimiztions
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let depthData = {
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rough: [],
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outline: [],
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roughDiam: 0,
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outlineDiam: 0,
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contourx: [],
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contoury: [],
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trace: [],
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drill: [],
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layer: 0,
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};
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// accumulated data for depth-first optimizations
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// let depthData = {
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// rough: [],
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// outline: [],
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// roughDiam: 0,
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// outlineDiam: 0,
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// contourx: [],
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// contoury: [],
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// trace: [],
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// drill: [],
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// layer: 0,
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// };
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let ops = {
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stock,
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@ -464,6 +517,7 @@ function prepEach(widget, settings, print, firstPoint, update) {
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tip2tipEmit,
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depthRoughPath,
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depthOutlinePath,
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sliceOutput,
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emitDrills,
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emitTrace,
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bounds,
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@ -375,6 +375,9 @@ th, tr, td, label {
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.dark #speedbar label {
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color: black;
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}
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.dark .widopt {
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background-color: #222;
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}
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/* top menu bar, drop menus */
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#top, #app-name {
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@ -926,6 +929,7 @@ th, tr, td, label {
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}
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.widopt {
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background-color: white;
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border-radius: 3px;
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position: absolute;
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top: 0;
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right: 0;
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