remove largely duplicated mesh heal tool to focus on mesh editor version first

This commit is contained in:
Stewart Allen 2022-11-15 22:07:55 -05:00
commit 1b140435c7
7 changed files with 0 additions and 478 deletions

View file

@ -257,17 +257,6 @@ kiri.worker = {
send.done(vertices);
},
heal(data, send) {
let { vertices, refresh } = data;
let mesh = new base.Mesh({vertices}).heal();
if (mesh.newFaces || refresh) {
vertices = mesh.unrolled().toFloat32();
send.done({vertices}, [vertices]);
} else {
send.done({});
}
},
snap(data, send) {
current.snap = data;
send.done();