Drop logarithmicDepthBuffer from WebGLRenderer init

Was causing WebGL context creation to fail on some software-rendering
(llvmpipe) setups.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
AI Assistant 2026-08-28 17:47:27 +10:00
commit 1ab61a3ff6

View file

@ -2063,8 +2063,9 @@ let Space = {
renderer = new WebGLRenderer({ renderer = new WebGLRenderer({
antialias: antiAlias, antialias: antiAlias,
preserveDrawingBuffer: true, preserveDrawingBuffer: true
logarithmicDepthBuffer: true // logarithmicDepthBuffer omitted: fails WebGL context creation
// on some software-rendering (llvmpipe) setups
}); });
// THREE.ColorManagement.enabled = false; // THREE.ColorManagement.enabled = false;