notes update. add another poly.union update in fmd slice
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notes.md
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notes.md
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@ -60,6 +60,7 @@
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* `B` outside cutting direction in roughing mode inverted
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* `B` clear voids has double interior pass because wrong offset shadow used
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* `B` top clearing operations should use linear, not offset, passes
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* `F` use 3 registration holes to prevent rotation accidents (midline offset one axis)
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* `F` parameterize dropping close points in prep.js. ensure long segments remain straight
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* `F` flat and volumetric rendering of paths
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* `F` z bounded slices (extension of z bottom offset feature)
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@ -918,7 +918,7 @@
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// return top.supports = supports;
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// then union supports
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supports = POLY.union(supports);
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supports = POLY.union(supports, null, true);
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// constrain support poly to top polys
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supports = POLY.trimTo(supports, trimTo);
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