add another raft layer

This commit is contained in:
Stewart Allen 2018-01-24 08:40:42 -05:00
commit 0c79e93580
3 changed files with 5 additions and 9 deletions

View file

@ -59,23 +59,20 @@
# FDM todo
* preview doesn't show proper z offsets
* trim support offset from layer below
* add support gap layers (defaults to 1)
* use fill spacing for top raft fill spacing
* add first layer raft offset (addition)
* fix thin fill (outside). compute before sparse as separate logic.
* add pause at specified layers
* fix slow seek to first point (raft) and wrong first point in general (all modes)
* add lay-flat auto-rotation or from selected face
* add manual supports
* determine start point from gcode preamble
* add rafts, manual supports
* check for support / brim intersections on first layer
* solid fill every other line, two passes. minimize heat/sag. better fill between
* add dashed poly output on first connected brim (when offset === 0)
* fan / layer control * update forum
* add skirt to raft option as a simpler way to do rafts
* dual extruder support
* add TAZ profile from https://code.alephobjects.com/diffusion/P/browse/master/cura/TAZ_flexy_dually_v2/PLA-PVA-support_medium-quality_TAZ_FlexyDually-v2_0.6noz_cura.ini
* add min layer time (slowdown or cool-off wait)
* option to support interior bridges when 0% infill
* fix multiple part layout export offset (resend position @ print time)
@ -87,7 +84,6 @@
* overcuts, radii for drag knives
* sla :: svg modified from http://garyhodgson.github.io/slic3rsvgviewer/?file=examples/belt_pulley3.svg
# References
* shader examples to enable object-clipping