remove soon to be dead code. test alt mesh materials
This commit is contained in:
parent
f00db73494
commit
0c6dc58a12
2 changed files with 22 additions and 417 deletions
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@ -8,416 +8,16 @@
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const KIRI = self.kiri,
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POLY = self.base.polygons,
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LP = Layer.prototype,
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mcache = {};
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shininess = 15,
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specular = 0x444444,
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emissive = 0x101010,
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metalness = 0,
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roughness = 0.3;
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KIRI.Layer = Layer;
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KIRI.newLayer = function(view) { return new Layer(view) };
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KIRI.newLayer = function() { return new Layer() };
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// from https://jsfiddle.net/qcm6g290/22/
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// https://discourse.threejs.org/t/simple-rectangular-geometry-extrusion-anyone/743/6
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function ProfiledContourGeometry(profileShape, contour, contourClosed) {
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contourClosed = contourClosed !== undefined ? contourClosed : true;
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let profileGeometry = new THREE.ShapeBufferGeometry(profileShape);
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profileGeometry.rotateX(Math.PI * .5);
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let profile = profileGeometry.attributes.position;
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let profilePoints = new Float32Array(profile.count * contour.length * 3);
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for (let i = 0; i < contour.length; i++) {
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let v1 = new THREE.Vector2().subVectors(contour[i - 1 < 0 ? contour.length - 1 : i - 1], contour[i]);
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let v2 = new THREE.Vector2().subVectors(contour[i + 1 == contour.length ? 0 : i + 1], contour[i]);
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let angle = v2.angle() - v1.angle();
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let halfAngle = angle * .5;
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let hA = halfAngle;
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let tA = v2.angle() + Math.PI * .5;
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if (!contourClosed){
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if (i == 0 || i == contour.length - 1) {hA = Math.PI * .5;}
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if (i == contour.length - 1) {tA = v1.angle() - Math.PI * .5;}
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}
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let shift = Math.tan(hA - Math.PI * .5);
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let shiftMatrix = new THREE.Matrix4().set(
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1, 0, 0, 0,
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-shift, 1, 0, 0,
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0, 0, 1, 0,
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0, 0, 0, 1
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);
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let tempAngle = tA;
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let rotationMatrix = new THREE.Matrix4().set(
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Math.cos(tempAngle), -Math.sin(tempAngle), 0, 0,
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Math.sin(tempAngle), Math.cos(tempAngle), 0, 0,
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0, 0, 1, 0,
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0, 0, 0, 1
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);
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let translationMatrix = new THREE.Matrix4().set(
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1, 0, 0, contour[i].x,
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0, 1, 0, contour[i].y,
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0, 0, 1, 0,
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0, 0, 0, 1,
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);
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let cloneProfile = profile.clone();
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cloneProfile.applyMatrix4(shiftMatrix);
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cloneProfile.applyMatrix4(rotationMatrix);
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cloneProfile.applyMatrix4(translationMatrix);
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profilePoints.set(cloneProfile.array, cloneProfile.count * i * 3);
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}
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let fullProfileGeometry = new THREE.BufferGeometry();
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fullProfileGeometry.setAttribute("position", new THREE.BufferAttribute(profilePoints, 3));
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let index = [];
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let lastCorner = contourClosed == false ? contour.length - 1: contour.length;
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for (let i = 0; i < lastCorner; i++) {
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for (let j = 0; j < profile.count; j++) {
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let currCorner = i;
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let nextCorner = i + 1 == contour.length ? 0 : i + 1;
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let currPoint = j;
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let nextPoint = j + 1 == profile.count ? 0 : j + 1;
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let a = nextPoint + profile.count * currCorner;
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let b = currPoint + profile.count * currCorner;
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let c = currPoint + profile.count * nextCorner;
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let d = nextPoint + profile.count * nextCorner;
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index.push(a, b, d);
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index.push(b, c, d);
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}
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}
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fullProfileGeometry.setIndex(index);
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fullProfileGeometry.computeVertexNormals();
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return fullProfileGeometry;
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}
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function materialFor(layer, color, mesh, linewidth) {
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let m = mcache[color];
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if (!m) {
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m = mcache[color] = mesh ? new THREE.MeshPhongMaterial({
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transparent: color ? layer.transparent : true,
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shininess: layer.shininess,
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specular: layer.specular,
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opacity: color ? layer.opacity : 0.25,
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color: color,
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side: THREE.DoubleSide
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}) : new THREE.LineBasicMaterial({
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fog: false,
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color: color,
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linewidth: 1
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});
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}
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return m;
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}
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function toVector(p) {
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return new THREE.Vector3(p.x, p.y, p.z);
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}
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function addPoly(arr, poly, deep, open) {
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let points = poly.points,
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len = points.length;
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if (len < 2) return;
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let doOpen = (open === undefined || open === null) ? poly.isOpen() : open,
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end = doOpen ? len - 1 : len,
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last = toVector(points[0]),
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i = 0;
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while (i < end) {
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arr.push(last);
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arr.push(last = toVector(points[(++i) % len]));
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}
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if (deep && poly.inner) {
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poly.inner.forEach(function(p) {
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addPoly(arr, p, false, open);
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})
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}
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}
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function addSolid(arr, poly) {
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let faces = poly.earcut();
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faces.forEach(p => {
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p.forEachPoint(p => {
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arr.push(p.x, p.y, p.z);
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});
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});
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}
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/**
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* @param {THREE.Group} view
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*/
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function Layer(view) {
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this.changed = false;
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this.group = null;
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this.solids = null;
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this.view = view;
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this.bycolor = {};
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this.opacity = 0.15,
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this.specular = 0x181818;
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this.shininess = 100;
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this.transparent = true;
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};
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LP.setOpacity = function(v) {
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this.opacity = v;
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return this;
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};
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LP.setSpecular = function(v) {
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this.specular = v;
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return this;
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};
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LP.setShininess = function(v) {
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this.shininess = v;
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return this;
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};
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LP.setTransparent = function(b) {
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this.transparent = b;
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return this;
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};
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LP.setVisible = function(vis) {
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if (this.group) this.group.visible = vis;
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if (this.solids) this.solids.visible = vis;
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return this;
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};
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LP.clear = function() {
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this.changed = true;
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this.bycolor = {};
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};
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LP.add = function(color, obj) {
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let ca = this.bycolor[color];
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if (!ca) ca = this.bycolor[color] = [];
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ca.push(obj);
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return this;
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};
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LP.poly = function(poly, color, deep, open) {
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let layer = this;
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if (Array.isArray(poly)) {
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poly.forEach(function(p) { layer.poly(p, color, deep, open) });
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} else {
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this.add(color, {poly:poly, deep:deep, open:open});
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this.changed = true;
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}
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return this;
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};
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LP.solid = function(poly, color) {
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this.add(color, {solid: poly});
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this.changed = true;
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return this;
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};
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LP.noodle = function(poly, offset, color, traceColor, open) {
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if (!poly) return;
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if (Array.isArray(poly)) {
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poly = POLY.flatten(poly, [], true);
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} else {
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poly = POLY.flatten([poly], [], true);
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}
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if (!poly.length) return;
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let z = poly[0].getZ();
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poly.forEach(p => {
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let exp = [];
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POLY.expand([p], offset, z-0.01, exp, 1);
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POLY.expand([p], -offset, z-0.01, exp, 1);
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POLY.nest(exp).forEach((p,i) => {
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this.add(color, {solid: p});
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this.add(traceColor, {poly: p.clone(true).setZ(z + 0.01), deep: true, open});
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});
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})
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this.changed = true;
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return this;
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};
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LP.noodle_open = function(poly, offset, color, traceColor, z) {
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poly = POLY.expand_lines(poly, offset, z);
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poly.forEach(p => {
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this.add(color, {solid: p});
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this.add(traceColor, {poly: p.clone().setZ(z + 0.01), deep: false, open: false});
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})
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this.changed = true;
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return this;
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};
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LP.noodle_lines = function(points, offset, color, traceColor, z) {
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if (!(points && points.length)) return;
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for (let i=0; i<points.length; i += 2) {
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let p1 = points[i];
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let p2 = points[i+1];
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let l1 = p1.offsetLineTo(p2, offset);
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let l2 = p2.offsetLineTo(p1, offset);
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let poly = base.newPolygon().addPoints([
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l1.p1, l1.p2, l2.p1, l2.p2
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]);
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this.add(color, {solid: poly});
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this.add(traceColor, {poly: poly.clone().setZ(z + 0.01), deep: false, open: false});
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}
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this.changed = true;
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return this;
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};
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LP.points = function(points, color, size, opacity) {
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let layer = this,
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sz = size/2;
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points.forEach(function(p) {
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layer.lines([
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toVector({x:p.x+sz, y:p.y+sz, z:p.z-sz}),
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toVector({x:p.x+sz, y:p.y+sz, z:p.z+sz}),
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toVector({x:p.x-sz, y:p.y+sz, z:p.z-sz}),
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toVector({x:p.x-sz, y:p.y+sz, z:p.z+sz}),
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toVector({x:p.x+sz, y:p.y-sz, z:p.z-sz}),
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toVector({x:p.x+sz, y:p.y-sz, z:p.z+sz}),
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toVector({x:p.x-sz, y:p.y-sz, z:p.z-sz}),
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toVector({x:p.x-sz, y:p.y-sz, z:p.z+sz}),
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toVector({x:p.x+sz, y:p.y+sz, z:p.z+sz}),
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toVector({x:p.x-sz, y:p.y+sz, z:p.z+sz}),
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toVector({x:p.x+sz, y:p.y+sz, z:p.z-sz}),
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toVector({x:p.x-sz, y:p.y+sz, z:p.z-sz}),
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toVector({x:p.x+sz, y:p.y-sz, z:p.z+sz}),
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toVector({x:p.x-sz, y:p.y-sz, z:p.z+sz}),
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toVector({x:p.x+sz, y:p.y-sz, z:p.z-sz}),
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toVector({x:p.x-sz, y:p.y-sz, z:p.z-sz}),
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toVector({x:p.x+sz, y:p.y+sz, z:p.z+sz}),
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toVector({x:p.x+sz, y:p.y-sz, z:p.z+sz}),
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toVector({x:p.x+sz, y:p.y+sz, z:p.z-sz}),
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toVector({x:p.x+sz, y:p.y-sz, z:p.z-sz}),
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toVector({x:p.x-sz, y:p.y+sz, z:p.z+sz}),
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toVector({x:p.x-sz, y:p.y-sz, z:p.z+sz}),
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toVector({x:p.x-sz, y:p.y+sz, z:p.z-sz}),
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toVector({x:p.x-sz, y:p.y-sz, z:p.z-sz}),
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], color);
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});
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return this;
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};
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LP.lines = function(points, color) {
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this.add(color, {lines:points});
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this.changed = true;
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return this;
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};
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LP.renderAll = function() {
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this.renderSolid();
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this.render();
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};
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LP.renderSolid = function() {
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if (!(this.view)) return;
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if (this.solids) this.view.remove(this.solids);
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this.solids = this.view.newGroup();
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let bycolor = this.bycolor;
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for (let key in bycolor) {
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if (!bycolor.hasOwnProperty(key)) continue;
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let sarr = [], mat = materialFor(this, parseInt(key), true);
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let parr = [];
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bycolor[key].forEach(function(obj) {
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if (obj.solid) {
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addSolid(sarr, obj.solid);
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}
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if (obj.path) {
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parr.append(obj);
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}
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});
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if (parr.length > 0) {
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parr.forEach(obj => {
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let poly = obj.path;
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let offx = obj.offset;
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let offy = 0.1;
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let profile = new THREE.Shape();
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profile.moveTo(-offx, -offy);
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profile.lineTo(-offx, offy);
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profile.lineTo( offx, offy);
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profile.lineTo( offx, -offy);
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let contour = [];
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poly.points.forEach(p => {
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contour.push(new THREE.Vector2(p.x, p.y));
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});
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// contour.push(contour[0]);
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let geo = ProfiledContourGeometry(profile, contour, true);
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let mesh = new THREE.Mesh(geo, mat);
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mesh.position.z = poly.points[0].z;
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mesh.castShadow = true;
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mesh.receiveShadow = true;
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this.solids.add(mesh);
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});
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}
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if (sarr.length > 0) {
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let geo = new THREE.BufferGeometry();
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geo.setAttribute('position', new THREE.BufferAttribute(sarr.toFloat32(), 3));
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geo.computeFaceNormals();
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geo.computeVertexNormals();
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let mesh = new THREE.Mesh(geo, mat);
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mesh.castShadow = true;
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mesh.receiveShadow = true;
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this.solids.add(mesh);
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}
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}
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};
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LP.render = function() {
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if (!(this.view && this.changed)) return;
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if (this.group) this.view.remove(this.group);
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this.group = this.view.newGroup();
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let bycolor = this.bycolor,
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key, added;
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for (key in bycolor) {
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if (!bycolor.hasOwnProperty(key)) continue;
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let geo = new THREE.Geometry(),
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arr = geo.vertices,
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mat = materialFor(this, parseInt(key));
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added = bycolor[key];
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added.forEach(function(obj) {
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if (obj.poly) {
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addPoly(arr, obj.poly, obj.deep, obj.open);
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} else if (obj.lines) {
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obj.lines.forEach(function(p) {
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arr.push(toVector(p));
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});
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}
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});
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if (arr.length > 0) this.group.add(new THREE.LineSegments(geo, mat));
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}
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this.changed = false;
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}
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function Layer(view) { }
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Layer.renderSetup = function() {
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const API = KIRI.api, UC = API.uc, UI = API.ui;
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@ -489,10 +89,14 @@
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ctrl.group.push(mat);
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}
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if (faces.length) {
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const mat = new THREE.MeshPhongMaterial({
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// const mat = new THREE.MeshPhongMaterial({
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const mat = new THREE.MeshStandardMaterial({
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transparent: data.color.opacity != 1,
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shininess: shininess,
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specular: specular,
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emissive,
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roughness,
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metalness,
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// shininess,
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// specular,
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opacity: data.color.opacity,
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color: data.color.face,
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side: THREE.DoubleSide
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@ -508,10 +112,14 @@
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ctrl.group.push(mat);
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}
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if (paths.length) {
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const mat = new THREE.MeshPhongMaterial({
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// const mat = new THREE.MeshPhongMaterial({
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const mat = new THREE.MeshStandardMaterial({
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transparent: data.color.opacity != 1,
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shininess: shininess,
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specular: specular,
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emissive,
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roughness,
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metalness,
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// shininess,
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// specular,
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opacity: data.color.opacity,
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color: data.color.face,
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side: THREE.DoubleSide
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@ -535,7 +143,4 @@
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slice.view.add(group);
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};
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const shininess = 15;
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const specular = 0x444444;
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})();
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