improve performance of pocketed roughing by simplifying pancaked shell
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5 changed files with 19 additions and 6 deletions
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@ -1028,12 +1028,17 @@ var gs_base_polygon = exports;
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* simplify and merge collinear. only works for single
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* non-nested polygons. used primarily in slicer/connectLines.
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*/
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PRO.clean = function() {
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var clib = self.ClipperLib,
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PRO.clean = function(deep, parent) {
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let clib = self.ClipperLib,
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clip = clib.Clipper,
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clean = clip.CleanPolygon(this.toClipper()[0], CONF.clipperClean),
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poly = fromClipperPath(clean, this.getZ());
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return poly;
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if (deep && this.inner) {
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poly.inner = this.inner.map(inr => inr.clean(false, poly));
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}
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poly.parent = parent || this.parent;
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poly.area2 = this.area2;
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return poly || this;
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};
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PRO.toClipper = function(inout,debug) {
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