initial commit of wasm worker for sla rendering

This commit is contained in:
Stewart Allen 2020-05-01 22:12:42 -04:00
commit 027430e7a7
4 changed files with 336 additions and 81 deletions

View file

@ -609,61 +609,21 @@ let gs_kiri_sla = exports;
layermax = Math.max(widget.slices.length);
});
function polyout(poly, ctx) {
poly.forEachPoint((p,i) => {
if (i === 0) {
ctx.moveTo(height - (p.y * scaleY + height2), p.x * scaleX + width2);
} else {
ctx.lineTo(height - (p.y * scaleY + height2), p.x * scaleX + width2);
}
}, true);
ctx.closePath();
}
let render = renderLayer;
// let render = renderLayerWasm;
// generate layer 8-bit bitaps using canvas
for (let index=0; index < layermax; index++) {
let layer = new OffscreenCanvas(height,width);
let ctx = layer.getContext('2d');
ctx.fillStyle = 'rgb(200, 0, 0)';
let count = 0;
widgets.forEach(widget => {
let slice = widget.slices[index];
if (slice) {
// prevent premature exit on empty synth slice
if (slice.synth) count++;
let polys = slice.solids.unioned;
if (!polys) polys = slice.tops.map(t => t.poly);
if (slice.supports) polys.appendAll(slice.supports);
polys.forEach(poly => {
poly.move(widget.track.pos);
ctx.beginPath();
polyout(poly.setClockwise(), ctx);
if (poly.inner) {
poly.inner.forEach(inner => {
polyout(inner.setCounterClockwise(), ctx);
});
}
ctx.fill();
count++;
});
} else {
// console.log({no_slice_at: index})
}
});
let data = ctx.getImageData(0,0,height,width).data;
// reduce RGBA to R
let red = new Uint8ClampedArray(data.length / 4);
for (let i=0; i<red.length; i++) {
red[i] = data[i*4];
}
images.push(red);
let param = { index, width, height, widgets, scaleX, scaleY };
let {data, end} = render(param);
images.push(data);
// transfer images to browser main
online({
progress: (index / layermax) * 0.25,
message: "image_gen",
data: red
data: data
});
if (count === 0) break;
if (end) break;
}
let exp_func;
@ -1262,47 +1222,201 @@ let gs_kiri_sla = exports;
}
}
})();
class DataWriter {
constructor(view, pos) {
this.view = view;
this.pos = pos || 0;
}
class DataWriter {
constructor(view) {
this.view = view;
this.pos = 0;
}
skip(v) {
let p = this.pos;
this.pos += v;
return p;
}
skip(v) {
let p = this.pos;
this.pos += v;
return p;
}
writeU8(v) {
try {
this.view.setUint8(this.pos, v);
return this.skip(1);
} catch (err) {
console.log({pos:this.pos, err})
throw err;
}
}
writeU8(v) {
try {
this.view.setUint8(this.pos, v);
return this.skip(1);
} catch (err) {
console.log({pos:this.pos, err})
throw err;
writeU16(v,le) {
this.view.setUint16(this.pos, v, le);
return this.skip(2);
}
writeU32(v,le) {
this.view.setUint32(this.pos, v, le);
return this.skip(4);
}
writeF32(v,le) {
this.view.setFloat32(this.pos, v, le);
return this.skip(4);
}
writeF64(v,le) {
this.view.setFloat64(this.pos, v, le);
return this.skip(8);
}
}
writeU16(v,le) {
this.view.setUint16(this.pos, v, le);
return this.skip(2);
// load wasm renderer in worker context
if (!self.window) {
fetch('/wasm/kiri-sla.wasm')
.then(response => response.arrayBuffer())
.then(bytes => WebAssembly.instantiate(bytes, {
env: {
last: (a,b) => { console.log('last',a,b) },
report: (a,b) => { console.log('report',a,b)
}}
}))
.then(results => {
let {module, instance} = results;
let {exports} = instance;
let heap = new Uint8Array(exports.memory.buffer);
self.wasm = {
heap,
memory: exports.memory,
render: exports.render
};
// console.log({heap});
});
self.renderLayerWasm = function renderLayer(params) {
let { width, height, index, widgets, scaleX, scaleY } = params;
let width2 = width / 2, height2 = height / 2;
let array = [];
let count = 0;
let wasm = self.wasm;
function scaleMovePoly(poly) {
let points = poly.points;
for (let i=0, il=points.length; i<il; i++) {
let p = points[i];
p.y = height - (p.y * scaleY + height2);
p.x = p.x * scaleX + width2;
}
if (poly.inner) {
for (let i=0, ia=poly.inner, il=poly.inner.length; i<il; i++) {
scaleMovePoly(ia[i]);
}
}
}
function writePoly(writer, poly) {
let pos = writer.skip(2);
let inner = poly.inner;
writer.writeU16(inner ? inner.length : 0, true);
let points = poly.points;
writer.writeU16(points.length, true);
for (let j=0, jl=points.length; j<jl; j++) {
let point = points[j];
writer.writeF32(point.x, true);
writer.writeF32(point.y, true);
}
if (inner && inner.length) {
for (let i=0, il=inner.length; i<il; i++) {
writePoly(inner[i]);
}
}
// write total struct length at struct head
writer.view.setUint16(pos, writer.pos - pos, true);
}
widgets.forEach(widget => {
let slice = widget.slices[index];
if (slice) {
if (slice.synth) count++;
let polys = slice.solids.unioned;
if (!polys) polys = slice.tops.map(t => t.poly);
if (slice.supports) polys.appendAll(slice.supports);
array.appendAll(polys);
count += polys.length;
}
});
let imagelen = width * height;
let writer = new DataWriter(new DataView(wasm.memory.buffer), imagelen);
writer.writeU16(width, true);
writer.writeU16(height, true);
writer.writeU16(array.length, true);
for (let i=0, il=array.length; i<il; i++) {
let poly = array[i];
scaleMovePoly(poly);
writePoly(writer, poly);
}
let out = wasm.render(0, imagelen, 0);
let data = wasm.heap.slice(0, imagelen);
// console.log({
// pos: writer.pos,
// arr: array.length,
// mem: wasm.memory.buffer.slice(imagelen,writer.pos),
// out,
// data: data.filter(v => v !== 0)
// });
return { data: data, end: count === 0 };
}
function polyout(poly, ctx, opt) {
let { scaleX, scaleY, width, height, width2, height2 } = opt;
poly.forEachPoint((p,i) => {
if (i === 0) {
ctx.moveTo(height - (p.y * scaleY + height2), p.x * scaleX + width2);
} else {
ctx.lineTo(height - (p.y * scaleY + height2), p.x * scaleX + width2);
}
}, true);
ctx.closePath();
}
self.renderLayer = function renderLayer(params) {
let {width, height, index, widgets, scaleX, scaleY} = params;
let layer = new OffscreenCanvas(height,width);
let opt = { scaleX, scaleY, width, height, width2: width/2, height2: height/2 };
let ctx = layer.getContext('2d');
ctx.fillStyle = 'rgb(200, 0, 0)';
let count = 0;
widgets.forEach(widget => {
let slice = widget.slices[index];
if (slice) {
// prevent premature exit on empty synth slice
if (slice.synth) count++;
let polys = slice.solids.unioned;
if (!polys) polys = slice.tops.map(t => t.poly);
if (slice.supports) polys.appendAll(slice.supports);
polys.forEach(poly => {
poly.move(widget.track.pos);
ctx.beginPath();
polyout(poly.setClockwise(), ctx, opt);
if (poly.inner) {
poly.inner.forEach(inner => {
polyout(inner.setCounterClockwise(), ctx, opt);
});
}
ctx.fill();
count++;
});
} else {
// console.log({no_slice_at: index})
}
});
let data = ctx.getImageData(0,0,height,width).data;
// reduce RGBA to R
let red = new Uint8ClampedArray(data.length / 4);
for (let i=0; i<red.length; i++) {
red[i] = data[i*4];
}
return { data: red, end: count === 0 };
}
}
writeU32(v,le) {
this.view.setUint32(this.pos, v, le);
return this.skip(4);
}
writeF32(v,le) {
this.view.setFloat32(this.pos, v, le);
return this.skip(4);
}
writeF64(v,le) {
this.view.setFloat64(this.pos, v, le);
return this.skip(8);
}
}
})();