add more robust error handling for worker tasks
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7 changed files with 98 additions and 69 deletions
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notes.md
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notes.md
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@ -62,11 +62,11 @@
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* `B` clicking on a pop-op should pin it until clicked or [esc]
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* `B` need to force cut line at synthetic z bottom (midlines, etc)
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* `B` non-clear-voids duplicates thru-holes
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* `B` failure to go *up* when moving between parts?
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* `B` starting export during animation unleashes chaos
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* `B` climb vs conventional not fully consistent after refactor
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* `B` outside cutting direction in roughing mode inverted
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* `F` import SVG into a path that can be overlaid onto a 3D mesh (laser?)
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* `F` intelligently turn circle hole pocket clear into spiral down
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* `F` trace follow hole that matches endmill should turn into a drill op
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* `F` add climb/conventional into each operation
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