add more robust error handling for worker tasks

This commit is contained in:
Stewart Allen 2021-02-03 20:52:25 -05:00
commit 00d7ffec12
7 changed files with 98 additions and 69 deletions

View file

@ -62,11 +62,11 @@
* `B` clicking on a pop-op should pin it until clicked or [esc]
* `B` need to force cut line at synthetic z bottom (midlines, etc)
* `B` non-clear-voids duplicates thru-holes
* `B` failure to go *up* when moving between parts?
* `B` starting export during animation unleashes chaos
* `B` climb vs conventional not fully consistent after refactor
* `B` outside cutting direction in roughing mode inverted
* `F` import SVG into a path that can be overlaid onto a 3D mesh (laser?)
* `F` intelligently turn circle hole pocket clear into spiral down
* `F` trace follow hole that matches endmill should turn into a drill op
* `F` add climb/conventional into each operation