grid-apps-cmms/js/kiri-codec.js

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/** Copyright 2014-2017 Stewart Allen -- All Rights Reserved */
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"use strict";
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var gs_kiri_codec = exports;
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(function() {
if (!self.kiri) self.kiri = {};
if (self.kiri.codec) return;
var base = self.base,
kiri = self.kiri,
handlers = {};
kiri.codec = {
encode: encode,
decode: decode,
registerDecoder: registerDecoder
};
function encode(o, state) {
state = state || {};
if (o === null) return null;
if (o === undefined) return undefined;
if (Array.isArray(o)) {
var arr = new Array(o.length), i=0;
while (i < o.length) arr[i] = encode(o[i++], state);
return arr;
}
switch (typeof(o)) {
case 'string':
case 'number':
return o;
case 'object':
if (o.encode) return o.encode(state);
return genOEncode(o, state);
}
return null;
}
function decode(o, state) {
state = state || {};
if (o === null) return null;
if (o === undefined) return undefined;
if (Array.isArray(o)) {
for (var i=0; i < o.length; i++) o[i] = decode(o[i],state);
return o;
}
switch (typeof(o)) {
case 'string':
case 'number':
return o;
case 'object':
if (o.type && handlers[o.type]) return handlers[o.type](o,state);
return genODecode(o, state);
}
return null;
}
function registerDecoder(type, handler) {
handlers[type] = handler;
}
function genOEncode(o, state) {
if (o instanceof Float32Array) return o;
var out = {};
for (var k in o) {
if (o.hasOwnProperty(k)) out[k] = encode(o[k], state);
}
return out;
}
function genODecode(o, state) {
if (o instanceof Float32Array) return o;
var out = {};
for (var k in o) {
if (o.hasOwnProperty(k)) out[k] = decode(o[k], state);
}
return out;
}
/** ******************************************************************
* Object CODEC Functions
******************************************************************* */
kiri.Slice.prototype.encode = function(state) {
return {
type: 'slice',
z: this.z,
index: this.index,
camMode: this.camMode,
tops: encode(this.tops, state),
bridges: encode(this.bridges, state),
flats: encode(this.flats, state),
solids: encode(this.solids, state),
supports: encode(this.supports, state)
//groups: encode(this.groups, state)
};
};
registerDecoder('slice', function(v, state) {
var slice = kiri.newSlice(v.z, state.mesh ? state.mesh.newGroup() : null);
slice.index = v.index;
slice.camMode = v.camMode;
slice.tops = decode(v.tops, state);
slice.bridges = decode(v.bridges, state);
slice.flats = decode(v.flats, state);
slice.solids = decode(v.solids, state);
slice.supports = decode(v.supports, state);
//slice.groups = decode(v.groups, state);
return slice;
});
kiri.Top.prototype.encode = function(state) {
return {
type: 'top',
poly: encode(this.poly, state),
traces: encode(this.traces, state),
inner: encode(this.inner, state),
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// thinner: encode(this.thinner, state),
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solids: encode(this.solids, state),
fill_lines: encodePointArray(this.fill_lines),
fill_sparse: encode(this.fill_sparse, state)
};
};
registerDecoder('top', function(v, state) {
var top = kiri.newTop(decode(v.poly, state));
top.traces = decode(v.traces, state);
top.inner = decode(v.inner, state);
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// top.thinner = decode(v.thinner, state);
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top.solids = decode(v.solids, state);
top.fill_lines = decodePointArray(v.fill_lines,state);
top.fill_sparse = decode(v.fill_sparse, state);
return top;
});
function encodePointArray(points) {
if (!points) return null;
var array = new Float32Array(points.length * 3),
pos = 0;
points.forEach(function(point) {
array[pos++] = point.x;
array[pos++] = point.y;
array[pos++] = point.z;
});
return array;
}
function decodePointArray(array) {
if (!array) return null;
var vid = 0,
pid = 0,
points = new Array(array.length/3);
while (vid < array.length) {
points[pid++] = base.newPoint(array[vid++], array[vid++], array[vid++]);
}
return points;
}
base.Polygon.prototype.encode = function(state) {
if (!state.poly) state.poly = {};
var cached = state.poly[this.id];
if (cached) {
return {
type: 'poly',
ref: this.id
};
}
state.poly[this.id] = this;
return {
type: 'poly',
id: this.id,
array: encodePointArray(this.points),
open: this.isOpen(),
inner: encode(this.inner, state),
parent: encode(this.parent, state),
fills: encodePointArray(this.fills),
depth: this.depth
};
};
registerDecoder('poly', function(v, state) {
if (!state.poly) state.poly = {};
if (v.ref) return state.poly[v.ref];
var poly = base.newPolygon(),
vid = 0;
while (vid < v.array.length) {
poly.push(base.newPoint(v.array[vid++], v.array[vid++], v.array[vid++]));
}
poly.id = v.id;
poly.open = v.open;
// if (v.open) poly.setOpen(); else poly.setClosed();
state.poly[v.id] = poly;
poly.inner = decode(v.inner, state);
poly.parent = decode(v.parent, state);
poly.fills = decodePointArray(v.fills);
poly.depth = v.depth;
return poly;
});
})();