grid-apps-cmms/src/mesh/sketch.js

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/** Copyright Stewart Allen <sa@grid.space> -- All Rights Reserved */
"use strict";
// dep: add.array
// dep: add.three
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// dep: geo.polygon
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// dep: geo.polygons
// dep: moto.license
// dep: moto.client
// dep: mesh.object
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// dep: mesh.api
// use: mesh.util
// use: mesh.group
gapp.register("mesh.sketch", [], (root, exports) => {
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const { BufferGeometry, BufferAttribute } = THREE;
const { MeshBasicMaterial, LineBasicMaterial, LineSegments, DoubleSide } = THREE;
const { PlaneGeometry, EdgesGeometry, SphereGeometry, Vector3, Mesh, Group } = THREE;
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const { base, mesh, moto } = root;
const { space } = moto;
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const { api, util } = mesh;
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const { newPolygon } = base;
const mapp = mesh;
const worker = moto.client.fn;
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const POLYS = base.polygons;
const material = {
normal: new MeshBasicMaterial({ color: 0x888888, side: DoubleSide, transparent: true, opacity: 0.25 }),
selected: new MeshBasicMaterial({ color: 0x889988, side: DoubleSide, transparent: true, opacity: 0.25 }),
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highlight: new LineBasicMaterial({ color: 0x88ff88, side: DoubleSide, transparent: true, opacity: 0.50 }),
};
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function log() {
mesh.api.log.emit(...arguments);
}
/** 2D plane containing open and closed polygons which can be extruded **/
mesh.sketch = class MeshSketch extends mesh.object {
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constructor(opt = {}) {
super(opt.id);
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this.file = opt.file || this.id;
this.scale = opt.scale || { x: 10, y: 10, z: 0 };
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this.center = opt.center || { x: 0, y: 0, z: 0 };
this.normal = opt.normal || { x: 0, y: 0, z: 1 };
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this.items = opt.items || [];
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const group = this.group = new Group();
group.sketch = this;
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const planeGeometry = new PlaneGeometry(1, 1);
const planeMaterial = material.normal;
const plane = this.plane = new Mesh(planeGeometry, planeMaterial);
plane.sketch = this;
const outlineGeometry = new EdgesGeometry(planeGeometry);
const outlineMaterial = material.normal;
const outline = this.outline = new LineSegments(outlineGeometry, outlineMaterial);
const handleGeometry = new SphereGeometry(0.5, 16, 16);
const handleMaterial = material.normal;
const handles = this.handles = [];
const corners = this.corners = [ [-0.5, 0.5, 0], [0.5, 0.5, 0], [-0.5, -0.5, 0], [0.5, -0.5, 0] ];
for (let corner of corners) {
const handle = new Mesh(handleGeometry, handleMaterial);
handle.position.set(...corner);
handle.sketch = this;
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handles.push(handle);
}
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group.add(...handles, outline, plane);
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util.defer(() => this.render());
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}
update() {
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const { group, plane, outline, center, handles, corners, normal, scale } = this;
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plane.scale.set(scale.x, scale.y, 1);
outline.scale.set(scale.x, scale.y, 1);
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group.position.set(center.x, center.y, center.z);
for (let i=0; i<4; i++) {
const handle = handles[i];
const corner = corners[i];
handle.position.set(
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(corner[0] * scale.x),
(corner[1] * scale.y),
(corner[2] * scale.z)
);
}
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const { position } = group;
group.lookAt(new Vector3(
normal.x + position.x,
normal.z + position.z,
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normal.y - position.y
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));
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this.#db_save();
}
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lookat(x,y,z) {
this.group.lookAt(new Vector3(x,y,z));
moto.space.update();
}
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#db_save() {
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const { center, normal, scale, type, file, items } = this;
mapp.db.space.put(this.id, { center, normal, scale, type, file, items });
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}
#db_remove() {
mapp.api.sketch.remove(this);
mapp.db.space.remove(this.id);
}
get type() {
return "sketch";
}
get object() {
return this.group;
}
get meshes() {
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return this.group.children.filter(c => {
return c.sketch || (c.sketch_item && c.sketch_item.selected) ? c : undefined
}).reverse();
}
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get selection() {
let sketch = this;
return {
// for boolean and patterning, we need the polygon artifacts
mesh_items() {
return sketch.group.children.filter(c => c.sketch_item && c.sketch_item.selected);
},
// return true if any selections were cleared
clear() {
let sel = sketch.items.filter(i => i.selected);
if (sel.length) {
sel.forEach(s => s.selected = false);
sketch.render();
}
return sel.length;
},
// return true if any selections were deleted
delete() {
let sel = sketch.items.filter(i => i.selected);
if (sel.length) {
sketch.items = sketch.items.filter(i => !i.selected);
sketch.render();
}
return sel.length;
}
}
}
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get boolean() {
let sketch = this;
return {
union() {
let items = sketch.selection.mesh_items();
let polys = items.map(i => i.sketch_item.poly);
let union = POLYS.union(polys, 0, true);
sketch.selection.delete();
for (let poly of union) {
sketch.add_polygon({ poly });
}
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},
group() {
let items = sketch.selection.mesh_items();
let polys = items.map(i => i.sketch_item.poly).clone(true);
let union = POLYS.nest(POLYS.flatten(polys, [], true));
sketch.selection.delete();
for (let poly of union) {
sketch.add_polygon({ poly });
}
},
ungroup() {
let items = sketch.selection.mesh_items();
let polys = items.map(i => i.sketch_item.poly).clone(true);
let flat = POLYS.flatten(polys, [], true);
sketch.selection.delete();
for (let poly of flat) {
sketch.add_polygon({ poly });
}
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}
}
}
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get pattern() {
return {
circle() {
console.log('sketch pattern circle');
},
grid() {
console.log('sketch pattern grid');
}
}
}
rename(newname) {
this.file = newname;
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this.#db_save();
}
remove() {
this.#db_remove();
}
highlight() {
this.outline.material = material.highlight;
}
unhighlight() {
this.outline.material = material.normal;
}
select(bool) {
const { plane, handles } = this;
if (bool === undefined) {
return plane.material === material.selected;
}
if (bool.toggle) {
return this.select(!this.select());
}
plane.material = (bool ? material.selected : material.normal);
for (let handle of handles) {
handle.material = bool ? material.highlight : plane.material;
}
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this.render();
return bool;
}
move(x, y, z = 0) {
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const { group, center, scale, plane, handles, dragging } = this;
const handle = handles.indexOf(dragging);
if (dragging === plane) {
center.x += x;
center.y += y;
center.z += z;
this.update();
} else if (handle >= 0) {
const sf = [
[-1, 1, 1],
[ 1, 1, 1],
[-1,-1, 1],
[ 1,-1, 1],
][handle];
center.x += x / 2;
center.y += y / 2;
center.z += z / 2;
scale.x += x * sf[0];
scale.y += y * sf[1];
scale.z += z * sf[2];
this.update();
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} else if (Array.isArray(dragging)) {
for (let item of dragging) {
let { center } = item;
center.x += x;
center.y += y;
center.z += z;
}
this.render();
} else {
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this.center = {x, y, z};
this.update();
}
}
drag(opt = {}) {
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let { items } = this;
if (opt.start) {
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let selected = items.filter(i => i.selected);
this.dragging = opt.start.sketch_item ? selected : opt.start;
} else if (opt.end) {
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this.dragging = undefined;
} else {
console.log({ invalid_sketch_drag: opt });
}
}
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add_circle(opt = {}) {
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log(this.file || this.id, '| add circle');
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Object.assign(opt, { center: {x:0, y:0, z:0}, radius:5 }, opt);
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this.items.push({ type: "circle", ...opt });
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this.render();
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}
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add_rectangle(opt = {}) {
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log(this.file || this.id, '| add rectangle');
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Object.assign(opt, { center: {x:0, y:0, z:0}, width:15, height:10 }, opt);
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this.items.push({ type: "rectangle", ...opt });
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this.render();
}
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add_polygon(opt = {}) {
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// log(this.file || this.id, '| add polygon');
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Object.assign(opt, { center: {x:0, y:0, z:0} }, opt);
this.items.push({ type: "polygon", ...opt, ...opt.poly.toObject() });
this.render();
}
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// render items unto the group object
render() {
let { group } = this;
// remove previous item/poly-based children of group
group.children.filter(c => c.sketch_item || c.sketch_line).forEach(c => group.remove(c));
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// mapy items into polys into meshes to add to group
for (let si of this.items.map((i,o) => new SketchItem(this, i, o))) {
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group.add(si.mesh);
group.add(si.outs);
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}
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this.update();
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}
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extrude(opt = {}) {
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let { z, selection } = opt;
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let models = [];
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let items = this.group.children
.filter(c => c.sketch_item)
.filter(c => !selection || c.sketch_item.selected);
for (let item of items) {
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let vert = item.sketch_item.extrude(z || 10);
let nmdl = new mesh.model({ file: "item", mesh: vert.toFloat32() });
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models.push(nmdl);
}
if (models.length) {
log('extrude', this.file || this.id, 'into', models.length, 'solid(s)');
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let { center } = this;
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let ngrp = api.group.new(models);
ngrp.floor();
ngrp.move(center.x, center.y, center.z);
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}
}
}
class SketchItem {
constructor(sketch, item, order) {
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this.sketch = sketch;
this.item = item;
this.order = order;
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this.update();
}
get type() {
return "sketch_item";
}
get selected() {
return this.item.selected;
}
toggle() {
this.item.selected = !this.item.selected;
this.update();
this.sketch.render();
}
extrude(opt = {}) {
return this.poly.extrude(opt);
}
update() {
let bump = 0.0025;
let { item, sketch, order } = this;
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let { material } = mesh;
let { type, center, width, height, radius, spacing, poly, selected } = item;
if (type === 'circle') {
let circumference = 2 * Math.PI * radius;
let points = Math.floor(circumference / (spacing || 1));
poly = newPolygon().centerCircle(center, radius, points).annotate({ item } );
} else if (type === 'rectangle') {
poly = newPolygon().centerRectangle(center, width, height).annotate({ item });
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} else if (type === 'polygon') {
poly = newPolygon().fromObject(item);
poly.move(center);
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} else {
throw `invalid sketch type: ${type}`;
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}
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this.poly = poly;
let isSelected = selected && sketch.select();
// create solid filled area
let mat = (isSelected ? material.select : material.normal).clone();
mat.transparent = true;
mat.opacity = 0.5;
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let vrt = poly.extrude(0).toFloat32();
let geo = new BufferGeometry();
geo.setAttribute('position', new BufferAttribute(vrt, 3));
let meh = this.mesh = new Mesh(geo, mat);
meh.renderOrder = -1;
meh.sketch_item = this;
// bump z to avoid z order conflict and ensure item ray intersect priority
meh.position.z += bump + (order * bump);
// create poly outline
let lpt = poly.points.map(p => new Vector3(p.x, p.y, p.z));
lpt.push(lpt[0]);
let lge = new BufferGeometry().setFromPoints(lpt);
let out = this.outs = new THREE.Line(lge, material.wireline);
out.renderOrder = -1;
out.sketch_line = this;
out.position.z += bump + (order * bump);
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}
}
});