300 lines
10 KiB
Rust
300 lines
10 KiB
Rust
use acadrust::entities::{LwPolyline, LwVertex};
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use glam::Vec3;
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use truck_modeling::{builder, Edge, Point3, Wire};
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use crate::command::EntityTransform;
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use crate::entities::common::{diamond_grip, edit_prop as edit, parse_f64, ro_prop as ro, square_grip};
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use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
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use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
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use crate::scene::object::{GripApply, GripDef, PropSection};
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use crate::scene::wire_model::TangentGeom;
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const TAU: f64 = std::f64::consts::TAU;
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/// Midpoint position on an arc segment defined by its bulge.
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fn arc_midpoint(p0: [f64; 2], p1: [f64; 2], bulge: f64) -> [f64; 2] {
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let angle = 4.0 * bulge.atan();
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let dx = p1[0] - p0[0];
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let dy = p1[1] - p0[1];
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let d = (dx * dx + dy * dy).sqrt();
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if d < 1e-12 {
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return [(p0[0] + p1[0]) * 0.5, (p0[1] + p1[1]) * 0.5];
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}
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let r = (d / 2.0) / (angle / 2.0).sin().abs();
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let mx = (p0[0] + p1[0]) * 0.5;
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let my = (p0[1] + p1[1]) * 0.5;
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let px = -dy / d;
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let py = dx / d;
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let sign = if bulge > 0.0 { 1.0_f64 } else { -1.0_f64 };
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let h = r - (r * r - d * d / 4.0).max(0.0).sqrt();
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let cx = mx + sign * px * (r - h);
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let cy = my + sign * py * (r - h);
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let a0 = (p0[1] - cy).atan2(p0[0] - cx);
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let a1 = (p1[1] - cy).atan2(p1[0] - cx);
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let (sa, mut ea) = if bulge > 0.0 { (a0, a1) } else { (a1, a0) };
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if ea < sa { ea += TAU; }
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let mid_a = sa + (ea - sa) * 0.5;
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[cx + r * mid_a.cos(), cy + r * mid_a.sin()]
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}
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/// Compute the DXF bulge for an arc that passes through p0, mid_pt, and p1.
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/// Returns None when the three points are collinear (straight segment).
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fn bulge_from_midpoint(p0: [f64; 2], p1: [f64; 2], mid: [f64; 2]) -> Option<f64> {
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// Circumcircle of (p0, mid, p1)
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let ax = 2.0 * (mid[0] - p0[0]);
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let ay = 2.0 * (mid[1] - p0[1]);
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let bx = 2.0 * (p1[0] - p0[0]);
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let by = 2.0 * (p1[1] - p0[1]);
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let ca = mid[0] * mid[0] + mid[1] * mid[1] - p0[0] * p0[0] - p0[1] * p0[1];
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let cb = p1[0] * p1[0] + p1[1] * p1[1] - p0[0] * p0[0] - p0[1] * p0[1];
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let det = ax * by - ay * bx;
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if det.abs() < 1e-12 {
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return None; // collinear
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}
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let cx = (ca * by - cb * ay) / det;
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let cy = (ax * cb - bx * ca) / det;
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let a0 = (p0[1] - cy).atan2(p0[0] - cx);
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let a1 = (p1[1] - cy).atan2(p1[0] - cx);
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// Determine arc direction: cross product (p1-p0) × (mid-p0)
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let cross = (p1[0] - p0[0]) * (mid[1] - p0[1]) - (p1[1] - p0[1]) * (mid[0] - p0[0]);
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let (sa, mut ea) = if cross > 0.0 { (a0, a1) } else { (a1, a0) };
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if ea < sa { ea += TAU; }
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let span = ea - sa; // central angle in (0, TAU]
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let bulge = (span / 4.0).tan();
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Some(if cross >= 0.0 { bulge } else { -bulge })
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}
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fn to_truck(pline: &LwPolyline) -> TruckEntity {
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let verts = &pline.vertices;
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if verts.is_empty() {
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return TruckEntity {
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object: TruckObject::Point(builder::vertex(Point3::new(0.0, 0.0, 0.0))),
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snap_pts: vec![],
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tangent_geoms: vec![],
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key_vertices: vec![],
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};
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}
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let elev = pline.elevation;
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let normal = (pline.normal.x, pline.normal.y, pline.normal.z);
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let count = verts.len();
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let seg_count = if pline.is_closed { count } else { count - 1 };
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let mut edges: Vec<Edge> = Vec::new();
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let mut tangents: Vec<TangentGeom> = Vec::new();
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let mut key_verts: Vec<[f32; 3]> = Vec::new();
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// Convert OCS (x, y, elevation) to WCS Point3.
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let to_wcs = |x: f64, y: f64| -> (f64, f64, f64) {
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crate::scene::transform::ocs_point_to_wcs((x, y, elev), normal)
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};
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let to_pt = |v: &LwVertex| -> Point3 {
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let (wx, wy, wz) = to_wcs(v.location.x, v.location.y);
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Point3::new(wx, wy, wz)
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};
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for i in 0..seg_count {
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let v0 = &verts[i];
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let v1 = &verts[(i + 1) % count];
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let p0 = to_pt(v0);
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let p1 = to_pt(v1);
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let bulge = v0.bulge;
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if bulge.abs() < 1e-9 {
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let tv0 = builder::vertex(p0);
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let tv1 = builder::vertex(p1);
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edges.push(builder::line(&tv0, &tv1));
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tangents.push(TangentGeom::Line {
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p1: [p0.x as f32, p0.y as f32, p0.z as f32],
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p2: [p1.x as f32, p1.y as f32, p1.z as f32],
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});
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} else {
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// Arc centre/midpoint computed in OCS, then transformed to WCS.
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let (ox0, oy0) = (v0.location.x, v0.location.y);
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let (ox1, oy1) = (v1.location.x, v1.location.y);
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let angle = 4.0 * (bulge as f64).atan();
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let dx = ox1 - ox0;
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let dy = oy1 - oy0;
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let d = (dx * dx + dy * dy).sqrt();
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let r = (d / 2.0) / (angle / 2.0).sin().abs();
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let mx = (ox0 + ox1) * 0.5;
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let my = (oy0 + oy1) * 0.5;
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let len = d.max(1e-12);
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let px = -dy / len;
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let py = dx / len;
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let sagitta_sign = if bulge > 0.0 { 1.0_f64 } else { -1.0_f64 };
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let h = r - (r * r - d * d / 4.0).max(0.0).sqrt();
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let ocx = mx + sagitta_sign * px * (r - h);
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let ocy = my + sagitta_sign * py * (r - h);
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let mid_a = {
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let a0 = (oy0 - ocy).atan2(ox0 - ocx);
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let a1 = (oy1 - ocy).atan2(ox1 - ocx);
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let (sa, mut ea) = if bulge > 0.0 { (a0, a1) } else { (a1, a0) };
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if ea < sa {
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ea += TAU;
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}
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sa + (ea - sa) * 0.5
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};
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let (mid_wx, mid_wy, mid_wz) = to_wcs(ocx + r * mid_a.cos(), ocy + r * mid_a.sin());
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let p_mid = Point3::new(mid_wx, mid_wy, mid_wz);
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let tv0 = builder::vertex(p0);
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let tv1 = builder::vertex(p1);
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edges.push(builder::circle_arc(&tv0, &tv1, p_mid));
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let (wcx, wcy, wcz) = to_wcs(ocx, ocy);
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tangents.push(TangentGeom::Circle {
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center: [wcx as f32, wcy as f32, wcz as f32],
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radius: r as f32,
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});
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}
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if i == 0 {
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key_verts.push([p0.x as f32, p0.y as f32, p0.z as f32]);
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}
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key_verts.push([p1.x as f32, p1.y as f32, p1.z as f32]);
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}
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TruckEntity {
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object: TruckObject::Contour(edges.into_iter().collect::<Wire>()),
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snap_pts: vec![],
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tangent_geoms: tangents,
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key_vertices: key_verts,
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}
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}
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fn grips(pline: &LwPolyline) -> Vec<GripDef> {
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let elev = pline.elevation as f32;
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let n = pline.vertices.len();
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let seg_count = if pline.is_closed { n } else { n.saturating_sub(1) };
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let mut out: Vec<GripDef> = pline
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.vertices
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.iter()
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.enumerate()
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.map(|(i, v)| square_grip(i, Vec3::new(v.location.x as f32, v.location.y as f32, elev)))
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.collect();
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// Diamond midpoint grip for each arc segment
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for i in 0..seg_count {
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let v0 = &pline.vertices[i];
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if v0.bulge.abs() < 1e-9 {
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continue;
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}
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let v1 = &pline.vertices[(i + 1) % n];
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let mid = arc_midpoint(
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[v0.location.x, v0.location.y],
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[v1.location.x, v1.location.y],
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v0.bulge,
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);
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out.push(diamond_grip(n + i, Vec3::new(mid[0] as f32, mid[1] as f32, elev)));
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}
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out
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}
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fn properties(pline: &LwPolyline) -> PropSection {
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PropSection {
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title: "Geometry".into(),
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props: vec![
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ro("Vertices", "vertices", pline.vertices.len().to_string()),
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ro(
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"Closed",
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"closed",
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if pline.is_closed { "Yes" } else { "No" },
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),
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edit("Elevation", "elevation", pline.elevation),
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],
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}
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}
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fn apply_geom_prop(pline: &mut LwPolyline, field: &str, value: &str) {
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let Some(v) = parse_f64(value) else {
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return;
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};
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if field == "elevation" {
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pline.elevation = v;
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}
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}
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fn apply_grip(pline: &mut LwPolyline, grip_id: usize, apply: GripApply) {
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let n = pline.vertices.len();
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if grip_id < n {
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// Vertex position grip
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let v = &mut pline.vertices[grip_id];
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match apply {
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GripApply::Absolute(p) => {
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v.location.x = p.x as f64;
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v.location.y = p.y as f64;
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}
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GripApply::Translate(d) => {
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v.location.x += d.x as f64;
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v.location.y += d.y as f64;
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}
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}
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} else {
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// Arc midpoint grip for segment (grip_id - n)
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let seg = grip_id - n;
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let count = if pline.is_closed { n } else { n.saturating_sub(1) };
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if seg >= count {
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return;
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}
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let new_mid: [f64; 2] = match apply {
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GripApply::Absolute(p) => [p.x as f64, p.y as f64],
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GripApply::Translate(d) => {
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let v0 = &pline.vertices[seg];
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let v1 = &pline.vertices[(seg + 1) % n];
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let old = arc_midpoint(
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[v0.location.x, v0.location.y],
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[v1.location.x, v1.location.y],
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v0.bulge,
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);
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[old[0] + d.x as f64, old[1] + d.y as f64]
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}
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};
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let p0 = [pline.vertices[seg].location.x, pline.vertices[seg].location.y];
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let p1 = [
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pline.vertices[(seg + 1) % n].location.x,
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pline.vertices[(seg + 1) % n].location.y,
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];
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if let Some(new_bulge) = bulge_from_midpoint(p0, p1, new_mid) {
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pline.vertices[seg].bulge = new_bulge.clamp(-1e6, 1e6);
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}
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}
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}
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fn apply_transform(pline: &mut LwPolyline, t: &EntityTransform) {
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crate::scene::transform::apply_standard_entity_transform(pline, t, |entity, p1, p2| {
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for v in &mut entity.vertices {
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crate::scene::transform::reflect_xy_point(&mut v.location.x, &mut v.location.y, p1, p2);
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}
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});
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}
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impl TruckConvertible for LwPolyline {
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fn to_truck(&self, _document: &acadrust::CadDocument) -> Option<TruckEntity> {
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Some(to_truck(self))
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}
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}
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impl Grippable for LwPolyline {
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fn grips(&self) -> Vec<GripDef> {
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grips(self)
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}
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fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
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apply_grip(self, grip_id, apply);
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}
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}
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impl PropertyEditable for LwPolyline {
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fn geometry_properties(&self, _text_style_names: &[String]) -> PropSection {
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properties(self)
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}
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fn apply_geom_prop(&mut self, field: &str, value: &str) {
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apply_geom_prop(self, field, value);
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}
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}
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impl Transformable for LwPolyline {
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fn apply_transform(&mut self, t: &EntityTransform) {
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apply_transform(self, t);
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}
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}
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