The plain EXTRUDE only extrudes a single closed loop, so a plate outline with bolt holes meant extrude-outline / extrude-each-hole / SUBTRACT-each by hand. The kernel already has brep::extrude_region() for the multi-loop case. - sweep_model::extruded_region(outline, holes, height) -> Option<Body> - CmdResult::ExtrudeRegion + ExtrudeRegionCommand (pick outline, pick hole loops, Enter, height) + command_driver handler, modelled on EXTRUDE / LOFT - EXTRUDEREGION command name (+ inventory registration); 'EXTRUDE REGION' also accepted. Prompts are literal English via the t! fallback. Loops are taken in the outline's plane (world-XY for any flat DXF); a non-coplanar hole makes the kernel refuse -> clean error.
634 lines
19 KiB
Rust
634 lines
19 KiB
Rust
// Profile-based kernel solid commands stored as exact ACIS data.
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use acadrust::{entities::Solid3D, EntityType};
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use glam::DVec3;
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use crate::command::{CadCommand, CmdResult};
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use crate::t;
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// ── EXTRUDE command ────────────────────────────────────────────────────────
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pub struct ExtrudeCommand {
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command_name: &'static str,
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step: ExtrudeStep,
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pub target_handle: acadrust::Handle,
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anchor: DVec3,
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direction: Option<DVec3>,
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color: [f32; 4],
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}
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#[derive(PartialEq)]
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enum ExtrudeStep {
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Pick,
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Height,
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}
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impl ExtrudeCommand {
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pub fn new_named(name: &str, color: [f32; 4]) -> Self {
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Self {
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command_name: match name {
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"THICKEN" => "THICKEN",
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_ => "EXTRUDE",
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},
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step: ExtrudeStep::Pick,
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target_handle: acadrust::Handle::NULL,
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anchor: DVec3::ZERO,
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direction: None,
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color,
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}
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}
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}
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impl CadCommand for ExtrudeCommand {
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fn name(&self) -> &'static str {
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self.command_name
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}
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fn prompt(&self) -> String {
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match self.step {
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ExtrudeStep::Pick => t!("EXTRUDE Select closed profile (Circle, LwPolyline…):")
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.into_owned(),
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ExtrudeStep::Height => t!("EXTRUDE Height:").into_owned(),
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}
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}
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fn needs_entity_pick(&self) -> bool {
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self.step == ExtrudeStep::Pick
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}
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fn entity_pick_uses_surface_point(&self) -> bool {
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true
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}
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fn set_entity_pick_direction(&mut self, direction: Option<DVec3>) {
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self.direction = direction.and_then(DVec3::try_normalize);
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}
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fn on_entity_pick(&mut self, handle: acadrust::Handle, point: DVec3) -> CmdResult {
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if handle.is_null() {
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return CmdResult::NeedPoint;
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}
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self.target_handle = handle;
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self.anchor = point;
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self.step = ExtrudeStep::Height;
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CmdResult::NeedPoint
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}
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fn on_point(&mut self, pt: DVec3) -> CmdResult {
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if self.step == ExtrudeStep::Height {
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let height = self
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.direction
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.map(|direction| (pt - self.anchor).dot(direction))
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.unwrap_or_else(|| pt.distance(self.anchor));
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if !height.is_finite() || height.abs() <= 1e-6 {
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return CmdResult::NeedPoint;
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}
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return CmdResult::ExtrudeEntity {
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handle: self.target_handle,
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height,
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color: self.color,
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};
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}
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CmdResult::NeedPoint
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}
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fn wants_text_input(&self) -> bool {
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self.step == ExtrudeStep::Height
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}
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fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
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crate::entities::common::parse_typed_length(text)
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.filter(|&h| h.abs() > 1e-6)
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.map(|h| CmdResult::ExtrudeEntity {
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handle: self.target_handle,
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height: h,
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color: self.color,
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})
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}
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fn on_enter(&mut self) -> CmdResult {
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CmdResult::Cancel
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}
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fn cursor_axis(&self) -> Option<(DVec3, DVec3)> {
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(self.step == ExtrudeStep::Height).then_some((self.anchor, self.direction?))
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}
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fn dyn_spec(&self) -> Option<crate::command::DynSpec> {
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(self.step == ExtrudeStep::Height).then_some(crate::command::DynSpec {
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anchor: crate::command::DynAnchor::Point(self.anchor),
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fields: vec![crate::command::DynFieldSpec::new(
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crate::command::DynRole::Distance,
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)],
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guide: crate::command::DynGuide::Radius,
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ref_point: None,
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})
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}
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fn dyn_live_value(&self, cursor: DVec3) -> Option<f64> {
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Some((cursor - self.anchor).dot(self.direction?))
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}
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}
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// ── EXTRUDE REGION command ────────────────────────────────────────────────
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//
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// Pick a closed outline, then any number of closed hole loops, Enter, then a
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// height. One kernel op (sweep_model::extruded_region) instead of the
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// extrude-each-then-SUBTRACT dance.
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pub struct ExtrudeRegionCommand {
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step: ExtrudeRegionStep,
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outline: acadrust::Handle,
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holes: Vec<acadrust::Handle>,
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anchor: DVec3,
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direction: Option<DVec3>,
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color: [f32; 4],
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}
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#[derive(PartialEq)]
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enum ExtrudeRegionStep {
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PickOutline,
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PickHoles,
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Height,
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}
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impl ExtrudeRegionCommand {
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pub fn new(color: [f32; 4]) -> Self {
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Self {
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step: ExtrudeRegionStep::PickOutline,
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outline: acadrust::Handle::NULL,
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holes: Vec::new(),
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anchor: DVec3::ZERO,
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direction: None,
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color,
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}
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}
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fn emit(&self, height: f64) -> CmdResult {
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CmdResult::ExtrudeRegion {
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outline: self.outline,
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holes: self.holes.clone(),
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height,
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color: self.color,
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}
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}
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}
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impl CadCommand for ExtrudeRegionCommand {
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fn name(&self) -> &'static str {
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"EXTRUDEREGION"
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}
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fn prompt(&self) -> String {
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match self.step {
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ExtrudeRegionStep::PickOutline => {
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t!("EXTRUDE REGION Select outline profile:").into_owned()
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}
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ExtrudeRegionStep::PickHoles => t!(
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"EXTRUDE REGION Select hole loop (%{count} picked, Enter when done):",
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count = self.holes.len()
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)
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.into_owned(),
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ExtrudeRegionStep::Height => t!("EXTRUDE REGION Height:").into_owned(),
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}
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}
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fn needs_entity_pick(&self) -> bool {
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matches!(
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self.step,
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ExtrudeRegionStep::PickOutline | ExtrudeRegionStep::PickHoles
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)
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}
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fn entity_pick_uses_surface_point(&self) -> bool {
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true
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}
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fn set_entity_pick_direction(&mut self, direction: Option<DVec3>) {
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if self.step == ExtrudeRegionStep::PickOutline {
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self.direction = direction.and_then(DVec3::try_normalize);
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}
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}
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fn on_entity_pick(&mut self, handle: acadrust::Handle, point: DVec3) -> CmdResult {
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if handle.is_null() {
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return CmdResult::NeedPoint;
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}
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match self.step {
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ExtrudeRegionStep::PickOutline => {
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self.outline = handle;
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self.anchor = point;
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self.step = ExtrudeRegionStep::PickHoles;
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}
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ExtrudeRegionStep::PickHoles => {
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if handle != self.outline && !self.holes.contains(&handle) {
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self.holes.push(handle);
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}
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}
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ExtrudeRegionStep::Height => {}
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}
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CmdResult::NeedPoint
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}
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fn on_point(&mut self, pt: DVec3) -> CmdResult {
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if self.step == ExtrudeRegionStep::Height {
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let height = self
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.direction
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.map(|direction| (pt - self.anchor).dot(direction))
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.unwrap_or_else(|| pt.distance(self.anchor));
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if !height.is_finite() || height.abs() <= 1e-6 {
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return CmdResult::NeedPoint;
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}
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return self.emit(height);
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}
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CmdResult::NeedPoint
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}
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fn wants_text_input(&self) -> bool {
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self.step == ExtrudeRegionStep::Height
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}
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fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
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crate::entities::common::parse_typed_length(text)
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.filter(|&h| h.abs() > 1e-6)
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.map(|h| self.emit(h))
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}
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fn on_enter(&mut self) -> CmdResult {
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if self.step == ExtrudeRegionStep::PickHoles {
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if self.outline.is_null() {
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return CmdResult::Cancel;
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}
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self.step = ExtrudeRegionStep::Height;
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return CmdResult::NeedPoint;
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}
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CmdResult::Cancel
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}
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fn cursor_axis(&self) -> Option<(DVec3, DVec3)> {
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(self.step == ExtrudeRegionStep::Height).then_some((self.anchor, self.direction?))
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}
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fn dyn_spec(&self) -> Option<crate::command::DynSpec> {
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(self.step == ExtrudeRegionStep::Height).then_some(crate::command::DynSpec {
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anchor: crate::command::DynAnchor::Point(self.anchor),
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fields: vec![crate::command::DynFieldSpec::new(
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crate::command::DynRole::Distance,
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)],
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guide: crate::command::DynGuide::Radius,
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ref_point: None,
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})
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}
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fn dyn_live_value(&self, cursor: DVec3) -> Option<f64> {
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Some((cursor - self.anchor).dot(self.direction?))
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}
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}
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// ── PRESSPULL command ─────────────────────────────────────────────────────
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pub struct PresspullCommand {
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picked: Option<(acadrust::Handle, DVec3)>,
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direction: Option<DVec3>,
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color: [f32; 4],
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}
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impl PresspullCommand {
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pub fn new(color: [f32; 4]) -> Self {
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Self {
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picked: None,
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direction: None,
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color,
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}
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}
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}
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impl CadCommand for PresspullCommand {
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fn name(&self) -> &'static str {
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"PRESSPULL"
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}
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fn prompt(&self) -> String {
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if self.picked.is_none() {
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t!("PRESSPULL Select a closed profile or planar solid face:").into_owned()
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} else {
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t!("PRESSPULL Signed distance:").into_owned()
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}
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}
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fn needs_entity_pick(&self) -> bool {
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self.picked.is_none()
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}
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fn entity_pick_includes_fills(&self) -> bool {
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true
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}
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fn entity_pick_uses_surface_point(&self) -> bool {
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true
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}
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fn set_entity_pick_direction(&mut self, direction: Option<DVec3>) {
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self.direction = direction.and_then(|value| value.try_normalize());
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}
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fn entity_pick_highlights_hover(&self) -> bool {
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true
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}
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fn on_entity_pick(&mut self, handle: acadrust::Handle, point: DVec3) -> CmdResult {
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if handle.is_null() {
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return CmdResult::NeedPoint;
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}
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self.picked = Some((handle, point));
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CmdResult::NeedPoint
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}
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fn on_point(&mut self, point: DVec3) -> CmdResult {
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let Some((handle, pick)) = self.picked else {
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return CmdResult::NeedPoint;
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};
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let distance = self
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.direction
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.map(|direction| (point - pick).dot(direction))
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.unwrap_or_else(|| point.distance(pick));
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if !distance.is_finite() || distance.abs() <= 1e-6 {
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return CmdResult::NeedPoint;
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}
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CmdResult::PresspullEntity {
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handle,
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pick,
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distance,
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drag: Some(point),
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color: self.color,
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}
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}
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fn wants_text_input(&self) -> bool {
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self.picked.is_some()
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}
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fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
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let (handle, pick) = self.picked?;
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crate::entities::common::parse_typed_length(text)
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.filter(|distance| distance.abs() > 1e-6)
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.map(|distance| CmdResult::PresspullEntity {
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handle,
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pick,
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distance,
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drag: None,
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color: self.color,
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})
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}
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fn on_enter(&mut self) -> CmdResult {
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CmdResult::Cancel
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}
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fn cursor_axis(&self) -> Option<(DVec3, DVec3)> {
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Some((self.picked?.1, self.direction?))
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}
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fn dyn_spec(&self) -> Option<crate::command::DynSpec> {
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let (_, anchor) = self.picked?;
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Some(crate::command::DynSpec {
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anchor: crate::command::DynAnchor::Point(anchor),
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fields: vec![crate::command::DynFieldSpec::new(
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crate::command::DynRole::Distance,
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)],
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guide: crate::command::DynGuide::Radius,
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ref_point: None,
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})
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}
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fn dyn_live_value(&self, cursor: DVec3) -> Option<f64> {
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let (_, anchor) = self.picked?;
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Some((cursor - anchor).dot(self.direction?))
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}
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}
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// ── REVOLVE command ────────────────────────────────────────────────────────
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pub struct RevolveCommand {
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step: RevolveStep,
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target_handle: acadrust::Handle,
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axis_start: DVec3,
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axis_end: DVec3,
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color: [f32; 4],
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}
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#[derive(PartialEq)]
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enum RevolveStep {
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Pick,
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AxisStart,
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AxisEnd,
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Angle,
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}
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impl RevolveCommand {
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pub fn new(color: [f32; 4]) -> Self {
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Self {
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step: RevolveStep::Pick,
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target_handle: acadrust::Handle::NULL,
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axis_start: DVec3::ZERO,
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axis_end: DVec3::new(0.0, 0.0, 1.0),
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color,
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}
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}
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}
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impl CadCommand for RevolveCommand {
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fn name(&self) -> &'static str {
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"REVOLVE"
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}
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fn prompt(&self) -> String {
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match self.step {
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RevolveStep::Pick => t!("REVOLVE Select profile:").into_owned(),
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RevolveStep::AxisStart => t!("REVOLVE Axis start point:").into_owned(),
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RevolveStep::AxisEnd => t!("REVOLVE Axis end point:").into_owned(),
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RevolveStep::Angle => t!("REVOLVE Angle of revolution <360>:").into_owned(),
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}
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}
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fn needs_entity_pick(&self) -> bool {
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self.step == RevolveStep::Pick
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}
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fn on_entity_pick(&mut self, handle: acadrust::Handle, _pt: DVec3) -> CmdResult {
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if handle.is_null() {
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return CmdResult::NeedPoint;
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}
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self.target_handle = handle;
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self.step = RevolveStep::AxisStart;
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CmdResult::NeedPoint
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}
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fn on_point(&mut self, pt: DVec3) -> CmdResult {
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match self.step {
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RevolveStep::AxisStart => {
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self.axis_start = pt;
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self.step = RevolveStep::AxisEnd;
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CmdResult::NeedPoint
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}
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RevolveStep::AxisEnd => {
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self.axis_end = pt;
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self.step = RevolveStep::Angle;
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CmdResult::NeedPoint
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}
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RevolveStep::Angle => self.make_revolve(360.0),
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_ => CmdResult::NeedPoint,
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}
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}
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fn wants_text_input(&self) -> bool {
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self.step == RevolveStep::Angle
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}
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fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
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let angle = if text.trim().is_empty() {
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360.0f32
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} else {
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text.trim()
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.parse::<f32>()
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.ok()
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.filter(|&a| a.abs() > 1e-3)?
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};
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Some(self.make_revolve(angle))
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}
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fn on_enter(&mut self) -> CmdResult {
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if self.step == RevolveStep::Angle {
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self.make_revolve(360.0)
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} else {
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CmdResult::Cancel
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}
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}
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}
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impl RevolveCommand {
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fn make_revolve(&self, angle_deg: f32) -> CmdResult {
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CmdResult::RevolveEntity {
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handle: self.target_handle,
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axis_start: self.axis_start,
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axis_end: self.axis_end,
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angle_deg,
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color: self.color,
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}
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}
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}
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|
|
// ── SWEEP command ──────────────────────────────────────────────────────────
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|
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pub struct SweepCommand {
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step: SweepStep,
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profile_handle: acadrust::Handle,
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color: [f32; 4],
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}
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#[derive(PartialEq)]
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enum SweepStep {
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PickProfile,
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PickPath,
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}
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impl SweepCommand {
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pub fn new(color: [f32; 4]) -> Self {
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Self {
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step: SweepStep::PickProfile,
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profile_handle: acadrust::Handle::NULL,
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color,
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}
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}
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}
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impl CadCommand for SweepCommand {
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fn name(&self) -> &'static str {
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"SWEEP"
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}
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fn prompt(&self) -> String {
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match self.step {
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SweepStep::PickProfile => t!("SWEEP Select profile to sweep:").into_owned(),
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SweepStep::PickPath => {
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t!("SWEEP Select path (Line, Arc, LwPolyline):").into_owned()
|
|
}
|
|
}
|
|
}
|
|
fn needs_entity_pick(&self) -> bool {
|
|
true
|
|
}
|
|
fn on_entity_pick(&mut self, handle: acadrust::Handle, _pt: DVec3) -> CmdResult {
|
|
if handle.is_null() {
|
|
return CmdResult::NeedPoint;
|
|
}
|
|
match self.step {
|
|
SweepStep::PickProfile => {
|
|
self.profile_handle = handle;
|
|
self.step = SweepStep::PickPath;
|
|
CmdResult::NeedPoint
|
|
}
|
|
SweepStep::PickPath => CmdResult::SweepEntity {
|
|
profile_handle: self.profile_handle,
|
|
path_handle: handle,
|
|
color: self.color,
|
|
},
|
|
}
|
|
}
|
|
fn on_point(&mut self, _pt: DVec3) -> CmdResult {
|
|
CmdResult::NeedPoint
|
|
}
|
|
fn on_enter(&mut self) -> CmdResult {
|
|
CmdResult::Cancel
|
|
}
|
|
}
|
|
|
|
// ── LOFT command ───────────────────────────────────────────────────────────
|
|
|
|
pub struct LoftCommand {
|
|
profiles: Vec<acadrust::Handle>,
|
|
color: [f32; 4],
|
|
}
|
|
|
|
impl LoftCommand {
|
|
pub fn new(color: [f32; 4]) -> Self {
|
|
Self {
|
|
profiles: Vec::new(),
|
|
color,
|
|
}
|
|
}
|
|
}
|
|
|
|
impl CadCommand for LoftCommand {
|
|
fn name(&self) -> &'static str {
|
|
"LOFT"
|
|
}
|
|
fn prompt(&self) -> String {
|
|
if self.profiles.is_empty() {
|
|
t!("LOFT Select first cross-section:").into_owned()
|
|
} else {
|
|
t!(
|
|
"LOFT Select next cross-section (%{count} selected, Enter to finish):",
|
|
count = self.profiles.len()
|
|
)
|
|
.into_owned()
|
|
}
|
|
}
|
|
fn needs_entity_pick(&self) -> bool {
|
|
true
|
|
}
|
|
fn on_entity_pick(&mut self, handle: acadrust::Handle, _pt: DVec3) -> CmdResult {
|
|
if handle.is_null() {
|
|
return CmdResult::NeedPoint;
|
|
}
|
|
// Avoid duplicate picks.
|
|
if !self.profiles.contains(&handle) {
|
|
self.profiles.push(handle);
|
|
}
|
|
CmdResult::NeedPoint
|
|
}
|
|
fn on_point(&mut self, _pt: DVec3) -> CmdResult {
|
|
CmdResult::NeedPoint
|
|
}
|
|
fn wants_text_input(&self) -> bool {
|
|
self.profiles.len() >= 2
|
|
}
|
|
fn on_text_input(&mut self, _text: &str) -> Option<CmdResult> {
|
|
None
|
|
}
|
|
fn on_enter(&mut self) -> CmdResult {
|
|
if self.profiles.len() < 2 {
|
|
CmdResult::Cancel
|
|
} else {
|
|
CmdResult::LoftEntities {
|
|
handles: self.profiles.clone(),
|
|
color: self.color,
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// ── Solid3D entity construction ────────────────────────────────────────────
|
|
|
|
pub fn empty_solid3d() -> EntityType {
|
|
EntityType::Solid3D(Solid3D::new())
|
|
}
|
|
|
|
// ── Autocomplete registry ─────────────────────────────────
|
|
inventory::submit!(crate::command::CommandRegistration {
|
|
names: &["EXTRUDE", "THICKEN", "PRESSPULL"]
|
|
});
|
|
inventory::submit!(crate::command::CommandRegistration {
|
|
names: &["EXTRUDEREGION"]
|
|
});
|
|
inventory::submit!(crate::command::CommandRegistration { names: &["LOFT"] });
|
|
inventory::submit!(crate::command::CommandRegistration { names: &["REVOLVE"] });
|
|
inventory::submit!(crate::command::CommandRegistration { names: &["SWEEP"] });
|