cad-editor/index.html
Hakan Seven c49ad887b8 fix(wasm): make the web build actually run in the browser
With the wasm bundle building, get it rendering in a browser:

- Enable iced `webgl` so wgpu uses WebGL2 where WebGPU is absent
  (e.g. Firefox by default), and `fira-sans` so UI text has an
  embedded font (the web has no system fonts) — without it every
  label was blank.
- Replace `std::time::Instant` with `iced::time::Instant` (web-safe);
  `Instant::now()` panics ("time not implemented") on wasm and crashed
  at boot via the command line.
- Skip the batched-hatch pipeline on wasm: its bind group needs
  vertex-stage storage buffers, which WebGL2 lacks (validation error
  on "New drawing"). Fields become Option; upload/draw guard on them.
  Hatches don't draw on the web for now; everything else does.
- Fix the trunk feature flag (`data-cargo-no-default-features`) and
  ignore the `dist/` build output.

Native build + 75 tests unchanged.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-16 17:53:56 +03:00

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HTML

<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<title>Open CAD Studio</title>
<style>
html, body { margin: 0; padding: 0; width: 100%; height: 100%; overflow: hidden; background: #1e1e1e; }
canvas { display: block; }
</style>
<!-- Trunk builds the wasm32 binary without the `solid3d` feature (no 3-D
solid kernel / vtkio C deps on the web). See issue #45. -->
<link data-trunk rel="rust" data-bin="OpenCADStudio" data-cargo-no-default-features />
</head>
<body></body>
</html>