cad-editor/src/modules/draw/draw/wipeout.rs
Hakan Seven 657d023fb7 feat(ucs): integrate coordinate systems
Route coordinate input, geometry creation, transforms, properties,\nviews, and viewport persistence through a shared working plane.\n\nRefs #484
2026-08-04 23:17:54 +03:00

514 lines
16 KiB
Rust

// WIPEOUT command — draw a polygonal mask or derive one from a closed polyline.
use acadrust::entities::{Wipeout, WipeoutClipType};
use acadrust::types::{Vector2, Vector3};
use acadrust::{EntityType, Handle};
use glam::DVec3;
use crate::t;
use crate::command::{CadCommand, CmdOption, CmdResult, WorkingPlane};
use crate::modules::{IconKind, ModuleEvent, ToolDef};
use crate::scene::model::wire_model::WireModel;
pub const ICON: IconKind = IconKind::Svg(include_bytes!("../../../../assets/icons/wipeout.svg"));
pub fn tool() -> ToolDef {
ToolDef {
id: "WIPEOUT",
label: "Wipeout",
icon: ICON,
event: ModuleEvent::Command("WIPEOUT".to_string()),
}
}
pub struct WipeoutCommand {
mode: WipeoutMode,
first: Option<DVec3>,
points: Vec<DVec3>,
plane: WorkingPlane,
}
#[derive(Clone, Copy, PartialEq)]
enum WipeoutMode {
Draw,
Polyline,
Rectangular,
}
impl WipeoutCommand {
pub fn new_polygonal() -> Self {
Self {
mode: WipeoutMode::Draw,
first: None,
points: Vec::new(),
plane: WorkingPlane::default(),
}
}
pub fn new_polyline() -> Self {
Self {
mode: WipeoutMode::Polyline,
first: None,
points: Vec::new(),
plane: WorkingPlane::default(),
}
}
/// Kept for the legacy `WIPEOUT RECTANGULAR` command-line form.
pub fn new_rectangular() -> Self {
Self {
mode: WipeoutMode::Rectangular,
first: None,
points: Vec::new(),
plane: WorkingPlane::default(),
}
}
fn finish_draw(&self) -> CmdResult {
let local: Vec<DVec3> = self
.points
.iter()
.map(|point| self.plane.to_local(*point))
.collect();
match make_poly_wipeout(&local) {
Some(entity) => CmdResult::CommitAndExit(self.plane.place_entity(entity)),
None => CmdResult::NeedPoint,
}
}
fn undo_point(&mut self) -> CmdResult {
self.points.pop();
CmdResult::NeedPoint
}
}
impl CadCommand for WipeoutCommand {
fn set_working_plane(&mut self, plane: WorkingPlane) {
self.plane = plane;
}
fn name(&self) -> &'static str {
"WIPEOUT"
}
fn prompt(&self) -> String {
match self.mode {
WipeoutMode::Draw if self.points.is_empty() => {
t!("WIPEOUT Specify first point or [Polyline]:").into_owned()
}
WipeoutMode::Draw => {
let n = self.points.len();
t!(
"WIPEOUT Specify next point or [Undo/Close] (%{n} points):",
n = n
)
.into_owned()
}
WipeoutMode::Polyline => {
t!("WIPEOUT Polyline Select a closed planar polyline:").into_owned()
}
WipeoutMode::Rectangular if self.first.is_none() => {
t!("WIPEOUT Rectangular Specify first corner:").into_owned()
}
WipeoutMode::Rectangular => {
t!("WIPEOUT Rectangular Specify opposite corner:").into_owned()
}
}
}
fn options(&self) -> Vec<CmdOption> {
match self.mode {
WipeoutMode::Draw if self.points.is_empty() => {
vec![CmdOption::new(t!("Polyline").as_ref(), "P")]
}
WipeoutMode::Draw => vec![
CmdOption::new(t!("Undo").as_ref(), "U"),
CmdOption::new(t!("Close").as_ref(), "C"),
],
_ => Vec::new(),
}
}
fn on_point(&mut self, point: DVec3) -> CmdResult {
match self.mode {
WipeoutMode::Draw => {
if let Some(first) = self.points.first() {
let distance_squared =
(point.x - first.x).powi(2) + (point.y - first.y).powi(2);
if self.points.len() >= 3 && distance_squared < 1e-12 {
return self.finish_draw();
}
}
self.points.push(point);
CmdResult::NeedPoint
}
WipeoutMode::Rectangular => {
if let Some(first) = self.first {
let first = self.plane.to_local(first);
let point = self.plane.to_local(point);
CmdResult::CommitAndExit(
self.plane.place_entity(make_rect_wipeout(first, point)),
)
} else {
self.first = Some(point);
CmdResult::NeedPoint
}
}
WipeoutMode::Polyline => CmdResult::NeedPoint,
}
}
fn on_enter(&mut self) -> CmdResult {
match self.mode {
WipeoutMode::Draw if self.points.len() >= 3 => self.finish_draw(),
_ => CmdResult::Cancel,
}
}
fn on_escape(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn needs_entity_pick(&self) -> bool {
self.mode == WipeoutMode::Polyline
}
fn on_entity_pick(&mut self, handle: Handle, _point: DVec3) -> CmdResult {
if handle.is_null() {
CmdResult::NeedPoint
} else {
CmdResult::WipeoutFromPolyline(handle)
}
}
fn wants_text_input(&self) -> bool {
self.mode == WipeoutMode::Draw
}
fn point_step_accepts_keywords(&self) -> bool {
self.mode == WipeoutMode::Draw
}
fn on_text_input(&mut self, text: &str) -> Option<CmdResult> {
if self.mode != WipeoutMode::Draw {
return None;
}
match text.trim().to_ascii_uppercase().as_str() {
"P" | "POLYLINE" if self.points.is_empty() => {
self.mode = WipeoutMode::Polyline;
Some(CmdResult::NeedPoint)
}
"U" | "UNDO" if !self.points.is_empty() => {
Some(self.undo_point())
}
"C" | "CLOSE" if self.points.len() >= 3 => {
Some(self.finish_draw())
}
_ => None,
}
}
fn on_undo_step(&mut self) -> Option<CmdResult> {
if self.mode == WipeoutMode::Draw && !self.points.is_empty() {
Some(self.undo_point())
} else {
None
}
}
fn window_corner_pick(&self) -> bool {
self.mode == WipeoutMode::Rectangular
}
fn window_first_corner(&self) -> Option<DVec3> {
(self.mode == WipeoutMode::Rectangular)
.then_some(self.first)
.flatten()
}
fn on_mouse_move(&mut self, point: DVec3) -> Option<WireModel> {
match self.mode {
WipeoutMode::Draw => {
let first = *self.points.first()?;
let mut preview = self.points.clone();
preview.push(point);
preview.push(first);
Some(WireModel::solid_f64(
"wipeout_preview".into(),
preview
.iter()
.map(|point| [point.x, point.y, point.z])
.collect(),
WireModel::CYAN,
false,
))
}
WipeoutMode::Rectangular => {
let first = self.first?;
let corners = {
let first_local = self.plane.to_local(first);
let point_local = self.plane.to_local(point);
[
first_local,
DVec3::new(point_local.x, first_local.y, first_local.z),
DVec3::new(point_local.x, point_local.y, first_local.z),
DVec3::new(first_local.x, point_local.y, first_local.z),
first_local,
]
.map(|corner| self.plane.to_world(corner))
};
Some(WireModel::solid_f64(
"wipeout_preview".into(),
corners.iter().map(|p| [p.x, p.y, p.z]).collect(),
WireModel::CYAN,
false,
))
}
WipeoutMode::Polyline => None,
}
}
}
fn make_rect_wipeout(first: DVec3, second: DVec3) -> EntityType {
let corner1 = Vector3::new(
first.x.min(second.x),
first.y.min(second.y),
first.z,
);
let corner2 = Vector3::new(
first.x.max(second.x),
first.y.max(second.y),
first.z,
);
EntityType::Wipeout(Wipeout::from_corners(corner1, corner2))
}
fn same_point(first: DVec3, second: DVec3) -> bool {
(first - second).length_squared() < 1e-18
}
fn clean_boundary(points: &[DVec3]) -> Vec<DVec3> {
let mut clean = Vec::with_capacity(points.len());
for point in points.iter().copied().filter(|point| point.is_finite()) {
if clean.last().is_none_or(|last| !same_point(*last, point)) {
clean.push(point);
}
}
if clean.len() > 1 && same_point(clean[0], *clean.last().unwrap()) {
clean.pop();
}
clean
}
fn make_poly_wipeout(points: &[DVec3]) -> Option<EntityType> {
let points = clean_boundary(points);
if points.len() < 3 {
return None;
}
let z = points[0].z;
if points.iter().any(|point| (point.z - z).abs() > 1e-7) {
return None;
}
let mut min_x = points[0].x;
let mut min_y = points[0].y;
let mut max_x = points[0].x;
let mut max_y = points[0].y;
for point in points.iter().skip(1) {
min_x = min_x.min(point.x);
min_y = min_y.min(point.y);
max_x = max_x.max(point.x);
max_y = max_y.max(point.y);
}
let width = max_x - min_x;
let height = max_y - min_y;
if width < 1e-9 || height < 1e-9 {
return None;
}
// Stable signed area around a local origin rejects collinear boundaries
// without losing precision on large world coordinates.
let origin = points[0];
let mut twice_area = 0.0;
for index in 0..points.len() {
let a = points[index] - origin;
let b = points[(index + 1) % points.len()] - origin;
twice_area += a.x * b.y - b.x * a.y;
}
if twice_area.abs() <= width * height * 1e-10 {
return None;
}
// Wipeout clip vertices use image-pixel coordinates centred on the image:
// X grows right, Y grows up while the stored V vector points down.
let clip_boundary_vertices = points
.iter()
.map(|point| {
let normalized_x = (point.x - min_x) / width;
let normalized_y = (point.y - min_y) / height;
Vector2::new(normalized_x - 0.5, 0.5 - normalized_y)
})
.collect();
let mut wipeout = Wipeout::new();
wipeout.insertion_point = Vector3::new(min_x, min_y, z);
wipeout.u_vector = Vector3::new(width, 0.0, 0.0);
wipeout.v_vector = Vector3::new(0.0, height, 0.0);
wipeout.size = Vector2::new(1.0, 1.0);
wipeout.clip_type = WipeoutClipType::Polygonal;
wipeout.clip_boundary_vertices = clip_boundary_vertices;
wipeout.clipping_enabled = true;
Some(EntityType::Wipeout(wipeout))
}
fn explicitly_closed(points: &[DVec3]) -> bool {
points.len() >= 4 && same_point(points[0], *points.last().unwrap())
}
fn sample_2d_polyline(
vertices: &[([f64; 2], f64)],
elevation: f64,
normal: (f64, f64, f64),
) -> Vec<DVec3> {
if vertices.len() < 3 {
return Vec::new();
}
let to_wcs = |point: [f64; 2]| {
let point = crate::scene::view::transform::ocs_point_to_wcs(
(point[0], point[1], elevation),
normal,
);
DVec3::new(point.0, point.1, point.2)
};
let mut points = vec![to_wcs(vertices[0].0)];
for index in 0..vertices.len() {
let (start, bulge) = vertices[index];
let end_index = (index + 1) % vertices.len();
let end = vertices[end_index].0;
if let Some(arc) =
crate::entities::common::BulgeArc::from_bulge(start, end, bulge)
{
let steps = ((arc.sweep.abs() / std::f64::consts::TAU * 64.0).ceil()
as usize)
.clamp(4, 64);
for step in 1..=steps {
if end_index == 0 && step == steps {
break;
}
points.push(to_wcs(arc.sample(step as f64 / steps as f64)));
}
} else if end_index != 0 {
points.push(to_wcs(end));
}
}
points
}
/// Build a wipeout boundary from a picked closed polyline without consuming
/// the source entity. Bulged 2D segments are sampled into the polygonal mask.
pub(crate) fn wipeout_from_polyline(entity: &EntityType) -> Option<EntityType> {
let points = match entity {
EntityType::LwPolyline(polyline) => {
let raw: Vec<DVec3> = polyline
.vertices
.iter()
.map(|vertex| DVec3::new(vertex.location.x, vertex.location.y, polyline.elevation))
.collect();
if !polyline.is_closed && !explicitly_closed(&raw) {
return None;
}
let vertices: Vec<([f64; 2], f64)> = polyline
.vertices
.iter()
.map(|vertex| {
(
[vertex.location.x, vertex.location.y],
vertex.bulge,
)
})
.collect();
sample_2d_polyline(
&vertices,
polyline.elevation,
(
polyline.normal.x,
polyline.normal.y,
polyline.normal.z,
),
)
}
EntityType::Polyline2D(polyline) => {
let raw: Vec<DVec3> = polyline
.vertices
.iter()
.map(|vertex| {
DVec3::new(
vertex.location.x,
vertex.location.y,
polyline.elevation,
)
})
.collect();
if !polyline.is_closed() && !explicitly_closed(&raw) {
return None;
}
let vertices: Vec<([f64; 2], f64)> = polyline
.vertices
.iter()
.map(|vertex| {
(
[vertex.location.x, vertex.location.y],
vertex.bulge,
)
})
.collect();
sample_2d_polyline(
&vertices,
polyline.elevation,
(
polyline.normal.x,
polyline.normal.y,
polyline.normal.z,
),
)
}
EntityType::Polyline(polyline) => {
let points: Vec<DVec3> = polyline
.vertices
.iter()
.map(|vertex| {
DVec3::new(
vertex.location.x,
vertex.location.y,
vertex.location.z,
)
})
.collect();
if !polyline.is_closed() && !explicitly_closed(&points) {
return None;
}
points
}
EntityType::Polyline3D(polyline) => {
let points: Vec<DVec3> = polyline
.vertices
.iter()
.map(|vertex| {
DVec3::new(
vertex.position.x,
vertex.position.y,
vertex.position.z,
)
})
.collect();
if !polyline.flags.closed && !explicitly_closed(&points) {
return None;
}
points
}
_ => return None,
};
make_poly_wipeout(&points)
}
// ── Autocomplete registry ─────────────────────────────────
inventory::submit!(crate::command::CommandRegistration { names: &["WIPEOUT"] });