Round-trip a raster preview through the DWG's embedded preview slot and
surface it to the OS file managers, so drawings show their contents in
Explorer / Finder / Nautilus instead of a generic document icon.
OCS:
* io::thumbnail — rasterize the scene to a BMP DIB on save (embedded via
acadrust's new Preview type) and read it back on open for the Start
page recent list; `--dwg-thumbnail IN OUT SIZE` CLI extracts a badged
PNG for external thumbnailers.
* io::file_association::install_thumbnailer — self-install the OS
integration on startup: Linux writes a .thumbnailer + hicolor mimetype
icons; Windows registers the IThumbnailProvider DLL under HKCU.
Shared core:
* crates/dwg-thumbnailer — lean (image-only) preview extractor + the
`badge_dwg` full-width "DWG" band, used by every platform so the
ribbon is single-sourced. Ships an rlib+staticlib.
* crates/dwg-thumbnailer-win — IThumbnailProvider COM in-proc server
(cfg(windows), CI-built as a workspace member).
* macos/ — QuickLook thumbnail extension (Swift + C-ABI bridge to the
core staticlib), assembled into a .appex.
Icons & packaging (single SVG source -> per-platform assets in CI):
* assets/mimetypes/image-vnd.{dwg,dxf}.svg — themed file icons.
* packaging: WiX ships dwg/dxf.ico + the thumbnail DLL and points the
ProgIds at them; Info.plist gets CFBundleTypeIconFile + the QuickLook
extension in Contents/PlugIns.
* release.yml — generate .ico (Windows) and .icns (macOS) from the SVGs,
build the QuickLook .appex, and bundle everything.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
221 lines
8.6 KiB
Rust
221 lines
8.6 KiB
Rust
//! DWG preview thumbnails.
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//!
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//! - [`from_scene`] / [`from_wires`] rasterize the current layout's wires into a
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//! small DIB [`acadrust::Preview`], embedded on save so OCS drawings show a
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//! thumbnail in file browsers and other CAD apps.
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//! - [`read_handle`] / [`extract_to_png`] read a DWG's *embedded* preview back
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//! for the Start page and the OS file-manager thumbnailer. Extraction lives in
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//! the shared [`dwg_thumbnailer`] core crate (also used by the Windows/macOS
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//! thumbnail handlers).
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use acadrust::{Preview, PreviewFormat};
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use image::{ImageFormat, Rgb, RgbImage};
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use std::io::Cursor;
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use crate::scene::{Scene, WireModel};
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/// Longest edge of the generated thumbnail, in pixels.
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const MAX_DIM: u32 = 256;
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/// Blank border kept around the drawing, in pixels.
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const MARGIN: f64 = 6.0;
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/// Build a preview from the scene's current-layout wires. `None` when there is
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/// nothing finite to draw (empty or degenerate drawing).
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pub fn from_scene(scene: &Scene) -> Option<Preview> {
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from_wires(&scene.entity_wires(), scene.bg_color)
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}
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/// Rasterize `wires` (world XY) onto a `bg`-filled canvas and encode a DIB.
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pub fn from_wires(wires: &[WireModel], bg: [f32; 4]) -> Option<Preview> {
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// ── World-XY bounds over every finite vertex ─────────────────────────────
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let (mut min_x, mut min_y) = (f64::INFINITY, f64::INFINITY);
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let (mut max_x, mut max_y) = (f64::NEG_INFINITY, f64::NEG_INFINITY);
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for w in wires {
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for (i, p) in w.points.iter().enumerate() {
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if !p[0].is_finite() || !p[1].is_finite() {
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continue;
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}
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let (x, y) = abs_xy(w, i, p);
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min_x = min_x.min(x);
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min_y = min_y.min(y);
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max_x = max_x.max(x);
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max_y = max_y.max(y);
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}
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}
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let (dw, dh) = (max_x - min_x, max_y - min_y);
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if !dw.is_finite() || !dh.is_finite() || (dw <= 0.0 && dh <= 0.0) {
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return None;
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}
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// ── Canvas sized to the drawing's aspect, longest edge = MAX_DIM ─────────
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let aspect = if dh > 0.0 { dw / dh } else { f64::INFINITY };
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let (cw, ch) = if aspect >= 1.0 {
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(MAX_DIM, ((MAX_DIM as f64 / aspect).round() as u32).clamp(16, MAX_DIM))
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} else {
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(((MAX_DIM as f64 * aspect).round() as u32).clamp(16, MAX_DIM), MAX_DIM)
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};
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// World → pixel: uniform scale to fit inside the margin, drawing centered,
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// Y flipped (world up → image row 0 at top).
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let sx = (cw as f64 - 2.0 * MARGIN) / dw.max(1e-9);
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let sy = (ch as f64 - 2.0 * MARGIN) / dh.max(1e-9);
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let scale = sx.min(sy);
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let off_x = (cw as f64 - dw * scale) * 0.5;
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let off_y = (ch as f64 - dh * scale) * 0.5;
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let to_px = |x: f64, y: f64| -> (i32, i32) {
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let px = off_x + (x - min_x) * scale;
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let py = ch as f64 - (off_y + (y - min_y) * scale); // flip Y
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(px.round() as i32, py.round() as i32)
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};
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// ── Rasterize ────────────────────────────────────────────────────────────
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let bg_rgb = to_rgb(bg);
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let mut img = RgbImage::from_pixel(cw, ch, Rgb(bg_rgb));
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for w in wires {
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let col = Rgb(to_rgb(w.color));
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let mut prev: Option<(i32, i32)> = None;
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for (i, p) in w.points.iter().enumerate() {
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if !p[0].is_finite() || !p[1].is_finite() {
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prev = None; // NaN separator breaks the run
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continue;
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}
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let (x, y) = abs_xy(w, i, p);
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let cur = to_px(x, y);
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if let Some(p0) = prev {
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draw_line(&mut img, p0, cur, col);
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}
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prev = Some(cur);
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}
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}
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// ── Encode BMP, strip the 14-byte BITMAPFILEHEADER → DIB ─────────────────
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let mut buf = Cursor::new(Vec::new());
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img.write_to(&mut buf, ImageFormat::Bmp).ok()?;
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let bmp = buf.into_inner();
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if bmp.len() <= 14 {
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return None;
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}
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Some(Preview { format: PreviewFormat::Bmp, data: bmp[14..].to_vec() })
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}
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/// Absolute world XY of vertex `i`, reconstructing the double-single residual.
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#[inline]
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fn abs_xy(w: &WireModel, i: usize, p: &[f32; 3]) -> (f64, f64) {
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let (lx, ly) = w
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.points_low
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.get(i)
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.map_or((0.0, 0.0), |l| (l[0] as f64, l[1] as f64));
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(p[0] as f64 + lx, p[1] as f64 + ly)
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}
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#[inline]
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fn to_rgb(c: [f32; 4]) -> [u8; 3] {
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[
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(c[0].clamp(0.0, 1.0) * 255.0).round() as u8,
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(c[1].clamp(0.0, 1.0) * 255.0).round() as u8,
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(c[2].clamp(0.0, 1.0) * 255.0).round() as u8,
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]
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}
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/// Read a DWG's embedded preview and write it as a PNG at `output`, scaled so
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/// its longest edge is at most `size`. Returns `false` on any failure (no
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/// preview, undecodable, write error) so the OS thumbnailer falls back to a
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/// generic icon. Backs the hidden `--dwg-thumbnail` mode the installed
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/// freedesktop `.thumbnailer` invokes. Extraction lives in the shared
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/// [`dwg_thumbnailer`] core (also used by the Windows/macOS handlers).
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pub fn extract_to_png(input: &std::path::Path, output: &std::path::Path, size: u32) -> bool {
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match dwg_thumbnailer::extract(input, size) {
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Some(mut img) => {
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// Bottom-left "DWG" ribbon so the format reads at a glance in the
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// file manager (the Start-page `read_handle` stays unbadged).
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dwg_thumbnailer::badge_dwg(&mut img);
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img.save_with_format(output, ImageFormat::Png).is_ok()
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}
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None => false,
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}
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}
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/// Read a DWG's embedded preview and decode it to an iced image handle for the
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/// Start page's recent-file thumbnails. `None` for DXF/other files, a missing
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/// preview, or an undecodable format (WMF).
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pub fn read_handle(path: &std::path::Path) -> Option<iced::widget::image::Handle> {
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let img = dwg_thumbnailer::extract(path, MAX_DIM)?;
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let (w, h) = (img.width(), img.height());
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Some(iced::widget::image::Handle::from_rgba(w, h, img.into_raw()))
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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fn wire(pts: &[[f32; 2]], color: [f32; 4]) -> WireModel {
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WireModel {
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points: pts.iter().map(|&[x, y]| [x, y, 0.0]).collect(),
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color,
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..Default::default()
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}
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}
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/// Prepend a `BITMAPFILEHEADER` to a 24-bit DIB so `image` can decode it.
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fn dib_to_bmp(dib: &[u8]) -> Vec<u8> {
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let mut v = Vec::with_capacity(14 + dib.len());
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v.extend_from_slice(b"BM");
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v.extend_from_slice(&((14 + dib.len()) as u32).to_le_bytes());
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v.extend_from_slice(&0u32.to_le_bytes());
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v.extend_from_slice(&54u32.to_le_bytes()); // 14 + 40, no palette (24-bit)
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v.extend_from_slice(dib);
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v
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}
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#[test]
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fn empty_input_yields_none() {
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assert!(from_wires(&[], [0.0, 0.0, 0.0, 1.0]).is_none());
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}
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#[test]
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fn draws_a_valid_non_blank_dib() {
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let bg = [0.1, 0.1, 0.1, 1.0];
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// A closed square (connected polyline) in a distinct colour.
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let sq = wire(&[[0.0, 0.0], [10.0, 0.0], [10.0, 10.0], [0.0, 10.0], [0.0, 0.0]],
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[1.0, 0.0, 0.0, 1.0]);
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let p = from_wires(&[sq], bg).expect("some preview");
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assert_eq!(p.format, PreviewFormat::Bmp);
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// DIB starts with a 40-byte BITMAPINFOHEADER.
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assert_eq!(&p.data[0..4], &40u32.to_le_bytes());
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// Decodes to a square canvas (drawing aspect 1:1 → MAX_DIM²).
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let img = image::load_from_memory(&dib_to_bmp(&p.data)).expect("decodes").to_rgb8();
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assert_eq!((img.width(), img.height()), (MAX_DIM, MAX_DIM));
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// At least one red pixel was drawn (not a blank fill).
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let bg_px = to_rgb(bg);
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assert!(img.pixels().any(|px| px.0 != bg_px), "nothing drawn");
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assert!(img.pixels().any(|px| px.0[0] > 128 && px.0[1] < 64), "square not red");
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}
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}
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/// Bresenham line, clipped to the image bounds.
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fn draw_line(img: &mut RgbImage, (x0, y0): (i32, i32), (x1, y1): (i32, i32), col: Rgb<u8>) {
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let (w, h) = (img.width() as i32, img.height() as i32);
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let (mut x0, mut y0) = (x0, y0);
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let dx = (x1 - x0).abs();
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let dy = -(y1 - y0).abs();
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let sx = if x0 < x1 { 1 } else { -1 };
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let sy = if y0 < y1 { 1 } else { -1 };
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let mut err = dx + dy;
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loop {
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if x0 >= 0 && x0 < w && y0 >= 0 && y0 < h {
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img.put_pixel(x0 as u32, y0 as u32, col);
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}
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if x0 == x1 && y0 == y1 {
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break;
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}
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let e2 = 2 * err;
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if e2 >= dy {
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err += dy;
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x0 += sx;
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}
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if e2 <= dx {
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err += dx;
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y0 += sy;
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}
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}
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}
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