Hakan Seven
4fd9b98da4
perf(render): instance block geometry
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Share source buffers across block placements and render nested content with GPU instance transforms.\n\nChunk silhouettes and compact mesh material data so large drawings stay under device buffer limits and remain responsive.
2026-08-12 02:33:10 +03:00
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background.wgsl
feat(render): add scene environment pipeline
2026-08-05 23:42:18 +03:00
blit.wgsl
fix(viewport): blit UV crop for off-canvas viewports
2026-05-28 12:15:00 +03:00
block_face3d.wgsl
perf(render): instance block geometry
2026-08-12 02:33:10 +03:00
block_text.wgsl
perf(render): instance block geometry
2026-08-12 02:33:10 +03:00
block_wire.wgsl
perf(render): instance block geometry
2026-08-12 02:33:10 +03:00
clip_mask.wgsl
fix(viewport): clip non-rectangular paper viewports to their boundary shape
2026-07-20 10:02:02 +03:00
face3d.wgsl
fix(render): draw 3D surface fills at their real depth, not draw order
2026-07-02 01:23:27 +03:00
hatch.wgsl
perf(render): instance block geometry
2026-08-12 02:33:10 +03:00
hatch_texture.wgsl
perf(render): instance block geometry
2026-08-12 02:33:10 +03:00
image.wgsl
perf(render): instance block geometry
2026-08-12 02:33:10 +03:00
mesh.wgsl
perf(render): instance block geometry
2026-08-12 02:33:10 +03:00
mesh_cull.wgsl
perf(render): batch and cull mesh instances
2026-07-27 01:11:21 +03:00
shadow.wgsl
feat(render): add scene environment pipeline
2026-08-05 23:42:18 +03:00
silhouette.wgsl
perf(render): instance block geometry
2026-08-12 02:33:10 +03:00
text.wgsl
feat(text): SDF glyph-atlas foundation for shader text rendering
2026-07-06 22:03:36 +03:00
viewcube.wgsl
feat(web): unify fonts and refine viewcube
2026-08-03 15:28:51 +03:00
viewcube_composite.wgsl
feat(web): unify fonts and refine viewcube
2026-08-03 15:28:51 +03:00
viewcube_text.wgsl
feat(web): unify fonts and refine viewcube
2026-08-03 15:28:51 +03:00
wipeout.wgsl
perf(render): instance block geometry
2026-08-12 02:33:10 +03:00
wire.wgsl
refactor(renderer): select paths by GPU limits
2026-07-29 12:49:41 +03:00
wire_indexed.wgsl
refactor(renderer): select paths by GPU limits
2026-07-29 12:49:41 +03:00