cad-editor/src/entities/table.rs
Hakan Seven 44efb8fd53 feat(frame): complete frame controls
Preserve frame geometry for selection while separating viewport and plot visibility across supported reference entities.

Refs #642
2026-08-20 23:37:02 +03:00

1951 lines
78 KiB
Rust

use acadrust::entities::Table;
use glam::Vec3;
use crate::command::EntityTransform;
use crate::entities::common::{ro_prop as ro, square_grip};
use crate::entities::text_support::{
layout_mtext, MTextRenderOpts, MTextVAnchor, ResolvedTextStyle,
};
use crate::entities::traits::{Grippable, PropertyEditable, Transformable, RenderConvertible};
use crate::scene::convert::acad_to_render::{RenderEntity, RenderObject};
use crate::scene::model::object::{GripApply, GripDef, PropSection, Property, PropValue};
use crate::scene::view::transform;
use crate::scene::model::wire_model::SnapHint;
use crate::t;
fn v3(v: &acadrust::types::Vector3) -> Vec3 {
Vec3::new(v.x as f32, v.y as f32, v.z as f32)
}
fn table_axes(table: &Table) -> (Vec3, Vec3) {
let h = v3(&table.horizontal_direction).normalize_or(Vec3::X);
let normal = v3(&table.normal).normalize_or(Vec3::Z);
let down = h.cross(normal).normalize_or(Vec3::NEG_Y);
(h, down)
}
fn merged_owner_and_span(
table: &Table,
row: usize,
column: usize,
) -> Option<(usize, usize, usize, usize)> {
for range in &table.merged_ranges {
if range.contains(row, column) {
return (row == range.top_row && column == range.left_col).then_some((
range.top_row,
range.left_col,
range.bottom_row.min(table.rows.len().saturating_sub(1)),
range.right_col.min(table.columns.len().saturating_sub(1)),
));
}
}
for (owner_row, table_row) in table.rows.iter().enumerate() {
for (owner_column, cell) in table_row.cells.iter().enumerate() {
let row_end = owner_row
.saturating_add(cell.merge_height.max(1) as usize - 1)
.min(table.rows.len().saturating_sub(1));
let column_end = owner_column
.saturating_add(cell.merge_width.max(1) as usize - 1)
.min(table.columns.len().saturating_sub(1));
if row >= owner_row
&& row <= row_end
&& column >= owner_column
&& column <= column_end
{
return (row == owner_row && column == owner_column).then_some((
owner_row,
owner_column,
row_end,
column_end,
));
}
}
}
Some((row, column, row, column))
}
fn style_for_property<'a>(
table: &'a Table,
row: &'a acadrust::entities::table::TableRow,
column: usize,
cell: &'a acadrust::entities::table::TableCell,
property: acadrust::entities::table::CellStylePropertyFlags,
) -> Option<&'a acadrust::entities::table::CellStyle> {
let column_style = table
.columns
.get(column)
.and_then(|column| column.style.as_ref());
for style in [cell.style.as_ref(), row.style.as_ref(), column_style]
.into_iter()
.flatten()
{
if style.property_flags.contains(property) {
return Some(style);
}
}
table.base_style.as_ref().or_else(|| {
[cell.style.as_ref(), row.style.as_ref(), column_style]
.into_iter()
.flatten()
.next()
})
}
fn table_offsets(table: &Table, scale: f32) -> (Vec<f32>, Vec<f32>) {
let mut columns = Vec::with_capacity(table.columns.len() + 1);
columns.push(0.0);
for column in &table.columns {
columns.push(columns.last().copied().unwrap_or(0.0) + column.width as f32 * scale);
}
let mut rows = Vec::with_capacity(table.rows.len() + 1);
rows.push(0.0);
for row in &table.rows {
rows.push(rows.last().copied().unwrap_or(0.0) + row.height as f32 * scale);
}
(columns, rows)
}
fn break_frame_for_row(
table: &Table,
row: usize,
h: Vec3,
down: Vec3,
row_offsets: &[f32],
scale: f32,
) -> (Vec3, f32) {
use acadrust::entities::table::BreakOptionFlags;
let insertion = v3(&table.insertion_point);
let offset_to_world =
|offset: &acadrust::types::Vector3| insertion + v3(offset);
if !table.break_options.contains(BreakOptionFlags::ENABLE_BREAKS) {
return (insertion, row_offsets.get(row).copied().unwrap_or(0.0));
}
if let Some(range) = table
.break_ranges
.iter()
.find(|range| row as i32 >= range.start_row && row as i32 <= range.end_row)
{
let start = range.start_row.max(0) as usize;
let position = offset_to_world(&range.position);
let origin = if position.is_finite() {
position
} else {
insertion
};
let top = row_offsets.get(row).copied().unwrap_or(0.0)
- row_offsets.get(start).copied().unwrap_or(0.0);
return (origin, top);
}
let mut start_row = 0usize;
let mut segment = 0usize;
while start_row < table.rows.len() {
let manual_heights = table
.break_options
.contains(BreakOptionFlags::ALLOW_MANUAL_HEIGHTS);
let max_height = table
.break_data
.get(if manual_heights { segment } else { 0 })
.map(|data| data.height as f32 * scale)
.filter(|height| *height > 1e-6)
.unwrap_or(f32::INFINITY);
let start_offset = row_offsets.get(start_row).copied().unwrap_or(0.0);
let mut end_row = start_row;
while end_row + 1 < table.rows.len()
&& row_offsets[end_row + 2] - start_offset <= max_height
{
end_row += 1;
}
if row <= end_row {
let manual_positions = table
.break_options
.contains(BreakOptionFlags::ALLOW_MANUAL_POSITIONS);
let manual_origin = manual_positions
.then(|| table.break_data.get(segment))
.flatten()
.map(|data| offset_to_world(&data.position))
.filter(|position| position.is_finite());
let origin = manual_origin.unwrap_or_else(|| {
let spacing = table.break_spacing as f32 * scale;
let horizontal_step =
table.total_width() as f32 * scale + spacing;
let vertical_step = if max_height.is_finite() {
max_height + spacing
} else {
table.total_height() as f32 * scale + spacing
};
match table.break_flow_direction {
acadrust::entities::table::BreakFlowDirection::Left => {
insertion - h * segment as f32 * horizontal_step
}
acadrust::entities::table::BreakFlowDirection::Vertical => {
insertion + down * segment as f32 * vertical_step
}
acadrust::entities::table::BreakFlowDirection::Right => {
insertion + h * segment as f32 * horizontal_step
}
}
});
return (
origin,
row_offsets.get(row).copied().unwrap_or(0.0) - start_offset,
);
}
start_row = end_row.saturating_add(1);
segment = segment.saturating_add(1);
}
(insertion, row_offsets.get(row).copied().unwrap_or(0.0))
}
fn format_cell_value(value: &acadrust::entities::table::CellValue) -> String {
let display = value.display();
if !display.is_empty() {
return display.to_string();
}
use acadrust::entities::table::CellValueType;
match value.value_type {
CellValueType::Long => format!("{}", value.numeric_value as i64),
CellValueType::Double | CellValueType::Date => format!("{}", value.numeric_value),
CellValueType::Point2D => {
format!("{}, {}", value.point_value.x, value.point_value.y)
}
CellValueType::Point3D => format!(
"{}, {}, {}",
value.point_value.x, value.point_value.y, value.point_value.z
),
CellValueType::Handle => value
.handle_value
.map(|handle| format!("{:X}", handle.value()))
.unwrap_or_default(),
_ => String::new(),
}
}
fn fallback_content_centers(
bounds: [f32; 4],
sizes: &[(f32, f32)],
layout: acadrust::entities::table::ContentLayoutFlags,
alignment: i32,
horizontal_spacing: f32,
vertical_spacing: f32,
) -> Vec<(f32, f32)> {
if sizes.is_empty() {
return Vec::new();
}
let [left, top, right, bottom] = bounds;
let inner_width = (right - left).max(0.0);
let horiz = ((alignment - 1).rem_euclid(3)) + 1;
let vert = ((alignment - 1) / 3) + 1;
let mut rows: Vec<Vec<usize>> = Vec::new();
if layout.contains(
acadrust::entities::table::ContentLayoutFlags::STACKED_VERTICAL,
) {
for index in 0..sizes.len() {
rows.push(vec![index]);
}
} else if layout.contains(
acadrust::entities::table::ContentLayoutFlags::STACKED_HORIZONTAL,
) {
rows.push((0..sizes.len()).collect());
} else {
let mut row = Vec::new();
let mut width = 0.0f32;
for (index, (item_width, _)) in sizes.iter().copied().enumerate() {
let next = if row.is_empty() {
item_width
} else {
width + horizontal_spacing + item_width
};
if !row.is_empty() && next > inner_width {
rows.push(std::mem::take(&mut row));
width = item_width;
} else {
width = next;
}
row.push(index);
}
if !row.is_empty() {
rows.push(row);
}
}
let row_heights: Vec<f32> = rows
.iter()
.map(|row| {
row.iter()
.map(|&index| sizes[index].1)
.fold(0.0f32, f32::max)
})
.collect();
let total_height = row_heights.iter().sum::<f32>()
+ vertical_spacing * rows.len().saturating_sub(1) as f32;
let mut y = match vert {
1 => top,
3 => bottom - total_height,
_ => (top + bottom - total_height) * 0.5,
};
let mut result = vec![(0.0f32, 0.0f32); sizes.len()];
for (row_index, row) in rows.iter().enumerate() {
let row_width = row.iter().map(|&index| sizes[index].0).sum::<f32>()
+ horizontal_spacing * row.len().saturating_sub(1) as f32;
let mut x = match horiz {
1 => left,
3 => right - row_width,
_ => (left + right - row_width) * 0.5,
};
for &index in row {
let (width, height) = sizes[index];
result[index] =
(x + width * 0.5, y + (row_heights[row_index] - height) * 0.5 + height * 0.5);
x += width + horizontal_spacing;
}
y += row_heights[row_index] + vertical_spacing;
}
result
}
fn content_display_value(
document: &acadrust::CadDocument,
table_handle: acadrust::Handle,
content: &acadrust::entities::table::CellContent,
) -> String {
if let Some(handle) = content.field_handle {
if let Some(value) =
crate::entities::field::resolve_handle(document, handle, table_handle)
{
return value;
}
if let Some(acadrust::objects::ObjectType::Field(field)) = document.objects.get(&handle) {
if !field.value_string.is_empty() {
return field.value_string.clone();
}
let value = format_cell_value(&field.value);
if !value.is_empty() {
return value;
}
}
}
format_cell_value(&content.value)
}
fn resolved_content_geometry(
document: &acadrust::CadDocument,
table: &Table,
row: usize,
column: usize,
cell: &acadrust::entities::table::TableCell,
content_index: usize,
) -> Option<acadrust::entities::table::CellContentGeometry> {
if let Some(geometry) = cell
.contents
.get(content_index)
.and_then(|content| content.geometry.clone())
.or_else(|| cell.geometries.get(content_index).cloned())
.or_else(|| (content_index == 0).then(|| cell.geometry.clone()).flatten())
{
return Some(geometry);
}
let handle = cell.geometry_handle?;
let flat_index = row
.saturating_mul(table.columns.len())
.saturating_add(column);
if let Some(acadrust::objects::ObjectType::DataObject(object)) =
document.objects.get(&handle)
{
if let acadrust::objects::DataObjectData::TableGeometry(geometry) =
&object.data
{
return geometry
.cells
.get(flat_index)
.and_then(|cell| cell.geometry.get(content_index))
.cloned();
}
}
document.objects.values().find_map(|object| {
let acadrust::objects::ObjectType::DataObject(object) = object else {
return None;
};
let acadrust::objects::DataObjectData::TableGeometry(geometry) =
&object.data
else {
return None;
};
geometry
.cells
.iter()
.find(|geometry_cell| geometry_cell.table_geometry == handle)
.and_then(|geometry_cell| geometry_cell.geometry.get(content_index))
.cloned()
})
}
pub(crate) fn block_cell_inserts(
table: &Table,
document: &acadrust::CadDocument,
anno_scale: f32,
) -> Vec<acadrust::entities::Insert> {
use acadrust::entities::table::ContentLayoutFlags;
use acadrust::entities::{AttributeEntity, EntityType, Insert};
use acadrust::types::Vector3;
if table.rows.is_empty() || table.columns.is_empty() {
return Vec::new();
}
let (h, down) = table_axes(table);
let table_style = table.table_style_handle.and_then(|handle| {
document.objects.get(&handle).and_then(|object| match object {
acadrust::objects::ObjectType::TableStyle(style) => Some(style),
_ => None,
})
});
let flow = if matches!(
table_style.map(|style| style.flow_direction),
Some(acadrust::objects::TableFlowDirection::Up)
) {
-down
} else {
down
};
let (column_offsets, row_offsets) = table_offsets(table, anno_scale);
let table_rotation = table
.horizontal_direction
.y
.atan2(table.horizontal_direction.x);
let mut inserts = Vec::new();
for (row_index, row) in table.rows.iter().enumerate() {
for (column_index, cell) in row.cells.iter().enumerate() {
let Some((_, _, row_end, column_end)) =
merged_owner_and_span(table, row_index, column_index)
else {
continue;
};
let block_contents: Vec<_> = cell
.contents
.iter()
.enumerate()
.filter(|(_, content)| content.block_handle.is_some())
.collect();
if block_contents.is_empty() {
continue;
}
let (origin, row_top) = break_frame_for_row(
table,
row_index,
h,
flow,
&row_offsets,
anno_scale,
);
let row_bottom = row_top
+ row_offsets
.get(row_end + 1)
.copied()
.unwrap_or(row_offsets[row_index])
- row_offsets[row_index];
let column_left = column_offsets[column_index];
let column_right = column_offsets
.get(column_end + 1)
.copied()
.unwrap_or(column_left);
let layout_style = style_for_property(
table,
row,
column_index,
cell,
acadrust::entities::table::CellStylePropertyFlags::CONTENT_LAYOUT,
);
let layout = layout_style
.map(|style| style.layout_flags)
.unwrap_or(ContentLayoutFlags::FLOW);
let count = block_contents.len() as f32;
for (slot_index, (content_index, content)) in
block_contents.into_iter().enumerate()
{
let Some(block_handle) = content.block_handle else {
continue;
};
let Some(record) = document
.block_records
.iter()
.find(|record| record.handle == block_handle)
else {
continue;
};
let mut x = (column_left + column_right) * 0.5;
let mut y = (row_top + row_bottom) * 0.5;
let mut z = 0.0f32;
if let Some(geometry) = resolved_content_geometry(
document,
table,
row_index,
column_index,
cell,
content_index,
) {
x = column_left
+ geometry.distance_to_center.x as f32 * anno_scale;
y = row_top
- geometry.distance_to_center.y as f32 * anno_scale;
z = geometry.distance_to_center.z as f32 * anno_scale;
} else if count > 1.0 {
let index = slot_index as f32;
if layout.contains(ContentLayoutFlags::STACKED_VERTICAL) {
y = row_top + (index + 0.5) * (row_bottom - row_top) / count;
} else {
x = column_left + (index + 0.5) * (column_right - column_left) / count;
}
}
let position =
origin + h * x + flow * y + v3(&table.normal).normalize_or(Vec3::Z) * z;
let scale_style = style_for_property(
table,
row,
column_index,
cell,
acadrust::entities::table::CellStylePropertyFlags::BLOCK_SCALE,
);
let style_scale = scale_style
.map(|style| style.scale)
.filter(|scale| scale.abs() > 1e-9)
.unwrap_or(1.0);
let content_scale = if content.format_property_flags
& acadrust::entities::table::CellStylePropertyFlags::BLOCK_SCALE.bits() as i32
!= 0
&& content.scale.abs() > 1e-9
{
content.scale
} else if cell.block_scale.abs() > 1e-9 {
cell.block_scale
} else {
1.0
};
let mut scale = if content.format_property_flags
& acadrust::entities::table::CellStylePropertyFlags::BLOCK_SCALE.bits() as i32
!= 0
{
content_scale
} else {
style_scale.max(content_scale)
} * anno_scale as f64;
let auto_scale = cell.auto_fit
|| style_for_property(
table,
row,
column_index,
cell,
acadrust::entities::table::CellStylePropertyFlags::AUTO_SCALE,
)
.is_some_and(|style| {
style
.property_flags
.contains(acadrust::entities::table::CellStylePropertyFlags::AUTO_SCALE)
});
let mut block_min =
Vector3::new(f64::MAX, f64::MAX, f64::MAX);
let mut block_max =
Vector3::new(f64::MIN, f64::MIN, f64::MIN);
let mut has_block_bounds = false;
for &handle in &record.entity_handles {
let Some(entity) = document.get_entity(handle) else {
continue;
};
let bounds = entity.as_entity().bounding_box();
if bounds.min.x.is_finite()
&& bounds.min.y.is_finite()
&& bounds.max.x.is_finite()
&& bounds.max.y.is_finite()
{
block_min.x = block_min.x.min(bounds.min.x);
block_min.y = block_min.y.min(bounds.min.y);
block_min.z = block_min.z.min(bounds.min.z);
block_max.x = block_max.x.max(bounds.max.x);
block_max.y = block_max.y.max(bounds.max.y);
block_max.z = block_max.z.max(bounds.max.z);
has_block_bounds = true;
}
}
if auto_scale && has_block_bounds {
let min = block_min;
let max = block_max;
let width = (max.x - min.x).abs();
let height = (max.y - min.y).abs();
let margin_left = style_for_property(
table,
row,
column_index,
cell,
acadrust::entities::table::CellStylePropertyFlags::MARGIN_LEFT,
)
.map(|style| style.margin_left)
.unwrap_or(0.0);
let margin_right = style_for_property(
table,
row,
column_index,
cell,
acadrust::entities::table::CellStylePropertyFlags::MARGIN_RIGHT,
)
.map(|style| style.margin_right)
.unwrap_or(0.0);
let margin_top = style_for_property(
table,
row,
column_index,
cell,
acadrust::entities::table::CellStylePropertyFlags::MARGIN_TOP,
)
.map(|style| style.margin_top)
.unwrap_or(0.0);
let margin_bottom = style_for_property(
table,
row,
column_index,
cell,
acadrust::entities::table::CellStylePropertyFlags::MARGIN_BOTTOM,
)
.map(|style| style.margin_bottom)
.unwrap_or(0.0);
let fit_x = ((column_right - column_left) as f64
- (margin_left + margin_right) * anno_scale as f64)
.max(0.0)
/ width.max(1e-9);
let fit_y = ((row_bottom - row_top) as f64
- (margin_top + margin_bottom) * anno_scale as f64)
.max(0.0)
/ height.max(1e-9);
scale *= fit_x.min(fit_y);
}
let rotation_style = style_for_property(
table,
row,
column_index,
cell,
acadrust::entities::table::CellStylePropertyFlags::ROTATION,
);
let content_rotation_explicit = content.format_property_flags
& acadrust::entities::table::CellStylePropertyFlags::ROTATION.bits() as i32
!= 0;
let content_rotation = if content_rotation_explicit {
content.rotation
} else {
rotation_style
.map(|style| style.rotation)
.unwrap_or(cell.rotation)
};
let rotation = table_rotation + content_rotation;
let mut insert = Insert::new(
record.name.clone(),
Vector3::new(position.x as f64, position.y as f64, position.z as f64),
);
insert.common = table.common.clone();
insert.normal = table.normal;
insert.rotation = rotation;
insert.set_x_scale(scale);
insert.set_y_scale(scale);
insert.set_z_scale(scale);
let transform = insert.get_transform();
let local_anchor = if has_block_bounds {
(block_min + block_max) * 0.5
} else {
record.base_point
};
let transformed_base = transform.apply(local_anchor);
let transformed_zero = transform.apply(Vector3::ZERO);
insert.insert_point = insert.insert_point
- (transformed_base - transformed_zero);
let attribute_definitions: Vec<_> = record
.entity_handles
.iter()
.filter_map(|handle| match document.get_entity(*handle) {
Some(EntityType::AttributeDefinition(definition)) => {
Some(definition)
}
_ => None,
})
.collect();
for attribute in &content.attributes {
let definition = match document
.get_entity(attribute.definition_handle)
{
Some(EntityType::AttributeDefinition(definition)) => {
Some(definition)
}
_ => attribute_definitions
.get(attribute.index.max(0) as usize)
.copied(),
};
let Some(definition) = definition else {
continue;
};
let mut entity =
AttributeEntity::from_definition(definition, Some(attribute.value.clone()));
acadrust::Entity::apply_transform(
&mut entity,
&insert.get_transform(),
);
entity.common.handle = table.common.handle;
insert.attributes.push(entity);
}
inserts.push(insert);
}
}
}
inserts
}
impl RenderConvertible for Table {
fn to_render(&self, document: &acadrust::CadDocument) -> Option<RenderEntity> {
if self.rows.is_empty() || self.columns.is_empty() {
return None;
}
// Lay the table out in a local frame with the origin at zero. The world
// insertion point is added back as f64 at the widening step below, so
// large coordinates (UTM etc.) keep full precision instead of snapping
// onto the coarse f32 grid — which would collide cell-text baselines and
// overflow the integer border-dedup keys.
let base = [
self.insertion_point.x,
self.insertion_point.y,
self.insertion_point.z,
];
let origin = Vec3::ZERO;
let (h, v_down) = table_axes(self);
let col_offsets: Vec<f32> = {
let mut off = 0.0f32;
let mut v = vec![0.0f32];
for col in &self.columns {
off += col.width as f32;
v.push(off);
}
v
};
let total_w = *col_offsets.last().unwrap_or(&0.0);
let row_offsets: Vec<f32> = {
let mut off = 0.0f32;
let mut v = vec![0.0f32];
for row in &self.rows {
off += row.height as f32;
v.push(off);
}
v
};
let total_h = *row_offsets.last().unwrap_or(&0.0);
let mut pts: Vec<[f32; 3]> = Vec::new();
let mut tris_pts: Vec<[f32; 3]> = Vec::new();
// Per-cell borders. When a cell carries a CellStyle, honour the
// visibility / `invisible` flag of each of its four borders so
// hidden borders disappear from the grid. Cells with no style still
// emit the standard four borders. To avoid drawing each shared edge
// twice we coalesce the segments by their (start, end) coordinates.
use rustc_hash::FxHashSet as HashSet;
let mut emitted: HashSet<(i32, i32, i32, i32)> = HashSet::default();
let try_add = |a: Vec3,
b: Vec3,
vis: bool,
emitted: &mut HashSet<(i32, i32, i32, i32)>,
pts: &mut Vec<[f32; 3]>| {
if !vis {
return;
}
let key = (
(a.x * 1_000.0) as i32,
(a.y * 1_000.0) as i32,
(b.x * 1_000.0) as i32,
(b.y * 1_000.0) as i32,
);
let key_rev = (key.2, key.3, key.0, key.1);
if emitted.contains(&key) || emitted.contains(&key_rev) {
return;
}
emitted.insert(key);
if !pts.is_empty() {
pts.push([f32::NAN; 3]);
}
pts.push([a.x, a.y, a.z]);
pts.push([b.x, b.y, b.z]);
};
for (ri, row) in self.rows.iter().enumerate() {
let row_top = row_offsets[ri];
let row_bot = row_offsets
.get(ri + 1)
.copied()
.unwrap_or(row_top + row.height as f32);
for (ci, cell) in row.cells.iter().enumerate() {
let col_left = col_offsets[ci];
let col_right = col_offsets.get(ci + 1).copied().unwrap_or(
col_left + self.columns.get(ci).map(|c| c.width as f32).unwrap_or(1.0),
);
// Default to visible when no style override is present.
let (top_vis, right_vis, bottom_vis, left_vis) = cell
.style
.as_ref()
.map(|s| {
(
!s.top_border.invisible,
!s.right_border.invisible,
!s.bottom_border.invisible,
!s.left_border.invisible,
)
})
.unwrap_or((true, true, true, true));
let tl = origin + h * col_left + v_down * row_top;
let tr = origin + h * col_right + v_down * row_top;
let br_ = origin + h * col_right + v_down * row_bot;
let bl = origin + h * col_left + v_down * row_bot;
try_add(tl, tr, top_vis, &mut emitted, &mut pts);
try_add(tr, br_, right_vis, &mut emitted, &mut pts);
try_add(bl, br_, bottom_vis, &mut emitted, &mut pts);
try_add(tl, bl, left_vis, &mut emitted, &mut pts);
}
}
// Suppress unused-variable warnings now that the simple grid-pass
// is gone — col/row offsets still feed cell drawing below.
let _ = (total_w, total_h);
// Cell text — resolve defaults via TableStyle, then layer per-cell
// overrides on top. Resolution order (text height, text style, alignment):
// 1. CellContent.* (per-content explicit override)
// 2. CellStyle.* (per-cell explicit override)
// 3. TableStyle.<row_kind>_row_style.* (table-wide default for this row class)
// 4. compiled-in fallback (0.18 / "txt" / MiddleCenter)
//
// Row classification: row 0 is Title (when not suppressed), row 1 is
// Header (when not suppressed), everything else is Data. The two
// suppressed flags shift the leading rows down to Data.
let lookup_style = |h: acadrust::Handle| -> Option<&acadrust::tables::TextStyle> {
document.text_styles.iter().find(|s| s.handle == h)
};
let table_style: Option<&acadrust::objects::TableStyle> =
self.table_style_handle.and_then(|h| {
document.objects.get(&h).and_then(|obj| match obj {
acadrust::objects::ObjectType::TableStyle(ts) => Some(ts),
_ => None,
})
});
let title_suppressed = table_style.map(|t| t.title_suppressed).unwrap_or(false);
let header_suppressed = table_style.map(|t| t.header_suppressed).unwrap_or(false);
let font_for_handle = |handle: Option<acadrust::Handle>| -> Option<String> {
handle.and_then(|h| lookup_style(h)).and_then(|s| {
let mut font_name = if !s.true_type_font.trim().is_empty() {
s.true_type_font.trim().to_string()
} else {
let file = s.font_file.trim();
if !file.is_empty() {
let basename = file.rsplit(['/', '\\']).next().unwrap_or(file);
let stem = basename.split('.').next().unwrap_or(basename).trim();
if !stem.is_empty() {
stem.to_string()
} else {
return None;
}
} else {
return None;
}
};
if !crate::scene::text::lff::is_builtin(&font_name) {
if let Some(canonical) = crate::scene::text::sysfont::canonical_family_name(&font_name) {
font_name = canonical;
}
}
Some(font_name)
})
};
// Build a ResolvedTextStyle for the cell — needed by the shared MText
// pipeline so inline `\W`, `\Q`, etc. compose with the style baseline.
let resolved_style_for_handle =
|handle: Option<acadrust::Handle>, font_name: String| -> ResolvedTextStyle {
let style = handle.and_then(|h| lookup_style(h));
ResolvedTextStyle {
font_name,
width_factor: style.map(|s| s.width_factor as f32).unwrap_or(1.0),
oblique_angle: style.map(|s| s.oblique_angle as f32).unwrap_or(0.0),
is_backward: style.map(|s| s.is_backward()).unwrap_or(false),
is_upside_down: style.map(|s| s.is_upside_down()).unwrap_or(false),
}
};
for (ri, row) in self.rows.iter().enumerate() {
let row_top = row_offsets[ri];
let row_bot = row_offsets
.get(ri + 1)
.copied()
.unwrap_or(row_top + row.height as f32);
let row_mid = (row_top + row_bot) * 0.5;
// Pick the appropriate row_style from TableStyle for this row's role.
let row_style: Option<&acadrust::objects::RowCellStyle> = table_style.map(|ts| {
let kind = match (title_suppressed, header_suppressed, ri) {
(false, _, 0) => 0, // title
(false, false, 1) => 1, // header
(true, false, 0) => 1, // header pulled up
_ => 2, // data
};
match kind {
0 => &ts.title_row_style,
1 => &ts.header_row_style,
_ => &ts.data_row_style,
}
});
for (ci, cell) in row.cells.iter().enumerate() {
let text = cell.text_value();
if text.is_empty() {
continue;
}
let col_left = col_offsets[ci];
let col_width = self.columns.get(ci).map(|c| c.width as f32).unwrap_or(1.0);
let col_right = col_left + col_width;
// Resolve text height: content → cell-style → row-style → 0.18.
let content = cell.contents.first();
let cell_h = content
.map(|c| c.text_height)
.filter(|h| *h > 1e-6)
.or_else(|| {
cell.style
.as_ref()
.map(|s| s.text_height)
.filter(|h| *h > 1e-6)
})
.or_else(|| row_style.map(|s| s.text_height).filter(|h| *h > 1e-6))
.map(|h| h as f32)
.unwrap_or(0.18);
let margin = cell_h * 0.5_f32;
// Resolve text-style handle: content → cell-style → row-style.
let style_handle = content
.and_then(|c| c.text_style_handle)
.or_else(|| cell.style.as_ref().and_then(|s| s.text_style_handle))
.or_else(|| row_style.and_then(|s| s.text_style_handle));
let font_owned = font_for_handle(style_handle).unwrap_or_else(|| "txt".to_string());
let resolved = resolved_style_for_handle(style_handle, font_owned);
// Alignment resolution: cell.style.alignment (1-9) overrides;
// otherwise fall back to row_style.alignment, then MiddleCenter.
let align = cell
.style
.as_ref()
.map(|s| s.alignment)
.filter(|a| *a != 0)
.or_else(|| row_style.map(|s| s.alignment as i32))
.unwrap_or(5);
let horiz = ((align - 1).rem_euclid(3)) + 1; // 1=left, 2=center, 3=right
let vert = ((align - 1) / 3) + 1; // 1=top, 2=middle, 3=bottom
// Position the cell's MText block anchor at the requested
// alignment corner / midpoint of the cell's content area.
let (x_offset, attach_h_anchor) = match horiz {
1 => (col_left + margin, 0.0_f32),
3 => (col_right - margin, 1.0_f32),
_ => (col_left + col_width * 0.5, 0.5_f32),
};
let (y_offset, v_anchor) = match vert {
1 => (row_top + margin, MTextVAnchor::Top),
3 => (row_bot - margin, MTextVAnchor::Bottom),
_ => (row_mid, MTextVAnchor::Middle),
};
let text_origin = origin + h * x_offset + v_down * y_offset;
// Content rotation (radians) on top of table cell rotation.
let rot = content.map(|c| c.rotation as f32).unwrap_or(0.0) + cell.rotation as f32;
let layout = layout_mtext(&MTextRenderOpts {
// Not an MTEXT: text in a fixed box, never columnar.
columns: Default::default(),
value: text,
insertion: [text_origin.x as f64, text_origin.y as f64, origin.z as f64],
height: cell_h,
rect_w: 0.0,
rotation: rot,
style: &resolved,
attach_h_anchor,
v_anchor,
line_spacing_factor: 1.0,
vertical_text: false,
want_glyph_boxes: false,
});
// Flatten TextStroke groups into the table's Lines buffer.
// Per-run inline `\C` / `\c` colour is dropped here because the
// table emits a single RenderObject::Lines for borders + text;
// tracking it would require splitting the table into multiple
// WireModels per cell colour. Borders + uniform-coloured runs
// honour the entity's outer colour.
for ts in &layout.strokes {
let ox = ts.origin[0] as f32;
let oy = ts.origin[1] as f32;
for stroke in &ts.strokes {
if stroke.len() < 2 {
continue;
}
if !pts.is_empty() {
pts.push([f32::NAN; 3]);
}
for &[x, y] in stroke {
pts.push([x + ox, y + oy, origin.z]);
}
}
for &[x, y] in &ts.fill_tris {
tris_pts.push([x + ox, y + oy, origin.z]);
}
}
}
}
// The layout above is in a local f32 frame (small magnitudes). Widen to
// f64 and add the world insertion so the absolute position carries full
// precision; tessellate.rs then applies world_offset.
let pts_f64: Vec<[f64; 3]> = pts
.into_iter()
.map(|[x, y, z]| {
if x.is_nan() {
[f64::NAN, f64::NAN, f64::NAN]
} else {
[x as f64 + base[0], y as f64 + base[1], z as f64 + base[2]]
}
})
.collect();
let fill_tris_f64: Vec<[f64; 3]> = tris_pts
.into_iter()
.map(|[x, y, z]| {
[x as f64 + base[0], y as f64 + base[1], z as f64 + base[2]]
})
.collect();
Some(RenderEntity {
pick_tris: Vec::new(),
object: RenderObject::Lines(pts_f64),
snap_pts: vec![(glam::DVec3::new(self.insertion_point.x, self.insertion_point.y, self.insertion_point.z), SnapHint::Insertion)],
tangent_geoms: vec![],
key_vertices: vec![],
fill_tris: fill_tris_f64,
})
}
}
/// Coloured synthesis render for tables WITHOUT a baked block (e.g. tables
/// created in-app). Emits one `WireModel` per distinct colour for cell fills,
/// per-cell text, and grid borders, honouring every `TableStyle` /
/// `RowCellStyle` / per-cell `CellStyle` field: fill colour + enable, text
/// colour, border type/weight/colour/visibility (incl. inside borders),
/// margins, and flow direction. Imported tables keep using AutoCAD's baked
/// block (see scene/mod.rs).
pub fn tessellate_table(
tab: &Table,
document: &acadrust::CadDocument,
selected: bool,
entity_color: [f32; 4],
line_weight_px: f32,
// Annotation scale: multiplies the table's paper-size geometry so an
// annotative table renders at the current annotation scale. 1.0 for a
// non-annotative table (its geometry is already at model size).
anno_scale: f32,
) -> Vec<crate::scene::model::wire_model::WireModel> {
use crate::scene::convert::tess_util::aci_to_rgba;
use crate::scene::model::wire_model::WireModel;
use acadrust::types::Color;
use rustc_hash::FxHashMap as HashMap;
if tab.rows.is_empty() || tab.columns.is_empty() {
return Vec::new();
}
let rel = |p: Vec3| -> [f32; 3] {
[
(p.x as f64) as f32,
(p.y as f64) as f32,
(p.z as f64) as f32,
]
};
let resolve_col = |c: &Color, fallback: [f32; 4]| -> [f32; 4] {
match c {
Color::ByLayer | Color::ByBlock => fallback,
_ => aci_to_rgba(c),
}
};
let key4 = |c: [f32; 4]| -> [u8; 4] {
[
(c[0] * 255.0) as u8,
(c[1] * 255.0) as u8,
(c[2] * 255.0) as u8,
(c[3] * 255.0) as u8,
]
};
let lw_px = |w: &acadrust::types::LineWeight| -> f32 {
match w {
acadrust::types::LineWeight::Value(v) if *v >= 0 => (*v as f32 / 100.0) * (96.0 / 25.4),
_ => line_weight_px,
}
};
let (h, v_down) = table_axes(tab);
// Flow direction: `Up` stacks rows upward instead of downward.
let table_style: Option<&acadrust::objects::TableStyle> =
tab.table_style_handle.and_then(|h| {
document.objects.get(&h).and_then(|obj| match obj {
acadrust::objects::ObjectType::TableStyle(ts) => Some(ts),
_ => None,
})
});
let flow_up = matches!(
table_style.map(|t| t.flow_direction),
Some(acadrust::objects::TableFlowDirection::Up)
);
let v_flow = if flow_up { -v_down } else { v_down };
let (col_offsets, row_offsets) = table_offsets(tab, anno_scale);
let title_suppressed = table_style.map(|t| t.title_suppressed).unwrap_or(false);
let header_suppressed = table_style.map(|t| t.header_suppressed).unwrap_or(false);
let h_margin = table_style
.map(|t| t.horizontal_margin as f32)
.unwrap_or(0.0) * anno_scale;
let v_margin = table_style.map(|t| t.vertical_margin as f32).unwrap_or(0.0) * anno_scale;
let lookup_style = |hh: acadrust::Handle| -> Option<&acadrust::tables::TextStyle> {
document.text_styles.iter().find(|s| s.handle == hh)
};
let font_for_handle = |handle: Option<acadrust::Handle>| -> Option<String> {
handle.and_then(lookup_style).and_then(|s| {
let mut font_name = if !s.true_type_font.trim().is_empty() {
s.true_type_font.trim().to_string()
} else {
let file = s.font_file.trim();
let basename = file.rsplit(['/', '\\']).next().unwrap_or(file);
let stem = basename.split('.').next().unwrap_or(basename).trim();
if !stem.is_empty() {
stem.to_string()
} else {
return None;
}
};
if !crate::scene::text::lff::is_builtin(&font_name) {
if let Some(canonical) = crate::scene::text::sysfont::canonical_family_name(&font_name) {
font_name = canonical;
}
}
Some(font_name)
})
};
let resolved_style_for_handle =
|handle: Option<acadrust::Handle>, font_name: String| -> ResolvedTextStyle {
let style = handle.and_then(lookup_style);
ResolvedTextStyle {
font_name,
width_factor: style.map(|s| s.width_factor as f32).unwrap_or(1.0),
oblique_angle: style.map(|s| s.oblique_angle as f32).unwrap_or(0.0),
is_backward: style.map(|s| s.is_backward()).unwrap_or(false),
is_upside_down: style.map(|s| s.is_upside_down()).unwrap_or(false),
}
};
// Accumulators keyed by quantised colour (+ weight for borders).
let mut fills: HashMap<[u8; 4], ([f32; 4], Vec<[f32; 3]>)> = HashMap::default();
// SDF cell text: glyph quads (per-vertex coloured) collected across all
// cells; emitted as one text-carrying wire at the end.
let mut text_verts: Vec<crate::scene::pipeline::text_gpu::TextVertex> = Vec::new();
let mut borders: HashMap<([u8; 4], u32), ([f32; 4], f32, Vec<[f32; 3]>)> = HashMap::default();
let mut emitted: rustc_hash::FxHashSet<(i32, i32, i32, i32, i32, i32)> =
rustc_hash::FxHashSet::default();
let sel_col = WireModel::SELECTED;
let mut add_edge = |a: Vec3, b: Vec3, col: [f32; 4], lw: f32| {
let k = (
(a.x * 1000.0) as i32,
(a.y * 1000.0) as i32,
(a.z * 1000.0) as i32,
(b.x * 1000.0) as i32,
(b.y * 1000.0) as i32,
(b.z * 1000.0) as i32,
);
let kr = (k.3, k.4, k.5, k.0, k.1, k.2);
if emitted.contains(&k) || emitted.contains(&kr) {
return;
}
emitted.insert(k);
let entry = borders
.entry((key4(col), (lw * 100.0) as u32))
.or_insert_with(|| (col, lw, Vec::new()));
if !entry.2.is_empty() {
entry.2.push([f32::NAN; 3]);
}
entry.2.push(rel(a));
entry.2.push(rel(b));
};
let normal = v3(&tab.normal).normalize_or(Vec3::Z);
for (ri, row) in tab.rows.iter().enumerate() {
let row_style: Option<&acadrust::objects::RowCellStyle> = table_style.map(|ts| {
let kind = match (title_suppressed, header_suppressed, ri) {
(false, _, 0) => 0,
(false, false, 1) => 1,
(true, false, 0) => 1,
_ => 2,
};
match kind {
0 => &ts.title_row_style,
1 => &ts.header_row_style,
_ => &ts.data_row_style,
}
});
for (ci, cell) in row.cells.iter().enumerate() {
let Some((_, _, row_end, column_end)) =
merged_owner_and_span(tab, ri, ci)
else {
continue;
};
let (origin, row_top) =
break_frame_for_row(tab, ri, h, v_flow, &row_offsets, anno_scale);
let merged_height = row_offsets
.get(row_end + 1)
.copied()
.unwrap_or(row_offsets[ri])
- row_offsets[ri];
let row_bot = row_top + merged_height;
let row_mid = (row_top + row_bot) * 0.5;
let col_left = col_offsets[ci];
let col_right = col_offsets
.get(column_end + 1)
.copied()
.unwrap_or(col_left);
let col_width = col_right - col_left;
let tl = origin + h * col_left + v_flow * row_top;
let tr = origin + h * col_right + v_flow * row_top;
let br_ = origin + h * col_right + v_flow * row_bot;
let bl = origin + h * col_left + v_flow * row_bot;
let cell_style = cell
.style
.as_ref()
.or(row.style.as_ref())
.or_else(|| tab.columns.get(ci).and_then(|column| column.style.as_ref()))
.or(tab.base_style.as_ref());
// ── Fill ──────────────────────────────────────────────────────
let fill_style = style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::BACKGROUND_COLOR,
);
let (fill_on, fill_color) = if let Some(cs) = fill_style {
(cs.fill_enabled, cs.background_color)
} else if let Some(rs) = row_style {
(rs.fill_enabled, rs.fill_color)
} else {
(false, Color::ByLayer)
};
if fill_on {
let col = resolve_col(&fill_color, entity_color);
let buf = &mut fills
.entry(key4(col))
.or_insert_with(|| (col, Vec::new()))
.1;
for v in [bl, br_, tr, bl, tr, tl] {
buf.push(rel(v));
}
}
// ── Borders (per edge: cell override → row style → default) ───
// (top, right, bottom, left)
let edge = |which: u8| -> (bool, [f32; 4], f32) {
if let Some(cs) = cell_style {
let b = match which {
0 => &cs.top_border,
1 => &cs.right_border,
2 => &cs.bottom_border,
_ => &cs.left_border,
};
(
!b.invisible,
if selected {
sel_col
} else {
resolve_col(&b.color, entity_color)
},
lw_px(&b.line_weight),
)
} else if let Some(rs) = row_style {
let b = match which {
0 => &rs.top_border,
1 => &rs.right_border,
2 => &rs.bottom_border,
_ => &rs.left_border,
};
(
!b.is_invisible,
if selected {
sel_col
} else {
resolve_col(&b.color, entity_color)
},
lw_px(&b.line_weight),
)
} else {
(
true,
if selected { sel_col } else { entity_color },
line_weight_px,
)
}
};
let (tv, tc, tw) = edge(0);
if tv {
add_edge(tl, tr, tc, tw);
}
let (rv, rc, rw) = edge(1);
if rv {
add_edge(tr, br_, rc, rw);
}
let (bv, bc, bw) = edge(2);
if bv {
add_edge(bl, br_, bc, bw);
}
let (lv, lc, lw) = edge(3);
if lv {
add_edge(tl, bl, lc, lw);
}
let value_contents: Vec<_> = cell
.contents
.iter()
.enumerate()
.filter_map(|(index, content)| {
let text =
content_display_value(document, tab.common.handle, content);
(!text.is_empty()).then_some((index, content, text))
})
.collect();
let fallback_text_height = style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::TEXT_HEIGHT,
)
.map(|style| style.text_height as f32)
.or_else(|| row_style.map(|style| style.text_height as f32))
.filter(|height| *height > 1e-6)
.unwrap_or(0.18)
* anno_scale;
let fallback_margin_left = style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::MARGIN_LEFT,
)
.map(|style| style.margin_left as f32 * anno_scale)
.unwrap_or(h_margin.max(fallback_text_height * 0.5));
let fallback_margin_right = style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::MARGIN_RIGHT,
)
.map(|style| style.margin_right as f32 * anno_scale)
.unwrap_or(h_margin.max(fallback_text_height * 0.5));
let fallback_margin_top = style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::MARGIN_TOP,
)
.map(|style| style.margin_top as f32 * anno_scale)
.unwrap_or(v_margin.max(fallback_text_height * 0.5));
let fallback_margin_bottom = style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::MARGIN_BOTTOM,
)
.map(|style| style.margin_bottom as f32 * anno_scale)
.unwrap_or(v_margin.max(fallback_text_height * 0.5));
let fallback_layout = style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::CONTENT_LAYOUT,
)
.map(|style| style.layout_flags)
.unwrap_or(acadrust::entities::table::ContentLayoutFlags::FLOW);
let fallback_alignment = style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::ALIGNMENT,
)
.map(|style| style.alignment)
.or_else(|| row_style.map(|style| style.alignment as i32))
.unwrap_or(5);
let fallback_h_spacing = style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::MARGIN_HORIZONTAL_SPACING,
)
.map(|style| style.horizontal_spacing as f32 * anno_scale)
.unwrap_or(0.0);
let fallback_v_spacing = style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::MARGIN_VERTICAL_SPACING,
)
.map(|style| style.vertical_spacing as f32 * anno_scale)
.unwrap_or(0.0);
let fallback_sizes: Vec<_> = value_contents
.iter()
.map(|(_, content, text)| {
let height = if content.text_height > 1e-6 {
content.text_height as f32 * anno_scale
} else {
fallback_text_height
};
let mut max_chars = 0usize;
let mut line_count = 0usize;
for line in text.split("\\P") {
max_chars = max_chars.max(line.chars().count());
line_count += 1;
}
(
(max_chars as f32 * height * 0.6).max(height * 0.5),
line_count.max(1) as f32 * height * 1.2,
)
})
.collect();
let fallback_centers = fallback_content_centers(
[
col_left + fallback_margin_left,
row_top + fallback_margin_top,
col_right - fallback_margin_right,
row_bot - fallback_margin_bottom,
],
&fallback_sizes,
fallback_layout,
fallback_alignment,
fallback_h_spacing,
fallback_v_spacing,
);
for (slot_index, (content_index, content, text)) in
value_contents.iter().enumerate()
{
let text_height_style = style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::TEXT_HEIGHT,
);
let cell_h = (content.text_height > 1e-6)
.then_some(content.text_height)
.or_else(|| {
text_height_style
.map(|style| style.text_height)
.filter(|height| *height > 1e-6)
})
.or_else(|| {
row_style
.map(|style| style.text_height)
.filter(|height| *height > 1e-6)
})
.map(|height| height as f32)
.unwrap_or(0.18)
* anno_scale;
let margin_left = style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::MARGIN_LEFT,
)
.map(|style| style.margin_left as f32 * anno_scale)
.filter(|margin| *margin > 1e-6)
.unwrap_or_else(|| h_margin.max(cell_h * 0.5));
let margin_right = style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::MARGIN_RIGHT,
)
.map(|style| style.margin_right as f32 * anno_scale)
.filter(|margin| *margin > 1e-6)
.unwrap_or_else(|| h_margin.max(cell_h * 0.5));
let margin_top = style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::MARGIN_TOP,
)
.map(|style| style.margin_top as f32 * anno_scale)
.filter(|margin| *margin > 1e-6)
.unwrap_or_else(|| v_margin.max(cell_h * 0.5));
let margin_bottom = style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::MARGIN_BOTTOM,
)
.map(|style| style.margin_bottom as f32 * anno_scale)
.filter(|margin| *margin > 1e-6)
.unwrap_or_else(|| v_margin.max(cell_h * 0.5));
let style_handle = content.text_style_handle.or_else(|| {
style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::TEXT_STYLE,
)
.and_then(|style| style.text_style_handle)
})
.or_else(|| row_style.and_then(|style| style.text_style_handle));
let font_owned =
font_for_handle(style_handle).unwrap_or_else(|| "txt".to_string());
let resolved = resolved_style_for_handle(style_handle, font_owned);
let align = (content.alignment != 0)
.then_some(content.alignment)
.or_else(|| {
style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::ALIGNMENT,
)
.map(|style| style.alignment)
.filter(|alignment| *alignment != 0)
})
.or_else(|| row_style.map(|style| style.alignment as i32))
.unwrap_or(5);
let horiz = ((align - 1).rem_euclid(3)) + 1;
let vert = ((align - 1) / 3) + 1;
let (mut x_offset, mut attach_h_anchor) = match horiz {
1 => (col_left + margin_left, 0.0_f32),
3 => (col_right - margin_right, 1.0_f32),
_ => (col_left + col_width * 0.5, 0.5_f32),
};
let (mut y_offset, mut v_anchor) = match vert {
1 => (row_top + margin_top, MTextVAnchor::Top),
3 => (row_bot - margin_bottom, MTextVAnchor::Bottom),
_ => (row_mid, MTextVAnchor::Middle),
};
let mut z_offset = 0.0;
if let Some(geometry) = resolved_content_geometry(
document,
tab,
ri,
ci,
cell,
*content_index,
) {
x_offset =
col_left + geometry.distance_to_center.x as f32 * anno_scale;
y_offset =
row_top - geometry.distance_to_center.y as f32 * anno_scale;
z_offset = geometry.distance_to_center.z as f32 * anno_scale;
attach_h_anchor = 0.5;
v_anchor = MTextVAnchor::Middle;
} else if value_contents.len() > 1 {
if let Some((x, y)) = fallback_centers.get(slot_index) {
x_offset = *x;
y_offset = *y;
attach_h_anchor = 0.5;
v_anchor = MTextVAnchor::Middle;
}
}
let to = origin
+ h * x_offset
+ v_flow * y_offset
+ normal * z_offset;
let content_rotation_explicit = content.format_property_flags
& acadrust::entities::table::CellStylePropertyFlags::ROTATION.bits() as i32
!= 0;
let rot = if content_rotation_explicit {
content.rotation as f32
} else {
style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::ROTATION,
)
.map(|style| style.rotation as f32)
.unwrap_or(cell.rotation as f32)
};
let layout = layout_mtext(&MTextRenderOpts {
columns: Default::default(),
value: text,
insertion: [to.x as f64, to.y as f64, to.z as f64],
height: cell_h,
rect_w: (col_width - margin_left - margin_right).max(0.0),
rotation: rot,
style: &resolved,
attach_h_anchor,
v_anchor,
line_spacing_factor: 1.0,
vertical_text: false,
want_glyph_boxes: false,
});
let tcol = if selected {
sel_col
} else if !matches!(
content.color,
Color::ByLayer | Color::ByBlock
) {
resolve_col(&content.color, entity_color)
} else if let Some(style) = style_for_property(
tab,
row,
ci,
cell,
acadrust::entities::table::CellStylePropertyFlags::CONTENT_COLOR,
) {
resolve_col(&style.content_color, entity_color)
} else if let Some(style) = row_style {
resolve_col(&style.text_color, entity_color)
} else {
entity_color
};
if let Ok(mut atlas) = crate::scene::text::sdf_atlas::text_atlas().lock() {
for stroke in &layout.strokes {
let Some(run) = &stroke.run else {
continue;
};
let quads = crate::scene::text::glyph_quads::layout_glyph_quads(
&mut atlas,
run.height,
run.rotation,
run.width_factor,
run.oblique,
run.tracking,
&run.font,
run.bold,
&run.text,
);
crate::scene::pipeline::text_gpu::push_glyph_vertices(
&mut text_verts,
&quads,
[stroke.origin[0], stroke.origin[1], to.z as f64],
1.0,
tcol,
0.0,
);
}
}
}
}
}
let name = tab.common.handle.value().to_string();
let mk =
|color: [f32; 4], points: Vec<[f32; 3]>, fill_tris: Vec<[f32; 3]>, lw: f32| -> WireModel {
WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
depth_override: None,
display_visible: true,
plot_visible: true,
fill_is_3d: false,
fill_is_2d_solid: false,
render_instance: None,
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
dash_from_start: false,
dash_align_end: None,
text_verts: Vec::new(),
name: name.clone(),
points,
points_low: Vec::new(),
color,
selected,
pattern_length: 0.0,
pattern: [0.0; 8],
line_weight_px: lw,
aci: 0,
snap_pts: vec![],
tangent_geoms: vec![],
key_vertices: vec![],
aabb: WireModel::UNBOUNDED_AABB,
plinegen: true,
fill_tris,
// fill_tris_low intentionally empty: this fill renders on the
// top-level path, where consumers (face3d_gpu, xclip) treat a
// short low half as all-zero, so it draws at f32 precision
// (sub-metre error at UTM scale) — not a crash. Follow-up:
// double-single-split via points_to_ds to match emit_wire.
fill_tris_low: Vec::new(),
}
};
let mut out: Vec<WireModel> = Vec::new();
// Fills first (drawn under borders/text).
for (_, (color, tris)) in fills {
if !tris.is_empty() {
out.push(mk(color, vec![], tris, 1.0));
}
}
for (_, (color, lw, pts)) in borders {
if !pts.is_empty() {
out.push(mk(color, pts, vec![], lw));
}
}
// SDF cell text: one wire carrying the glyph quads (per-vertex coloured) +
// a glyph-bounds AABB (f64 accumulate → f32) so the text draws + picks;
// empty points so it adds no stroke geometry.
if !text_verts.is_empty() {
let (mut nx, mut ny, mut xx, mut xy) = (f64::MAX, f64::MAX, f64::MIN, f64::MIN);
for v in &text_verts {
let x = v.pos[0] as f64 + v.pos_low[0] as f64;
let y = v.pos[1] as f64 + v.pos_low[1] as f64;
nx = nx.min(x);
xx = xx.max(x);
ny = ny.min(y);
xy = xy.max(y);
}
let mut w = mk(entity_color, vec![], vec![], line_weight_px);
w.aabb = [nx as f32, ny as f32, xx as f32, xy as f32];
w.text_verts = text_verts;
out.push(w);
}
out
}
impl Grippable for Table {
fn grips(&self) -> Vec<GripDef> {
vec![square_grip(
0,
glam::DVec3::new(
self.insertion_point.x,
self.insertion_point.y,
self.insertion_point.z,
),
)]
}
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
if grip_id == 0 {
match apply {
GripApply::Translate(d) => {
self.insertion_point.x += d.x as f64;
self.insertion_point.y += d.y as f64;
self.insertion_point.z += d.z as f64;
}
GripApply::Absolute(p) => {
self.insertion_point.x = p.x as f64;
self.insertion_point.y = p.y as f64;
self.insertion_point.z = p.z as f64;
}
}
}
}
}
impl PropertyEditable for Table {
fn geometry_properties(&self, _text_style_names: &[String]) -> Vec<PropSection> {
use crate::entities::common::edit_prop as edit;
use acadrust::entities::table::BreakOptionFlags;
let fmt_h = |oh: &Option<acadrust::types::Handle>| -> String {
match oh {
Some(h) if !h.is_null() => format!("{:X}", h.value()),
_ => "(none)".to_string(),
}
};
let toggle = |label: &str, field: &'static str, b: bool| -> Property {
Property {
label: label.into(),
field,
value: PropValue::BoolToggle { field, value: b },
}
};
// Direction = angle of the horizontal direction vector in the XY plane.
let direction_deg =
(self.horizontal_direction.y.atan2(self.horizontal_direction.x)).to_degrees();
let mut content_count = 0usize;
let mut block_content_count = 0usize;
let mut field_content_count = 0usize;
let mut linked_cell_count = 0usize;
for row in &self.rows {
for cell in &row.cells {
content_count += cell.contents.len();
linked_cell_count += usize::from(cell.has_linked_data);
for content in &cell.contents {
block_content_count += usize::from(content.block_handle.is_some());
field_content_count += usize::from(content.field_handle.is_some());
}
}
}
let break_heights = self
.break_data
.iter()
.map(|data| format!("{:.4}", data.height))
.collect::<Vec<_>>()
.join(", ");
vec![
PropSection {
title: t!("Table").into_owned(),
props: vec![
ro(
t!("Table style").as_ref(),
"tbl_style_handle",
fmt_h(&self.table_style_handle),
),
ro(t!("Rows").as_ref(), "tbl_rows", self.rows.len().to_string()),
ro(t!("Columns").as_ref(), "tbl_cols", self.columns.len().to_string()),
ro(t!("Contents").as_ref(), "tbl_contents", content_count.to_string()),
ro(
t!("Block contents").as_ref(),
"tbl_block_contents",
block_content_count.to_string(),
),
ro(
t!("Field contents").as_ref(),
"tbl_field_contents",
field_content_count.to_string(),
),
ro(
t!("Merged ranges").as_ref(),
"tbl_merged_ranges",
self.merged_ranges.len().to_string(),
),
ro(
t!("Linked cells").as_ref(),
"tbl_linked_cells",
linked_cell_count.to_string(),
),
ro(t!("Direction").as_ref(), "tbl_direction", format!("{:.4}", direction_deg)),
ro(
t!("Table width").as_ref(),
"tbl_width",
format!("{:.4}", self.total_width()),
),
ro(
t!("Table height").as_ref(),
"tbl_height",
format!("{:.4}", self.total_height()),
),
],
},
PropSection {
title: t!("Table Breaks").into_owned(),
props: vec![
toggle(
t!("Enabled").as_ref(),
"tbl_break_enabled",
self.break_options.contains(BreakOptionFlags::ENABLE_BREAKS),
),
ro(
t!("Direction").as_ref(),
"tbl_break_direction",
format!("{:?}", self.break_flow_direction),
),
toggle(
t!("Repeat top labels").as_ref(),
"tbl_break_repeat_top",
self.break_options
.contains(BreakOptionFlags::REPEAT_TOP_LABELS),
),
toggle(
t!("Repeat bottom labels").as_ref(),
"tbl_break_repeat_bottom",
self.break_options
.contains(BreakOptionFlags::REPEAT_BOTTOM_LABELS),
),
toggle(
t!("Manual positions").as_ref(),
"tbl_break_manual_positions",
self.break_options
.contains(BreakOptionFlags::ALLOW_MANUAL_POSITIONS),
),
toggle(
t!("Manual heights").as_ref(),
"tbl_break_manual_heights",
self.break_options
.contains(BreakOptionFlags::ALLOW_MANUAL_HEIGHTS),
),
ro(
t!("Segments").as_ref(),
"tbl_break_segments",
self.break_ranges.len().max(self.break_data.len()).to_string(),
),
ro(t!("Break heights").as_ref(), "tbl_break_height", break_heights),
edit(t!("Spacing").as_ref(), "tbl_break_spacing", self.break_spacing),
],
},
]
}
fn apply_geom_prop(&mut self, field: &str, value: &str) {
use crate::entities::common::parse_f64;
use acadrust::entities::table::BreakOptionFlags;
let flag = match field {
"tbl_break_enabled" => Some(BreakOptionFlags::ENABLE_BREAKS),
"tbl_break_repeat_top" => Some(BreakOptionFlags::REPEAT_TOP_LABELS),
"tbl_break_repeat_bottom" => Some(BreakOptionFlags::REPEAT_BOTTOM_LABELS),
"tbl_break_manual_positions" => Some(BreakOptionFlags::ALLOW_MANUAL_POSITIONS),
"tbl_break_manual_heights" => Some(BreakOptionFlags::ALLOW_MANUAL_HEIGHTS),
_ => None,
};
if let Some(flag) = flag {
let on = if value == "toggle" {
!self.break_options.contains(flag)
} else {
value == "true"
};
self.break_options.set(flag, on);
return;
}
if field == "tbl_break_spacing" {
if let Some(v) = parse_f64(value) {
self.break_spacing = v;
}
}
}
}
impl Transformable for Table {
fn apply_transform(&mut self, t: &EntityTransform) {
transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
transform::reflect_xy_point(
&mut entity.insertion_point.x,
&mut entity.insertion_point.y,
p1,
p2,
);
// Reflect the horizontal direction by reflecting a tip point
let mut tip_x = entity.insertion_point.x + entity.horizontal_direction.x;
let mut tip_y = entity.insertion_point.y + entity.horizontal_direction.y;
transform::reflect_xy_point(&mut tip_x, &mut tip_y, p1, p2);
entity.horizontal_direction.x = tip_x - entity.insertion_point.x;
entity.horizontal_direction.y = tip_y - entity.insertion_point.y;
});
}
}