cad-editor/src/modules/view/zoom_window.rs
Hakan Seven b1d55c6a7e feat(view): add visual style previews
- preview render modes on hover without committing
- distinguish 2D and 3D wireframe fill and depth behavior

Refs #483
2026-08-04 21:23:25 +03:00

110 lines
3.1 KiB
Rust

// ZOOM WINDOW command — pick two corners to define the zoom area.
use glam::{DVec3, Vec3};
use crate::t;
use crate::command::{CadCommand, CmdResult};
use crate::modules::{IconKind, ModuleEvent, ToolDef};
use crate::scene::model::wire_model::WireModel;
pub const ICON: IconKind =
IconKind::Svg(include_bytes!("../../../assets/icons/zoom_window.svg"));
/// Ribbon button: zoom into a rectangle picked by two corners.
pub fn tool() -> ToolDef {
ToolDef {
id: "ZOOM_WINDOW",
label: "Zoom Window",
icon: ICON,
event: ModuleEvent::Command("ZOOM WINDOW".to_string()),
}
}
pub struct ZoomWindowCommand {
first: Option<Vec3>,
}
impl ZoomWindowCommand {
pub fn new() -> Self {
Self { first: None }
}
}
impl CadCommand for ZoomWindowCommand {
fn name(&self) -> &'static str {
"ZOOM WINDOW"
}
fn prompt(&self) -> String {
if self.first.is_none() {
t!("ZOOM WINDOW Specify first corner:").into_owned()
} else {
t!("ZOOM WINDOW Specify opposite corner:").into_owned()
}
}
fn on_point(&mut self, pt: DVec3) -> CmdResult { let pt = pt.as_vec3();
if let Some(p1) = self.first {
CmdResult::ZoomToWindow { p1: p1.as_dvec3(), p2: pt.as_dvec3() }
} else {
self.first = Some(pt);
CmdResult::NeedPoint
}
}
fn on_enter(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn on_escape(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn window_corner_pick(&self) -> bool {
// Both zoom-window corners are free points; Ortho/Polar must not pin
// the opposite corner to an axis or the window collapses to a line
// (#363, same class as #291).
true
}
fn on_mouse_move(&mut self, pt: DVec3) -> Option<WireModel> { let pt = pt.as_vec3();
let p1 = self.first?;
let min = p1.min(pt);
let max = p1.max(pt);
// Draw a rectangle preview
Some(WireModel {
taper_widths: Vec::new(),
world_width: 0.0,
depth_override: None,
fill_is_3d: false,
fill_is_2d_solid: false,
pick_tris: Vec::new(),
pick_tris_low: Vec::new(),
dash_from_start: false,
dash_align_end: None,
text_verts: Vec::new(),
name: "zoom_window_preview".into(),
points: vec![
[min.x, min.y, 0.0],
[max.x, min.y, 0.0],
[max.x, max.y, 0.0],
[min.x, max.y, 0.0],
[min.x, min.y, 0.0],
],
points_low: Vec::new(),
color: WireModel::CYAN,
selected: false,
pattern_length: 0.0,
pattern: [0.0; 8],
line_weight_px: 1.0,
snap_pts: vec![],
tangent_geoms: vec![],
aci: 0,
key_vertices: vec![],
aabb: WireModel::UNBOUNDED_AABB,
plinegen: true,
fill_tris: vec![],
fill_tris_low: Vec::new(),
})
}
}