cad-editor/src/modules/layout/mview.rs
Hakan Seven 05ea31aa2a feat(commandline): autocomplete suggestions + inventory-based registry
Type-as-you-go suggestion popup above the input that filters known
command names by substring (so `LEADER` surfaces both LEADER and
MLEADER). Up / Down navigates the list, Enter dispatches the
highlighted entry, clicking a row dispatches directly. Esc on a
non-empty input clears the buffer instead of escalating to
command-cancel.

The name corpus comes from `inventory::submit!` blocks placed next
to each `CadCommand` impl rather than a hand-maintained static list.
Adding a new interactive command means dropping one `inventory::submit!`
line in its own module file — the autocomplete picks it up at the
next compile. 98 submissions seeded across 60 module files;
`command::all_registered_command_names()` flattens them at runtime.

One-shot dispatch arms in `app/commands.rs` (NEW, OPEN, SAVE, UNDO,
…) don't have a `CadCommand` impl and are therefore absent from
autocomplete by design.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-26 22:45:54 +03:00

110 lines
3.4 KiB
Rust

// MVIEW — interactive paper-space viewport creation.
//
// Two clicks define opposite corners of a new viewport rectangle.
// The created Viewport entity is routed to add_entity_to_layout by apply_cmd_result
// because we're in paper space.
use acadrust::entities::Viewport;
use acadrust::types::Vector3;
use acadrust::EntityType;
use crate::command::{CadCommand, CmdResult};
use crate::modules::{IconKind, ModuleEvent, ToolDef};
use crate::scene::wire_model::WireModel;
use glam::Vec3;
// ── Ribbon definition ─────────────────────────────────────────────────────
pub fn tool() -> ToolDef {
ToolDef {
id: "MVIEW",
label: "Viewport",
icon: IconKind::Glyph("⬜"),
event: ModuleEvent::Command("MVIEW".to_string()),
}
}
// ── Command ───────────────────────────────────────────────────────────────
pub struct MviewCommand {
corner1: Option<Vec3>,
}
impl MviewCommand {
pub fn new() -> Self {
Self { corner1: None }
}
}
impl CadCommand for MviewCommand {
fn name(&self) -> &'static str {
"MVIEW"
}
fn prompt(&self) -> String {
if self.corner1.is_none() {
"MVIEW Specify first corner:".to_string()
} else {
"MVIEW Specify opposite corner:".to_string()
}
}
fn on_point(&mut self, pt: Vec3) -> CmdResult {
if let Some(c1) = self.corner1 {
let w = (pt.x - c1.x).abs() as f64;
let h = (pt.y - c1.y).abs() as f64;
if w < 1.0 || h < 1.0 {
return CmdResult::Cancel;
}
let cx = ((c1.x + pt.x) / 2.0) as f64;
let cy = ((c1.y + pt.y) / 2.0) as f64;
let cz = c1.z as f64;
let mut vp = Viewport::new();
vp.center = Vector3::new(cx, cy, cz);
vp.width = w;
vp.height = h;
vp.id = 2; // user viewport (id > 1)
CmdResult::CommitAndExit(EntityType::Viewport(vp))
} else {
self.corner1 = Some(pt);
CmdResult::NeedPoint
}
}
fn on_enter(&mut self) -> CmdResult {
CmdResult::Cancel
}
fn on_mouse_move(&mut self, pt: Vec3) -> Option<WireModel> {
let c1 = self.corner1?;
Some(WireModel {
name: "mview_preview".to_string(),
points: vec![
[c1.x, c1.y, c1.z],
[pt.x, c1.y, c1.z],
[pt.x, pt.y, c1.z],
[c1.x, pt.y, c1.z],
[c1.x, c1.y, c1.z],
],
color: WireModel::CYAN,
selected: false,
pattern_length: 0.0,
pattern: [0.0; 8],
line_weight_px: 1.0,
snap_pts: vec![],
tangent_geoms: vec![],
aci: 0,
key_vertices: vec![],
aabb: WireModel::UNBOUNDED_AABB,
plinegen: true,
vp_scissor: None,
fill_tris: vec![],
})
}
}
// ── Autocomplete registry ─────────────────────────────────
inventory::submit!(crate::command::CommandRegistration { names: &["MV", "MVIEW"] }); // MviewCommand