Commit graph cad-editor/src/scene/mod.rs
Author SHA1 Message Date
Hakan Seven
403264d3ab Phase 5: Viewport render improvements
- 3D view direction support: model geometry projected using view_right/
  view_up vectors derived from Viewport.view_direction — enables Front,
  Side, Isometric views inside paper-space viewports
- Proper AABB clipping: replaces centroid heuristic with bounding-box
  intersection test against the exact viewport rectangle
- Per-viewport frozen layers: Viewport.frozen_layers Vec<Handle> is
  resolved to layer handles and used to skip frozen entities
- view_target used consistently as the model-space pan origin
- Model wires collected per-viewport (inside the loop) so each viewport
  can apply its own layer-freeze set

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-31 07:28:42 +03:00
Hakan Seven
031d2311ed Phase 4: Viewport control and properties
- Viewport ID uniqueness: commit_entity assigns max_existing_id+1
  instead of always using id=2
- Lock/On boolean toggles in Properties panel (vp_locked, vp_on)
  backed by status.locked / status.is_on fields
- Standard scale Choice picker: 1:500 to 10:1 (also syncs view_height)
- Numeric scale edit now syncs view_height when changed
- Standard view Choice picker: Top/Bottom/Front/Back/Left/Right/4×Iso
  updates view_direction vector via apply_geom_prop
- Viewport content not rendered when status.is_on is false
- current_layout_block_handle_pub() added for external access

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-31 07:27:03 +03:00
Hakan Seven
523ba74c10 Phase 3: Active viewport MSPACE/PSPACE workflow
- Add active_viewport: Option<Handle> field to Scene
- Add EnterViewport(Handle) and ExitViewport messages
- Double-click on a user viewport (id > 1) enters MSPACE;
  double-click on empty area while in MSPACE exits to PSPACE
- MSPACE middle-drag pans the viewport's model-space view (view_target)
- MSPACE scroll zooms the viewport's view_height / custom_scale
- Drawing commands inside MSPACE receive model-space coordinates
  via paper_to_model() coordinate transform
- Active viewport rendered with yellow dashed border (vs. cyan solid)
- Camera screen_delta_to_world helper for MSPACE pan conversion
- LayoutSwitch clears active_viewport

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-31 07:24:16 +03:00
Hakan Seven
474b38f4fb Aşama 2: Paper space görsel düzenleme
- Kağıt sınırı dikdörtgeni: paper layout'ta Layout.min/max_limits'ten
  beyaz çerçeve wire'ı oluşturulur, entity_wires()'a eklenir
- first_viewport_scale(): paper layout'taki ilk kullanıcı viewport'un ölçeğini döner
- paper_limits(): mevcut layout'un kağıt sınırlarını döner, sıfır boyutlu
  layout için varsayılan 12×9 kullanılır
- Status bar scale göstergesi: hardcoded "1:1" yerine aktif viewport ölçeği
  dinamik olarak "1:50", "2:1" vb. formatında gösterilir
- Overall viewport (ID=1) zaten gri renkte render ediliyor (tessellate_one)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-31 07:17:45 +03:00
Hakan Seven
9b14719ec5 Aşama 1: Layout yönetim UI — yeniden adlandırma, silme, context menüsü
- Layout sekme sağ-tıklamasında context menüsü (Yeniden Adlandır / Sil)
- Inline rename: sekme metin-giriş alanına dönüşür, Enter ile commit, ✕ ile iptal
- LayoutDelete: layout ve sahip olduğu tüm entity'leri kaldırır
- LayoutRename: Layout nesnesinin adını yerinde günceller
- LayoutCreate çakışma koruması: mevcut isimler arasında benzersiz ad bulur
- Escape tuşu açık rename/context menüsünü kapatır

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-31 07:13:36 +03:00
Hakan Seven
bdde862597 Split large files: ribbon widgets and scene render/selection
- ribbon.rs → ribbon/mod.rs + ribbon/widgets.rs
  Extracted all rendering helpers, button styles, colour constants,
  layout constants and dropdown position calculators into widgets.rs.

- scene/mod.rs → scene/mod.rs + scene/selection.rs + scene/render.rs
  Moved SelectionState into selection.rs; moved CameraState, Primitive,
  shader::Program/Primitive impls, render_style and resolve_pattern
  into render.rs, reducing mod.rs from 1323 to ~1030 lines.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-22 23:07:43 +03:00
Hakan Seven
d2fdac7f1e first commit 2026-03-22 14:56:27 +03:00