Commit graph cad-editor/src/entities/circle.rs
Author SHA1 Message Date
Hakan Seven
c51eeb4ad0 feat: extrude Arc and Circle thickness along WCS normal
Arc: tessellates bottom + top arcs (32 segs each) with 2 endpoint walls.
Circle: tessellates bottom + top circles (64 segs each) with 4 quadrant walls.
Both use TruckObject::Lines with NaN-separated segments.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-02 20:30:30 +03:00
Hakan Seven
674a94f756 feat: implement OCS→WCS transform for Arc, Circle, and Line
Entities carrying a non-standard extrusion normal (normal ≠ (0,0,1)) were
rendered flat in the XY plane. The DXF arbitrary-axis algorithm is now
implemented in scene::transform::{ocs_axes, ocs_point_to_wcs} and applied
during tessellation of Arc, Circle, and Line so they render correctly on
tilted planes in 3D DXF files.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-02 17:13:42 +03:00
Hakan Seven
d2fdac7f1e first commit 2026-03-22 14:56:27 +03:00