Commit graph cad-editor/src/entities/raster_image.rs
Author SHA1 Message Date
Hakan Seven
288ccff95a fix(render): preserve f64 precision until world_offset subtraction
Entity converters were casting WCS coordinates to f32 before the renderer
subtracted world_offset, which destroyed sub-unit precision on drawings
sitting at large coordinates (typical UTM-style CAD files). The multileader
case made it visible — glyphs warped under rotation — but every entity
that emits TruckObject::Lines/SegmentedLines/key_vertices/fill_tris was
affected.

Type changes (in src/scene/acad_to_truck.rs):
- TruckObject::Lines / SegmentedLines: Vec<[f32; 3]> → Vec<[f64; 3]>
- TruckEntity::key_vertices / fill_tris: f32 → f64

All ~17 producer files updated to keep WCS coordinates in f64 right up to
the TruckEntity boundary. The consumer in scene/tessellate.rs now performs
`(x - ox) as f32` (f64 subtract, then cast) for points, key_vertices, and
fill_tris — preserving precision near the camera origin even when the
drawing sits at million-unit coordinates.

catmull_rom_pts (multileader spline) is now f64; the scene path widens its
offset-relative f32 ctrl points to f64 around the call and narrows back at
the output.

Notes:
- Table layout still uses glam::Vec3 (f32) internally; widened to f64 only
  at the TruckEntity boundary for type compatibility. Separate cleanup to
  switch its internal math to f64 is tracked.
- snap_pts and tangent_geoms remain f32 — they are UI feedback (snap
  candidates, tangent hints) and the precision is sufficient there.
2026-05-12 23:47:40 +03:00
Hakan
ca07268c7c cargo fmt 2026-05-12 10:36:15 +03:00
Hakan Seven
048bb41aef feat(render): solid fill for PolyfaceMesh and PolygonMesh entities
PolyfaceMesh and PolygonMesh were wireframe-only. They now render with
the same flat-color solid fill as Face3D entities.

- Add fill_tris: Vec<[f32;3]> to TruckEntity and WireModel
- PolyfaceMesh: fan-triangulate each face into fill_tris
- PolygonMesh: triangulate each grid quad into fill_tris
- tessellate.rs Lines branch: apply world_offset to fill_tris
- Face3DGpu::from_wires: collect fill_tris from all wires in addition
  to Face3D key_vertices quads
- upload_face3d: pass all_wires so fill_tris are batched into one draw call
2026-05-06 23:24:26 +03:00
Hakan Seven
ece2069c9d feat: apply clip_boundary outline for RasterImage when clipping enabled
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-02 20:01:21 +03:00
Hakan Seven
0aef1fc12f Feat: ROADMAP Phase 1-5 batch — trim/extend, plot scale, viewport UX, mline caps, table alignment
- TRIM/EXTEND: Ray and XLine entities supported as cutting boundaries and trim targets;
  trim results in Ray→Line/Ray, XLine→Ray/Ray or Line; hover preview added
- Plot scale override: Fit/1:1/1:2/1:5/1:10/1:20/1:50/1:100/2:1 buttons added to Page Setup
  panel; PageSetupCommit applies scale to PlotSettings
- Viewport UX: locked viewport gets orange border; selected viewport gets white border
- Named view → viewport assignment: Choice dropdown in properties panel copies
  view_target/direction/height to the viewport entity
- MLine caps: perpendicular start/end cap lines added for open (non-closed) MLines
- Wipeout polygon grips: boundary vertices become editable grips when clipping_enabled+Polygonal;
  world→pixel back-projection on drag
- Table cell alignment: CellStyle.alignment (1-9) drives left/center/right + top/middle/bottom
  text positioning; cxf::measure_text() helper added
- New commands/features: DIMCONTINUE (DCO), DIMBASELINE (DBA), TOLERANCE (TOL), TABLE,
  ATTDEF, ATTEDIT, ATTDISP, BREAKATPOINT (BAP), PLOTWINDOW (PW), MLINE (ML);
  DIMSTYLE/DIMCURRENT/CLAYER/LTSCALE/CELTSCALE/SCALETEXT/XDATA/UCSICON/REGEN/DRAWORDER extended
- PLINE arc mode: A/L/CLOSE text input, bulge computation, arc preview
- Warning cleanup: removed unused imports and unreachable patterns

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-03 15:31:05 +03:00
Hakan Seven
27c0e74468 Feat: Phase 4.3/4.4/4.5 — RasterImage, Wipeout, AttributeDefinition, AttributeEntity
- raster_image.rs: RasterImage renders as border rectangle + X diagonals
  (pixel placeholder); Wipeout renders border or polygon clip boundary;
  both support insertion_point grip, brightness/contrast/fade properties,
  clipping toggle, and mirror transform (u/v vectors reflected)
- attribute.rs: AttributeDefinition renders default_value (or [TAG] if
  empty) as font-tessellated text; AttributeEntity renders the live value;
  both support insertion grip, position/height/rotation properties,
  and transform operations
- mod.rs + traits.rs: wire up all four new entity types through the full
  dispatch chain (to_truck, grips, geometry_properties, apply_geom_prop,
  apply_grip, apply_transform)

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-02 19:00:15 +03:00