PowerShell 7's native-command argument passing breaks
`-dSource=target\release\OpenCADStudio.exe` on the `=` sign, so candle
received Source=`.exe` plus the actual path as a stray input filename
and bailed with CNDL0103. Resolve each path to an absolute string up
front and wrap every `-d<name>=<value>` in double quotes so the whole
token reaches candle intact.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Rename release uploads:
OpenCADStudio-<tag>-windows-x86_64.exe → -portable.exe
OpenCADStudio-<tag>-windows-x86_64.msi → -installer.msi
Makes the distinction obvious on the release page so users don't have
to guess which file is the standalone exe and which one runs setup.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Cross-platform prerequisite for OS-level file associations: the boot
task now consumes `std::env::args_os().nth(1)` as a path and dispatches
`Message::OpenRecent` for it. Flag-style args (starting with `-`) are
ignored, and `OpenRecent` already does the file-existence check, so a
bogus path lands as a clean command-line error instead of a panic.
Linux: the AppImage's desktop entry adds `image/vnd.dwg` alongside the
existing `image/vnd.dxf` MIME type and grows a `%f` placeholder in
`Exec=` so the launcher forwards the picked file path. Once the
AppImage is integrated with the system (xdg-mime / AppImageLauncher),
double-clicking a .dwg / .dxf opens it in Open CAD Studio.
Windows: new `packaging/windows/main.wxs` defines an MSI installer —
per-machine install to `Program Files\Open CAD Studio`, Start Menu
shortcut, `MajorUpgrade` so newer MSIs replace older ones, and a
single ProgID `OpenCADStudio.Drawing` that owns both `.dwg` and
`.dxf` and launches the exe with the file as `argv[1]`. The icon is
pulled from the SVG logo, converted to multi-resolution ICO at build
time with the runner's pre-installed ImageMagick. CI now also runs
`candle` / `light` (WiX Toolset 3, pre-installed on `windows-latest`)
and uploads both the bare `.exe` (portable) and `.msi` (installer)
to the release.
macOS Info.plist already declares the DWG / DXF UTIs; combined with
the argv-handling change above, double-clicking a drawing in Finder
will open it in Open CAD Studio without further packaging changes.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
YAML issue forms with required fields so new reports arrive with the
context needed to act on them (version, OS, reproduction steps for
bugs; problem-before-solution for features). Auto-applies the matching
label.
blank_issues_enabled: false forces use of one of the three templates.
config.yml also surfaces the Patreon link as a contact option.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
Joining the OpenAEC Foundation (open-aec.com). Crate/struct become
OpenCADStudio, user-facing strings use the spaced "Open CAD Studio"
form, repo URLs point to HakanSeven12/open-cad-studio. Logo (window
icon + assets/logo.svg) redrawn with OCS initials. Drop examples/
binaries — unused.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
The macos-13 / x86_64-apple-darwin matrix entry was failing in the
v0.3.5 run and we don't plan to ship Intel macOS binaries. Collapse
the macOS job to a single arm64 build on macos-14 (Apple Silicon),
removing the matrix and threading the target literally through the
build / .app / .dmg steps. README updates to match.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
- .github/workflows/release.yml: remove the build-flatpak job; matrix-
add macOS (arm64 + x86_64) that builds H7CAD.app by hand, renders
.icns from assets/logo.svg via librsvg + iconutil, and packages a
UDZO .dmg. AppImage path updated to packaging/H7CAD.desktop.
- packaging/H7CAD.desktop: moved out of flatpak/ so the AppImage job
doesn't depend on a Flatpak layout.
- packaging/Info.plist: macOS bundle template; __VERSION__ swapped
for the release tag at build time.
- flatpak/: deleted (manifests, metainfo, desktop, builder cache).
- src/main.rs: `#![cfg_attr(all(windows, not(debug_assertions)),
windows_subsystem = "windows")]` so the Windows GUI binary no
longer spawns a console window alongside it (debug builds keep
the console for log output).
- README: add macOS install section, document Gatekeeper / SmartScreen
on first launch since the binaries are unsigned.
Bump to 0.3.5.
Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>