Commit graph cad-editor/packaging
Author SHA1 Message Date
Hakan Seven
695c6536c4 docs+ci(macos): ad-hoc sign bundle, add Homebrew cask, clarify install
- release.yml: ad-hoc codesign the .app before packaging so a quarantined
  download avoids the "app is damaged" Gatekeeper verdict; emit the cask
  version + sha256 to the job summary each release for easy tap bumps.
- packaging/homebrew: Homebrew cask + tap/usage notes; install via
  --no-quarantine (the actual Gatekeeper bypass for an unsigned app).
- README: split macOS install into Homebrew and manual .dmg paths with
  the xattr / Settings "Open Anyway" fallbacks.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-04 12:45:58 +03:00
Hakan Seven
0637dde93c fix(wix): split ProgID per extension to avoid duplicate Verb registry key
A single ProgID with two `<Extension>` children, each carrying its own
`<Verb Id='open'>`, makes WiX emit two rows with the same Registry
primary key and light fails with LGHT0130. Split into one ProgID per
extension (`OpenCADStudio.DWG`, `OpenCADStudio.DXF`); both still invoke
the same exe with the file as `argv[1]`.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-30 00:20:30 +03:00
Hakan Seven
a0800d95c9 feat(packaging): open files from argv, ship Windows MSI installer (#36)
Cross-platform prerequisite for OS-level file associations: the boot
task now consumes `std::env::args_os().nth(1)` as a path and dispatches
`Message::OpenRecent` for it. Flag-style args (starting with `-`) are
ignored, and `OpenRecent` already does the file-existence check, so a
bogus path lands as a clean command-line error instead of a panic.

Linux: the AppImage's desktop entry adds `image/vnd.dwg` alongside the
existing `image/vnd.dxf` MIME type and grows a `%f` placeholder in
`Exec=` so the launcher forwards the picked file path. Once the
AppImage is integrated with the system (xdg-mime / AppImageLauncher),
double-clicking a .dwg / .dxf opens it in Open CAD Studio.

Windows: new `packaging/windows/main.wxs` defines an MSI installer —
per-machine install to `Program Files\Open CAD Studio`, Start Menu
shortcut, `MajorUpgrade` so newer MSIs replace older ones, and a
single ProgID `OpenCADStudio.Drawing` that owns both `.dwg` and
`.dxf` and launches the exe with the file as `argv[1]`. The icon is
pulled from the SVG logo, converted to multi-resolution ICO at build
time with the runner's pre-installed ImageMagick. CI now also runs
`candle` / `light` (WiX Toolset 3, pre-installed on `windows-latest`)
and uploads both the bare `.exe` (portable) and `.msi` (installer)
to the release.

macOS Info.plist already declares the DWG / DXF UTIs; combined with
the argv-handling change above, double-clicking a drawing in Finder
will open it in Open CAD Studio without further packaging changes.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-29 23:34:14 +03:00
Hakan Seven
ef1f9a08d6 chore: rename H7CAD to Open CAD Studio
Joining the OpenAEC Foundation (open-aec.com). Crate/struct become
OpenCADStudio, user-facing strings use the spaced "Open CAD Studio"
form, repo URLs point to HakanSeven12/open-cad-studio. Logo (window
icon + assets/logo.svg) redrawn with OCS initials. Drop examples/
binaries — unused.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-23 17:16:15 +03:00
Hakan Seven
9527509ea2 chore(release): drop flatpak, add macOS .dmg, hide Windows console
- .github/workflows/release.yml: remove the build-flatpak job; matrix-
  add macOS (arm64 + x86_64) that builds H7CAD.app by hand, renders
  .icns from assets/logo.svg via librsvg + iconutil, and packages a
  UDZO .dmg. AppImage path updated to packaging/H7CAD.desktop.
- packaging/H7CAD.desktop: moved out of flatpak/ so the AppImage job
  doesn't depend on a Flatpak layout.
- packaging/Info.plist: macOS bundle template; __VERSION__ swapped
  for the release tag at build time.
- flatpak/: deleted (manifests, metainfo, desktop, builder cache).
- src/main.rs: `#![cfg_attr(all(windows, not(debug_assertions)),
  windows_subsystem = "windows")]` so the Windows GUI binary no
  longer spawns a console window alongside it (debug builds keep
  the console for log output).
- README: add macOS install section, document Gatekeeper / SmartScreen
  on first launch since the binaries are unsigned.

Bump to 0.3.5.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-20 21:13:02 +03:00