refactor: move all dialog UIs to dedicated files under src/ui/
Each dialog window (Page Setup, DimStyle, TextStyle, TableStyle, MLineStyle, PlotStyle, Layout Manager, Shortcuts) is now a proper window-filling layout in its own src/ui/<dialog>.rs file. Pattern: toolbar strip at top + vertical separator + scrollable content filling the rest — no modal card, no backdrop, no stack[]. Matches the existing Layer Manager window pattern. Removed ~1600 lines of old overlay functions from view.rs. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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10 changed files with 1590 additions and 1631 deletions
192
src/ui/layout_manager.rs
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192
src/ui/layout_manager.rs
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//! Layout Manager window — fills the entire OS window.
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use crate::app::Message;
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use iced::widget::{button, column, container, row, scrollable, text, text_input, Space};
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use iced::{Background, Border, Color, Element, Fill, Theme};
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const TB: Color = Color { r: 0.13, g: 0.13, b: 0.13, a: 1.0 };
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const BG: Color = Color { r: 0.15, g: 0.15, b: 0.15, a: 1.0 };
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const BORDER: Color = Color { r: 0.35, g: 0.35, b: 0.35, a: 1.0 };
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const TEXT: Color = Color { r: 0.88, g: 0.88, b: 0.88, a: 1.0 };
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const DIM: Color = Color { r: 0.55, g: 0.55, b: 0.55, a: 1.0 };
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const ACCENT: Color = Color { r: 0.25, g: 0.50, b: 0.85, a: 1.0 };
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const ACTIVE: Color = Color { r: 0.20, g: 0.40, b: 0.70, a: 1.0 };
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const FIELD: Color = Color { r: 0.10, g: 0.10, b: 0.10, a: 1.0 };
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const LIST: Color = Color { r: 0.12, g: 0.12, b: 0.12, a: 1.0 };
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const WARN: Color = Color { r: 0.80, g: 0.35, b: 0.25, a: 1.0 };
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fn btn_s(accent: bool) -> impl Fn(&Theme, button::Status) -> button::Style {
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move |_: &Theme, st| button::Style {
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background: Some(Background::Color(match (accent, st) {
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(true, button::Status::Hovered | button::Status::Pressed) => Color { r: 0.20, g: 0.42, b: 0.72, a: 1.0 },
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(false, button::Status::Hovered | button::Status::Pressed) => Color { r: 0.28, g: 0.28, b: 0.28, a: 1.0 },
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(true, _) => ACCENT,
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_ => Color { r: 0.22, g: 0.22, b: 0.22, a: 1.0 },
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})),
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text_color: TEXT,
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border: Border { color: BORDER, width: 1.0, radius: 4.0.into() },
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..Default::default()
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}
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}
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fn list_item(active: bool) -> impl Fn(&Theme, button::Status) -> button::Style {
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move |_: &Theme, st| button::Style {
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background: Some(Background::Color(match (active, st) {
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(true, _) => ACTIVE,
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(false, button::Status::Hovered | button::Status::Pressed) => Color { r: 0.26, g: 0.26, b: 0.26, a: 1.0 },
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_ => Color::TRANSPARENT,
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})),
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text_color: TEXT,
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..Default::default()
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}
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}
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fn field_style(_: &Theme, _: text_input::Status) -> text_input::Style {
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text_input::Style {
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background: Background::Color(FIELD),
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border: Border { color: BORDER, width: 1.0, radius: 3.0.into() },
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icon: TEXT, placeholder: DIM, value: TEXT, selection: ACCENT,
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}
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}
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fn hdivider<'a>() -> Element<'a, Message> {
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container(Space::new().width(Fill).height(1))
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.width(Fill).height(1)
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.style(|_: &Theme| container::Style {
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background: Some(Background::Color(BORDER)),
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..Default::default()
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})
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.into()
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}
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fn vsep<'a>() -> Element<'a, Message> {
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container(Space::new().width(1).height(Fill))
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.width(1).height(Fill)
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.style(|_: &Theme| container::Style {
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background: Some(Background::Color(BORDER)),
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..Default::default()
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})
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.into()
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}
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pub fn view_window<'a>(
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layouts: Vec<String>,
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selected: &'a str,
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rename_buf: &'a str,
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current: String,
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) -> Element<'a, Message> {
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let is_model = selected == "Model";
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// ── Toolbar ───────────────────────────────────────────────────────────
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let toolbar = container(
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row![
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button(text("New Layout").size(11)).on_press(Message::LayoutManagerNew).style(btn_s(false)).padding([4, 10]),
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button(text("Delete").size(11))
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.on_press(Message::LayoutManagerDelete)
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.style(move |_: &Theme, st| button::Style {
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background: Some(Background::Color(match st {
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button::Status::Hovered | button::Status::Pressed => Color { r: 0.60, g: 0.20, b: 0.18, a: 1.0 },
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_ => Color { r: 0.22, g: 0.22, b: 0.22, a: 1.0 },
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})),
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text_color: if is_model { DIM } else { WARN },
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border: Border { color: BORDER, width: 1.0, radius: 4.0.into() },
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..Default::default()
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})
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.padding([4, 10]),
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Space::new().width(Fill),
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button(text("◀ Move Left").size(11)).on_press(Message::LayoutManagerMoveLeft).style(btn_s(false)).padding([4, 8]),
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button(text("Move Right ▶").size(11)).on_press(Message::LayoutManagerMoveRight).style(btn_s(false)).padding([4, 8]),
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button(text("Set Current").size(11)).on_press(Message::LayoutManagerSetCurrent).style(btn_s(true)).padding([4, 10]),
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]
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.spacing(4)
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.align_y(iced::Center)
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)
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.style(|_: &Theme| container::Style {
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background: Some(Background::Color(TB)),
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..Default::default()
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})
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.width(Fill)
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.padding([5, 8]);
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// ── Left: Layout list ─────────────────────────────────────────────────
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let list_items: Vec<Element<'_, Message>> = layouts.iter().map(|name| {
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let is_sel = name.as_str() == selected;
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let is_cur = name.as_str() == current.as_str();
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let label = if is_cur { format!("{name} ◀") } else { name.clone() };
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button(text(label).size(12))
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.on_press(Message::LayoutManagerSelect(name.clone()))
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.style(list_item(is_sel))
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.padding([5, 10])
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.width(Fill)
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.into()
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}).collect();
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let layout_list = container(
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column![
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text("Layouts").size(10).color(DIM),
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container(scrollable(column(list_items).spacing(2)).height(Fill))
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.style(|_: &Theme| container::Style {
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background: Some(Background::Color(LIST)),
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border: Border { color: BORDER, width: 1.0, radius: 3.0.into() },
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..Default::default()
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})
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.width(Fill)
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.height(Fill)
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.padding(2),
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]
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.spacing(4)
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.height(Fill)
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)
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.width(220)
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.height(Fill)
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.padding(iced::Padding { top: 12.0, right: 8.0, bottom: 12.0, left: 12.0 });
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// ── Right: Details + rename ───────────────────────────────────────────
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let details = container(
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column![
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text(if is_model { "Model Space" } else { "Paper Space Layout" })
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.size(13).color(TEXT),
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Space::new().height(8),
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row![
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text("Name:").size(11).color(DIM).width(80),
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text(selected).size(11),
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].spacing(8).align_y(iced::Center),
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row![
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text("Status:").size(11).color(DIM).width(80),
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text(if selected == current.as_str() { "Active ◀" } else { "Inactive" })
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.size(11)
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.color(if selected == current.as_str() { ACCENT } else { DIM }),
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].spacing(8).align_y(iced::Center),
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Space::new().height(16),
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text("Rename").size(10).color(DIM),
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row![
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text_input("New name…", rename_buf)
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.on_input(Message::LayoutManagerRenameBuf)
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.on_submit(Message::LayoutManagerRenameCommit)
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.style(field_style)
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.size(11)
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.padding([4, 8]),
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button(text("OK").size(11))
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.on_press(Message::LayoutManagerRenameCommit)
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.style(btn_s(true))
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.padding([4, 10]),
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].spacing(6).align_y(iced::Center),
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]
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.spacing(8)
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)
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.width(Fill)
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.padding([12, 12]);
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let body = row![layout_list, vsep(), details].height(Fill);
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container(
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column![toolbar, hdivider(), body].spacing(0)
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)
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.style(|_: &Theme| container::Style {
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background: Some(Background::Color(BG)),
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..Default::default()
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})
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.width(Fill)
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.height(Fill)
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.into()
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}
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