fix(render): repaint on layer/property edits (#231)

Layer color/linetype/lineweight and MATCHPROP edits set the
document dirty flag but never bumped geometry_epoch. The wire
caches key on that epoch and bake a ByLayer entity's resolved
color at tessellation time, so they returned stale wires until
a new entity forced a rebuild. Bump geometry on those four
handlers so the edit repaints immediately.

Also remove REGEN/REGENALL/REDRAW/REDRWALL: the GPU raster
pipeline keeps the display continuously in sync, so on-demand
regen/redraw is a no-op concept in OCS.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Hakan Seven 2026-06-30 23:41:13 +03:00
commit f6a7b0885f
6 changed files with 29 additions and 12 deletions

View file

@ -3,12 +3,6 @@ use super::*;
impl OpenCADStudio {
pub(super) fn dispatch_display(&mut self, cmd: &str, i: usize) -> Option<Task<Message>> {
match cmd {
// ── Display refresh (no-op in GPU raster pipeline) ────────────────
"REGEN" | "REGENALL" | "REDRAW" | "REDRWALL" => {
// Display is always up-to-date in the GPU raster pipeline.
self.command_line.push_output("Display regenerated.");
}
// Interactive pan: left-drag pans the view until Esc. The only pan
// path when there is no middle mouse button (trackpad / web).
"PAN" | "P" => {

View file

@ -511,10 +511,6 @@ inventory::submit!(crate::command::CommandRegistration {
"QSELECT",
"QUIT",
"REDO",
"REDRAW",
"REDRWALL",
"REGEN",
"REGENALL",
"RENAME",
"REPORT",
"SA",