fix(build): restore the no-default-features build, and drop lzma-sys

Two things the truck removal broke without saying so, both found by auditing
what is left in the manifest rather than by anything failing.

The cfg gate on `acis_export` ended up on `acad_to_render` instead, when that
module was put back after being deleted by mistake. `acad_to_render` is what
every entity converts through, so gating it left the wasm build — which is
what `--no-default-features` stands in for — unable to resolve it from thirty
places. It built at the commit before the migration and builds again now.

And deleting TRUCK_CHORD_FRAC took the constant but left its doc comment and
its `#[cfg]` behind, so the attribute landed on the next constant down and
gated a boundary-sampling tolerance that has nothing to do with solids.

lzma-sys was the last dependency in the manifest with nothing using it: no
code references it and nothing else in the tree pulls it in. The `solid3d`
feature it hung off still gates four places, so the feature stays.

Everything else declared is used. `getrandom` and `iced_widget` look unused
by grep and are not — the first is declared to turn on the feature the wasm
target needs from a crate half the tree pulls in, and the second is a
`[patch]` entry rather than a dependency at all.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
Hakan Seven 2026-08-10 01:22:08 +03:00
commit f14ef54528
4 changed files with 2 additions and 22 deletions

12
Cargo.lock generated
View file

@ -29,7 +29,6 @@ dependencies = [
"js-sys",
"log",
"lyon_tessellation",
"lzma-sys",
"naga 27.0.3",
"ocs_plugin_api",
"open",
@ -3047,17 +3046,6 @@ dependencies = [
"num-traits",
]
[[package]]
name = "lzma-sys"
version = "0.1.20"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "5fda04ab3764e6cde78b9974eec4f779acaba7c4e84b36eca3cf77c581b85d27"
dependencies = [
"cc",
"libc",
"pkg-config",
]
[[package]]
name = "maybe-rayon"
version = "0.1.1"