feat(scene): integrate standard DWG data

This commit is contained in:
Hakan Seven 2026-07-26 22:30:14 +03:00
commit eb23715605
38 changed files with 8365 additions and 607 deletions

View file

@ -7,8 +7,6 @@
// the MeshModel vertices to match.
use acadrust::entities::{Body, Region, Solid3D, Surface};
use glam::Vec3;
use crate::command::EntityTransform;
use crate::entities::common::{center_grip, edit_prop as edit, parse_f64, ro_prop as ro};
use crate::entities::traits::{Grippable, PropertyEditable, Transformable};
@ -42,13 +40,166 @@ fn dvec3(v: &acadrust::types::Vector3) -> glam::DVec3 {
glam::DVec3::new(v.x, v.y, v.z)
}
fn translate_wires(wires: &mut Vec<acadrust::entities::Wire>, d: Vec3) {
for wire in wires.iter_mut() {
for pt in wire.points.iter_mut() {
pt.x += d.x as f64;
pt.y += d.y as f64;
pt.z += d.z as f64;
}
fn translate_acis_entity<T: acadrust::Entity>(entity: &mut T, d: glam::DVec3) {
acadrust::Entity::translate(
entity,
acadrust::types::Vector3::new(d.x, d.y, d.z),
);
}
fn yes_no(value: bool) -> &'static str {
if value { "Yes" } else { "No" }
}
fn handle_text(handle: Option<acadrust::Handle>) -> String {
handle
.filter(|handle| handle.is_valid())
.map(|handle| format!("{:X}", handle.value()))
.unwrap_or_else(|| "None".to_string())
}
fn acis_sections(
acis: &acadrust::entities::AcisData,
wires: &[acadrust::entities::Wire],
silhouettes: &[acadrust::entities::Silhouette],
history: Option<acadrust::Handle>,
) -> Vec<PropSection> {
let mut wire_types = [0usize; 5];
let mut transformed = 0usize;
let mut points = 0usize;
for wire in wires {
let index = match wire.wire_type {
acadrust::entities::WireType::Silhouette => 1,
acadrust::entities::WireType::VisibleEdge => 2,
acadrust::entities::WireType::HiddenEdge => 3,
acadrust::entities::WireType::Isoline => 4,
_ => 0,
};
wire_types[index] += 1;
transformed += wire.has_transform as usize;
points += wire.points.len();
}
let revision = if acis.revision.has_guid {
format!(
"{}-{}-{}-{:02X?}; end {}",
acis.revision.major,
acis.revision.minor1,
acis.revision.minor2,
acis.revision.bytes,
acis.revision.end_marker
)
} else {
"None".to_string()
};
let bindings = if acis.materials.is_empty() {
"None".to_string()
} else {
acis.materials
.iter()
.map(|binding| {
format!(
"{}:{}→{}",
binding.array_index,
binding.absolute_reference,
handle_text(binding.material_handle)
)
})
.collect::<Vec<_>>()
.join(", ")
};
let extra = acis.extra_acis_data.as_ref().map_or_else(
|| "None".to_string(),
|data| {
format!(
"{}; {} bytes",
if data.is_binary { "SAB" } else { "SAT" },
data.size()
)
},
);
vec![
PropSection {
title: "Modeler Geometry".into(),
props: vec![
ro(
"Format",
"acis_format",
if acis.is_binary { "SAB" } else { "SAT" },
),
ro("Version", "acis_version", format!("{:?}", acis.version)),
ro("Data Size", "acis_size", format!("{} bytes", acis.size())),
ro("Revision", "acis_revision", revision),
ro("Material Bindings", "acis_materials", bindings),
ro("Extra Modeler Data", "acis_extra", extra),
ro("History", "acis_history", handle_text(history)),
],
},
PropSection {
title: "Modeler Display Data".into(),
props: vec![
ro(
"Wireframe Cache",
"acis_wireframe",
yes_no(acis.wireframe_data_present),
),
ro(
"Reference Point",
"acis_wireframe_point",
yes_no(acis.wireframe_point_present),
),
ro(
"Isoline List",
"acis_wireframe_isolines",
yes_no(acis.wireframe_isoline_present),
),
ro(
"Isolines",
"acis_isolines",
acis.wireframe_isolines.to_string(),
),
ro(
"Wires",
"acis_wires",
format!(
"{} (unknown {}, silhouette {}, visible {}, hidden {}, isoline {}; {} points; {} transformed)",
wires.len(),
wire_types[0],
wire_types[1],
wire_types[2],
wire_types[3],
wire_types[4],
points,
transformed
),
),
ro(
"View Silhouettes",
"acis_silhouettes",
format!(
"{} views; {} wires",
silhouettes.len(),
silhouettes.iter().map(|silhouette| silhouette.wires.len()).sum::<usize>()
),
),
],
},
]
}
fn position_section(prefix: &str, p: &acadrust::types::Vector3) -> PropSection {
let fields = match prefix {
"rgn" => ["rgn_px", "rgn_py", "rgn_pz"],
"bdy" => ["bdy_px", "bdy_py", "bdy_pz"],
"srf" => ["srf_px", "srf_py", "srf_pz"],
_ => ["s3d_px", "s3d_py", "s3d_pz"],
};
PropSection {
title: "Geometry".into(),
props: vec![
edit("Position X", fields[0], p.x),
edit("Position Y", fields[1], p.y),
edit("Position Z", fields[2], p.z),
],
}
}
@ -97,54 +248,34 @@ impl Grippable for Solid3D {
return;
}
if let GripApply::Translate(d) = apply {
self.point_of_reference.x += d.x as f64;
self.point_of_reference.y += d.y as f64;
self.point_of_reference.z += d.z as f64;
translate_wires(&mut self.wires, d.as_vec3());
translate_acis_entity(self, d);
}
}
}
impl PropertyEditable for Solid3D {
fn geometry_properties(&self, _text_style_names: &[String]) -> Vec<PropSection> {
let has_history = matches!(self.history_handle, Some(h) if !h.is_null());
let history = if has_history {
format!("{:X}", self.history_handle.unwrap().value())
} else {
"None".to_string()
};
vec![
PropSection {
title: "Solid History".into(),
props: vec![
ro("History", "s3d_history", history),
ro(
"Show History",
"s3d_show_history",
if has_history { "Yes" } else { "No" },
),
],
},
PropSection {
title: "Geometry".into(),
props: vec![
edit("Position X", "s3d_px", self.point_of_reference.x),
edit("Position Y", "s3d_py", self.point_of_reference.y),
edit("Position Z", "s3d_pz", self.point_of_reference.z),
],
},
]
let mut sections =
acis_sections(&self.acis_data, &self.wires, &self.silhouettes, self.history_handle);
sections[0]
.props
.insert(0, ro("UID", "s3d_uid", self.uid.clone()));
sections.push(position_section("s3d", &self.point_of_reference));
sections
}
fn apply_geom_prop(&mut self, field: &str, value: &str) {
let Some(v) = parse_f64(value) else {
return;
};
match field {
"s3d_px" => self.point_of_reference.x = v,
"s3d_py" => self.point_of_reference.y = v,
"s3d_pz" => self.point_of_reference.z = v,
_ => {}
let delta = match field {
"s3d_px" => acadrust::types::Vector3::new(v - self.point_of_reference.x, 0.0, 0.0),
"s3d_py" => acadrust::types::Vector3::new(0.0, v - self.point_of_reference.y, 0.0),
"s3d_pz" => acadrust::types::Vector3::new(0.0, 0.0, v - self.point_of_reference.z),
_ => return,
};
if delta != acadrust::types::Vector3::ZERO {
acadrust::Entity::translate(self, delta);
}
}
}
@ -161,10 +292,7 @@ impl Grippable for Region {
return;
}
if let GripApply::Translate(d) = apply {
self.point_of_reference.x += d.x as f64;
self.point_of_reference.y += d.y as f64;
self.point_of_reference.z += d.z as f64;
translate_wires(&mut self.wires, d.as_vec3());
translate_acis_entity(self, d);
}
}
}
@ -172,16 +300,36 @@ impl Grippable for Region {
impl PropertyEditable for Region {
fn geometry_properties(&self, _text_style_names: &[String]) -> Vec<PropSection> {
let (area, perimeter) = region_area_perimeter(&self.wires);
vec![PropSection {
title: "Geometry".into(),
props: vec![
ro("Area", "rgn_area", format!("{area:.4}")),
ro("Perimeter", "rgn_perimeter", format!("{perimeter:.4}")),
],
}]
let mut sections =
acis_sections(&self.acis_data, &self.wires, &self.silhouettes, self.history_handle);
sections[0]
.props
.insert(0, ro("UID", "rgn_uid", self.uid.clone()));
let mut geometry = position_section("rgn", &self.point_of_reference);
geometry
.props
.push(ro("Area", "rgn_area", format!("{area:.4}")));
geometry
.props
.push(ro("Perimeter", "rgn_perimeter", format!("{perimeter:.4}")));
sections.push(geometry);
sections
}
fn apply_geom_prop(&mut self, _field: &str, _value: &str) {}
fn apply_geom_prop(&mut self, field: &str, value: &str) {
let Some(v) = parse_f64(value) else {
return;
};
let delta = match field {
"rgn_px" => acadrust::types::Vector3::new(v - self.point_of_reference.x, 0.0, 0.0),
"rgn_py" => acadrust::types::Vector3::new(0.0, v - self.point_of_reference.y, 0.0),
"rgn_pz" => acadrust::types::Vector3::new(0.0, 0.0, v - self.point_of_reference.z),
_ => return,
};
if delta != acadrust::types::Vector3::ZERO {
acadrust::Entity::translate(self, delta);
}
}
}
// ── Body ──────────────────────────────────────────────────────────────────────
@ -196,36 +344,458 @@ impl Grippable for Body {
return;
}
if let GripApply::Translate(d) = apply {
self.point_of_reference.x += d.x as f64;
self.point_of_reference.y += d.y as f64;
self.point_of_reference.z += d.z as f64;
translate_wires(&mut self.wires, d.as_vec3());
translate_acis_entity(self, d);
}
}
}
impl PropertyEditable for Body {
fn geometry_properties(&self, _text_style_names: &[String]) -> Vec<PropSection> {
let has_history = matches!(self.history_handle, Some(h) if !h.is_null());
let history = if has_history {
format!("{:X}", self.history_handle.unwrap().value())
} else {
"None".to_string()
};
vec![PropSection {
title: "Solid History".into(),
props: vec![
ro("History", "bdy_history", history),
ro(
"Show History",
"bdy_show_history",
if has_history { "Yes" } else { "No" },
),
],
}]
let mut sections =
acis_sections(&self.acis_data, &self.wires, &self.silhouettes, self.history_handle);
sections[0]
.props
.insert(0, ro("UID", "bdy_uid", self.uid.clone()));
sections.push(position_section("bdy", &self.point_of_reference));
sections
}
fn apply_geom_prop(&mut self, _field: &str, _value: &str) {}
fn apply_geom_prop(&mut self, field: &str, value: &str) {
let Some(v) = parse_f64(value) else {
return;
};
let delta = match field {
"bdy_px" => acadrust::types::Vector3::new(v - self.point_of_reference.x, 0.0, 0.0),
"bdy_py" => acadrust::types::Vector3::new(0.0, v - self.point_of_reference.y, 0.0),
"bdy_pz" => acadrust::types::Vector3::new(0.0, 0.0, v - self.point_of_reference.z),
_ => return,
};
if delta != acadrust::types::Vector3::ZERO {
acadrust::Entity::translate(self, delta);
}
}
}
fn embedded_name(entity: Option<&acadrust::entities::EmbeddedEntity>) -> &'static str {
match entity {
Some(acadrust::entities::EmbeddedEntity::Point(_)) => "Point",
Some(acadrust::entities::EmbeddedEntity::Line(_)) => "Line",
Some(acadrust::entities::EmbeddedEntity::Arc(_)) => "Arc",
Some(acadrust::entities::EmbeddedEntity::Circle(_)) => "Circle",
Some(acadrust::entities::EmbeddedEntity::Ellipse(_)) => "Ellipse",
Some(acadrust::entities::EmbeddedEntity::Spline(_)) => "Spline",
Some(acadrust::entities::EmbeddedEntity::LwPolyline(_)) => "Polyline",
Some(acadrust::entities::EmbeddedEntity::Ray(_)) => "Ray",
Some(acadrust::entities::EmbeddedEntity::XLine(_)) => "XLine",
Some(acadrust::entities::EmbeddedEntity::Unknown { .. }) => "Unknown",
None => "None",
}
}
fn vector_text(vector: &acadrust::types::Vector3) -> String {
format!("{:.6}, {:.6}, {:.6}", vector.x, vector.y, vector.z)
}
fn matrix_text(matrix: &[f64; 16]) -> String {
matrix
.chunks_exact(4)
.map(|row| {
format!(
"[{:.4}, {:.4}, {:.4}, {:.4}]",
row[0], row[1], row[2], row[3]
)
})
.collect::<Vec<_>>()
.join(" ")
}
fn sweep_options_text(options: &acadrust::entities::SurfaceSweepOptions) -> String {
format!(
"draft {:.6} ({:.6}→{:.6}); twist {:.6}; scale {:.6}; align {:.6}; solid {}; flags {}/{}; align-start {}; bank {}; base {}; sweep-xform {}; path-xform {}; ref {}",
options.draft_angle,
options.draft_start_distance,
options.draft_end_distance,
options.twist_angle,
options.scale_factor,
options.align_angle,
yes_no(options.is_solid),
options.sweep_alignment_flags,
options.path_flags,
yes_no(options.align_start),
yes_no(options.bank),
yes_no(options.base_point_set),
yes_no(options.sweep_entity_transform_computed),
yes_no(options.path_entity_transform_computed),
vector_text(&options.reference_vector)
)
}
fn surface_construction_section(surface: &Surface) -> PropSection {
use acadrust::entities::SurfaceData;
let mut props = vec![
ro("Kind", "srf_kind", format!("{:?}", surface.kind)),
ro(
"Modeler Format",
"srf_modeler_version",
surface.modeler_format_version.to_string(),
),
edit(
"U Isolines",
"srf_u_isolines",
surface.u_isolines as f64,
),
edit(
"V Isolines",
"srf_v_isolines",
surface.v_isolines as f64,
),
];
match &surface.surface_data {
SurfaceData::Generic => {}
SurfaceData::Plane { class_version } => {
props.push(ro(
"Class Version",
"srf_class_version",
class_version.to_string(),
));
}
SurfaceData::Extruded {
sweep_entity,
options,
sweep_vector,
sweep_transform,
} => {
props.extend([
ro(
"Sweep Entity",
"srf_sweep_entity",
embedded_name(sweep_entity.as_ref()),
),
ro("Sweep Vector", "srf_sweep_vector", vector_text(sweep_vector)),
ro("Sweep Options", "srf_sweep_options", sweep_options_text(options)),
ro(
"Sweep Transform",
"srf_sweep_transform",
matrix_text(sweep_transform),
),
ro(
"Sweep Entity Transform",
"srf_sweep_entity_transform",
matrix_text(&options.sweep_entity_transform),
),
ro(
"Path Entity Transform",
"srf_path_entity_transform",
matrix_text(&options.path_entity_transform),
),
]);
}
SurfaceData::Lofted {
loft_transform,
cross_section_entities,
guide_entities,
path_entity,
plane_normal_lofting_type,
start_draft_angle,
end_draft_angle,
start_draft_magnitude,
end_draft_magnitude,
arc_length_parameterization,
no_twist,
align_direction,
simple_surfaces,
closed_surfaces,
solid,
ruled_surface,
virtual_guide,
cross_sections,
guide_curves,
path_curve,
} => {
props.extend([
ro(
"Embedded Curves",
"srf_loft_embedded",
format!(
"{} cross sections; {} guides; path {}",
cross_section_entities.len(),
guide_entities.len(),
embedded_name(path_entity.as_ref())
),
),
ro(
"Database Curves",
"srf_loft_handles",
format!(
"{} cross sections; {} guides; path {}",
cross_sections.len(),
guide_curves.len(),
handle_text(*path_curve)
),
),
ro(
"Draft",
"srf_loft_draft",
format!(
"type {}; angle {:.6}→{:.6}; magnitude {:.6}→{:.6}",
plane_normal_lofting_type,
start_draft_angle,
end_draft_angle,
start_draft_magnitude,
end_draft_magnitude
),
),
ro(
"Loft Flags",
"srf_loft_flags",
format!(
"arc-length {}; no-twist {}; align {}; simple {}; closed {}; solid {}; ruled {}; virtual-guide {}",
yes_no(*arc_length_parameterization),
yes_no(*no_twist),
yes_no(*align_direction),
yes_no(*simple_surfaces),
yes_no(*closed_surfaces),
yes_no(*solid),
yes_no(*ruled_surface),
yes_no(*virtual_guide)
),
),
ro(
"Loft Transform",
"srf_loft_transform",
matrix_text(loft_transform),
),
]);
}
SurfaceData::Revolved {
revolve_entity,
class_version,
entity_id,
axis_point,
axis_vector,
revolve_angle,
start_angle,
entity_transform,
draft_angle,
draft_start_distance,
draft_end_distance,
twist_angle,
solid,
close_to_axis,
} => {
props.extend([
ro(
"Revolve Entity",
"srf_revolve_entity",
embedded_name(revolve_entity.as_ref()),
),
ro(
"Class / Entity",
"srf_revolve_ids",
format!("{class_version} / {entity_id}"),
),
ro("Axis Point", "srf_axis_point", vector_text(axis_point)),
ro("Axis Vector", "srf_axis_vector", vector_text(axis_vector)),
ro(
"Angles",
"srf_revolve_angles",
format!(
"start {:.6}; revolve {:.6}; draft {:.6}; twist {:.6}",
start_angle, revolve_angle, draft_angle, twist_angle
),
),
ro(
"Draft Distances",
"srf_revolve_draft_distances",
format!("{draft_start_distance:.6}→{draft_end_distance:.6}"),
),
ro(
"Revolve Flags",
"srf_revolve_flags",
format!(
"solid {}; close-to-axis {}",
yes_no(*solid),
yes_no(*close_to_axis)
),
),
ro(
"Entity Transform",
"srf_revolve_transform",
matrix_text(entity_transform),
),
]);
}
SurfaceData::Swept {
class_version,
sweep_entity,
path_entity,
sweep_transform,
path_transform,
options,
} => {
props.extend([
ro(
"Class Version",
"srf_class_version",
class_version.to_string(),
),
ro(
"Sweep / Path",
"srf_swept_entities",
format!(
"{} / {}",
embedded_name(sweep_entity.as_ref()),
embedded_name(path_entity.as_ref())
),
),
ro("Sweep Options", "srf_sweep_options", sweep_options_text(options)),
ro(
"Sweep Transform",
"srf_sweep_transform",
matrix_text(sweep_transform),
),
ro(
"Path Transform",
"srf_path_transform",
matrix_text(path_transform),
),
ro(
"Sweep Entity Transform",
"srf_sweep_entity_transform",
matrix_text(&options.sweep_entity_transform),
),
ro(
"Path Entity Transform",
"srf_path_entity_transform",
matrix_text(&options.path_entity_transform),
),
]);
}
SurfaceData::Nurb {
short_170,
cv_hull_display,
u_vector1,
v_vector1,
u_vector2,
v_vector2,
} => {
props.extend([
ro(
"NURB Version",
"srf_nurb_version",
short_170.to_string(),
),
ro(
"CV Hull",
"srf_nurb_cv_hull",
yes_no(*cv_hull_display),
),
ro("U Vector 1", "srf_nurb_u1", vector_text(u_vector1)),
ro("V Vector 1", "srf_nurb_v1", vector_text(v_vector1)),
ro("U Vector 2", "srf_nurb_u2", vector_text(u_vector2)),
ro("V Vector 2", "srf_nurb_v2", vector_text(v_vector2)),
]);
}
}
props.extend([
ro(
"Raw DWG Body",
"srf_raw_dwg",
surface.raw_dwg_data.as_ref().map_or_else(
|| "None".to_string(),
|bytes| format!("{} bytes; {} handle bits", bytes.len(), surface.dwg_handle_bits),
),
),
ro(
"Raw Source Version",
"srf_raw_version",
surface
.dwg_source_version
.map(|version| format!("{version:?}"))
.unwrap_or_else(|| "None".to_string()),
),
]);
PropSection {
title: "Surface Construction".into(),
props,
}
}
fn translate_surface(surface: &mut Surface, delta: acadrust::types::Vector3) {
let before = surface.point_of_reference;
acadrust::Entity::translate(surface, delta);
if surface.point_of_reference == before {
surface.point_of_reference = before + delta;
}
}
impl Grippable for Surface {
fn grips(&self) -> Vec<GripDef> {
vec![center_grip(0, dvec3(&self.point_of_reference))]
}
fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
if grip_id != 0 {
return;
}
if let GripApply::Translate(delta) = apply {
translate_surface(
self,
acadrust::types::Vector3::new(delta.x, delta.y, delta.z),
);
}
}
}
impl PropertyEditable for Surface {
fn geometry_properties(&self, _text_style_names: &[String]) -> Vec<PropSection> {
let mut sections =
acis_sections(&self.acis_data, &self.wires, &self.silhouettes, self.history_handle);
sections.push(surface_construction_section(self));
sections.push(position_section("srf", &self.point_of_reference));
sections
}
fn apply_geom_prop(&mut self, field: &str, value: &str) {
match field {
"srf_u_isolines" => {
if let Some(value) = parse_f64(value) {
self.u_isolines = (value.round() as i16).max(0);
}
}
"srf_v_isolines" => {
if let Some(value) = parse_f64(value) {
self.v_isolines = (value.round() as i16).max(0);
}
}
_ => {
let Some(value) = parse_f64(value) else {
return;
};
let delta = match field {
"srf_px" => acadrust::types::Vector3::new(
value - self.point_of_reference.x,
0.0,
0.0,
),
"srf_py" => acadrust::types::Vector3::new(
0.0,
value - self.point_of_reference.y,
0.0,
),
"srf_pz" => acadrust::types::Vector3::new(
0.0,
0.0,
value - self.point_of_reference.z,
),
_ => return,
};
if delta != acadrust::types::Vector3::ZERO {
translate_surface(self, delta);
}
}
}
}
}
// ── Accessors for the Solid3D / Region / Body trio ─────────────────────────
@ -246,6 +816,7 @@ pub fn point_of_reference(e: &EntityType) -> Option<&Vector3> {
EntityType::Solid3D(s) => Some(&s.point_of_reference),
EntityType::Region(r) => Some(&r.point_of_reference),
EntityType::Body(b) => Some(&b.point_of_reference),
EntityType::Surface(s) => Some(&s.point_of_reference),
_ => None,
}
}
@ -263,6 +834,32 @@ pub fn fallback_wires(e: &EntityType) -> Option<&[acadrust::entities::Wire]> {
}
}
pub fn wire_point(
wire: &acadrust::entities::Wire,
point: &acadrust::types::Vector3,
) -> acadrust::types::Vector3 {
if !wire.has_transform {
return *point;
}
let x = point.x * wire.scale.x;
let y = point.y * wire.scale.y;
let z = point.z * wire.scale.z;
acadrust::types::Vector3::new(
wire.translation.x
+ wire.x_axis.x * x
+ wire.y_axis.x * y
+ wire.z_axis.x * z,
wire.translation.y
+ wire.x_axis.y * x
+ wire.y_axis.y * y
+ wire.z_axis.y * z,
wire.translation.z
+ wire.x_axis.z * x
+ wire.y_axis.z * y
+ wire.z_axis.z * z,
)
}
/// Whether every ACIS face uses a surface family the mesh pipeline can decode.
/// Unsupported or unresolved faces must keep their display-cache wires visible;
/// otherwise a parseable but incomplete shell looks like a valid solid.
@ -288,13 +885,15 @@ pub fn acis_has_complete_surface_support(e: &EntityType) -> bool {
| "sphere-surface"
| "torus-surface"
| "spline-surface"
| "meshsurf-surface"
| "bs3-surface"
)
})
})
}
/// Run the appropriate `solid3d_tess::tessellate_*` for the entity,
/// returning `None` for non-volume entities or when the kernel fails.
/// Build material-aware shaded geometry for every standard 3-D solid/surface
/// and mesh family, returning `None` when decoded geometry is unusable.
pub fn tessellate_volume(
e: &EntityType,
color: [f32; 4],
@ -306,6 +905,9 @@ pub fn tessellate_volume(
EntityType::Region(r) => solid3d_tess::tessellate_region(r, color, facet_res, isolines),
EntityType::Body(b) => solid3d_tess::tessellate_body(b, color, facet_res, isolines),
EntityType::Surface(s) => solid3d_tess::tessellate_surface(s, color, facet_res, isolines),
EntityType::Mesh(_) | EntityType::PolygonMesh(_) | EntityType::PolyfaceMesh(_) => {
crate::entities::mesh::tessellate_shaded_mesh(e, color)
}
_ => None,
}
}