parent
f3f1cb4a0f
commit
e102887000
4 changed files with 50 additions and 2 deletions
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@ -493,6 +493,14 @@ impl OpenCADStudio {
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matches!(result, CmdResult::Relaunch(..) | CmdResult::Dispatch(..));
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let task = self.apply_cmd_result_inner(result);
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let i = self.active_tab;
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let preview_hidden = self.tabs[i]
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.active_cmd
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.as_ref()
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.map(|command| command.preview_hidden_handles().to_vec())
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.unwrap_or_default();
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self.tabs[i]
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.scene
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.set_command_preview_hidden(&preview_hidden);
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if was_active
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&& !preserve_selection
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&& self.tabs[i].active_cmd.is_none()
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@ -1400,6 +1400,13 @@ pub trait CadCommand: Send {
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self.on_mouse_move(pt).into_iter().collect()
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}
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/// Source entities replaced by the current live preview. The host removes
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/// these from the resident render until the command commits or cancels.
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/// Commands such as COPY keep their sources visible and use the default.
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fn preview_hidden_handles(&self) -> &[Handle] {
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&[]
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}
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/// Returns `true` when the command is waiting for text typed in the command line.
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fn wants_text_input(&self) -> bool {
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false
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@ -109,4 +109,11 @@ impl CadCommand for MoveCommand {
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));
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out
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}
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fn preview_hidden_handles(&self) -> &[Handle] {
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match self.step {
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Step::Base => &[],
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Step::Target(_) => &self.handles,
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}
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}
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}
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@ -1532,10 +1532,13 @@ pub struct Scene {
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/// Session-only ISOLATEOBJECTS / HIDEOBJECTS state. Never written to DWG/DXF.
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pub object_isolation: ObjectIsolationState,
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/// Entity handles temporarily removed from the base render while an
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/// interactive preview (currently grip drag) draws their live replacement.
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/// interactive grip preview draws their live replacement.
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/// Separate from object isolation so a grip can never activate the
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/// isolation status or be captured in its undo state.
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pub preview_hidden: HashSet<Handle>,
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/// Source handles replaced by an active command preview. Kept separate
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/// from grip state so either interaction can clean up only its own hides.
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command_preview_hidden: HashSet<Handle>,
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/// During in-place block edit (REFEDIT), the handles of the entities being
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/// edited. Everything else is rendered faded toward the background so the
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/// edited geometry stands out while the surrounding drawing stays visible
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@ -1931,6 +1934,7 @@ impl Scene {
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selected: HashSet::default(),
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object_isolation: ObjectIsolationState::default(),
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preview_hidden: HashSet::default(),
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command_preview_hidden: HashSet::default(),
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refedit_keep: None,
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hover_highlight: None,
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transparency_display: true,
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@ -4173,7 +4177,28 @@ impl Scene {
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/// True when a top-level entity must be omitted for a session-only object
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/// visibility command or an interactive replacement preview.
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fn entity_temporarily_hidden(&self, handle: Handle) -> bool {
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self.object_isolation.hides(handle) || self.preview_hidden.contains(&handle)
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self.object_isolation.hides(handle)
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|| self.preview_hidden.contains(&handle)
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|| self.command_preview_hidden.contains(&handle)
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}
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/// Replace the command-owned source hide set and refresh only handles whose
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/// visibility changed. An empty slice restores every source on completion.
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pub fn set_command_preview_hidden(&mut self, handles: &[Handle]) {
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let desired: HashSet<_> = handles.iter().copied().collect();
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if desired == self.command_preview_hidden {
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return;
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}
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let changes: Vec<_> = self
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.command_preview_hidden
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.symmetric_difference(&desired)
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.copied()
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.map(|handle| (handle, ChangeKind::Modified))
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.collect();
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self.command_preview_hidden = desired;
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if !changes.is_empty() {
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self.bump_entities(&changes);
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}
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}
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/// Set (or clear) the previewed entity that renders with the selection
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@ -4274,6 +4299,7 @@ impl Scene {
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pub fn reset_transient_visibility(&mut self) {
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self.object_isolation = ObjectIsolationState::default();
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self.preview_hidden.clear();
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self.command_preview_hidden.clear();
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}
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/// True if any currently selected entity is a Viewport.
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