perf(scene): cache block defns + batch wires by style
Tessellates each block_record once into local-coord LocalWires; Insert references transform-copy + ByBlock-resolve the cache rather than explode+re-tessellate per reference. Same-style wires inside one Insert are NaN-batched into a single WireModel to keep wgpu buffer counts sane — large blocks that previously bailed to a marker now render in a handful of buffers each. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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#![allow(non_snake_case)]
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pub mod app;
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pub mod command;
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pub mod entities;
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