Feat: Phase 5 — MLine, Tolerance render; DimStyle Choice picker on dimensions
- mline.rs: MLine renders center spine + two parallel offset lines at ±scale/2 using the vertex miter directions; vertex grips; scale, closed and style-name properties - tolerance.rs: Tolerance renders the GDT text string via font tessellation at insertion_point with rotation from direction vector; insertion grip and position properties - properties.rs: Dimension entity's style_name EditText is upgraded to a Choice dropdown when document.dim_styles is non-empty, enabling point-and-click DimStyle assignment without a separate panel Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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115
src/entities/tolerance.rs
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115
src/entities/tolerance.rs
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use acadrust::entities::Tolerance;
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use glam::Vec3;
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use crate::command::EntityTransform;
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use crate::entities::common::{edit_prop as edit, ro_prop as ro, square_grip};
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use crate::entities::traits::{Grippable, PropertyEditable, Transformable, TruckConvertible};
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use crate::scene::acad_to_truck::{TruckEntity, TruckObject};
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use crate::scene::object::{GripApply, GripDef, PropSection};
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use crate::scene::wire_model::SnapHint;
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use crate::scene::{cxf, transform};
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impl TruckConvertible for Tolerance {
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fn to_truck(&self, _document: &acadrust::CadDocument) -> Option<TruckEntity> {
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if self.text.is_empty() {
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return None;
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}
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// GDT tolerance text — render with the standard font.
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// Special GDT symbols (Ⓗ, ⊕ etc.) will display as-is if the font
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// supports them, otherwise as placeholder glyphs.
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let snap_pt = Vec3::new(
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self.insertion_point.x as f32,
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self.insertion_point.y as f32,
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self.insertion_point.z as f32,
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);
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// Determine rotation from the direction vector.
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let angle = (self.direction.y as f32).atan2(self.direction.x as f32);
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// Use a default height of 2.5 (standard annotation size).
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let height = 2.5_f32;
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let strokes = cxf::tessellate_text_ex(
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[self.insertion_point.x as f32, self.insertion_point.y as f32],
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height,
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angle,
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1.0,
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0.0,
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"txt", // standard CAD font
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&self.text,
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);
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Some(TruckEntity {
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object: TruckObject::Text(strokes),
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snap_pts: vec![(snap_pt, SnapHint::Insertion)],
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tangent_geoms: vec![],
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key_vertices: vec![],
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})
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}
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}
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impl Grippable for Tolerance {
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fn grips(&self) -> Vec<GripDef> {
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vec![square_grip(
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0,
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Vec3::new(
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self.insertion_point.x as f32,
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self.insertion_point.y as f32,
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self.insertion_point.z as f32,
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),
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)]
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}
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fn apply_grip(&mut self, grip_id: usize, apply: GripApply) {
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if grip_id == 0 {
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match apply {
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GripApply::Translate(d) => {
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self.insertion_point.x += d.x as f64;
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self.insertion_point.y += d.y as f64;
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self.insertion_point.z += d.z as f64;
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}
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GripApply::Absolute(p) => {
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self.insertion_point.x = p.x as f64;
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self.insertion_point.y = p.y as f64;
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self.insertion_point.z = p.z as f64;
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}
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}
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}
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}
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}
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impl PropertyEditable for Tolerance {
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fn geometry_properties(&self, _text_style_names: &[String]) -> PropSection {
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PropSection {
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title: "Geometry".into(),
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props: vec![
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ro("Text", "tol_text", self.text.clone()),
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edit("Insert X", "tol_ix", self.insertion_point.x),
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edit("Insert Y", "tol_iy", self.insertion_point.y),
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edit("Insert Z", "tol_iz", self.insertion_point.z),
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],
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}
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}
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fn apply_geom_prop(&mut self, field: &str, value: &str) {
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let Ok(v) = value.trim().parse::<f64>() else { return };
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match field {
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"tol_ix" => self.insertion_point.x = v,
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"tol_iy" => self.insertion_point.y = v,
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"tol_iz" => self.insertion_point.z = v,
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_ => {}
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}
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}
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}
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impl Transformable for Tolerance {
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fn apply_transform(&mut self, t: &EntityTransform) {
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transform::apply_standard_entity_transform(self, t, |entity, p1, p2| {
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transform::reflect_xy_point(
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&mut entity.insertion_point.x,
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&mut entity.insertion_point.y,
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p1,
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p2,
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);
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});
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}
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}
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