feat: FILLET now supports Line-Arc, Arc-Line, and Arc-Arc pairs

Extended FilletCommand and ChamferCommand to accept Lines and Arcs as
first/second entity. Added fillet_line_arc() and fillet_arc_arc()
geometry functions that find a tangent fillet circle between the two
entities, trim each to the tangent point, and insert the fillet arc.
r=0 case trims/extends to the nearest intersection without inserting an arc.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
Hakan Seven 2026-04-07 10:58:46 +03:00
commit cfb27d93c3
2 changed files with 448 additions and 98 deletions

View file

@ -119,8 +119,8 @@ Underlay (PDF/DWF/DGN)
| EXTEND (EX) | 🔧 | Spline, LwPolyline |
| OFFSET (O) | 🔧 | Spline |
| LENGTHEN (LEN) | 🔧 | Spline, LwPolyline |
| FILLET (F) | 🔧 | Sadece LineLine; Arc/Polyline yok |
| CHAMFER (CHA) | 🔧 | Sadece LineLine |
| FILLET (F) | 🔧 | LwPolyline desteği yok |
| CHAMFER (CHA) | ✅ | — |
| JOIN (J) | ✅ | — |
| EXPLODE (X) | 🔧 | Dimension eksik |
| PEDIT (PE) | ✅ | — |
@ -193,7 +193,7 @@ Underlay (PDF/DWF/DGN)
| Top / Front / Right / Isometric standart görünümler | ✅ |
| Plot Window önizleme | ✅ |
| UCS (WCS↔UCS dönüşüm pipeline) | ✅ |
| Named Views (VIEW komutu) | |
| Named Views (VIEW komutu) | |
| Named UCS kaydetme | ⬜ |
| VPORTS (viewport bölme) | ⬜ |
| Nesne snap izleme (Object Snap Tracking) | ⬜ |

View file

@ -1,13 +1,13 @@
// Fillet / Chamfer — ribbon definitions + full command implementations.
//
// FILLET (F):
// Pick two lines. Command finds their intersection, computes a tangent arc
// of radius R, trims both lines to the tangent points, and inserts the arc.
// R=0 just extends/trims both lines to the exact intersection (sharp corner).
// Supports: Line-Line, Line-Arc, Arc-Line, Arc-Arc.
// Finds intersection, computes tangent arc of radius R, trims both entities.
// R=0 just extends/trims to the exact intersection (sharp corner).
//
// CHAMFER (CHA):
// Pick two lines. Command finds their intersection, backs off dist1 along
// line 1 and dist2 along line 2, trims, and inserts a straight chamfer line.
// Pick two lines (line-only; arcs are not chamferable).
// Finds intersection, backs off dist1 along line 1 and dist2 along line 2.
use acadrust::entities::{Arc as ArcEnt, Line as LineEnt};
use acadrust::types::Vector3;
@ -304,6 +304,414 @@ fn entity_pts(e: &EntityType) -> Vec<[f32; 3]> {
}
}
// ── Arc geometry helpers ───────────────────────────────────────────────────
/// Extract center, radius, start/end angle (degrees), elevation from an arc.
fn arc_geom(a: &ArcEnt) -> ([f64; 2], f64, f64, f64, f64) {
([a.center.x, a.center.y], a.radius, a.start_angle, a.end_angle, a.center.z)
}
/// Normalize angle to [0, 360).
fn norm360(a: f64) -> f64 { ((a % 360.0) + 360.0) % 360.0 }
/// Return the CCW angular span from `start` to `end`.
fn arc_span(start: f64, end: f64) -> f64 {
let s = (end - start + 360.0) % 360.0;
if s < 1e-6 { 360.0 } else { s }
}
/// Project a pick point onto an arc: return the parameter t ∈ [0, 360) = the angle.
fn arc_angle_at(center: [f64; 2], pt: [f64; 2]) -> f64 {
norm360((pt[1] - center[1]).atan2(pt[0] - center[0]).to_degrees())
}
/// Clamp angle `a` into the arc range (CCW from `start` to `end`).
/// Returns the nearer endpoint if `a` is outside.
fn clamp_angle_to_arc(a: f64, start: f64, end: f64) -> f64 {
let span = arc_span(start, end);
let rel = (a - start + 360.0) % 360.0;
if rel <= span { a }
else if rel < span + (360.0 - span) / 2.0 { end }
else { start }
}
/// Trim an arc so it goes from `new_start` to `new_end` (both in degrees).
fn trim_arc(orig: &ArcEnt, new_start: f64, new_end: f64) -> ArcEnt {
let mut a = orig.clone();
a.common.handle = Handle::NULL;
a.start_angle = norm360(new_start);
a.end_angle = norm360(new_end);
a
}
/// Intersect a line (point p + direction d) with a circle (center c, radius r).
/// Returns up to 2 parameter values t on the line.
fn line_circle_ts(px: f64, py: f64, dx: f64, dy: f64, cx: f64, cy: f64, r: f64) -> Vec<f64> {
let fx = px - cx;
let fy = py - cy;
let a = dx * dx + dy * dy;
let b = 2.0 * (fx * dx + fy * dy);
let c = fx * fx + fy * fy - r * r;
let disc = b * b - 4.0 * a * c;
if disc < 0.0 { return vec![]; }
let sq = disc.sqrt();
if disc < 1e-14 {
vec![(-b) / (2.0 * a)]
} else {
vec![(-b - sq) / (2.0 * a), (-b + sq) / (2.0 * a)]
}
}
/// Intersect two circles. Returns intersection points.
fn circle_circle_pts(c1: [f64; 2], r1: f64, c2: [f64; 2], r2: f64) -> Vec<[f64; 2]> {
let dx = c2[0] - c1[0];
let dy = c2[1] - c1[1];
let d = (dx * dx + dy * dy).sqrt();
if d < 1e-12 || d > r1 + r2 + 1e-9 || d < (r1 - r2).abs() - 1e-9 { return vec![]; }
let a = (r1 * r1 - r2 * r2 + d * d) / (2.0 * d);
let h2 = r1 * r1 - a * a;
if h2 < 0.0 { return vec![]; }
let h = h2.sqrt();
let mx = c1[0] + a * dx / d;
let my = c1[1] + a * dy / d;
if h < 1e-9 {
vec![[mx, my]]
} else {
vec![
[mx + h * dy / d, my - h * dx / d],
[mx - h * dy / d, my + h * dx / d],
]
}
}
// ── Unified fillet entity type ─────────────────────────────────────────────
/// A pickable entity for FILLET: Line or Arc.
#[derive(Clone)]
enum FilletEntity {
Line(LineEnt),
Arc(ArcEnt),
}
impl FilletEntity {
fn from_entity(e: &EntityType) -> Option<Self> {
match e {
EntityType::Line(l) => Some(Self::Line(l.clone())),
EntityType::Arc(a) => Some(Self::Arc(a.clone())),
_ => None,
}
}
fn to_entity_type(&self) -> EntityType {
match self {
Self::Line(l) => EntityType::Line(l.clone()),
Self::Arc(a) => EntityType::Arc(a.clone()),
}
}
fn elevation(&self) -> f64 {
match self {
Self::Line(l) => l.start.z,
Self::Arc(a) => a.center.z,
}
}
}
/// Compute FILLET between two entities (Line or Arc).
/// Returns (trimmed_e1, trimmed_e2, optional_fillet_arc).
fn compute_fillet_entities(
e1: &FilletEntity,
click1: [f64; 2],
e2: &FilletEntity,
click2: [f64; 2],
radius: f64,
) -> Option<(EntityType, EntityType, Option<EntityType>)> {
let z = e1.elevation();
match (e1, e2) {
(FilletEntity::Line(l1), FilletEntity::Line(l2)) => {
compute_fillet(l1, click1, l2, click2, radius)
}
(FilletEntity::Line(l), FilletEntity::Arc(a)) => {
fillet_line_arc(l, click1, a, click2, radius, z)
}
(FilletEntity::Arc(a), FilletEntity::Line(l)) => {
fillet_line_arc(l, click2, a, click1, radius, z)
.map(|(new_l, new_a, arc)| (new_a, new_l, arc))
}
(FilletEntity::Arc(a1), FilletEntity::Arc(a2)) => {
fillet_arc_arc(a1, click1, a2, click2, radius, z)
}
}
}
/// Fillet a Line and an Arc.
fn fillet_line_arc(
line: &LineEnt,
click_line: [f64; 2],
arc: &ArcEnt,
click_arc: [f64; 2],
radius: f64,
z: f64,
) -> Option<(EntityType, EntityType, Option<EntityType>)> {
let (p1, _, u, _) = line_geom(line);
let (ac, ar, a_start, a_end, _) = arc_geom(arc);
// Intersection of infinite line with the arc's circle
let ts = line_circle_ts(p1[0], p1[1], u[0], u[1], ac[0], ac[1], ar);
if radius < 1e-9 {
// r=0: trim to intersection (nearest to each click)
let t_best = ts.iter().copied()
.min_by(|a, b| {
let da = (p1[0]+a*u[0]-click_line[0]).powi(2)+(p1[1]+a*u[1]-click_line[1]).powi(2);
let db = (p1[0]+b*u[0]-click_line[0]).powi(2)+(p1[1]+b*u[1]-click_line[1]).powi(2);
da.partial_cmp(&db).unwrap()
})?;
let ix = p1[0] + t_best * u[0];
let iy = p1[1] + t_best * u[1];
// Trim line to intersection
let new_line = trim_line_to_point(line, [ix, iy], click_line)?;
// Trim arc to intersection angle
let i_angle = arc_angle_at(ac, [ix, iy]);
let i_clamped = clamp_angle_to_arc(i_angle, a_start, a_end);
let arc_click_angle = arc_angle_at(ac, click_arc);
let arc_click_clamped = clamp_angle_to_arc(arc_click_angle, a_start, a_end);
// Keep the arc side from i_clamped toward the click
let new_arc = if {
let sp_to_click = arc_span(i_clamped, arc_click_clamped);
let sp_click_to_end = arc_span(arc_click_clamped, a_end);
sp_to_click <= sp_click_to_end
} {
trim_arc(arc, i_clamped, a_end)
} else {
trim_arc(arc, a_start, i_clamped)
};
return Some((EntityType::Line(new_line), EntityType::Arc(new_arc), None));
}
// For r>0: find the fillet arc center — tangent to both the line and the circle.
// The fillet circle center lies at distance (radius) from the line
// and at distance |ar ± radius| from the arc center.
// Sign: outside=ar+radius (external), inside=ar-radius (internal).
let perp_x = -u[1];
let perp_y = u[0];
let mut best: Option<(EntityType, EntityType, EntityType)> = None;
let mut best_dist = f64::MAX;
for sign_perp in &[-1.0_f64, 1.0_f64] {
for sign_circle in &[-1.0_f64, 1.0_f64] {
// Candidate fillet center offset from line by ±radius in perp direction.
// Find point on offset line closest to arc center at distance |ar + sign*radius|.
let off_dist = ar + sign_circle * radius;
if off_dist < 1e-9 { continue; }
// The fillet center is at distance `off_dist` from the arc center
// and also at distance `radius` from the line (perpendicular).
// Parametrize: fc = p1 + t*u + sign_perp*radius*perp
// |fc - ac|^2 = off_dist^2
// (p1[0] + t*u[0] + sign_perp*radius*perp_x - ac[0])^2 + ...= off_dist^2
let qx = p1[0] + sign_perp * radius * perp_x - ac[0];
let qy = p1[1] + sign_perp * radius * perp_y - ac[1];
// (qx + t*u[0])^2 + (qy + t*u[1])^2 = off_dist^2
let qa = u[0]*u[0] + u[1]*u[1]; // = 1.0
let qb = 2.0*(qx*u[0] + qy*u[1]);
let qc = qx*qx + qy*qy - off_dist*off_dist;
let disc = qb*qb - 4.0*qa*qc;
if disc < 0.0 { continue; }
let sq = disc.sqrt();
for &sign_t in &[-1.0_f64, 1.0_f64] {
let t_fc = (-qb + sign_t * sq) / (2.0 * qa);
let fc = [p1[0] + t_fc*u[0] + sign_perp*radius*perp_x,
p1[1] + t_fc*u[1] + sign_perp*radius*perp_y];
// Tangent point on the line
let tp_line = [p1[0] + t_fc*u[0], p1[1] + t_fc*u[1]];
// Tangent point on the arc circle
let fd = [(ac[0] - fc[0]), (ac[1] - fc[1])];
let fdl = (fd[0]*fd[0]+fd[1]*fd[1]).sqrt().max(1e-12);
let tp_arc = [ac[0] + fd[0]/fdl * ar, ac[1] + fd[1]/fdl * ar];
// The tangent point on the arc must be within the arc's angular range
let tp_arc_angle = arc_angle_at(ac, tp_arc);
let tp_arc_clamped = clamp_angle_to_arc(tp_arc_angle, a_start, a_end);
if (norm360(tp_arc_angle) - norm360(tp_arc_clamped)).abs() > 0.5 { continue; }
// The tangent point on the line must be on the correct side of the click
// (prefer the intersection closest to the click)
let dist_to_click_line = (tp_line[0]-click_line[0]).hypot(tp_line[1]-click_line[1]);
let dist_to_click_arc = (tp_arc[0]-click_arc[0]).hypot(tp_arc[1]-click_arc[1]);
let dist_total = dist_to_click_line + dist_to_click_arc;
if dist_total >= best_dist { continue; }
// Build trimmed line
let Some(new_line) = trim_line_to_point(line, tp_line, click_line) else { continue };
// Build trimmed arc
let arc_click_angle = arc_angle_at(ac, click_arc);
let arc_click_rel = (arc_click_angle - a_start + 360.0) % 360.0;
let tp_arc_rel = (tp_arc_clamped - a_start + 360.0) % 360.0;
let new_arc = if tp_arc_rel <= arc_click_rel {
trim_arc(arc, tp_arc_clamped, a_end)
} else {
trim_arc(arc, a_start, tp_arc_clamped)
};
// Build fillet arc angles
let fa_line = arc_angle_at(fc, tp_line);
let fa_arc = arc_angle_at(fc, tp_arc);
let cross = (tp_line[0]-fc[0])*(tp_arc[1]-fc[1]) - (tp_line[1]-fc[1])*(tp_arc[0]-fc[0]);
let (fstart, fend) = if cross >= 0.0 { (fa_line, fa_arc) } else { (fa_arc, fa_line) };
let mut fillet_arc = ArcEnt::new();
fillet_arc.common = line.common.clone();
fillet_arc.common.handle = Handle::NULL;
fillet_arc.center = Vector3::new(fc[0], fc[1], z);
fillet_arc.radius = radius;
fillet_arc.start_angle = norm360(fstart);
fillet_arc.end_angle = norm360(fend);
best_dist = dist_total;
best = Some((EntityType::Line(new_line), EntityType::Arc(new_arc), EntityType::Arc(fillet_arc)));
}
}
}
best.map(|(l, a, f)| (l, a, Some(f)))
}
/// Fillet two arcs.
fn fillet_arc_arc(
a1: &ArcEnt,
click1: [f64; 2],
a2: &ArcEnt,
click2: [f64; 2],
radius: f64,
z: f64,
) -> Option<(EntityType, EntityType, Option<EntityType>)> {
let (c1, r1, s1, e1, _) = arc_geom(a1);
let (c2, r2, s2, e2, _) = arc_geom(a2);
if radius < 1e-9 {
// r=0: trim both arcs to their intersection point
let pts = circle_circle_pts(c1, r1, c2, r2);
if pts.is_empty() { return None; }
// Pick the intersection point nearest to the average of the two clicks
let cx = (click1[0] + click2[0]) / 2.0;
let cy = (click1[1] + click2[1]) / 2.0;
let ip = *pts.iter().min_by(|a, b| {
(a[0]-cx).hypot(a[1]-cy).partial_cmp(&(b[0]-cx).hypot(b[1]-cy)).unwrap()
})?;
let ia1 = arc_angle_at(c1, ip);
let ia2 = arc_angle_at(c2, ip);
let ic1 = clamp_angle_to_arc(ia1, s1, e1);
let ic2 = clamp_angle_to_arc(ia2, s2, e2);
let ca1 = clamp_angle_to_arc(arc_angle_at(c1, click1), s1, e1);
let ca2 = clamp_angle_to_arc(arc_angle_at(c2, click2), s2, e2);
let new_a1 = if (ic1 - s1 + 360.0) % 360.0 <= (ca1 - s1 + 360.0) % 360.0 {
trim_arc(a1, ic1, e1)
} else {
trim_arc(a1, s1, ic1)
};
let new_a2 = if (ic2 - s2 + 360.0) % 360.0 <= (ca2 - s2 + 360.0) % 360.0 {
trim_arc(a2, ic2, e2)
} else {
trim_arc(a2, s2, ic2)
};
return Some((EntityType::Arc(new_a1), EntityType::Arc(new_a2), None));
}
// For r>0: find a circle of `radius` tangent to both arc circles.
// Center lies at |r1 ± radius| from c1 and |r2 ± radius| from c2.
let mut best: Option<(EntityType, EntityType, EntityType)> = None;
let mut best_dist = f64::MAX;
for sign1 in &[-1.0_f64, 1.0_f64] {
let d1 = r1 + sign1 * radius;
if d1 < 1e-9 { continue; }
for sign2 in &[-1.0_f64, 1.0_f64] {
let d2 = r2 + sign2 * radius;
if d2 < 1e-9 { continue; }
for fc in circle_circle_pts(c1, d1, c2, d2) {
// Tangent points on each arc
let fd1 = [(c1[0]-fc[0]), (c1[1]-fc[1])];
let fdl1 = (fd1[0]*fd1[0]+fd1[1]*fd1[1]).sqrt().max(1e-12);
let tp1 = [c1[0]+fd1[0]/fdl1*r1, c1[1]+fd1[1]/fdl1*r1];
let fd2 = [(c2[0]-fc[0]), (c2[1]-fc[1])];
let fdl2 = (fd2[0]*fd2[0]+fd2[1]*fd2[1]).sqrt().max(1e-12);
let tp2 = [c2[0]+fd2[0]/fdl2*r2, c2[1]+fd2[1]/fdl2*r2];
// Tangent points must lie within respective arc ranges
let tp1a = arc_angle_at(c1, tp1);
let tp2a = arc_angle_at(c2, tp2);
let tc1 = clamp_angle_to_arc(tp1a, s1, e1);
let tc2 = clamp_angle_to_arc(tp2a, s2, e2);
if (norm360(tp1a) - norm360(tc1)).abs() > 0.5 { continue; }
if (norm360(tp2a) - norm360(tc2)).abs() > 0.5 { continue; }
let dist_total = (tp1[0]-click1[0]).hypot(tp1[1]-click1[1])
+ (tp2[0]-click2[0]).hypot(tp2[1]-click2[1]);
if dist_total >= best_dist { continue; }
let ca1 = clamp_angle_to_arc(arc_angle_at(c1, click1), s1, e1);
let ca2 = clamp_angle_to_arc(arc_angle_at(c2, click2), s2, e2);
let new_a1 = if (tc1 - s1 + 360.0) % 360.0 <= (ca1 - s1 + 360.0) % 360.0 {
trim_arc(a1, tc1, e1)
} else {
trim_arc(a1, s1, tc1)
};
let new_a2 = if (tc2 - s2 + 360.0) % 360.0 <= (ca2 - s2 + 360.0) % 360.0 {
trim_arc(a2, tc2, e2)
} else {
trim_arc(a2, s2, tc2)
};
let fa1 = arc_angle_at(fc, tp1);
let fa2 = arc_angle_at(fc, tp2);
let cross = (tp1[0]-fc[0])*(tp2[1]-fc[1]) - (tp1[1]-fc[1])*(tp2[0]-fc[0]);
let (fstart, fend) = if cross >= 0.0 { (fa1, fa2) } else { (fa2, fa1) };
let mut fillet_arc = ArcEnt::new();
fillet_arc.common = a1.common.clone();
fillet_arc.common.handle = Handle::NULL;
fillet_arc.center = Vector3::new(fc[0], fc[1], z);
fillet_arc.radius = radius;
fillet_arc.start_angle = norm360(fstart);
fillet_arc.end_angle = norm360(fend);
best_dist = dist_total;
best = Some((EntityType::Arc(new_a1), EntityType::Arc(new_a2), EntityType::Arc(fillet_arc)));
}
}
}
best.map(|(a1, a2, f)| (a1, a2, Some(f)))
}
/// Trim a line endpoint nearest to the intersection point, keeping the click side.
fn trim_line_to_point(line: &LineEnt, isect: [f64; 2], click: [f64; 2]) -> Option<LineEnt> {
let mut l = line.clone();
l.common.handle = Handle::NULL;
let (p1, _, u, len) = line_geom(line);
if len < 1e-12 { return None; }
// Parameter of intersection
let t_i = (isect[0]-p1[0])*u[0] + (isect[1]-p1[1])*u[1];
// Parameter of click
let t_c = (click[0]-p1[0])*u[0] + (click[1]-p1[1])*u[1];
// If click is past intersection on the + side, keep intersection..end
if t_c >= t_i {
l.start = Vector3::new(isect[0], isect[1], line.start.z);
} else {
l.end = Vector3::new(isect[0], isect[1], line.end.z);
}
Some(l)
}
// ── Chamfer ────────────────────────────────────────────────────────────────
/// Compute chamfer: trim l1 by dist1 from intersection, l2 by dist2, add chamfer line.
@ -367,7 +775,7 @@ enum FilletStep {
WaitingForRadius,
Second {
h1: Handle,
l1: LineEnt,
e1: FilletEntity,
click1: [f64; 2],
},
}
@ -396,7 +804,7 @@ impl CadCommand for FilletCommand {
fn prompt(&self) -> String {
match &self.step {
FilletStep::First => format!(
"FILLET Select first line [R={:.4} | type R to change]:",
"FILLET Select first object (Line/Arc) [R={:.4} | type R to change]:",
self.radius
),
FilletStep::WaitingForRadius => format!(
@ -404,7 +812,7 @@ impl CadCommand for FilletCommand {
self.radius
),
FilletStep::Second { .. } => {
format!("FILLET Select second line [R={:.4}]:", self.radius)
format!("FILLET Select second object (Line/Arc) [R={:.4}]:", self.radius)
}
}
}
@ -468,70 +876,46 @@ impl CadCommand for FilletCommand {
if handle.is_null() {
return CmdResult::NeedPoint;
}
let click = [pt.x as f64, pt.y as f64];
let click = [pt.x as f64, pt.z as f64]; // Y-up: world Z = DXF Y
match &self.step {
FilletStep::WaitingForRadius => return CmdResult::NeedPoint,
FilletStep::First => {
// Must be a line
let l1 = self
let e1 = self
.all_entities
.iter()
.find(|e| e.common().handle == handle)
.and_then(|e| {
if let EntityType::Line(l) = e {
Some(l.clone())
} else {
None
}
});
if let Some(l) = l1 {
self.step = FilletStep::Second {
h1: handle,
l1: l,
click1: click,
};
.and_then(FilletEntity::from_entity);
if let Some(e) = e1 {
self.step = FilletStep::Second { h1: handle, e1: e, click1: click };
CmdResult::NeedPoint
} else {
CmdResult::NeedPoint // not a line — ignore
CmdResult::NeedPoint
}
}
FilletStep::Second { h1, l1, click1 } => {
FilletStep::Second { h1, e1, click1 } => {
let h1 = *h1;
let l1 = l1.clone();
let e1 = e1.clone();
let click1 = *click1;
if handle == h1 {
return CmdResult::NeedPoint;
}
let l2 = self
let e2 = self
.all_entities
.iter()
.find(|e| e.common().handle == handle)
.and_then(|e| {
if let EntityType::Line(l) = e {
Some(l.clone())
} else {
None
}
});
if let Some(l2) = l2 {
match compute_fillet(&l1, click1, &l2, click, self.radius) {
Some((new_l1, new_l2, maybe_arc)) => {
.and_then(FilletEntity::from_entity);
if let Some(e2) = e2 {
match compute_fillet_entities(&e1, click1, &e2, click, self.radius) {
Some((new_e1, new_e2, maybe_arc)) => {
let mut additions = vec![];
if let Some(arc) = maybe_arc {
additions.push(arc);
}
if let Some(arc) = maybe_arc { additions.push(arc); }
CmdResult::ReplaceMany(
vec![(h1, vec![new_l1]), (handle, vec![new_l2])],
vec![(h1, vec![new_e1]), (handle, vec![new_e2])],
additions,
)
}
None => {
// Could not compute fillet (parallel lines, etc.)
CmdResult::NeedPoint
}
None => CmdResult::NeedPoint,
}
} else {
CmdResult::NeedPoint
@ -544,76 +928,42 @@ impl CadCommand for FilletCommand {
if handle.is_null() {
return vec![];
}
let click = [pt.x as f64, pt.y as f64];
let click = [pt.x as f64, pt.z as f64];
match &self.step {
FilletStep::WaitingForRadius => vec![],
FilletStep::First => {
// Highlight hovered line in cyan
let pts = self
.all_entities
.iter()
.find(|e| e.common().handle == handle)
.and_then(|e| {
if let EntityType::Line(l) = e {
Some(line_pts(l))
} else {
None
}
FilletEntity::from_entity(e).map(|fe| entity_pts(&fe.to_entity_type()))
});
if let Some(pts) = pts {
vec![WireModel::solid(
"fillet_hover".into(),
pts,
WireModel::CYAN,
false,
)]
vec![WireModel::solid("fillet_hover".into(), pts, WireModel::CYAN, false)]
} else {
vec![]
}
}
FilletStep::Second { l1, click1, .. } => {
let l1 = l1.clone();
FilletStep::Second { e1, click1, .. } => {
let e1 = e1.clone();
let click1 = *click1;
if handle.is_null() {
return vec![];
}
let l2 = self
let e2 = self
.all_entities
.iter()
.find(|e| e.common().handle == handle)
.and_then(|e| {
if let EntityType::Line(l) = e {
Some(l.clone())
} else {
None
}
});
if let Some(l2) = l2 {
if let Some((new_l1, new_l2, maybe_arc)) =
compute_fillet(&l1, click1, &l2, click, self.radius)
.and_then(FilletEntity::from_entity);
if let Some(e2) = e2 {
if let Some((new_e1, new_e2, maybe_arc)) =
compute_fillet_entities(&e1, click1, &e2, click, self.radius)
{
let mut out = vec![
WireModel::solid(
"fillet_l1".into(),
entity_pts(&new_l1),
WireModel::CYAN,
false,
),
WireModel::solid(
"fillet_l2".into(),
entity_pts(&new_l2),
WireModel::CYAN,
false,
),
WireModel::solid("fillet_e1".into(), entity_pts(&new_e1), WireModel::CYAN, false),
WireModel::solid("fillet_e2".into(), entity_pts(&new_e2), WireModel::CYAN, false),
];
if let Some(arc) = maybe_arc {
out.push(WireModel::solid(
"fillet_arc".into(),
entity_pts(&arc),
WireModel::CYAN,
false,
));
out.push(WireModel::solid("fillet_arc".into(), entity_pts(&arc), WireModel::CYAN, false));
}
return out;
}