feat(text): MTEXT background fill / mask + text frame, editable in Properties
Render the MTEXT background (never drawn before — the flags were only shown read-only in the panel) and make it editable. - Text arm emits an opaque fill_tris rect behind the glyphs: flag 0x01 uses the entity background colour, 0x02 uses the canvas colour (a wipeout-style mask). Box = glyph bounds padded by (background_scale - 1) × text height. - Text frame (flag 0x10) draws a closed rectangle in the text colour around the same box. - Threaded `bg_color` into `tessellate()` (+ all callers and the MultiLeaderTess trait) so the mask can use the drawing-window colour. - Properties: "Background mask" is a Off / Fill / Mask dropdown, "Background color" is its own colour picker (independent of the entity colour — new PropBgColor* messages; picking a colour switches to Fill mode), and "Text frame" is a checkbox toggle. Edits re-tessellate so the change shows live. Renders via the face3d fill path, so the fill shows with FILLMODE on (same as MLEADER background fill); the frame is a stroke and always shows. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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10 changed files with 223 additions and 14 deletions
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@ -1071,6 +1071,7 @@ pub trait MultiLeaderTess {
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line_weight_px: f32,
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anno_scale: f32,
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world_per_pixel: Option<f32>,
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bg_color: [f32; 4],
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) -> Vec<crate::scene::model::wire_model::WireModel>;
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}
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@ -1084,6 +1085,7 @@ impl MultiLeaderTess for MultiLeader {
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line_weight_px: f32,
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anno_scale: f32,
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world_per_pixel: Option<f32>,
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bg_color: [f32; 4],
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) -> Vec<crate::scene::model::wire_model::WireModel> {
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use crate::scene::convert::tessellate::{
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append_arrow, arrow_from_block, color_or_inherit, tessellate, ArrowKind, DimGeom,
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@ -1354,6 +1356,7 @@ impl MultiLeaderTess for MultiLeader {
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leader_lw_px,
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1.0,
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None,
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bg_color,
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);
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for w in &mut sub_wires {
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w.name = name.clone();
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