feat(text): MTEXT background fill / mask + text frame, editable in Properties
Render the MTEXT background (never drawn before — the flags were only shown read-only in the panel) and make it editable. - Text arm emits an opaque fill_tris rect behind the glyphs: flag 0x01 uses the entity background colour, 0x02 uses the canvas colour (a wipeout-style mask). Box = glyph bounds padded by (background_scale - 1) × text height. - Text frame (flag 0x10) draws a closed rectangle in the text colour around the same box. - Threaded `bg_color` into `tessellate()` (+ all callers and the MultiLeaderTess trait) so the mask can use the drawing-window colour. - Properties: "Background mask" is a Off / Fill / Mask dropdown, "Background color" is its own colour picker (independent of the entity colour — new PropBgColor* messages; picking a colour switches to Fill mode), and "Text frame" is a checkbox toggle. Edits re-tessellate so the change shows live. Renders via the face3d fill path, so the fill shows with FILLMODE on (same as MLEADER background fill); the frame is a stroke and always shows. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@ -1504,6 +1504,11 @@ pub enum Message {
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PropAttrCommit(String),
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/// Toggle the inline color picker dropdown open/closed.
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PropColorPickerToggle,
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/// Toggle the MTEXT background-colour picker dropdown open/closed.
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PropBgColorPickerToggle,
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/// User picked an MTEXT background fill colour — sets `background_color`
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/// and switches the background mode to Fill so it shows immediately.
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PropBgColorChanged(AcadColor),
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/// Collapse the inline color picker dropdown. Fired when another
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/// properties-panel dropdown (a combo_box) opens, so at most one panel
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/// dropdown is open at a time and they can't overlap. (#235)
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