refactor(scene): remove the world_offset field (P7)
Delete the world_offset field from Scene and DerivedCaches and the load-time assignment; every reader now uses a zero origin. Geometry is absolute and the double-single relative-to-eye pipeline keeps it precise, so the coarse origin is gone. world_offset_from_centers still derives local_extent_max (camera/cull span) but returns no offset. The remaining `world_offset: [f64;3]` function parameters are now always zero — dead plumbing left for a later mechanical sweep; behaviour is unchanged. Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
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8 changed files with 61 additions and 68 deletions
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@ -540,7 +540,7 @@ impl OpenCADStudio {
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self.clipboard_centroid = super::helpers::entities_centroid(
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&self.tabs[i].scene.wire_models_for(&handles),
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);
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self.clipboard_world_offset = self.tabs[i].scene.world_offset;
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self.clipboard_world_offset = [0.0_f64; 3];
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self.clipboard = entities;
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self.clipboard_deps = super::ClipboardDeps::capture(
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&self.tabs[i].scene.document,
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@ -573,7 +573,7 @@ impl OpenCADStudio {
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self.clipboard_centroid = super::helpers::entities_centroid(
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&self.tabs[i].scene.wire_models_for(&handles),
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);
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self.clipboard_world_offset = self.tabs[i].scene.world_offset;
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self.clipboard_world_offset = [0.0_f64; 3];
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let count = entities.len();
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self.clipboard = entities;
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self.clipboard_deps = super::ClipboardDeps::capture(
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@ -601,7 +601,7 @@ impl OpenCADStudio {
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// so the ghost tracks the cursor instead of drifting by the
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// offset gap. Zero within one drawing. (#135)
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let src_wo = self.clipboard_world_offset;
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let tgt_wo = self.tabs[i].scene.world_offset;
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let tgt_wo = [0.0_f64; 3];
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let centroid = self.clipboard_centroid
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+ glam::Vec3::new(
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(src_wo[0] - tgt_wo[0]) as f32,
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