refactor(text): let acadrust carry the rotation through a transform
The merged fix added the rotation update on this side, matching only `EntityTransform::Rotate`. That left `Affine` -- which several entity paths and the UCS world transform emit -- still dropping the angle, and it sat against the contract this crate already relies on: MIRROR is delegated precisely because acadrust's entity-aware paths "handle direction flags, stored-angle conventions and bulges themselves", and `mirror_text` did exactly that for the same field. Moved upstream (acadrust 9ecaffc), where one helper carries the angle for every entity that keeps one. That covers rotation, affine and reflection in a single place, and closes the same gap for SHAPE and the ATTRIB pair, which a rotation left facing the old way too -- attributes noticeably so, since INSERT already turned itself while its attributes did not. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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@ -62,7 +62,7 @@ windows-sys = { version = "0.61", features = ["Win32_UI_Shell", "Win32_UI_Window
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ashpd = { version = "0.13.13", default-features = false, features = ["async-io", "wayland"] }
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[patch.crates-io]
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acadrust = { git = "https://github.com/OpenAEC-Foundation/acadifc.git", rev = "41149d7" }
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acadrust = { git = "https://github.com/OpenAEC-Foundation/acadifc.git", rev = "9ecaffc" }
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iced_core = { git = "https://github.com/iced-rs/iced.git", rev = "23604ff22ab0aad9e00b9327cb7b8546ed84db39" }
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iced_widget = { git = "https://github.com/iced-rs/iced.git", rev = "23604ff22ab0aad9e00b9327cb7b8546ed84db39" }
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